Thoughts on automation for gradient mesh illustrations....

So I've been looking around at various tutorials on creating gradient mesh illustrations. The general theme that keeps popping up is how time consuming it is to colourize the mesh, point by point. Some clever programmer out there could surely find some way of automating this process no?
The way I see this potentially working would be to initiate a filter of some kind that would take a selected object, in this case a gradient mesh, collect all of the x/y coordinates of all of the points into an array. Then, using that array of points, one by one, determining what the visible CMYK values are of the pixel that is below and then setting that point to said colour. Sure, the user would likely have to go back and adjust some points manually here and there where a point is on the edge of a fold between a light and dark area - but I have to think that the bulk of the points would be visually correct on the first pass.
This can't possibly be an insurmountable task? Clearly well beyond my skills but if such a thing could be created it would drastically speed up the illustration process associated with this tool.
Thanks in advance for any thoughts.
Jeff

...and aside from what Monika said, consider the limitations of transparency handling in web image formats as well as what impact the differences in handling of transparancies between browsers may have on the web site design.
Mylenium

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