TextReader / Binary Tree Sorting
Hello, I'm trying to run the code on the bottom half of the page on
http://burks.bton.ac.uk/burks/language/java/jnotes/c11/ex112ans.htm
but am getting the errors:
cannot find symbol, symbol : class TextReader and Package TextReader does not exist.
I don't understand what TextReadrer is, is it something I need to download or create?
Sorry if the question is stupid, I've been trying to teach myself java the last couple of days and I can't find the answer anywhere.
Also idealy I would like to sort a list of integers instead of words, how do I go about changing this?
Thank you.
lucymoon wrote:
Also idealy I would like to sort a list of integers instead of words, how do I go about changing this?I failed to notice this part of your message.
Here's a demo
import java.util.*;
public class Sorting
public static void main(String[] args)
List<Integer> ref=new ArrayList<Integer>();
ref.add(1);
ref.add(4);
ref.add(2);
ref.add(3);
// Collections.sort(ref);
Iterator<Integer> it=ref.listIterator();
while(it.hasNext())
System.out.println(it.next());
}Run the code with the commented satement, observe te o/p.
Then uncomment the statement and observe the o/p
Bye and Regards,
swapnaja
Similar Messages
-
A Binary Tree Implementation in ABAP
Hi,
Can any one explaine me how to create a binary tree of random numbers with dynamic objects.
Thanks,
Manjula.Hi manjula,
This sample code uses dynamic objects to create a binary tree of random numbers as per your requirement ...pls go through It.
It stores numbers on the left node or right node depending on the value comparison with the current value. There are two recursive subrotines used for the building of the tree and printing through the tree.
For comparison purpose, the same random numbers are stored and sorted in an internal table and printed.
*& Report YBINTREE - Build/Print Binary Tree of numbers *
report ybintree .
types: begin of stree,
value type i,
left type ref to data,
right type ref to data,
end of stree.
data: tree type stree.
data: int type i.
data: begin of rnd occurs 0,
num type i,
end of rnd.
start-of-selection.
do 100 times.
generate random number between 0 and 100
call function 'RANDOM_I4'
exporting
rnd_min = 0
rnd_max = 100
importing
rnd_value = int.
store numbers
rnd-num = int.
append rnd.
build binary tree of random numbers
perform add_value using tree int.
enddo.
stored numbers are sorted for comparison
sort rnd by num.
print sorted random numbers
write: / 'Sorted Numbers'.
write: / '=============='.
skip.
loop at rnd.
write: rnd-num.
endloop.
skip.
print binary tree. This should give the same result
as the one listed from the internal table
write: / 'Binary Tree List'.
write: / '================'.
skip.
perform print_value using tree.
skip.
*& Form add_value
text - Build tree with value provided
-->TREE text
-->VAL text
form add_value using tree type stree val type i.
field-symbols: <ltree> type any.
data: work type stree.
if tree is initial. "When node has no values
tree-value = val. " assign value
clear: tree-left, tree-right.
create data tree-left type stree. "Create an empty node for left
create data tree-right type stree. "create an empty node for right
else.
if val le tree-value. "if number is less than or equal
assign tree-left->* to <ltree>. "assign the left node to fs
call add_value recursively with left node
perform add_value using <ltree> val.
else. "if number is greater
assign tree-right->* to <ltree>. "assign the right node to fs
call add_value recursively with right node
perform add_value using <ltree> val.
endif.
endif.
endform. "add_value
*& Form print_value
text - traverse tree from left-mid-right order
automatically this will be sorted list
-->TREE text
form print_value using tree type stree.
field-symbols: <ltree> type any.
if tree is initial. "node is empty
else. "non-empty node
assign tree-left->* to <ltree>. "left node
perform print_value using <ltree>. "print left
write: tree-value. "print the current value
assign tree-right->* to <ltree>. "right node
perform print_value using <ltree>. "print right
endif.
endform. "print_value
pls reward if helps,
regards. -
i have this assignment for school. The first thing it says is: Write a binary tree class named my_Tree as the basic data structure. What does this mean? Can anyone give me an example of the java code that this should be written in?
Also, i have to sort a sequence of numbers in increasing order. I have the command line prompt written already, but how do i sort it using if/else statements? Thanks a lot. I'm really bad at java programming.i dont really understand that? Im really slow at
this. Can you clarify?Sorry. Here is a more complete implementation of a node.
// header file for class Node
// copywrong filestream. no rights reserved
#ifndef _NODE_H_
#define _NODE_H_
class Node
public:
Node();
Node(int x);
Type getinfo();
Node *getleft();
Node *getright();
void setinfo(Type x);
void setleft(Node *n);
void setright(Node *n);
private:
int info;
Node *left;
Node *right;
#endif -
Hi,
Is there any binary tree class in the collections framework, or anything like that ?
ThanksIf all you are going to do is do searching, adding, and removing, it would probably be better to use a HashMap or HashSet. A TreeMap or TreeSet is basically good for maintaining a sorted order. If all you are going to do is search, add, and delete, and never need to get the objects out in sorted order, then the HashMap and HashSet are better because the search, add, and delete are all constant time, O(1), instead of a TreeMap or TreeSet which have O(log N) operations, which is clearly slower.
I only mention this because you said you wanted good performance, and you can't really get better than O(1). -
Succinct encoding for binary tree with n nodes...
How do I find all possible bit strings (Succinct encoding) for a binary tree with order n? Can anybody give me an algorithm?
I associate the order of a tree with some sort of a search or traversal. What do you mean by a "+tree with order n+"?
Could you perhaps give an example of what you're looking for? -
Adding to a Linked Complete Binary Tree
Hi all,
I am having major trouble trying to grasp the concept behind adding to a Complete Binary Tree (linked structure). It is part of a much larger assignment that uses a Heap Priority Queue and I am genuinely stuck. I have noticed that there seems to be some sort of strike going on so I wont expect a reply to this.
I understand that Binary Tree's are useful because of their recursive nature, does the process of adding use recursion also. My mind is a mess at the moment so forgive the rambling. My problem exists when I go to add after a right child on a lower level(anything below level 3). I have come to the conclusion that I it is impossible to continue with my adding method and that I should scrap it. Can anyone point anything relevant out to me? I'd appreciate it, thank you.
public class LinkedBT implements CompleteBT
private BTNode root; //a reference to the root node
private BTNode current; //a reference to the last inserted node
private BTNode firstNodeInLevel; //a reference to the first node in the level
private int size; //keeps track of the size of the BT
private int currentLevel;
private int leafCount;
public LinkedBT()
root = null; //instantiate instance variables
current = null;
size = 0;
currentLevel = 0; //indicates that there are no nodes
leafCount = 0;
firstNodeInLevel = null;
public boolean isEmpty()
return (root==null);
public int size()
return size;
public void add(Object obj, int priority)
BTNode tempNode = new BTNode(obj, priority);
tempNode.parent = current; //set the parent of the node to current
if(isEmpty()) //if the tree is empty then make a new BTNode and give it the root reference
root = tempNode;
current = root; //make current reference to the root node
size++;
currentLevel++; //increments currentLevel
return; //return control to calling method
if(current.childrenFull!=true) //if the current node has available children positions then check left and right and add BTNode appropriately
if(current.leftChild==null)
if(leafCount==0) //if this is the first node to be added on any given level then.....
firstNodeInLevel = tempNode; //.....store a reference to it for future adding purposes
current.leftChild = tempNode; //adds BTNode to left child
leafCount++;
else
current.rightChild = tempNode; //add BTNode to right child
leafCount++;
current.childrenFull = true; //after adding the right child set the childrenFull property true NECESSARY?????
if(Math.pow(2, currentLevel)==leafCount) //IF THIS EVALS TO TRUE THEN THE MAX NUMBER OF LEAVES FOR THAT LEVEL IS REACHED
currentLevel++; //increment the level
leafCount = 0; //reset the leaf count
current = firstNodeInLevel; //change current to the furthest leaf on the left
else //ELSE NEED TO GO BACK UP AND FIND NEXT FEASIBLE POSITION
//while(current.parent.rightChild.leftChild.)----------------THIS DOESNT WORK WHEN THE TREE GETS BIGGER
//current = current.parent; //set current to next feasible position
size++;
public Object getRoot()
return root;
public void heapSort()
private class BTNode
private Object value;
private int key;
private BTNode parent;
private BTNode leftChild;
private BTNode rightChild;
private boolean childrenFull; //initially false, when both children are occupied then change to true
private BTNode(Object obj, int priority) //constructor accepts the value and the priority key
value = obj;
key = priority;
parent = null;
leftChild = null;
rightChild = null;
childrenFull = false;
public boolean hasNoChildren()
return(leftChild==null && rightChild==null); //returns true if the node has no children
}Currently working on setting the Linked Servers Security properties. Added the SQLAgent in the" Local server login to remote server login mappings:". The SQLAgent is the only entry in the grid. The SQLAgent has the Remote User and Remote Password
of the AS400. Then below have "Not be made" for "For a login not defined in the lst above, connections will:".
So provided that the SQL Admin only gives SQL Job create, Job Alter and Alter Linked Server to user/groups that he wants to use the linked server the Admin can control access to the linked server.
Any thoughts? -
How to crossover this binary tree..?
You can view detail http://www.codeguru.com/forum/showthread.php?s=bb4cf7ad2b18a5115e8bd6ab3a4e9d17&t=470868
[nha khoa|http://www.sieuthi77.com/main/nhakhoa.html] .com/forum/showthread.php?s=bb4cf7ad2b18a5115e8bd6ab3a4e9d17&t=470868
I have these classes which model a tree (binary). the thing is i cant figure out how i can set the elements of individual nodes in that tree. i can get individual elements but i cannot set them due to the strucutre of the tree and how it is implemented. The changes that I make to these classes should be as less as possible, because i have an algorithm which generates the tree structure randomly, plus i can evaluate the tree easily by using recursion. The only left thing to do is CROSSOVER but how?!?
here are the classes which model my binary tree:
Code:
public abstract class Node implements Cloneable{
abstract double evaluate(VariableInput v);
abstract String print();
abstract int getNumberOfNodes();
abstract ArrayList<Object> getChildren();
@Override
public Node clone(){
Node copy;
try {
copy = (Node) super.clone();
} catch (CloneNotSupportedException unexpected) {
throw new AssertionError(unexpected);
//In an actual implementation of this pattern you might now change references to
//the expensive to produce parts from the copies that are held inside the prototype.
return copy;
Code:
public class UnaryNode extends Node {
private UnaryFunction operator;
private Node left;
public UnaryNode(UnaryFunction op, Node terminal) {
operator = op;
this.left = terminal;
public String print(){
String r = "(" + operator.toString()+ " " + left.print() + ")";
return r;
void setLeft(Node left) {
this.left = left;
@Override
int getNumberOfNodes() {
return 1 + left.getNumberOfNodes();
Node getLeft() {
return left;
ArrayList<Object> getChildren() {
ArrayList<Object> arr = new ArrayList<Object>();
arr.add(this);
arr.addAll(left.getChildren());
return arr;
Code:
public class BinaryNode extends Node {
private BinaryFunction operator;
private Node left;
private Node right;
public BinaryNode(BinaryFunction op, Node left, Node right) {
operator = op;
this.left = left;
this.right = right;
public String print(){
String r = "(" + operator.toString()+ " " + left.print() + " " + right.print()+")";
return r;
public void setLeft(Node left){
this.left = left;
public void setRight(Node right){
this.right = right;
@Override
int getNumberOfNodes() {
return 1 + left.getNumberOfNodes() + right.getNumberOfNodes();
Node getRight() {
return right;
Node getLeft() {
return left;
@Override
ArrayList<Object> getChildren() {
ArrayList<Object> arr = new ArrayList<Object>();
arr.add(this);
arr.addAll(left.getChildren());
arr.addAll(right.getChildren());
return arr;
public class NumericNode extends Node{
private double value;
public NumericNode(double v){
value = v;
@Override
double evaluate(VariableInput c) {
return value;
public String print(){
String r = "" + value;
return r;
@Override
int getNumberOfNodes() {
return 1;
@Override
ArrayList<Object> getChildren() {
ArrayList<Object> arr = new ArrayList<Object>();
arr.add(new NumericNode(value));
return arr;
}p.s. I have this get children method which return a list of REFERENCES to all the nodes in the tree, but if i change any of them it wont have an effect to the tree itself because they are references.
Any ideas or codes will be much appreciated. Thanks!What? Changes to what a node is referencing will be reflected in the tree, unless your getChildren is returning a copy, like in NumericNode.
Kaj -
Need Help with a String Binary Tree
Hi, I need the code to build a binary tree with string values as the nodes....i also need the code to insert, find, delete, print the nodes in the binarry tree
plssss... someone pls help me on this
here is my code now:
// TreeApp.java
// demonstrates binary tree
// to run this program: C>java TreeApp
import java.io.*; // for I/O
import java.util.*; // for Stack class
import java.lang.Integer; // for parseInt()
class Node
//public int iData; // data item (key)
public String iData;
public double dData; // data item
public Node leftChild; // this node's left child
public Node rightChild; // this node's right child
public void displayNode() // display ourself
System.out.print('{');
System.out.print(iData);
System.out.print(", ");
System.out.print(dData);
System.out.print("} ");
} // end class Node
class Tree
private Node root; // first node of tree
public Tree() // constructor
{ root = null; } // no nodes in tree yet
public Node find(int key) // find node with given key
{ // (assumes non-empty tree)
Node current = root; // start at root
while(current.iData != key) // while no match,
if(key < current.iData) // go left?
current = current.leftChild;
else // or go right?
current = current.rightChild;
if(current == null) // if no child,
return null; // didn't find it
return current; // found it
} // end find()
public Node recfind(int key, Node cur)
if (cur == null) return null;
else if (key < cur.iData) return(recfind(key, cur.leftChild));
else if (key > cur.iData) return (recfind(key, cur.rightChild));
else return(cur);
public Node find2(int key)
return recfind(key, root);
public void insert(int id, double dd)
Node newNode = new Node(); // make new node
newNode.iData = id; // insert data
newNode.dData = dd;
if(root==null) // no node in root
root = newNode;
else // root occupied
Node current = root; // start at root
Node parent;
while(true) // (exits internally)
parent = current;
if(id < current.iData) // go left?
current = current.leftChild;
if(current == null) // if end of the line,
{ // insert on left
parent.leftChild = newNode;
return;
} // end if go left
else // or go right?
current = current.rightChild;
if(current == null) // if end of the line
{ // insert on right
parent.rightChild = newNode;
return;
} // end else go right
} // end while
} // end else not root
} // end insert()
public void insert(String id, double dd)
Node newNode = new Node(); // make new node
newNode.iData = id; // insert data
newNode.dData = dd;
if(root==null) // no node in root
root = newNode;
else // root occupied
Node current = root; // start at root
Node parent;
while(true) // (exits internally)
parent = current;
//if(id < current.iData) // go left?
if(id.compareTo(current.iData)>0)
current = current.leftChild;
if(current == null) // if end of the line,
{ // insert on left
parent.leftChild = newNode;
return;
} // end if go left
else // or go right?
current = current.rightChild;
if(current == null) // if end of the line
{ // insert on right
parent.rightChild = newNode;
return;
} // end else go right
} // end while
} // end else not root
} // end insert()
public Node betterinsert(int id, double dd)
// No duplicates allowed
Node return_val = null;
if(root==null) { // no node in root
Node newNode = new Node(); // make new node
newNode.iData = id; // insert data
newNode.dData = dd;
root = newNode;
return_val = root;
else // root occupied
Node current = root; // start at root
Node parent;
while(current != null)
parent = current;
if(id < current.iData) // go left?
current = current.leftChild;
if(current == null) // if end of the line,
{ // insert on left
Node newNode = new Node(); // make new node
newNode.iData = id; // insert data
newNode.dData = dd;
return_val = newNode;
parent.leftChild = newNode;
} // end if go left
else if (id > current.iData) // or go right?
current = current.rightChild;
if(current == null) // if end of the line
{ // insert on right
Node newNode = new Node(); // make new node
newNode.iData = id; // insert data
newNode.dData = dd;
return_val = newNode;
parent.rightChild = newNode;
} // end else go right
else current = null; // duplicate found
} // end while
} // end else not root
return return_val;
} // end insert()
public boolean delete(int key) // delete node with given key
if (root == null) return false;
Node current = root;
Node parent = root;
boolean isLeftChild = true;
while(current.iData != key) // search for node
parent = current;
if(key < current.iData) // go left?
isLeftChild = true;
current = current.leftChild;
else // or go right?
isLeftChild = false;
current = current.rightChild;
if(current == null)
return false; // didn't find it
} // end while
// found node to delete
// if no children, simply delete it
if(current.leftChild==null &&
current.rightChild==null)
if(current == root) // if root,
root = null; // tree is empty
else if(isLeftChild)
parent.leftChild = null; // disconnect
else // from parent
parent.rightChild = null;
// if no right child, replace with left subtree
else if(current.rightChild==null)
if(current == root)
root = current.leftChild;
else if(isLeftChild)
parent.leftChild = current.leftChild;
else
parent.rightChild = current.leftChild;
// if no left child, replace with right subtree
else if(current.leftChild==null)
if(current == root)
root = current.rightChild;
else if(isLeftChild)
parent.leftChild = current.rightChild;
else
parent.rightChild = current.rightChild;
else // two children, so replace with inorder successor
// get successor of node to delete (current)
Node successor = getSuccessor(current);
// connect parent of current to successor instead
if(current == root)
root = successor;
else if(isLeftChild)
parent.leftChild = successor;
else
parent.rightChild = successor;
// connect successor to current's left child
successor.leftChild = current.leftChild;
// successor.rightChild = current.rightChild; done in getSucessor
} // end else two children
return true;
} // end delete()
// returns node with next-highest value after delNode
// goes to right child, then right child's left descendents
private Node getSuccessor(Node delNode)
Node successorParent = delNode;
Node successor = delNode;
Node current = delNode.rightChild; // go to right child
while(current != null) // until no more
{ // left children,
successorParent = successor;
successor = current;
current = current.leftChild; // go to left child
// if successor not
if(successor != delNode.rightChild) // right child,
{ // make connections
successorParent.leftChild = successor.rightChild;
successor.rightChild = delNode.rightChild;
return successor;
public void traverse(int traverseType)
switch(traverseType)
case 1: System.out.print("\nPreorder traversal: ");
preOrder(root);
break;
case 2: System.out.print("\nInorder traversal: ");
inOrder(root);
break;
case 3: System.out.print("\nPostorder traversal: ");
postOrder(root);
break;
System.out.println();
private void preOrder(Node localRoot)
if(localRoot != null)
localRoot.displayNode();
preOrder(localRoot.leftChild);
preOrder(localRoot.rightChild);
private void inOrder(Node localRoot)
if(localRoot != null)
inOrder(localRoot.leftChild);
localRoot.displayNode();
inOrder(localRoot.rightChild);
private void postOrder(Node localRoot)
if(localRoot != null)
postOrder(localRoot.leftChild);
postOrder(localRoot.rightChild);
localRoot.displayNode();
public void displayTree()
Stack globalStack = new Stack();
globalStack.push(root);
int nBlanks = 32;
boolean isRowEmpty = false;
System.out.println(
while(isRowEmpty==false)
Stack localStack = new Stack();
isRowEmpty = true;
for(int j=0; j<nBlanks; j++)
System.out.print(' ');
while(globalStack.isEmpty()==false)
Node temp = (Node)globalStack.pop();
if(temp != null)
System.out.print(temp.iData);
localStack.push(temp.leftChild);
localStack.push(temp.rightChild);
if(temp.leftChild != null ||
temp.rightChild != null)
isRowEmpty = false;
else
System.out.print("--");
localStack.push(null);
localStack.push(null);
for(int j=0; j<nBlanks*2-2; j++)
System.out.print(' ');
} // end while globalStack not empty
System.out.println();
nBlanks /= 2;
while(localStack.isEmpty()==false)
globalStack.push( localStack.pop() );
} // end while isRowEmpty is false
System.out.println(
} // end displayTree()
} // end class Tree
class TreeApp
public static void main(String[] args) throws IOException
int value;
double val1;
String Line,Term;
BufferedReader input;
input = new BufferedReader (new FileReader ("one.txt"));
Tree theTree = new Tree();
val1=0.1;
while ((Line = input.readLine()) != null)
Term=Line;
//val1=Integer.parseInt{Term};
val1=val1+1;
//theTree.insert(Line, val1+0.1);
val1++;
System.out.println(Line);
System.out.println(val1);
theTree.insert(50, 1.5);
theTree.insert(25, 1.2);
theTree.insert(75, 1.7);
theTree.insert(12, 1.5);
theTree.insert(37, 1.2);
theTree.insert(43, 1.7);
theTree.insert(30, 1.5);
theTree.insert(33, 1.2);
theTree.insert(87, 1.7);
theTree.insert(93, 1.5);
theTree.insert(97, 1.5);
theTree.insert(50, 1.5);
theTree.insert(25, 1.2);
theTree.insert(75, 1.7);
theTree.insert(12, 1.5);
theTree.insert(37, 1.2);
theTree.insert(43, 1.7);
theTree.insert(30, 1.5);
theTree.insert(33, 1.2);
theTree.insert(87, 1.7);
theTree.insert(93, 1.5);
theTree.insert(97, 1.5);
while(true)
putText("Enter first letter of ");
putText("show, insert, find, delete, or traverse: ");
int choice = getChar();
switch(choice)
case 's':
theTree.displayTree();
break;
case 'i':
putText("Enter value to insert: ");
value = getInt();
theTree.insert(value, value + 0.9);
break;
case 'f':
putText("Enter value to find: ");
value = getInt();
Node found = theTree.find(value);
if(found != null)
putText("Found: ");
found.displayNode();
putText("\n");
else
putText("Could not find " + value + '\n');
break;
case 'd':
putText("Enter value to delete: ");
value = getInt();
boolean didDelete = theTree.delete(value);
if(didDelete)
putText("Deleted " + value + '\n');
else
putText("Could not delete " + value + '\n');
break;
case 't':
putText("Enter type 1, 2 or 3: ");
value = getInt();
theTree.traverse(value);
break;
default:
putText("Invalid entry\n");
} // end switch
} // end while
} // end main()
public static void putText(String s)
System.out.print(s);
System.out.flush();
public static String getString() throws IOException
InputStreamReader isr = new InputStreamReader(System.in);
BufferedReader br = new BufferedReader(isr);
String s = br.readLine();
return s;
public static char getChar() throws IOException
String s = getString();
return s.charAt(0);
public static int getInt() throws IOException
String s = getString();
return Integer.parseInt(s);
} // end class TreeAppString str = "Hello";
int index = 0, len = 0;
len = str.length();
while(index < len) {
System.out.println(str.charAt(index));
index++;
} -
Having trouble finding the height of a Binary Tree
Hi, I have an ADT class called DigitalTree that uses Nodes to form a binary tree; each subtree only has two children at most. Each node has a "key" that is just a long value and is placed in the correct position on the tree determined by its binary values. For the height, I'm having trouble getting an accurate height. With the data I'm using, I should get a height of 5 (I use an array of 9 values/nodes, in a form that creates a longest path of 5. The data I use is int[] ar = {75, 37, 13, 70, 75, 90, 15, 13, 2, 58, 24} ). Here is my code for the whole tree. If someone could provide some tips or clues to help me obtain the right height value, or if you see anything wrong with my code, it would be greatly aprpeciated. Thanks!
public class DigitalTree<E> implements Copyable
private Node root;
private int size;
public DigitalTree()
root = null;
size = 0;
public boolean add(long k)
if(!contains(k))
if(this.size == 0)
root = new Node(k);
size++;
System.out.println(size + " " + k);
else
String bits = Long.toBinaryString(k);
//System.out.println(bits);
return add(k, bits, bits.length(), root);
return true;
else
return false;
private boolean add(long k, String bits, int index, Node parent)
int lsb;
try
lsb = Integer.parseInt(bits.substring(index, index - 1));
catch(StringIndexOutOfBoundsException e)
lsb = 0;
if(lsb == 0)
if(parent.left == null)
parent.left = new Node(k);
size++;
//System.out.println(size + " " + k);
return true;
else
return add(k, bits, index-1, parent.left);
else
if(parent.right == null)
parent.right = new Node(k);
size++;
//System.out.println(size + " " + k);
return true;
else
return add(k, bits, index-1, parent.right);
public int height()
int leftHeight = 0, rightHeight = 0;
return getHeight(root, leftHeight, rightHeight);
private int getHeight(Node currentNode, int leftHeight, int rightHeight)
if(currentNode == null)
return 0;
//else
// return 1 + Math.max(getHeight(currentNode.right), getHeight(currentNode.left));
if(currentNode.left == null)
leftHeight = 0;
else
leftHeight = getHeight(currentNode.left, leftHeight, rightHeight);
if(currentNode.right == null)
return 1 + leftHeight;
return 1 + Math.max(leftHeight, getHeight(currentNode.right, leftHeight, rightHeight));
public int size()
return size;
public boolean contains(long k)
String bits = Long.toBinaryString(k);
return contains(k, root, bits, bits.length());
private boolean contains(long k, Node currentNode, String bits, int index)
int lsb;
try
lsb = Integer.parseInt(bits.substring(index, index - 1));
catch(StringIndexOutOfBoundsException e)
lsb = 0;
if(currentNode == null)
return false;
else if(currentNode.key == k)
return true;
else
if(lsb == 0)
return contains(k, currentNode.left, bits, index-1);
else
return contains(k, currentNode.right, bits, index-1);
public Node locate(long k)
if(contains(k))
String bits = Long.toBinaryString(k);
return locate(k, root, bits, bits.length());
else
return null;
private Node locate(long k, Node currentNode, String bits, int index)
int lsb;
try
lsb = Integer.parseInt(bits.substring(index, index - 1));
catch(StringIndexOutOfBoundsException e)
lsb = 0;
if(currentNode.key == k)
return currentNode;
else
if(lsb == 0)
return locate(k, currentNode.left, bits, index-1);
else
return locate(k, currentNode.right, bits, index-1);
public Object clone()
DigitalTree<E> treeClone = null;
try
treeClone = (DigitalTree<E>)super.clone();
catch(CloneNotSupportedException e)
throw new Error(e.toString());
cloneNodes(treeClone, root, treeClone.root);
return treeClone;
private void cloneNodes(DigitalTree treeClone, Node currentNode, Node cloneNode)
if(treeClone.size == 0)
cloneNode = null;
cloneNodes(treeClone, currentNode.left, cloneNode.left);
cloneNodes(treeClone, currentNode.right, cloneNode.right);
else if(currentNode != null)
cloneNode = currentNode;
cloneNodes(treeClone, currentNode.left, cloneNode.left);
cloneNodes(treeClone, currentNode.right, cloneNode.right);
public void printTree()
System.out.println("Tree");
private class Node<E>
private long key;
private E data;
private Node left;
private Node right;
public Node(long k)
key = k;
data = null;
left = null;
right = null;
public Node(long k, E d)
key = k;
data = d;
left = null;
right = null;
public String toString()
return "" + key;
}You were on the right track with the part you commented out; first define a few things:
1) the height of an empty tree is nul (0);
2) the height of a tree is one more than the maximum of the heights of the left and right sub-trees.
This translates to Java as a recursive function like this:
int getHeight(Node node) {
if (node == null) // definition #1
return 0;
else // definition #2
return 1+Math.max(getHeight(node.left), getHeight(node.right));
}kind regards,
Jos -
I'm writing a binary tree class and am having some trouble with the Insert function. Here is the code for the TreeNode class...
public class TreeNode
TreeNode Left;
TreeNode Right;
String Name;
public TreeNode(String NodeName)
Left = null;
Right = null;
Name = NodeName;
}And this is the code for the Tree class...
public class Tree
TreeNode Root;
public Tree(String RootNode)
Root = new TreeNode(RootNode);
public void Insert(String Name)
InsertNode(Root, Name);
public void InsertNode(TreeNode t, String NodeName)
if (t == null)
t = new TreeNode(NodeName);
else
if (NodeName.compareTo(t.Name) < 0)
InsertNode(t.Left, NodeName);
else if (NodeName.compareTo(t.Name) > 0)
InsertNode(t.Right, NodeName);
else if (NodeName.compareTo(t.Name) == 0)
System.out.println("Entered node that was already in Tree");
}When I enter a new node into a Tree containing just the root, it follows the recursion through once, then creates the new TreeNode as it should. However, the new node is not really recognized by the tree because when I try to insert another node, it only finds the root in the tree and only goes through one recursion. What's wrong?I believe t.Left (or t.Right) is getting set in the line
t = new TreeNode(NodeName);
Since it is a recursive function, when it is called the second time, the "t" that is passed in is actually the original t.left (I think), which is getting set then. -
I have been struggling for a tree search problem for a good while. Now I decide to ask you experts for a better solution :-).
Given a binary tree A. We know that every Node of A has two pointers. Leaves of A can be tested by if(node.right = =node). Namely, The right pointer of every leaf node points to itself. (The left pointer points to the node sits on the left side of the leaf in the same depth. and the leafmost node points to the root. I do no think this information is important, am i right?).
Tree B has a similar structure.
The node used for both A and B.
Node{
Node left;
Node right;
My question is how to test if tree B is a subtree of A and if it is, returns the node in A that corresponds to the root of B. otherwise, return null.
So, the method should look like:
public Node search(Node rootOfA, Node rootOfB){
I know a simple recursive fuction can do the job. The question is all about the effciency....
I am wonderring if this is some kind of well-researched problem and if there has been a classical solution.
Anyone knows of that? Any friend can give a sound solution?
Thank you all in advance.
Jason
Message was edited by:
since81I'm not too sure if this would help but there goes.
I think a recursive function will be the easiest to implement (but not the most efficient). In terms of recursive function if you really want to add performance. You could implement your own stack and replace the recursive function with the use of this stack (since really the benefit of recursive function is that it manages its own stack). A non-recursive function with customized well implemented stack will be much more efficient but your code will become more ugly too (due to so many things to keep track of).
Is tree B a separate instance of the binary tree? If yes then how can Tree B be a subset/subtree of tree A (since they are two separate "trees" or instances of the binary tree). If you wish to compare the data /object reference of Tree B's root node to that of Tree A's then the above method would be the most efficient according to my knowledge. You might have to use a Queue but I doubt it. Stack should be able to replace your recursive function to a better more efficient subroutine but you will have to manage using your own stack (as mentioned above). Your stack will behave similar to the recursive stack to keep track of the child/descendant/parent/root node and any other references that you may use otherwise.
:) -
I have a project where I need to build a binary tree with random floats and count the comparisons made. The problem I'm having is I'm not sure where to place the comaprison count in my code. Here's where I have it:
public void insert(float idata)
Node newNode = new Node();
newNode.data = idata;
if(root==null)
root = newNode;
else
Node current = root;
Node parent;
while(true)
parent = current;
if(idata < current.data)
comp++;
current = current.leftc;
if(current == null)
parent.leftc = newNode;
return;
else
current = current.rightc;
if(current == null)
parent.rightc = newNode;
return;
}//end insertDo I have it in the right place? Also, if I'm building the tree for 10,000 numbers would I get a new count for each level or would I get one count for comparisons?? I'd appreciate anyone's help on this.You never reset the comp variable, so each timeyou
insert into the tree, it adds the number ofinserts
to the previous value.Yes, or something like that. I'm not sure what theOP
really means.Yeah, it's hard to be sure without seeing the rest of
the code.Sorry, I thought I had already posted my code for you to look at.
Here's a copy of it:
class Node
public float data;
public Node leftc;
public Node rightc;
public class Btree
private Node root;
private int comp;
public Btree(int value)
root = null;
public void insert(float idata)
Node newNode = new Node();
newNode.data = idata;
if(root==null)
root = newNode;
else
Node current = root;
Node parent;
while(true)
parent = current;
comp++;
if(idata < current.data)
current = current.leftc;
if(current == null)
parent.leftc = newNode;
return;
else
current = current.rightc;
if(current == null)
parent.rightc = newNode;
return;
}//end insert
public void display()
//System.out.print();
System.out.println("");
System.out.println(comp);
} //end Btree
class BtreeApp
public static void main(String[] args)
int value = 10000;
Btree theTree = new Btree(value);
for(int j=0; j<value; j++)
float n = (int) (java.lang.Math.random() *99);
theTree.insert(n);
theTree.display();
} -
Ok, I am making a binary tree. I have a question for my insert method. Firstly, I can't find out why the root node is inserted more than once in the tree. Also, I am having trouble with connecting the nodes that I insert to the tree. I can attach modes to root just fine, but I can't find out how to attach nodes to the existing nodes that are already attached to the tree. When I insert a node that meets the criteria of an already existing node, it replaces the node instead of getting attached to it. The answer is probably trivial, but I can't find it. Here is my insert method.
public void insert(T obj) {
int _result1;
int _result2;
//TODO: Implement Q1 here
if(isEmpty() == true){
_root = createNode(obj, null, null, null);
System.out.println("The root inserted is " + _root.element());
insert(obj);
_node = createNode(obj, _root, null, null);
_result1 = _node.element().compareTo(_root.element());
if(_result1 < 0){
if(_node.isInternal() == true){
_current = (BTreeNode<T>) _node2.element();
_result2 = _current.element().compareTo(_current.getParent().element());
//System.out.println("The current element is " + _current.element());
if(_result2 < 0){
_node1.getLeft();
_current = _node1.getLeft();
else{
_node1.getRight();
_current = _node1.getRight();
if(_node1.hasLeft() == true){
_node1.getLeft();
_current = _node1.getLeft();
else{
_current.setLeft(_node1);
_current = _node2;
else{
_node1 = createNode(obj, _node, null, null);
_node.setLeft(_node1);
_node1.setParent(_node);
System.out.println("The parent of the left node " + _node.element() + " is " + _node.getParent().element());
_root.setLeft(_node1);
_current = _node1;
//System.out.println("The current element is " + _node.element());
else{
if(_node.isInternal() == true){
_current = (BTreeNode<T>) _current.element();
_result2 = _current.element().compareTo(_current.getParent().element());
//System.out.println("The current element is " +_current.element());
if(_result2 < 0){
_node1.getLeft();
_current = _node1.getLeft();
else{
_node1.getRight();
_current = _node1.getRight();
if(_node1.hasRight() == true){
_node1.getRight();
_current = _node1.getRight();
else{
_current.setLeft(_node1);
_current = _node1;
else{
_node1 = createNode(obj, _node, null, null);
_node.setRight(_node1);
_node1.setParent(_node);
//_current = _node1;
System.out.println("The parent of the right node " + _node.element() + " is " + _node.getParent().element());
_root.setRight(_node1);
_current = _node1;
//System.out.println("The current element is " + _current.element());
}The output I get is:
The root inserted is 6
The parent of the right node 6 is 6
The parent of the right node 6 is 6 ** I can't figure out why the root is inserted two extra times**
The parent of the left node 3 is 6
The parent of the right node 11 is 6
The parent of the right node 12 is 6 ** this node should be attaching to 11 instead of replacing it **
The parent of the right node 8 is 6
The parent of the right node 9 is 6
The parent of the right node 10 is 6
The parent of the right node 7 is 6
preorder :(6 (3 )(7 ))
postorder:(( 3) ( 7) 6)IMO, your insert method is way too complicated.
Have a look at this pseudo code: that's all it takes to insert nodes in a BT:
class Tree<T extends Comparable<T>> {
private Node root;
public void insert(T obj) {
'newNode' <- a new Node('obj') instance
IF 'root' equals null
let 'root' be the 'newNode'
ELSE
insert('root', 'newNode')
END IF
public void insert(Node parent, Node newNode) {
IF 'parent' is less than 'newNode'
IF the left child of 'parent' is null
let 'newNode' be the left child of 'parent'
ELSE
make a recursive call here: insert('???', 'newNode')
END IF
ELSE
IF the right child of 'parent' is null
let 'newNode' be the right child of 'parent'
ELSE
make a recursive call here: insert('???', 'newNode')
END IF
END IF
} -
Creating non binary trees in Java
Hi everybody actually i am used in creating binary trees in java,can u please tell me how do we create non binary -trees in java.
Hi,
Can u let us know the application area for Non binary tree.
S Rudra -
Hi guys i am used in creating binary trees ,tell me how do we create non binary trees in java.
public class Node {
private final Object payload;
private final Set<Node> children;
public Node(Object payload) {
this.payload = payload;
children = new HashSet<Node>();
// now add methods to add/remove children, a method to do something with the payload (say,
// a protected method that passes the payload to a method specified by some kind of interface),
// and methods to recurse over children.
}Actually rather than using Object probably should have generic-ized the class, but whatever.
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