System hang when opening Motion 5 project

Hi,
Just bought Motion 5 and I am playing around with it for a while now. Today I created a Motion 5 project, which went pretty well. Later I wanted to open it again but was unable to do so. When I try, it starts loading the components in the time line, but it then dies and I cannot do anything anymore  except do a hard reboot ???!!! Memory is showing 50%
Earlier I had set a preference to open the last project when Motion starts. The consequence of that was it would use up all memory (4GB) immediately after startup and leave my system unusable. I then deleted the Motion plist files, so it would at least start up. I can start a new project, but, as I said earlier, cannot open an existing project anymore.
Does anybody have any ideas ?

Thanks for your response. That is exactly what I did. I used an app (AppCleaner) which identifies all copmponents of an app, including all plists. So I removed Motion completely, downloaded it again from the Appstore and reinstalled. No luck.
Yesterday I created a tiny Motion project with only a single clip and a light and was able to open that again. Projects created earlier will not open, though, and cause the complete system to stall to the extent that even force quit is not possible anymore.
The console log shows a couple of messages that might give a clue:
Pretty strange, btw, that a single app is capable of neutralizing an operating system. I have always thought this was a Windows thingy, but not Apple.....

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