Talk something about After Effects

Hi everyone, I love to make VFX and I love After Effects. I just want to talk something about future of AE. I used to try using many softwares like Nuke, Fusion and specially Hitfilm. Hitfilm's really impress, it's so fast and easy to use. With some projects, I can playback realtime in Hitfilm while I got 30 seconds per frame in After Effects. In the future, Hitfilm (and another new compositing/VFX softwares) will developed fully like After effects, but After effects can't be developed to be faster like them, because they got the new technology platform and AE's too old. I'm afraid, afraid oneday, when hitfilm (and the others) grow more and more, get powerful tools like After effects plugin+script, there'll be no one use After effects :(. So I hope Adobe will re-build After effect at the beginning, whether have to renounce the old system that builded from 1993 for that After effect would become to be fast like Hitfilm, powerful like Nuke. I love After Effects .

The majority of the After Effects team is working on rewriting the core of AE to make it run faster, so your wish is coming true.

Similar Messages

  • Hallo, i have a problem with the intallation about after effects. I have a mac 10.6.8 and they told me I can't installete it because i don't have a system with 64 bit. how can i do? someone told me i can .. but i don't know how. thank you

    hallo, i have a problem with the intallation about after effects. I have a mac 10.6.8 and they told me I can't installete it because i don't have a system with 64 bit. how can i do? someone told me i can .. but i don't know how. thank you

    You cannot.  If someone else told you there is a way then they will need to show you.  After Effects requires a 64-bit system and the latest release requires Mac OS X v10.8 or v10.9 minimum

  • General but very urgent question about After Effects...

    I registered for an online course with my college called "Motion Graphics."
    The class description states that the course teaches Adobe Flash and Adobe After Effects,
    and requires the "Classroom in a Book" textbooks for both applications.
    Part of the class description says, "Students will learn how to manipulate text, produce simple animations,
    incorporate audio and video, and learn the necessities of Action Scripting."
    I don't know much about After Effects; I signed up for the class to learn Flash because I am interested in using it
    to create games, mobile apps, and embedded web content. I have no interest in making flash movies.
    After the course opened up today online, it says only the After Effects textbook is needed,
    and that the Flash textbook is not required because Flash has been "phased out" of the course.
    I have been intending to take the ActionScript course after this completing this Motion Graphics course.
    This Motion Graphics course is actually a prerequisite for the ActionScript course.
    Does that even make sense considering Flash has been "phased out" of the course?
    As I said, my intention was to learn Flash and move on to learning ActionScript for the purpose of
    creating games, mobile apps, and embedded web content. Should I even be bothering with this class?

    I contacted the course instructor about the situation, to which she replied:
    "So sorry, summer was the last time flash would be taught. Advanced Flash, after this semester, will not longer exist either.
    It will be renamed "Advanced Motion Graphics" however, the number for the DIG class will remain the same.
    It will only cover After Effects, as flash can no longer work with creating many "apps" and other applications do not except flash.
    If you want to take a flash course, maybe the college offers a weekend course, maybe?
    Classroom in a book is a great book to learn on, so if you want, you could keep the textbook and learn it on your own.
    Again, sorry for your disappointment, but this class will only cover after effects."
    What does she mean by "It will only cover After Effects, as flash can no longer work with creating many "apps" and other applications do not except flash."?
    Why would she say this?

  • A few questions about After Effects and CGI (Computer-generated Imagery)

    Hi,
    I'm very new to After Effects and this forum. But I have a few questions.
    Now, I have recently started a movie project with my friend at a workshop. It's an action/sci-fi film and I'm probably going to be the editor and if needed in charge of visual and/or special effects. This sounds like a pretty big job for a noob, but we don't have a time limit with the project so there's time to learn.
    But to my questions. I've thought of introducing CGI to myself (very simple of course). I've studied the use of blender, and I think I'll use it for the modelling and animation. But should Ae be used in any stage of producing the CGI or should everything be done in blender? If I do, how? Am I going in the wrong direction (wrong kind of software, etc.)?
    Also, I'm not talking of fully producing the scene with the computer, but adding things like characters or items, maybe special effects.
    I'm hoping for an answer to all my questions, but if you have just one or two answers I'm happy to hear them too. You're also welcome to correct me if I've misunderstood something. Please ask for further specifications if you need any!

    pek859 wrote:
    1. I'm very new to After Effects and this forum. But I have a few questions.
    2. Now, I have recently started a movie project with my friend at a workshop. It's an action/sci-fi film and I'm probably going to be the editor and if needed in charge of visual and/or special effects. This sounds like a pretty big job for a noob, but we don't have a time limit with the project so there's time to learn.
    3. But to my questions. I've thought of introducing CGI to myself (very simple of course). I've studied the use of blender, and I think I'll use it for the modelling and animation. But should Ae be used in any stage of producing the CGI or should everything be done in blender? If I do, how? Am I going in the wrong direction (wrong kind of software, etc.)?
    4. Also, I'm not talking of fully producing the scene with the computer, but adding things like characters or items, maybe special effects.
    5. I'm hoping for an answer to all my questions, but if you have just one or two answers I'm happy to hear them too. You're also welcome to correct me if I've misunderstood something. Please ask for further specifications if you need any!
    1. Welcome to the family. AE is big, Really big. It's hard. Really hard. You have no idea how hard AE is to learr and to master.
    2. No time limit is good but you will need some money.
    3. This is not a Blender forum. You want to explore filmmaking, CGI and Blender-specific forums for that kind of assistance.
    4. AE is for your compositing and special effects. But you will need to learn how both apps work before you can decide how to divide up your project. A comparison would be shooting your film. Are you using a DSLR? Do you know why? Or are you using a GoPro? Another example might be Apple's Final Cut Pro. You can edit audio in it but it's better to use an audio application. You can do some special effects in FCP but it's best to do complex stuff in Motion of After Effects. How do you know what app is appropriate Lots of experience. Lots of failures.
    5. We were all new to AE and to vidoe editing and to special effects at one time or another. The user forums are not places to learn how to use these applications. You do that with tutorials and books and tons of time. Learning to use Blender to make a robot move is one thing. Making the robot into a character that compels the audience to care about it is quite another. Using AE to create a layer of clouds is one thing. Having those clouds react to the bow waves created by your flying robot as it approaches sonic speeds is quite another challenge.

  • Layers Magazine tips about After Effects

    Layers Magazine has just posted some tips about several applications in Creative Suite 4, including After Effects CS4.

    Without seeing the file and your settings, nobody can say anything about the matter. This could be as trivial as setting the sequence button in the import dialog to issues in the file itself like a smart object that uses a different color profile like the parent document, excessive nesting of groups, some weird belnding tricks with layer styles and whatnot....
    Mylenium

  • Best tutorial about After Effects?

    Hi people!
    Look..i'm newbie. And i need to  learn how to work with Adobe After Effects ASAP for business purposes. I really need to learn it fast (well...at leats the fastest that it can be learn. I think that my IQ get me able to do that lol)
    So... do you guys know about a good e-book, or a tutorial series that can teach you the A to Z (especially KINECT/ DYNAMIC TYPOGRAPHY)?
    Or a web site that have all the information that i need (for free,of course ; ) )
    Thank you vary much,fellas!
    C.G

    https://partner.video2brain.com/angietaylor/courses.htm
    Graco12 wrote:
    Ok bro... so..lets be direct up here
    A need to now ASAP how to make KINECT/DYNAMIC typography.I know that you know that i know that you know what it's that all about. ; )
    So...any suggestions of a good tutorial or video that teach you how to do it?
    Thanks!
    We see this exact same post about once a month around here. So there exists a reliably and thoroughly documented precedent for Dave's responses. You can searcdh the forum for "kinetic typography" and you will find those conversations. Some of them may have good links for you to follw but you caould also try to contact the authors to see how they ended up dealing with their sudden and hurried and mission critical and crucial needs to become experts in an artform using materials and crafts systems they've never seen before. It's tough.
    You can help similar seekers tremendously by returning after your project is successfully behind you and letting us know what resources served you well. Post those links to the online tutorials and other research your performed.
    There is a great book/DVD on the market from Angie Taylor and our own Todd Kopriva. It's targeted precisely at people like you who need to or want to get up to speed quickly. Here are some other useful links from Ms Taylor. Don't let that ring in her nose scare ya.
    http://www.angietaylor.co.uk/
    http://angietaylor.wordpress.com/tag/todd-kopriva/
    https://partner.video2brain.com/angietaylor/courses.htm
    http://www.angietaylor.co.uk/kinetic-typography-techniques-for-after-effects/
    http://www.angietaylor.co.uk/font-links-for-kinetic-typography/

  • Question about after effects

    hi im new to after effects and trying to learn a few step,iv been using youtube for help but this aspect i want to find out about i dont know what to look up to find my answer.
    my question is when im making an intro for a video
    i have design 1, design 2, then design 3 ,then my name appears .then i want to keep my name on the screen but dissapear the design 1.2 and 3  behind the name then start a dif design behing the name . how to i get from my name along with the 3 designs to my name with no designs and then be able add more designs ?
    sorry but above is the best way i feel i can describe it :/ .
    is it to do with a new layer or solid  that i put after my name to seperate the two ?
    if someone can find a video on youtube they feel can show me rather than tell me it would be appreciated!.
    thanks!

    Don't go to YouTube. Go here: Getting started with After Effects

  • Really my question is about after effects, which then renders to a quick time movie.  I have imported music into after effects many times, and all of a sudden after import and playing it under ram preview, it stops about 4/5 through the work.

    when I import a song into after effects it only plays 4/5 and then stops.  I'm viewing it in RAM preview.
    the composition time is fine.
    can you help me???
    Roxanne

    See this:
    "FAQ: Why does RAM preview only play part of my composition?"

  • Questions about After Effects CC (12.0.1)

    Having now licensed AE, I got some errors reported due to ray shading. Reboot stopped that. Then I get random errors during app startup at the cleaning up ray tracing step. And, still no improvement on warp stab performance. I need some guidance here. Thanks...

    I am having the problem in AE, I tested PP to see if the problem existed there and it did not. In the PP case, it appears that PP executes the warp stab itself rather than farming it out to the Analysis Server in a separate process.
    Problem may very well be with Mavericks but the net result is that an interaction between Adobe software and Mavericks is causing a problem that your customers will fault Adobe for.
    However, more information for you. It appears only to be a problem with a sequence that I drag and drop from PP to AE (dynamic linking). If I import the PP project into AE using File->Impot->Adobe Premiere Pro Project, warp stab runs with Adobe Analysis Server at 100% CPU and completes in a reasonable amount of time (20 minutes). Using dynamic linking I started warp stab last night after my last post and four hours later it was 50% complete and AAS was running around 10% CPU.
    I was hoping for a workaround, but it now seems that I am informing Adobe of a potential problem that a bug report needs to be filed on.
    Thanks for pursuing this with me. I am posting my prefs you requested next.

  • Questions about After Effects CC (12)

    Went ahead and subscribed for the full monty. First startups produced a shader error about ray tracing. Reboot of the MacBook and that went away. However, I am still not getting multi cpu capability in warp stab. I have gone into preferences to enable multi cpu and 8 cpus are reported which is what I expect to see for my 15" MacBook Pro Retina. What do you suggest?

    1Password:
      Version:          4.0
      Source:          Mac App Store
      Install Date:          10/4/13, 6:08 AM
    1Password:
      Version:          4.0.3
      Source:          Mac App Store
      Install Date:          10/14/13, 9:46 PM
    Adobe Flash Player:
      Version:
      Source:          3rd Party
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    Adobe Photoshop Lightroom 5.2:
      Version:          Adobe Photoshop Lightroom 5.2
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    AirPort Utility:
      Version:          6.3.1
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      Version:
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    Chinese Word list Update:
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      Version:
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      Version:
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    DaisyDisk:
      Version:          3.0.1
      Source:          Mac App Store
      Install Date:          10/9/13, 6:39 AM
    Digital Camera RAW Compatibility Update:
      Version:          4.09
      Source:          Apple
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      Version:          4.09
      Source:          Apple
      Install Date:          10/22/13, 3:08 PM
    Evernote:
      Version:          5.3.0
      Source:          Mac App Store
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      Version:          5.4.1
      Source:          Mac App Store
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    Flip4Mac:
      Version:
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    GoProStudio:
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    HP Printer Software Update:
      Version:          2.14
      Source:          Apple
      Install Date:          10/7/13, 11:11 AM
    iMovie:
      Version:          9.0.9
      Source:          Mac App Store
      Install Date:          10/3/13, 5:52 PM
    iMovie:
      Version:          10.0.0
      Source:          Mac App Store
      Install Date:          10/22/13, 10:30 PM
    iPhoto:
      Version:          9.4.3
      Source:          Mac App Store
      Install Date:          10/3/13, 5:51 PM
    iPhoto:
      Version:          9.5.0
      Source:          Mac App Store
      Install Date:          10/22/13, 10:26 PM
    iTunes:
      Version:          11.1.1
      Source:          Apple
      Install Date:          10/3/13, 11:21 PM
    iTunes:
      Version:          11.1.2
      Source:          Apple
      Install Date:          10/22/13, 9:57 PM
    Java 7 Update 40:
      Version:
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      Install Date:          10/5/13, 4:54 PM
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    Java 7 Update 45:
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      Install Date:          10/17/13, 6:34 AM
    Java for OS X 2013-004:
      Version:          1.0
      Source:          Apple
      Install Date:          10/5/13, 4:56 PM
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      Source:          Apple
      Install Date:          10/17/13, 6:35 AM
    Java for OS X 2013-005:
      Version:          1.0
      Source:          Apple
      Install Date:          10/22/13, 7:51 PM
    Keynote:
      Version:          5.2
      Source:          Mac App Store
      Install Date:          10/3/13, 11:27 PM
    Keynote:
      Version:          6.0
      Source:          Mac App Store
      Install Date:          10/22/13, 10:03 PM
    Lame Library v3.98.2 for Audacity:
      Version:
      Source:          3rd Party
      Install Date:          10/4/13, 2:33 PM
    MacBook Pro Retina SMC Update:
      Version:          1.2
      Source:          Apple
      Install Date:          10/3/13, 11:21 PM
    Nmap 6.40:
      Version:
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      Install Date:          10/21/13, 1:01 PM
    Numbers:
      Version:          2.2
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      Source:          Mac App Store
      Install Date:          10/22/13, 9:57 PM
    OS X:
      Version:          6.0
      Source:          Mac App Store
      Install Date:          10/22/13, 2:27 PM
    OS X:
      Version:          10.9 (13A603)
      Source:          Apple
      Install Date:          10/22/13, 2:46 PM
    OS X Update Combined:
      Version:          10.8.5
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  • After effects performance issues on mac pro 12-core

    Hello everyone,
    I feel as if i keep making similar posts to this, but for some reason i am still not satisfied with my machine. Im using a mac pro 12-core 2.4GHz with 40gigs of ram installed and a ATI Radeon 5770 graphics card.
    I finally got around to getting my SSD set up and i have all of my applications installed on it along with the OS. i also have all of my cache files set to my WD hard drive so I'm not clogging up my 120GB SSD. My SSD has 40gigs left so i figure i shouldn't go any lower than that to keep the performance of the drive at its fullest potential.
    I do a lot of work in after effects CS6 and i feel that the machine is still going slow.. I was working on a project last night and when i went to do a RAM preview i kept getting the beach ball and after effects would glitch up.. what would be the main cause of this? could it have been that the destination file i was working with was on my WD drive and not the SSD?
    I don't know what it is i need to keep adding to this machine to finally be satisfied with its performance.. My next investment would most likely be a GTX 570 to enable CUDA cores for open GL rendering, but i still feel that i should still be getting great performance now.
    Any suggestions? maybe I'm doing something wrong?
    Thanks in advance!

    Rick is talking about After Effects Multiprocessing.  You can turn it off and on here:
    Also, you've only reserved 3 GB out of 40 GB for other applications.  Other apps on your computer also need memory to work and setting this number so low could cause these apps to fight with After Effects over the available memory causing AE to slow down. I would suggest starting with that number a lot higher, possibly around 10 GB.  Then do a bunch of render tests to see what the best settings are for your machine. 
    I also highly recommend watching the "Using 'Render Multiple Frames Simultaneously' Multiprocessing" tutorial by Adobe employee Todd Kopriva on Video2Brain for more information.  If you really want to learn more about getting the best performance in AE, I would go through the rest of the After Effects & Premiere Pro Performance Workshop.  You'll learn a lot.

  • Performance difference between After effects and Premiere Pro

    Hi,
    I'm sure this question has come up before and i've found lots of threads talking about After effects performance so I apologise if this is a repeat, i'm very new to Premiere/AE moving from FCP.
    Why is it that performance in Premiere Pro is excellent with real time video playback even when applying effects where if I import that same clip into After Effects I get 15fps on a 720p 50fps clip. Am I missing something, a preference maybe or should I expect this kind of performance without completing a RAM preview first.
    As a note, I'm testing this on a 2012 Macbook Air as I'm planning on doing simple cuts and adjustments on the road.

    Am I missing something,
    Yes. The difference between an edit suite and a compositing program. Seriously, simply accept things as they are and don't try to apply principles from one program to the other when they are based on completely different workflow paradigms which in turn affect the underlying tech stuff.
    Mylenium

  • Mac OS 10.7 (Lion) won't start After Effects CS5.5 because it's a powerpc app!?

    I've had CS 5.5 Master Collection installed on my Mac since it came out. All the CS 5/5.5 apps I've used up to now have worked fine, in 64-bit mode (Photoshop, Illustrator, Acrobat Pro, InDesign). Now I need to use After Effects, but I can't get it to start.
    First it said it couldn't rename a Workspaces.xml file in the preferences directory in my home folder. In fact, there was no such file there at all. Nothing to rename. So, I uninstalled After Effects using its uninstaller; then reinstalled it from the install DVDs.
    Now, it fails on startup saying the After Effects CS5.5 application cannot be run because PowerPC apps are no longer supported. True: OS X no longer runs apps that require Rosetta. CS 5.5 is does not require Rosetta; it's compatible with Lion. The OS 10.7 Known Issues KB article says nothing about After Effects: http://kb2.adobe.com/cps/905/cpsid_90508.html?promoid=JBQYY
    So...what's going on? I need this thing working for a project with a deadline! I don't get it. Anybody seen this before? (I didn't find anything in the discussions about it, nor Google...)

    Interesting article, but I knew I was leaving PowerPC apps behind when I moved to OS 10.7, and Adobe claims that After Effects CS 5.5 is fully compatible with Lion. But you must be right about prefs; there's gotta be something causing the Mac OS to think this version of CS is ancient...
    Since my initial message, I've tried and failed to find any details about how to select the right prefs to delete. I also ran Disk Utility to repair permissions on my system drive. That got rid of the PowerPC error:) Now on startup AE says mediacore fails to initialize. I can choose to quit or continue on that error, but continuing just results in another error that says dynamiclinkmanager unexpectedly quit, and then AE locks up and I have to force quit it. Not much progress!
    No other answers on this so far... Before I uninstall the entire Creative Suite and then delete all Adobe system and hidden files everywhere, any more suggestions? Or a list of the right prefs I should trash?

  • After Effects Multi-Core Benchmarks

    I have been doing some testing trying to figure out how fast after effects renders and how to
    help it render faster. So far i have been very dissapointed with the results. no matter how
    much money we spend buying the fastest systems we can i cant seem to get much of a speed
    increase. we have 8 computers with 8 cores each now. but i cant seem to get after effects to
    use the extra cores even when i have 20Gb ram and enable multi frames with 2GB per frame. i see
    it load all the extra copies in task manager but when i render each time 1 core has "some"
    usage and the other 7 are always around 10-15% usage.
    so i wanted to try a simple benchmark that everyone could try and post their results.
    so i made a ntsc dv composition default at 30 seconds and just render it. NOTHING, just blank
    frames of nothing. how fast can afx output data like this? i tried tests with multiple frames
    enabled and disabled and output to tiff files (no compression) or the microsoft DV 48khz
    preset, both with the default BEST setting.
    Now i understand that after effects and premiere have 2 completely different rendering methods
    but still it is worth pointing out that premiere will output 30 seconds of blank video or
    actual real dv video footage to a DV AVI file in about 3-4 seconds. so why is it the same
    machine takes 10 times longer to render from after effects?
    I know in premiere i can simple drop in a dv avi file and export to mpeg2 and i can watch all 8
    cores almost max out as it renders about 6X faster then realtime.
    How can i do something in after effects to see my 8 cores max out?
    Please give any tips or tricks to speed up after effects. We must use vista64 as we have a 30TB fibrechannel array.
    Dell Laptop M6300 - Core 2 Extreme x9000 @2.8ghz (2 cores)
    Adobe CS4 Windows XP 64 bit - 8GB ram
    Multiple OFF     Tiff=1:24
                           DV=1:24
    Multiple ON      Tiff=1:32
                           DV=1:30
    Dell Precision 690 - Dual Quad Core Xeon E5320 @1.86ghz (8 cores)
    Adobe CS4 - Windows Vista 64 bit - 4GB ram - Matrox Axio LE
    Multiple OFF     Tiff= :47
                           DV= :43
    Multiple ON      Tiff= :56
                           DV= :52
    Dell Precision T7400 - Dual Quad Core Xeon X5482 @3.2ghz (8 cores)
    Adobe CS3 - Windows XP 32 bit - 4GB ram - Matrox Axio LE
    Multiple OFF     Tiff= :30
                            DV= :30
    Multiple ON      Tiff= :31
                           DV= :30
    Dell Precision T7400 - Dual Quad Core Xeon X5482 @3.2ghz (8 cores)
    Adobe CS4 - Windows Vista 64 bit - 20GB ram - Matrox Axio LE
    Multiple OFF     Tiff= :30
                           DV= :31
    Multiple ON      Tiff= :35
                          DV= :35

    Well we can toss around reasons for AE not using a processors full potental on a comp, but all I know is that all of the truly multithreaded and multi-processor enable applications I use are much better at using resources to their fullest than AE, or for that mater, most of the programs in the MC.
    When I run those programs my system is pushed to the limit- which is why I bought a quad core system in the first place. Mental ray, Fusion, 3D Coat, Zbrush...the list is long of programs that have no problem using all my cores for 90%-100% of opperations.
    In the end it just adds up to the fact that Adobe owns a large corner of the market- and since there is no competition, sees no reason NOT to be 5-10 years behind the curve when it comes to resource managment in their software.
    Making maters worse is how a lot of the user base is oblivious to the technological changes in processors over the last five years. These people don't know that all but one of their cores sit idle most of the time, and they buy the corp. speak put out by Adobe about "...how complex every thing is- so you don't understand...". Sorry- I may not be a programer or a processor engineer for Intel or AMD, but I know when a program is using resources or not and I know quite a few of the things Adobe has said are "...just too complicated to do..." are really covers for lack luster R and D. Either your programers need to get up to speed, or Adobe needs to actually do the right thing and set more money aside for development. I'm betting it's the later.
    Softimage 7.x is fully multithreaded and 64bit (yes all the way through not just with mr). This is a complicated program- and the development team is probably 1/10th the size of that working on PS. So why after all of these years are we still waiting for even a half baked attempt at such things on the Adobe front?
    The way AE handles RAM compared to programs like Fusion and the like is pathetic.
    Don't get me wrong- I love the program for motion graphics and simple comp work, but again, the resource management with AE feels like I'm back in OS8.
    -Gideon

  • After Effects CC 2014 only using 30% of CPU when rendering

    I've scoured the internet for details but there's surprisingly little help when it comes to After Effects and performance.
    Basically, I built a new workstation awhile ago with the hopes of really speeding up my video editing as I was starting to do a lot more. Here are the specs:
    Core i7-4930k
    32 GB RAM @ 1600MHz
    Stock GeForce 780
    Samsung 840 EVO 500GB OS drive
    Crucial 240 GB SSD for Scratch Disk
    3TB WD Red for Mass Storage
    Windows 8.1
    I must say that I've been quite disappointed so far with the setup when it comes to the CPU, especially After Effects. I would think the 6 core would greatly outperform my old 4 core, but I've found hardly any performance improvements, and in fact have seen it perform worse in a number of situations. And I think the issue is that somehow, After Effects is not fully using the CPU. Whenever rendering or previewing, all 6 physical cores as well as the 6 logical cores hover around 30% usage. Never any more. And yet, the comp it's rendering could be chugging away at maybe 2-3 frames per second, and it could clearly go faster with more CPU usage. Heat isn't throttling anything as all the cores are still at a very cool 48-50 C, and this is just pretty basic air cooling. It's definitely not being pushed that much.
    I don't think it's the CPU itself as Maya gladly takes up as much CPU as possible and my render times on that have improved dramatically. After Effects however (and Premiere when not using GPU effects) can be quite slow. It's especially frustrating when other older, clearly slower computers end up rendering my comps faster.
    Is there any info at all out there as to why this is? Any advice on troubleshooting? I've tried many things and can't think of anything short of maybe it being an OS issue and having to reformat (which would be quite a pain).
    Any and all help would be greatly appreciated.

    Martin, I don't know if there's anything Todd or I can say to change your opinions. We try to represent how After Effects works, and why the After Effects team chose to make it work that way, in a way that all users can understand so you can get back to creative work as fast as possible.
    What tends to rub us the wrong way are your assertions and accusations about that. For example:
    If you guys spent less time listening to the voices you want to hear, and more time on the 'yes some time difficult to hear' but nether the less valid concerns of experienced users, you would have addressed this fundermental flaw years ago.
    We gave constructive feedback whilst part of that program and none of it was ever addressed. There seemed to be a weird attitude to any criticism which didn't fit the given narrative.
    I'm sure you probably see it differently and it is great to hear it is being addressed.
    That last statement is quite true, your perspective is your own. From our perspective, your statements do not reflect how the After Effects team interacts with After Effects users, either the users in our prerelease program or users who are not a part of that program. Fact is that we spend a lot of time talking with users: in forums, at user groups, on the phone, via email, and by visiting work sites. We take notes and discuss as a group what we learned, and use that feedback to guide the future development of After Effects. It's not all sunshine and roses, we hear plenty of negative things about After Effects. This is important as it helps us understand how to make After Effects better. At the same time, we're also cognizant that we have many different types of users with different needs and workflows, and we can't make all users happy all of the time.
    What I think is not visible to you, or to most After Effects users, is how we prioritize the development of After Effects. There are many factors that go into that, starting with input from users but also including (in no particular order) fixing bugs and general improvements, industry trends, changes in hardware and software environments, maintaining a large and complex codebase (some of which is shared with other Adobe applications), maintaining interoperability with other applications (both Adobe and non-Adobe), and ultimately delivering a product that people want to use. To see how all that comes together is harder to communicate; really, you would need to sit down with us and watch us work.
    The more relevant point here, Martin, is that you appear to disagree with how much priority we've given to performance improvements in After Effects. You indicate that you would prefer that we had started on this work a long time ago.
    All work we do in After Effects comes at the cost of work we don't do. I'm confident that you're like me in that you have a long list of enhancements, beyond performance, that you'd like to see in After Effects. But the After Effects team is relatively small for such a complex application, and the scope of the performance-related improvements we are currently making is huge, a massive re-wiring of the application. Doing this work in a reasonable amount of time, with the number of people that we have, with as few moving parts as possible, is tricky. In that context I hope you can see that it has not been easy for us to justify putting the entire team on this effort and doing no other work, no creative features, no workflow improvements, no fixing of long-standing bugs and gotchas, etc. What is important is that this work is now in progress.
    On that note, I need to temper any expectations that you may be building based on this conversation. We're laying the groundwork for the future of After Effects, and the first iteration of performance improvements that you see next year might not meet your expectations if we hype it up too much. We plan to share specific detail when we get closer to a public release, but suffice that what we are doing now is absolutely necessary for even better things to come later.
    We understand your frustrations, that you'd like After Effects to be faster. We're working on it, and we appreciate your patience. We also appreciate constructive comments and questions.

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