Terrible rendered output

Hey guys,
I am using motion to create a bunch of arrows that draw lines out on a map graphic to illustrate migration.
The animation looks great when played back in motion using a RAM preview render, and it even looks good when scrubbing over a FCP timeline.
The problem is that if I render the scene in FCP or export it to quicktime etc, it looks terrible.. basically lots of raster artifacts on any graphic line that is animating on a sharp angle (30degrees on each side of vertical)
Ive tried everything I can think of, from exporting it as an image set, importing the motion timeline on the FCP timeline, creating a bunch of different exports with different settings but nothing can seem to fix the issue.
I am using a DVCPRO 720p24 timeline (so it is a 960x720 file stretched out to HD aspect) But again, the motion content looks fine on the FCP timeline when scrubbing, so im not sure if the aspect ratio is the problem.
Any ideas?

Ken Summerall, Jr. wrote:
would it really make that much of a difference?
I wouldn't have asked if it made no difference.
You need to monitor on a Broadcast monitor or a TV at the least. What you see on your computer monitor is just a proxy image. When your playhead is parked it is easy for the computer to display a full res image, when it plays it has to sacrifice some quality to achieve full speed playback.
Okay, but this project is destined to live in a "computer environment", It will only ever be viewed on a computer screen.
I imagine when I resize and compress the project in H264 or flash or whatever this problem may be lost anyway, but if I do an "export to quicktime" of my current HD timeline, shouldnt the result be a clean, self contained, ready to play, quicktime file? I understand that FCP needs to sacrifice some image quality when playing RT render effects, but exported files?
Can you think of anything else I can do in this situation?
Thanks, I really appreciate the advice!

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