Thumbnails- how do I see the image?
Help- I heard there is a download patch for this, but I don't know which one it is!!
Every time I upload RAW files to my computer the thumbnails are an Adobe icon and not a smaller version of the image (unless I am in Bridge, then they are the image). I would really like to be able to tell what an image is when I go into My Pictures as well.
Isn't there a fix for this!?
I disagree. The parts are there via WIC in XP and Vista for Adobe to take <br />advantage of. They have chosen not to, despite repeated assurances to the <br />contrary.<br /><br /><Ramón_G_Castañ[email protected]> wrote in message <br />news:[email protected]..<br />> Just to clarify, this is a Windows OS issue, not an ACR issue.
Similar Messages
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Photos in iPhoto album are only a hash-marked outline the image only shows when scrolling how can I see the image and open the photo?
Make a temporary, backup copy (if you don't already have a backup copy) of the library and apply the two fixes below in order as needed:
Fix #1
Launch iPhoto with the Command+Option keys held down and rebuild the library.
Select the options identified in the screenshot.
Fix #2
Using iPhoto Library Manager to Rebuild Your iPhoto Library
Download iPhoto Library Manager and launch.
Click on the Add Library button, navigate to your Home/Pictures folder and select your iPhoto Library folder.
Now that the library is listed in the left hand pane of iPLM, click on your library and go to the File ➙ Rebuild Library menu option
In the next window name the new library and select the location you want it to be placed.
Click on the Create button.
Note: This creates a new library based on the LIbraryData.xml file in the library and will recover Events, Albums, keywords, titles and comments but not books, calendars or slideshows. The original library will be left untouched for further attempts at fixing the problem or in case the rebuilt library is not satisfactory.
OT -
How can i see the images that i've already sent in bbm with the description that i did??
Hello!, i can't see the description of the images that i've already sent by bbm. Is any way to see that???. Any app for that??. Please i need help!
If you mean your iCloud backup, you can't see the individual files contained in the backup. You can only access the data in the backup by restoring it to your device.
You can see categories of data stored in your iCloud account by going to Settings>iCloud>Storage & Backup>Manage Storage. You can see the actual data by looking in the apps on your device that are syncing data with iCloud (contacts, calendars, notes, etc.). You can also see some of this data by going to icloud.com from your comptuer. -
how do you shuffle the image order when creating a new slideshow in apterture 3? i would like to do this automatically when creating a new slideshow. i see how you do it with presets when you just play a slideshow, but i don't see an option to randomly shuffle the slide order when you create a new slideshow. i know you can sort it by different fields, but i want it to be random. thanks.
If you want to rearrange images in random order you can try an AppleScript:
retrieve a list of selected images from Aperture
shuffe the list properly
create an album in Aperture and add the images from the list to the album (make sure that the album set to be orederd manually)
Here is a sample script that shuffles the selected images and displays them in random order in Full Screen Mode:
on removeItem(ims, i)
-- remove the item at position "i" from a list ims
if ims is {} then return {}
if (length of ims is 1) then return {}
if i < 2 then return rest of ims
if (i = length of ims) then return (items 1 thru (i - 1) of ims)
if i > (length of ims) then return ims -- should be error?
return (items 1 thru (i - 1) of ims) & (items (i + 1) thru (length of ims) of ims)
end removeItem
on shuffle_items(ims)
-- shuffle the items of the list "ims" randomly
local numitems, ims_shuffled, nextrest, nextpick, i
set numitems to length of ims
if length of ims < 2 then return ims
set ims_shuffled to {}
set nextrest to ims
repeat until nextrest is {}
set i to (random number (numitems - 1)) + 1
set nextpick to item i of nextrest
set beginning of ims_shuffled to nextpick
set numitems to numitems - 1
set nextrest to removeItem(nextrest, i)
end repeat
return ims_shuffled
end shuffle_items
on shuffleIms()
-- retrieve the selected images from Aperture
-- and display them in random order in full screen mode
local imageSel, shuffled, i
tell application "Aperture"
activate
set imageSel to (get selection)
set shuffled to my shuffle_items(imageSel)
set fullscreen to true
if imageSel is {} then error "Please select some images."
repeat with i from 1 to count of shuffled
reveal {item i of shuffled}
delay 3 -- chnage that to the time you want
end repeat
set fullscreen to false
return shuffled
end tell
end shuffleIms
shuffleIms()
Some more code snippets to go from here:
To create an album:
tell library 1
if not (exists album "shuffledAlbum") then
make new album with properties {name:"shuffledAlbum", image version:shuffled}
end if
end tell
And to add the images from the shuffled list to the album:
repeat with i from 1 to count of shuffled
duplicate item i of shuffled to album "shuffledAlbum"
end repeat
Regards
Léonie -
In Windows 8, how can I see an image of the psd file instead of the Photoshop icon?
In Windows 8, how can I see an image of the psd file instead of the Photoshop icon?
There are a number of third party solutions for this. I just use Bridge, so can't recommend one in particular.
-
How do I drag an image or text box to the "workspace" off of my working file but where I can still see the image and text box for future use?
When I drag the item off of the trifold that I am creating, it just disappears but I still want to use it. I just need to move it out of the way to modify other portions of the document.
thanks,
CAdd another page below the current one to use as a storage area. You can't use the grey area around the page for storing items you want to use later.
Go to the Pages Menu>Provide Pages Feedback if you would like to request this feature be added in future versions. -
I just upgraded to IOS6 and I have some difficulties that I never had on IOS5:
How can a see the full screen when watching youtube. Address bar is always in view.
Maps are foggy and some images overlap to eachother.
If these problems can not be solved, how do I downgrade back to IOS5?
Regards,
LuisLuis757 wrote:
If these problems can not be solved, how do I downgrade back to IOS5?
Regards,
Luis
No, there is no legitimate way to downgrade iOS to an earlier version.
Be patient, Apple will eventually get around to fixing the "bugs" in iOS 6.
You can leave feedback here: Apple Feedback. -
I am having difficulty viewing large fine J-peg files (Nikon D100) in Lightroom. I can see the images on my camera but I do not see the images after I have imported the images from my card reader. What is the best way to trouble shoot this? I shot RAW images a few days earlier I didn't have any problems.
1. You did not get an error message telling you that your iPhoto library was getting full. You got a message telling you that your HD was getting full, right?
OS X needs about 10 gigs of hard drive space for normal OS operations - things like virtual memory, temporary files and so on.
Without this space your Mac will slow down as the OS hunts for space on the disk, files will be fragmented, also slowing things down, apps will crash and the risk of data corruption - that is damage to your files, photos, music - increases exponentially.
Your first priority is to make more space on that HD. Nothing else can be done until you do.
Purchase an external HD and move your Photos and Music to it. Both iPhoto and iTunes can run perfectly well with the Library on an external disk.
Your Library has been damaged from being run on an overfull disk.
How much free space on it now? -
I have been importing images via card reader with no problem. Now all of a sudden I can see the images on the screen but when I try to import the computer says that it can not read them and quotes numbers of the images. Any idea how to solve?
Please give us the exact error message.
Please state your operating system.
Please state the exact version of Lightroom you are using.
Please give us any other relevant details.
What does this mean: "Now all of a sudden I can see the images on the screen"? Are you looking in Lightroom or your operating system or the camera screen? Where? -
How to see the image from server
hi,
I have uploaded an image to server using following code. I want to see the image from server now. When i open this page then it show image. But when i want to see this image from server then it shows blank. Whats the problem of my code? Give me solution.
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<%@ page import="org.apache.commons.fileupload.*" %>
<%@ page import ="org.apache.commons.fileupload.servlet.*" %>
<%@ page import ="java.util.*" %>
<%@ page import ="java.io.*" %>
</head>
<title>User Registration page</title>
<body>
<%
boolean isMultipart = ServletFileUpload.isMultipartContent(request);
FileItemFactory factory=new org.apache.commons.fileupload.disk.DiskFileItemFactory();
ServletFileUpload upload =new ServletFileUpload(factory);
List items = upload.parseRequest(request);
Iterator iter = items.iterator();
while (iter.hasNext()) {
FileItem item = (FileItem) iter.next();
if (!item.isFormField()) {
String path=application.getRealPath("/");
File tempfile=new File(item.getName());
File uploadfile=new File(path,tempfile.getName());
item.write(uploadfile);
%>
<br>
<img src="<%=uploadfile%>" height="100" width="100">
<br>
<%=uploadfile%>
<%
item.delete();
%>
</body>
</html>Is there anybody can help me.
With regards
Bina<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
<%@ page import="org.apache.commons.fileupload.*" %>
<%@ page import ="org.apache.commons.fileupload.servlet.*" %>
<%@ page import ="java.util.*" %>
<%@ page import ="java.io.*" %>
</head>
<title>User Registration page</title>
<body>
<%
String filename = "";
boolean isMultipart = ServletFileUpload.isMultipartContent(request);
FileItemFactory factory=new org.apache.commons.fileupload.disk.DiskFileItemFactory();
ServletFileUpload upload =new ServletFileUpload(factory);
List items = upload.parseRequest(request);
Iterator iter = items.iterator();
while (iter.hasNext()) {
FileItem item = (FileItem) iter.next();
if (!item.isFormField()) {
String path=application.getRealPath("/");
filename = item.getName();
File tempfile=new File(filename);
File uploadfile=new File(path,tempfile.getName());
item.write(uploadfile);
%>
<br>
<img src="<%=path+filename%>" height="100" width="100">
<br>
<%=uploadfile%>
<%
item.delete();
%>
</body>
</html> -
how can I find the Image number of a particular photo in the Photos app included with iPad Air?
Hello yamacutta,
Thanks for using Apple Support Communities.
The Photos app will not show you the actual file name of the photo. However when you go through the image import process on your computer, you should be able to see both the thumbnail of the photo, as well as the filename of the image.
Import photos and videos from your iPhone, iPad, or iPod touch to your Mac or Windows PC - Apple Support
Take care,
Alex H. -
The TOC is very confusing. How can I see the whole list of all the chapters, as it would appear in a book? I only can see a vague image of the chapter title, and only from one chapter at a time; the chapter I am on. In the instruction example it shows also only the "title" of the chapter it pertains to, but it is all in legeable text. The inspector gives options, but it does not explain how to apply it, and I cannot see what my option will look like and to what part of the "text" it is referring.
The "lower rectangles" are thumbnails of the actual pages in your book... the text was presumably the content of your book. IF you did as I suggested to keep the TOC listing of a full book.. but removed content on all except the three chapters you want to send off to XXXXX - then the "rectangles are showing blank pages. Which is normal.
You need to understand that Apple created iBooks Author to create a book which can be obtained from their iBooks store. The application is flexible for customisation to a large extent and the innovative make use of that flexibility. The TOC basically replaces the old Index in printed books to advise readers what content is available.
On an iPad, or Mac now, Insterad of using "hyperlinks" from a written index page... which is basic web page navigation - Apple chose to have a visual TOC.
Basically you have to decide - create a three chapter sample which you seem to require - which will show the TOC as it is, or if you the whole TOC of the finished book is required to show... but not the content, you end up with blank "rectangles".
Screenshots oniPads... press the top right start button and the lower centre, home buttom together and it makes a screenshot. Transfer to your computer ( email or Dropbox type cloud) and add to your post. -
When I have video clips on my timeline, they do not play in the monitor screen. I hear the sound track but can not see the image. To test if my new files are somehow the problem, I went back and used video files that I used successfully a year ago, and they no longer play in the monitor window. I hear the sound track, but do not see any video. Have I changed some setting that controls video playback in the monitor window?
Randy Ruttger
Thanks for the follow up.
Missing in this equation were the version of Premiere Elements that you were using and the computer operating system on which it was running. But...
The deed is done. But.....Until now and after you went ahead and moved to version 12, we now learn what version of Premiere Elements you were using. We still do not know the computer operating system involved.
You just said Premiere Elements 10. Premiere Elements 10 is hit by a serious known display issue if the computer uses a NVIDIA GeForce video card/graphics card. In this issue, the only remedy is to roll back the driver version to about May 2013. The description of the problem and how to do the roll back are described in one of the Announcements at the top of this forum. What video card/graphics card does your computer use?
On another front, Adobe will be releasing a new version of Premiere Elements any day now. No one but Adobe knows the feature set for the new version. That type of information is announced at the moment of release of the new version.
So the remedy to the problem that you presented in this thread could have been...
1. Rolling back the NVIDIA GeForce driver version to about May 2013 if possible (Windows 8 or 8.1 64 bit, may not be possible)
2. Move to another version of Premiere Elements (which you did)
I offer the above for consideration so that you can review your decisions. We are pleased to learn that Premiere Elements 12/12.1 works for you.
Please do not hesitate to ask questions and ask for clarifications, but remember that the answers are in the details.
Best wishes,
ATR -
How can I see the alpha channel in the channels palette?
Hello, mi format plugin loads a rgba image. I see it with transparency, that's ok, but when I go to the channels tab I only see 4 items (RGB, Red, Green and Blue).
How can I see the alpha channel of my file in the channel tab?
Thanks!OK, something must be wrong... but I don't find it!
That's my whole code (resumed). I ommit some code (saving file code (not used) or main function, where I only call te "DoSomething" functions. You can see that I use layers. The DoReadContinue function is only used to show the preview.
In the DoReadStart function I set the parameters for the layers (and the preview), and I fill the "data" and "layerName" params in the DoReadLayerContinue function. I hope you can understand the code!
const int32 IMAGE_DEPTH = 32;
SPBasicSuite * sSPBasic = NULL;
SPPluginRef gPluginRef = NULL;
FormatRecord * gFormatRecord = NULL;
intptr_t * gMxiInfoHandle = NULL;
MXIInfo* gMxiInfo = NULL;
int16 * gResult = NULL;
#define gCountResources gFormatRecord->resourceProcs->countProc
#define gGetResources gFormatRecord->resourceProcs->getProc
#define gAddResource gFormatRecord->resourceProcs->addProc
CmaxwellMXI* cMax;
static void DoReadPrepare (void){
gFormatRecord->maxData = 0;
static void DoReadStart(void){
char header[2];
ReadScriptParamsOnRead (); // override params here
if (*gResult != noErr) return;
// Read the file header
*gResult = SetFPos (gFormatRecord->dataFork, fsFromStart, 0);
if (*gResult != noErr) return;
ReadSome (sizeof( header ) * 2, &header);
if (*gResult != noErr) return;
// Check the magic number for avoid no-mxi files
int headerID = CheckIdentifier (header);
if( headerID != HEADER_MXI ) *gResult = formatCannotRead;
if (*gResult != noErr) return;
// The file is OK. Let's continue to obtain the data of the image.
cMax = new CmaxwellMXI( 0 );
strlen((char*)gFormatRecord->fileSpec->name);
gMxiInfo->filename = _strdup((char *)gFormatRecord->fileSpec->name + 1);
bool res = cMax->getMXIIInfo(
(const char*)gMxiInfo->filename,
gMxiInfo->width, gMxiInfo->height,
gMxiInfo->burn, gMxiInfo->monitorGamma, gMxiInfo->iso,
gMxiInfo->shutter, gMxiInfo->fStop, gMxiInfo->intensity,
gMxiInfo->scattering,
gMxiInfo->nMultilightChannels, gMxiInfo->lightNamesList,
gMxiInfo->availableBuffersMask,
gMxiInfo->widthPreview, gMxiInfo->heightPreview,
gMxiInfo->bufferPreview);
if(!res) return;
// Check the available extra buffers
int count = 0;
if( gMxiInfo->availableBuffersMask & CmaxwellMXI::ALPHA_BUFFER ){
// We will use that string to obtain later the desired extra buffer.
gMxiInfo->extraBuffersList[count] = "ALPHA";
gMxiInfo->hasAlpha = true;
count++;
else{
gMxiInfo->hasAlpha = false;
gMxiInfo->nExtraBuffers = count;
switch( IMAGE_DEPTH ){
case 8:
gMxiInfo->mode = plugInModeRGBColor;
break;
case 16:
gMxiInfo->mode = plugInModeRGB48;
break;
case 32:
gMxiInfo->mode = plugInModeRGB48; //96 gives me an error
break;
// SET UP THE DOCUMENT BASIC PARAMETERS.
VPoint imageSize;
if( gFormatRecord->openForPreview ){
// Preview always RGB8.
imageSize.v = gMxiInfo->heightPreview;
imageSize.h = gMxiInfo->widthPreview;
gFormatRecord->depth = 8;
gFormatRecord->imageMode = plugInModeRGBColor;
gFormatRecord->planes = 3;
gFormatRecord->loPlane = 0;
gFormatRecord->hiPlane = 2;
gFormatRecord->colBytes = 3;
gFormatRecord->rowBytes = imageSize.h * gFormatRecord->planes;
gFormatRecord->planeBytes = 1;
else{
// Configure the layers. All RGBA32.
imageSize.v = gMxiInfo->height;
imageSize.h = gMxiInfo->width;
gFormatRecord->depth = IMAGE_DEPTH;
gFormatRecord->imageMode = gMxiInfo->mode;
gFormatRecord->layerData =
2 + gMxiInfo->nMultilightChannels + gMxiInfo->nExtraBuffers;
gFormatRecord->planes = 4; // RGBA.
gFormatRecord->loPlane = 0;
gFormatRecord->hiPlane = 3;
gFormatRecord->planeBytes = IMAGE_DEPTH >> 3;
gFormatRecord->rowBytes = imageSize.h * gFormatRecord->planes * ( IMAGE_DEPTH >> 3 );
gFormatRecord->colBytes = gFormatRecord->planes * ( IMAGE_DEPTH >> 3 );
gFormatRecord->transparencyPlane = 3;
gFormatRecord->transparencyMatting = 1;
gFormatRecord->blendMode = PIBlendLinearDodge;
gFormatRecord->isVisible = true;
SetFormatImageSize(imageSize);
gFormatRecord->imageHRes = FixRatio(72, 1);
gFormatRecord->imageVRes = FixRatio(72, 1);
VRect theRect;
theRect.left = 0;
theRect.right = imageSize.h;
theRect.top = 0;
theRect.bottom = imageSize.v;
SetFormatTheRect(theRect);
// No resources for now.
if (sPSHandle->New != NULL) gFormatRecord->imageRsrcData = sPSHandle->New(0);
gFormatRecord->imageRsrcSize = 0;
return;
/// Called for prewiew only.
static void DoReadContinue (void){
// Dispose of the image resource data if it exists.
DisposeImageResources ();
if( gFormatRecord->openForPreview ){
VPoint imageSize = GetFormatImageSize();
gFormatRecord->data = gMxiInfo->bufferPreview;
if (*gResult == noErr) *gResult = gFormatRecord->advanceState();
if( gFormatRecord->data != NULL ){
delete[] (Crgb8*)gMxiInfo->bufferPreview;
gMxiInfo->bufferPreview = NULL;
gFormatRecord->data = NULL;
// De momento nos olvidamos de los icc profiles [TODO]
//DoReadICCProfile ();
static void DoReadFinish (void)
// Dispose of the image resource data if it exists.
DisposeImageResources ();
WriteScriptParamsOnRead (); // should be different for read/write
// write a history comment
AddComment ();
// Clean some memory.
if( gMxiInfo->lightNamesList != NULL ){
for( unsigned int i = 0; i < gMxiInfo->nMultilightChannels; i++){
if( gMxiInfo->lightNamesList[i] != NULL ){
delete[] gMxiInfo->lightNamesList[i];
gMxiInfo->lightNamesList[i] = NULL;
delete[] gMxiInfo->lightNamesList;
gMxiInfo->lightNamesList = NULL;
if( gMxiInfo->bufferPreview != NULL ){
delete[] gMxiInfo->bufferPreview;
gMxiInfo->bufferPreview = NULL;
if( gMxiInfo->filename != NULL ){
delete[] gMxiInfo->filename;
gMxiInfo->filename = NULL;
if( cMax != NULL ){
delete cMax;
cMax = NULL;
static void DoReadLayerStart(void){
// empty
static void DoReadLayerContinue (void){
int32 done;
int32 total;
VPoint imageSize = GetFormatImageSize();
// Set the progress bar data
done = gFormatRecord->layerData + 1;
total = gMxiInfo->nMultilightChannels + gMxiInfo->nExtraBuffers + 2;
// Dispose of the image resource data if it exists.
DisposeImageResources ();
uint32 bufferSize = imageSize.v * gFormatRecord->rowBytes;
int nPixels = gMxiInfo->width * gMxiInfo->height;
char* lightName = NULL;
// SET THE BLACK BACKGROUND
if( gFormatRecord->layerData == 0 ){
gFormatRecord->data = (void*)new byte[bufferSize];
for( int i = 0; i < nPixels; i++ ){
((float*)gFormatRecord->data)[ i * 4 ] =
((float*)gFormatRecord->data)[ i * 4 + 1 ] =
((float*)gFormatRecord->data)[ i * 4 + 2 ] = 0.0;
((float*)gFormatRecord->data)[ i * 4 + 3 ] = 1.0;
// Set the layer name.
gFormatRecord->layerName = new uint16[64];
gFormatRecord->layerName[0] = 'B';
gFormatRecord->layerName[1] = 'a';
gFormatRecord->layerName[2] = 'c';
gFormatRecord->layerName[3] = 'k';
gFormatRecord->layerName[4] = 'g';
gFormatRecord->layerName[5] = 'r';
gFormatRecord->layerName[6] = 'o';
gFormatRecord->layerName[7] = 'u';
gFormatRecord->layerName[8] = 'n';
gFormatRecord->layerName[9] = 'd';
gFormatRecord->layerName[10] = '\0';
// LOAD THE LIGHT LAYERS
else if( gFormatRecord->layerData < gMxiInfo->nMultilightChannels + 1 ){
void* lightBuffer = NULL;
void* alphaBuffer = NULL;
byte foob;
dword food;
// Get the light buffer.
bool res = cMax->getLightBuffer(
(char*)gMxiInfo->filename,
gFormatRecord->layerData - 1, IMAGE_DEPTH,
lightBuffer,
gMxiInfo->width, gMxiInfo->height, lightName);
if(!res){
*gResult = readErr;
return;
if( gMxiInfo->hasAlpha ){
// Get the alpha buffer.
res = cMax->getExtraBuffer(
(char*)gMxiInfo->filename,
"ALPHA", IMAGE_DEPTH, alphaBuffer,
food, food, foob);
if(!res){
*gResult = readErr;
return;
else{
alphaBuffer = (void*)new float[ gMxiInfo->width * gMxiInfo->height * 3 ];
for( int i = 0; i < nPixels; i++ ){
// Only need to set the red channel.
((float*)alphaBuffer)[ i * 3 ] = 1.0;
// Put them together.
gFormatRecord->data = (void*)new byte[bufferSize];
for( int i = 0; i < nPixels; i++ ){
((float*)gFormatRecord->data)[ i * 4 ] = ((float*)lightBuffer)[ i * 3 ];
((float*)gFormatRecord->data)[ i * 4 + 1 ] = ((float*)lightBuffer)[ i * 3 + 1 ];
((float*)gFormatRecord->data)[ i * 4 + 2 ] = ((float*)lightBuffer)[ i * 3 + 2 ];
((float*)gFormatRecord->data)[ i * 4 + 3 ] = ((float*)alphaBuffer)[ i * 3 ];
delete[] (float*)lightBuffer;
delete[] (float*)alphaBuffer;
// Set the layer name.
//LOAD THE EXTRA CHANNELS
if( ... ){
//READ THE RENDER BUFFER
if( ... ){
// User can abort.
if (gFormatRecord->abortProc()){
*gResult = userCanceledErr;
return;
// Commit the layer.
if (*gResult == noErr) *gResult = gFormatRecord->advanceState();
// Update the progress bar.
(*gFormatRecord->progressProc)( done, total );
// Free memory.
if( gFormatRecord->data != NULL ){
delete[] (float*)gFormatRecord->data;
gFormatRecord->data = NULL;
if( lightName != NULL ){
delete[] lightName;
lightName = NULL;
static void DoReadLayerFinish (void)
// Nothing to do.
And that's the image that I obtain loading a 8 layer image:
The layers have transparency (when I set "transparencyPlane" to -1, or 0, or 1, or 2, or 3, or 4....., I got the same result!). The blending mode is still "normal". I had set it to "linear dodge" The "isVisible" param works OK.
Alpha 1 is still black.
Is possible that I need to set something in the .r file? I had to add "FormatLayerSupport { doesSupportFormatLayers }," to manage layers, for instance. -
Pages: how can I see the structure of a document?
Hi, I'm a new user, I just bought my first mac last week.
I have a problem with Pages. How can I see the structure (organization) of the document I'm working on? I mean headings, headings 2, etc? In Microsoft Word you see it on the left. I don't mean thumbnails, but the construction of the document.
I know how to mark headings and other parts of a typical document but how can I see the structure afterwards?
Thanks in advance.What you are asking for is Outlining, and that has been removed from Pages 5.2 along with 110 other features.
Use Pages '09 if you can.
Peter
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