Time-lapse app Bricked my A7M2
I begrudgingly put my $10 down to buy the PlayMemories Time-lapse app (v. 3.12), which should have been incuded for free anyways, but it immediately bricked my relatively new A7M2 today. I first updated the body to the latest firmware (1.2) using a fresh battery, and all worked well. Then added the free Smart Remote Control App (v. 3.30) which also worked quite well. Then I added the free My Best Portrait app (v. 1.4) which also worked fine, although it's more of a gimmick. Then I purchased and installed Time-lapse and then immediately my camera won't work. It looks like it's trying to start up briefly a couple times then the screen goes blank, and it's totally unresponsive to all buttons, including the Menu and shutter buttons. I have installed a fresh battery and no change. Is there a way to remove this app and reset the camera? Remember, the screen is blank, so I won't be able to do it in the menus.
I see an old article on the Forum, “Time lapse freeze,” at http://community.sony.com/t5/Alpha-NEX-Cameras/Time-lapse-freeze/m-p/49781#M524 that might be related to the Time Lapse problem I encountered. In that earlier case, the freeze was attributed to having a conflict with the Soft Skin Effect setting (Menu -> Camera -> Soft Skin Effect). In my case, I installed “My Best Portrait” app and tested it with a few shots just moments before installing the “Time Lapse” app, so I bet this Portrait app uses the Soft Skin Effect, which could still have been “on” when I installed Time Lapse. Which then froze up my camera for a couple days. Just a guess. I enjoy being able to shoot photos again so I don’t plan trying to test my theory! Still, if you want to install Time Lapse and play it safe, you may want to avoid installing the “My Best Portrait” app or using the Soft Skin Effect. Also, start with a fully-charged genuine Sony battery before installing each app, just to be sure that’s not a factor. I plan to re-install Time-Lapse on a later date once I get past some critical shooting that I need to do. If I have any further problems with it, I’ll report back!
Similar Messages
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Hi all, I recently purchased an A6000 and was eager to install the time-lapse app from the play memories camera app store. Unfortunately, despite having access to the store and some apps, the time lapse and some others (it seems I only have access to the free apps...) do not appear... I purchased the camera in Dubai (UAE) and that is where I accessed the PMCA store... Could that be the reason? I would be surprised as the MEA website seemed to welcome the update of time-lapse V2.0 recently... Any idea on how to get the app? Thanks!
Hi matteopeo,
To get the Timelapse app, pls follow this simple 4-step installation guide on how to download an app to the camera.
For further assistance regarding your concern, please contact the Sony offices/Sony representative offices nearest to your place of residence in Asia Pacific regionhttp://www.sony-asia.com/countryselector.html?hpid=countryselector:AsiaPacific. Due to proximity, they are in a better position to respond to your questions or concerns.
If my post answers your question, please mark it as "Accept as Solution".
Thanks. -Anthony -
There seem to be loads of time lapse apps generally but are there any that can import existing footage?
I'm making a movie in iMovie and its 4.30 mins long, but I want to shorten a segment so it shows a speeded up segment so the video is 30 seconds. The only way I can see how is to export it to iMovie on the mac (And that has meant having to change all the transitions) to finish it.Hi matteopeo,
To get the Timelapse app, pls follow this simple 4-step installation guide on how to download an app to the camera.
For further assistance regarding your concern, please contact the Sony offices/Sony representative offices nearest to your place of residence in Asia Pacific regionhttp://www.sony-asia.com/countryselector.html?hpid=countryselector:AsiaPacific. Due to proximity, they are in a better position to respond to your questions or concerns.
If my post answers your question, please mark it as "Accept as Solution".
Thanks. -Anthony -
Is it possible to create time-lapse videos with iMovie?
The images would be imported from iPhone 4 with time-lapse apps such as iMotion HD, Timelapse, Gorillacam or single images made with the normal photocamera.
Thanks for support!!It is possible, but iMovie is not designed for this. I would not use iMovie except on a very short project.
Better tools are iStopMotion or QuickTime Pro. -
Time lapse with Smart Control?
If I use the time lapse app for my A7 camera, can I also use the smart remote control from my smartphone to adjust the exposure and other settings while the time lapse is running?
QuickTime Player Pro ($30) can import an "Image Sequence".
An Image Sequence is a folder of same dimension, sequentially named image files (of the same format). I've done as many as 64,000 in a single .mov file.
If your camera was set steady on a tripod when shooting and you had some type of "automatic" frame capture then the files may already be sequentially named and would be the same dimension so all of the hard work is already done. Just move the entire folder from the iPhoto Library to your Desktop to start work with QuickTime Player Pro.
Pro can create an image sequence at varying frame rates. If you shot one frame per second you could use a variety of export settings to help "speed it up". -
New ipod touch to make time lapse video
I realize it might be too early to ask since the new ipod touch just came out, but does anyone know if there might be a setting or app to shoot time lapse stills?
Slowed my computer down to unusability, missing (or hidden so I couldn't find them) things I consider key features (tag editing, smart playlists, podcasts). Doesn't appear to do anything I can't already do with iTunes. The Amazon Downloader already adds any of my purchases to my iTunes library.
Oh, and it never recognized my Touch (3.1.2) so I don't know how it would have worked. Would it have synced? Or would I have been stuck with tediously dragging and dropping things?
Given what it did to my computer, I'm unlikely to spend much time trying to get it to work. Perhaps it works better on a Windows box but I don't think I want to subject my low horsepower netbook to it.
Best of luck. -
Reg: Time lapses in webdynpro
Hi,
How can i see the time lapsed for webdynpro app in the portal when i execute it?
Thanks in advance.Hi Prashathi,
In the visual Admin please go to the below path
Server/Services/Monitoring --> Root/Performance/Application Responsetime/Component Content
Hope you can find there.
Regards,
Meenakshi -
Can I make a time lapse effect from video footage?
Is there a way to easily create a time lapse effect from video footage in Final Cut Pro 7?
I have hours of footage - too many hours to just do speed changes.
Is there a way to automatically grab a frame and hold it for a half second or so every 30 seconds?
Thanks,
LDLynn Diana wrote:
Is there a way to easily create a time lapse effect from video footage in Final Cut Pro 7?
Depends what you mean by "easily".
I have hours of footage - too many hours to just do speed changes.
I think doing via speed changing may be the easiest way to do this. Once the footage is ingested, get it to the timeline and do your speed up. At least this gives you the option of trying different speeds to get the effect you want, and the option to vary the speed as needed.
Is there a way to automatically grab a frame and hold it for a half second or so every 30 seconds?
Yes, but it somewhat complex. You need to buy an app from the app store called SnapMotion 2 (which I think is around $3.99).
https://itunes.apple.com/us/app/snapmotion/id548959270
SnapMotion allows you to take a video a file and pull still frames at interval you specify and in the format a frame size you choose, and save them as individual images.
So you would set up the interval you want (say 30 seconds) and SnapMotion will go through the file and pull an image every 30 seconds. You would need to do that to all your files.
(I have never done this with a file that was longer than 10 minutes, so you should check with the developer and see if it will work with very long - multi hour - clips).
Once you have all your pulled stills, then open QuickTime Player 7 and import the still images as an image sequence.
Once you have the image sequence built in QuickTime, export it in the codec you want to use in FCP.
MtD -
GoPro Crashes When Loading time lapse photos.
When Loading photos into GoPro Version 2.0.1 for a time lapse video. It doesn't matter what sets of photos or if it's just one photo or 200 photos.
here is the crash report. Running GoPro on OS X 10.7.5 on a 24 inch iMac late 2006 with 1.5 TB free HARD DISK space.
any help would be greatly appreciated
Process: GoPro Studio [957]
Path: /Applications/GoPro/GoPro Studio.app/Contents/MacOS/GoPro Studio
Identifier: com.gopro.GoPro-Studio
Version: 2.0.1 (2.0.1.247-174)
Code Type: X86 (Native)
Parent Process: launchd [138]
Date/Time: 2014-12-28 08:53:07.591 -0500
OS Version: Mac OS X 10.7.5 (11G63)
Report Version: 9
Interval Since Last Report: 234831 sec
Crashes Since Last Report: 19
Per-App Interval Since Last Report: 22255 sec
Per-App Crashes Since Last Report: 12
Anonymous UUID: C6A21F8E-2013-40EA-9005-9BAE6C1CCB92
Crashed Thread: 8 Dispatch queue: com.apple.root.default-priority
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Application Specific Information:
objc[957]: garbage collection is OFF
*** Terminating app due to uncaught exception 'QTMovieUneditableException', reason: '(null)'
*** Call stack at first throw:
0 CoreFoundation 0x9181ea67 __raiseError + 231
1 libobjc.A.dylib 0x9881d149 objc_exception_throw + 155
2 QTKit 0x93d46565 -[QTMovie_QuickTime scaleSegment:newDuration:] + 150
3 QTKit 0x93d25eac -[QTMovie scaleSegment:newDuration:] + 254
4 JPGSource 0x00c5568b -[JPGSource OpenQuickTimeFile:statusDisplay:] + 2290
5 GoPro Studio 0x0005074d -[GCSImportItem initWithMovieDescription:leftSource:] + 2839
6 GoPro Studio 0x0001f864 __76-[GCSController createImportItemsFromStereo:mono:rightClips:limitSemaphore:]_block_invoke + 2154
7 libdispatch.dylib 0x9b3dffbd _dispatch_call_block_and_release + 15
8 libdispatch.dylib 0x9b3e101c _dispatch_worker_thread2 + 231
9 libsystem_c.dylib 0x91356b24 _pthread_wqthread + 346
10 libsystem_c.dylib 0x913586fe start_wqthread + 30
Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x974e8c22 __sendto + 10
1 libsystem_c.dylib 0x91309467 send$UNIX2003 + 54
2 com.apple.CoreFoundation 0x9174ca10 CFSocketInvalidate + 784
3 com.apple.framework.Apple80211 0x9467a6bc Apple80211EventMonitoringHalt + 29
4 com.apple.CoreServices.OSServices 0x91b560f3 StatusMonitor::uninstallWirelessMonitor() + 25
5 com.apple.CoreServices.OSServices 0x91b56993 StatusMonitor::stop() + 193
6 com.apple.CoreServices.OSServices 0x91aeaed6 BonjourBrowser::removeObservers() + 308
7 com.apple.CoreServices.OSServices 0x91aeb0d0 BonjourBrowser::~BonjourBrowser() + 38
8 com.apple.CoreServices.OSServices 0x91ae7b74 __releaseNoLock_block_invoke_2 + 25
9 libdispatch.dylib 0x9b3dffbd _dispatch_call_block_and_release + 15
10 libdispatch.dylib 0x9b3e1f4d _dispatch_main_queue_callback_4CF + 260
11 com.apple.CoreFoundation 0x91714d43 __CFRunLoopRun + 2003
12 com.apple.CoreFoundation 0x917141dc CFRunLoopRunSpecific + 332
13 com.apple.CoreFoundation 0x91714088 CFRunLoopRunInMode + 120
14 com.apple.HIToolbox 0x9715d543 RunCurrentEventLoopInMode + 318
15 com.apple.HIToolbox 0x971648ab ReceiveNextEventCommon + 381
16 com.apple.HIToolbox 0x9716471a BlockUntilNextEventMatchingListInMode + 88
17 com.apple.AppKit 0x91ca7ee8 _DPSNextEvent + 678
18 com.apple.AppKit 0x91ca7752 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113
19 com.apple.AppKit 0x91ca3ac1 -[NSApplication run] + 911
20 com.apple.AppKit 0x91f34ac5 NSApplicationMain + 1054
21 com.gopro.GoPro-Studio 0x00002d45 start + 53
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x974e990a kevent + 10
1 libdispatch.dylib 0x9b3e1e04 _dispatch_mgr_invoke + 969
2 libdispatch.dylib 0x9b3e0853 _dispatch_mgr_thread + 53
Thread 2:
0 libsystem_kernel.dylib 0x974e902e __workq_kernreturn + 10
1 libsystem_c.dylib 0x91356ccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x913586fe start_wqthread + 30
Thread 3:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x974e6c22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x974e61f6 mach_msg + 70
2 com.apple.audio.CoreAudio 0x976b89d6 HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, unsigned int) + 122
3 com.apple.audio.CoreAudio 0x976b8a42 HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, unsigned int) + 60
4 com.apple.audio.CoreAudio 0x976b0e37 HALC_ProxyIOContext::IOWorkLoop() + 1145
5 com.apple.audio.CoreAudio 0x976b08fe HALC_ProxyIOContext::IOThreadEntry(void*) + 136
6 com.apple.audio.CoreAudio 0x976b0870 __HALC_ProxyIOContext_block_invoke_6 + 20
7 com.apple.audio.CoreAudio 0x976b07f5 HALB_IOThread::Entry(void*) + 69
8 libsystem_c.dylib 0x91354ed9 _pthread_start + 335
9 libsystem_c.dylib 0x913586de thread_start + 34
Thread 4:: WebCore: LocalStorage
0 libsystem_kernel.dylib 0x974e883e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91358e21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x9130942c pthread_cond_wait$UNIX2003 + 71
3 com.apple.JavaScriptCore 0x9c3335d1 ***::ThreadCondition::timedWait(***::Mutex&, double) + 81
4 com.apple.WebCore 0x98f48e11 ***::MessageQueue<WebCore::LocalStorageTask>::waitForMessage() + 135
5 com.apple.WebCore 0x98f48d64 WebCore::LocalStorageThread::threadEntryPoint() + 74
6 com.apple.WebCore 0x98f48cc1 WebCore::LocalStorageThread::threadEntryPointCallback(void*) + 17
7 libsystem_c.dylib 0x91354ed9 _pthread_start + 335
8 libsystem_c.dylib 0x913586de thread_start + 34
Thread 5:: com.apple.NSURLConnectionLoader
0 libsystem_kernel.dylib 0x974e6c22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x974e61f6 mach_msg + 70
2 com.apple.CoreFoundation 0x9170b9da __CFRunLoopServiceMachPort + 170
3 com.apple.CoreFoundation 0x91714b04 __CFRunLoopRun + 1428
4 com.apple.CoreFoundation 0x917141dc CFRunLoopRunSpecific + 332
5 com.apple.CoreFoundation 0x91714088 CFRunLoopRunInMode + 120
6 com.apple.Foundation 0x914300c4 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 378
7 com.apple.Foundation 0x91423e25 -[NSThread main] + 45
8 com.apple.Foundation 0x91423dd5 __NSThread__main__ + 1582
9 libsystem_c.dylib 0x91354ed9 _pthread_start + 335
10 libsystem_c.dylib 0x913586de thread_start + 34
Thread 6:: com.apple.CFSocket.private
0 libsystem_c.dylib 0x913abc3f _spin_lock$VARIANT$mp + 47
1 libsystem_c.dylib 0x91354ed9 _pthread_start + 335
2 libsystem_c.dylib 0x913586de thread_start + 34
Thread 7:: CVDisplayLink
0 libsystem_kernel.dylib 0x974e883e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91358e21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x9130942c pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreVideo 0x95bb60cd CVDisplayLink::runIOThread() + 945
4 com.apple.CoreVideo 0x95bb5d05 _ZL13startIOThreadPv + 160
5 libsystem_c.dylib 0x91354ed9 _pthread_start + 335
6 libsystem_c.dylib 0x913586de thread_start + 34
Thread 8 Crashed:: Dispatch queue: com.apple.root.default-priority
0 com.apple.CoreFoundation 0x9181e957 ___TERMINATING_DUE_TO_UNCAUGHT_EXCEPTION___ + 7
1 libobjc.A.dylib 0x9881d149 objc_exception_throw + 155
2 com.apple.QTKit 0x93d46565 -[QTMovie_QuickTime scaleSegment:newDuration:] + 150
3 com.apple.QTKit 0x93d25eac -[QTMovie scaleSegment:newDuration:] + 254
4 com.gopro.JPGSource 0x00c5568b -[JPGSource OpenQuickTimeFile:statusDisplay:] + 2290
5 com.gopro.GoPro-Studio 0x0005074d -[GCSImportItem initWithMovieDescription:leftSource:] + 2839
6 com.gopro.GoPro-Studio 0x0001f864 __76-[GCSController createImportItemsFromStereo:mono:rightClips:limitSemaphore:]_block_invoke + 2154
7 libdispatch.dylib 0x9b3dffbd _dispatch_call_block_and_release + 15
8 libdispatch.dylib 0x9b3e101c _dispatch_worker_thread2 + 231
9 libsystem_c.dylib 0x91356b24 _pthread_wqthread + 346
10 libsystem_c.dylib 0x913586fe start_wqthread + 30
Thread 9:: JavaScriptCore::Marking
0 libsystem_kernel.dylib 0x974e883e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91358e21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x9130942c pthread_cond_wait$UNIX2003 + 71
Thread 10:: JavaScriptCore::BlockFree
0 libsystem_kernel.dylib 0x974e883e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91358e21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x913093e0 pthread_cond_timedwait$UNIX2003 + 70
3 com.apple.JavaScriptCore 0x9c33361c ***::ThreadCondition::timedWait(***::Mutex&, double) + 156
4 com.apple.JavaScriptCore 0x9c580b93 JSC::Heap::blockFreeingThreadMain() + 323
5 com.apple.JavaScriptCore 0x9c580bcf JSC::Heap::blockFreeingThreadStartFunc(void*) + 15
6 libsystem_c.dylib 0x91354ed9 _pthread_start + 335
7 libsystem_c.dylib 0x913586de thread_start + 34
Thread 11:: com.apple.appkit-heartbeat
0 libsystem_kernel.dylib 0x974e8bb2 __semwait_signal + 10
1 libsystem_c.dylib 0x913097b9 nanosleep$UNIX2003 + 187
2 libsystem_c.dylib 0x91309558 usleep$UNIX2003 + 60
3 com.apple.AppKit 0x91eec6da -[NSUIHeartBeat _heartBeatThread:] + 2399
4 com.apple.Foundation 0x91423e25 -[NSThread main] + 45
5 com.apple.Foundation 0x91423dd5 __NSThread__main__ + 1582
6 libsystem_c.dylib 0x91354ed9 _pthread_start + 335
7 libsystem_c.dylib 0x913586de thread_start + 34
Thread 12:
0 libsystem_kernel.dylib 0x974e902e __workq_kernreturn + 10
1 libsystem_c.dylib 0x91356ccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x913586fe start_wqthread + 30
Thread 13:: CoreAnimation render server
0 libsystem_kernel.dylib 0x974e6c22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x974e61f6 mach_msg + 70
2 com.apple.QuartzCore 0x9434a959 CA::Render::Server::server_thread(void*) + 233
3 com.apple.QuartzCore 0x9434a866 thread_fun + 29
4 libsystem_c.dylib 0x91354ed9 _pthread_start + 335
5 libsystem_c.dylib 0x913586de thread_start + 34
Thread 14:
0 libsystem_kernel.dylib 0x974e902e __workq_kernreturn + 10
1 libsystem_c.dylib 0x91356ccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x913586fe start_wqthread + 30
Thread 15:
0 libsystem_kernel.dylib 0x974e883e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91358e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x91358f7b pthread_cond_timedwait_relative_np + 47
3 com.apple.CoreServices.CarbonCore 0x99fe33a7 TSWaitOnConditionTimedRelative + 178
4 com.apple.CoreServices.CarbonCore 0x99fe311d TSWaitOnSemaphoreCommon + 490
5 com.apple.CoreServices.CarbonCore 0x99fe2f2e TSWaitOnSemaphoreRelative + 24
6 com.apple.QuickTimeComponents.component 0x965e0e8a 0x95ff4000 + 6213258
7 libsystem_c.dylib 0x91354ed9 _pthread_start + 335
8 libsystem_c.dylib 0x913586de thread_start + 34
Thread 16:
0 libsystem_kernel.dylib 0x974e883e __psynch_cvwait + 10
1 libsystem_c.dylib 0x91358e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x91358f7b pthread_cond_timedwait_relative_np + 47
3 com.apple.CoreServices.CarbonCore 0x99fe33a7 TSWaitOnConditionTimedRelative + 178
4 com.apple.CoreServices.CarbonCore 0x99fe311d TSWaitOnSemaphoreCommon + 490
5 com.apple.CoreServices.CarbonCore 0x99fe2f2e TSWaitOnSemaphoreRelative + 24
6 com.apple.CoreServices.CarbonCore 0x9a015e53 AIOFileThread(void*) + 1019
7 libsystem_c.dylib 0x91354ed9 _pthread_start + 335
8 libsystem_c.dylib 0x913586de thread_start + 34
Thread 17:
0 libsystem_kernel.dylib 0x974e902e __workq_kernreturn + 10
1 libsystem_c.dylib 0x91356ccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x913586fe start_wqthread + 30
Thread 18:
0 libsystem_kernel.dylib 0x974e902e __workq_kernreturn + 10
1 libsystem_c.dylib 0x91356ccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x913586fe start_wqthread + 30
Thread 8 crashed with X86 Thread State (32-bit):
eax: 0x00000001 ebx: 0x083a9e30 ecx: 0x00000001 edx: 0x00000000
edi: 0x0ce39080 esi: 0x9881d0bf ebp: 0xb04a1028 esp: 0xb04a1020
ss: 0x0000001f efl: 0x00000282 eip: 0x9181e957 cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x0000001f gs: 0x00000037
cr2: 0x07dfd000
Logical CPU: 0
Binary Images:
0x1000 - 0x355ffb +com.gopro.GoPro-Studio (2.0.1 - 2.0.1.247-174) <CAA907C8-2C19-32D4-A9AE-1E2352F89A14> /Applications/GoPro/GoPro Studio.app/Contents/MacOS/GoPro Studio
0x5fa000 - 0x5fafff +com.gopro.GP-Mac-OSX-Version-Information (1.0 - 1) <71EB1F17-78C2-3780-A2C8-E8107000AE7D> /Applications/GoPro/GoPro Studio.app/Contents/Frameworks/GP_Mac_OSX_Version_Information.framework/Version s/A/GP_Mac_OSX_Version_Information
0x5fe000 - 0x604ffd +com.gopro.GP-Plist-State-Parser (1.0 - 1) <CDDEFBCB-C25E-3AF0-8116-BC3050590D1B> /Applications/GoPro/GoPro Studio.app/Contents/Frameworks/GP_Plist_State_Parser.framework/Versions/A/GP_Pl ist_State_Parser
0x609000 - 0x60afff +com.gopro.GP-FileStatus (1.0 - 1) <10109A1B-DDFF-30CA-81E9-760A1CFC6CF4> /Applications/GoPro/GoPro Studio.app/Contents/Frameworks/GP_FileStatus.framework/Versions/A/GP_FileStatus
0x60e000 - 0x60efff +com.gopro.GP-NSDictionary-Utilities (1.0 - 1) <6BC0B30B-6F31-3F2B-AE07-10F951E0EAF5> /Applications/GoPro/GoPro Studio.app/Contents/Frameworks/GP_NSDictionary_Utilities.framework/Versions/A/G P_NSDictionary_Utilities
0x612000 - 0x617ff8 +com.gopro.GP-NSSlider (1.0 - 1) <A0B42C94-2595-36A0-81DC-207D1735962A> /Applications/GoPro/GoPro Studio.app/Contents/Frameworks/GP_NSSlider.framework/Versions/A/GP_NSSlider
0x61c000 - 0x622fff +com.yourcompany.ZipArchive (1.0 - 1) <9F47D6B1-989C-3F6F-81FC-3DF17AB15CD2> /Applications/GoPro/GoPro Studio.app/Contents/Frameworks/ZipArchive.framework/Versions/A/ZipArchive
0x627000 - 0x667fff +com.yourcompany.QTVReader64 (1.0 - 1) <6C32BF98-621B-3920-B089-A633F7122112> /Applications/GoPro/GoPro Studio.app/Contents/Frameworks/QTVReader64.framework/Versions/A/QTVReader64
0x683000 - 0x6c1fff +com.yourcompany.QTVAWrite64 (1.0 - 1) <781AA3DA-1F8C-3060-B1EF-867F734E9862> /Applications/GoPro/GoPro Studio.app/Contents/Frameworks/QTVAWrite64.framework/Versions/A/QTVAWrite64
0x6db000 - 0x6ddff3 +com.yourcompany.QTVAWrite (1.0 - 1) <07034DD4-31A6-32A6-8B7D-18CE5480572C> /Applications/GoPro/GoPro Studio.app/Contents/Frameworks/QTVAWrite.framework/Versions/A/QTVAWrite
0x6e1000 - 0x6faff7 +com.cineform.PipeProcesses (1.0 - 1.6.3.41) <B2DD9D8B-BA05-35A3-B99F-040A82D76C81> /Applications/GoPro/GoPro Studio.app/Contents/Frameworks/PipeProcesses.framework/Versions/A/PipeProcesses
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0x98d2b000 - 0x98dcffff com.apple.QD (3.40.1 - ???) <B5650C5E-AB41-3758-84A1-5A97EDCD8EFE> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ QD.framework/Versions/A/QD
0x98df6000 - 0x98e5bff7 libvDSP.dylib (325.4.0 - compatibility 1.0.0) <4B4B32D2-4F66-3B0D-BD61-FA8429FF8507> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/libvDSP.dylib
0x98e8e000 - 0x98e92ff7 com.apple.OpenDirectory (10.7 - 146) <CFBA4CCF-65D4-3879-BC6A-8888C13E3345> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
0x98e93000 - 0x98e94fff libsystem_blocks.dylib (53.0.0 - compatibility 1.0.0) <B04592B1-0924-3422-82FF-976B339DF567> /usr/lib/system/libsystem_blocks.dylib
0x98e95000 - 0x98f10ffb com.apple.ApplicationServices.ATS (317.13.0 - ???) <E8C165AA-9D72-3684-B5D4-1C9AB364F8E4> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/ATS
0x98f11000 - 0x98f29fff com.apple.frameworks.preferencepanes (15.0 - 15.0) <A8CE15CF-2539-318A-910C-8789D45FFD69> /System/Library/Frameworks/PreferencePanes.framework/Versions/A/PreferencePanes
0x98f2a000 - 0x9995bfff com.apple.WebCore (7534.57 - 7534.57.7) <5FF60D46-9BC0-3B5A-AFF1-2C965D561009> /System/Library/Frameworks/WebKit.framework/Versions/A/Frameworks/WebCore.frame work/Versions/A/WebCore
0x9995c000 - 0x99963fff com.apple.agl (3.2.0 - AGL-3.2.0) <B06FB8BF-77A7-3357-8B46-06E609E3F775> /System/Library/Frameworks/AGL.framework/Versions/A/AGL
0x99964000 - 0x99964fff com.apple.audio.units.AudioUnit (1.7.3 - 1.7.3) <2E71E880-25D1-3210-8D26-21EC47ED810C> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
0x99965000 - 0x99969ff3 libsystem_network.dylib (??? - ???) <62EBADDA-FC72-3275-AAB3-5EDD949FEFAF> /usr/lib/system/libsystem_network.dylib
0x9999d000 - 0x999a0ff7 libmathCommon.A.dylib (2026.0.0 - compatibility 1.0.0) <69357047-7BE0-3360-A36D-000F55E39336> /usr/lib/system/libmathCommon.A.dylib
0x999a1000 - 0x99a71ffb com.apple.ImageIO.framework (3.1.2 - 588) <1AA18570-B5F8-3B1E-9D0A-0EDD866E5131> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ImageIO.framework/Versions/A/ImageIO
0x99ae4000 - 0x99d00ff7 com.apple.imageKit (2.1.2 - 1.0) <71FC9A62-4E07-307C-8E6B-4DE7661DC0A3> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/ImageKit.fram ework/Versions/A/ImageKit
0x99d3e000 - 0x99d4cfff libz.1.dylib (1.2.5 - compatibility 1.0.0) <E73A4025-835C-3F73-9853-B08606E892DB> /usr/lib/libz.1.dylib
0x99d4d000 - 0x99d54ff8 libCGXCoreImage.A.dylib (600.0.0 - compatibility 64.0.0) <C2DB061E-6E8D-3B88-AFD2-7D005E4C7C74> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ CoreGraphics.framework/Versions/A/Resources/libCGXCoreImage.A.dylib
0x99d55000 - 0x99d58ffc libpam.2.dylib (3.0.0 - compatibility 3.0.0) <6FFDBD60-5EC6-3EFA-996B-EE030443C16C> /usr/lib/libpam.2.dylib
0x99d59000 - 0x99d61ff3 liblaunch.dylib (392.39.0 - compatibility 1.0.0) <9E6135FF-C2B1-3BC9-A160-B32D71BFA77C> /usr/lib/system/liblaunch.dylib
0x99d62000 - 0x99de9fff com.apple.print.framework.PrintCore (7.1 - 366.3) <EEC03CAB-7F79-3931-87FE-4DF0B767BF47> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ PrintCore.framework/Versions/A/PrintCore
0x99dea000 - 0x99deafff com.apple.Carbon (153 - 153) <6CB9BB2F-2707-3B9D-8F3F-0BFEEDE96494> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
0x99deb000 - 0x99debfff com.apple.quartzframework (1.5 - 1.5) <49B5CA00-083A-3D4A-9A68-4759A5CC35A6> /System/Library/Frameworks/Quartz.framework/Versions/A/Quartz
0x99dec000 - 0x99dfcff7 libCRFSuite.dylib (??? - ???) <94E040D2-2769-359A-A21B-DB85FCB73BDC> /usr/lib/libCRFSuite.dylib
0x99dfd000 - 0x99e1efff com.apple.framework.internetaccounts (1.2 - 3) <A93D14F6-DF12-3918-90E9-B73DD7B6456D> /System/Library/PrivateFrameworks/InternetAccounts.framework/Versions/A/Interne tAccounts
0x99e1f000 - 0x99e5fff7 libauto.dylib (??? - ???) <984C81BE-FA1C-3228-8F7E-2965E7E5EB85> /usr/lib/libauto.dylib
0x99f1e000 - 0x99f4dff7 libsystem_info.dylib (??? - ???) <37640811-445B-3BB7-9934-A7C99848250D> /usr/lib/system/libsystem_info.dylib
0x99f60000 - 0x99fa4fff com.apple.MediaKit (12 - 602) <6E429DD7-8829-37DE-94AF-940FB70F2FB9> /System/Library/PrivateFrameworks/MediaKit.framework/Versions/A/MediaKit
0x99fa5000 - 0x9a2a7fff com.apple.CoreServices.CarbonCore (960.25 - 960.25) <C613B0DA-B401-3DC7-B626-6E20D4DDC8A8> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonC ore.framework/Versions/A/CarbonCore
0x9a2dc000 - 0x9a2e5ff3 com.apple.CommonAuth (2.2 - 2.0) <6F207851-084B-3354-A1B2-63065BC584F6> /System/Library/PrivateFrameworks/CommonAuth.framework/Versions/A/CommonAuth
0x9a2e6000 - 0x9a2e7fff liblangid.dylib (??? - ???) <C8C204E9-1785-3785-BBD7-22D59493B98B>It Crashes when it's building the video from the photos selected.
Tried logging in as another user, and reinstalling the software.
It worked just fine last week on the same task but with different pictures.
Only thing that changed between last week and today was I reinstalled the OS X 10.7.5 because I had a Login loop.
thanks -
Time lapse photography on the cheap.
Needed to do some quick and dirty time lapse shots over the weekend. Automator has a Take Picture action but not all cameras are supported (for some strange reason) and even though I can tether shoot in Aperture my Canon 40D isn't supported by Automator.
So I cobbled together this AppleScript. It has the added bonus that the images are already in Aperture, no need to import.
enjoy!
There is a down loadable version of the script at my website Crystal Objects
©2011 Frank Caggiano
Time Lapsed Tethered Shooting in Aperture
Create and select Aperture destination project for the tethered shots before runnig this script.
set delayTime to 10 -- Number seconds between shots
set totalShots to 5 -- Number of shots to take
tell application "Aperture" to activate
tell application "System Events"
tell process "Aperture"
click menu item "Start Session…" of menu 1 of menu item "Tether" of menu 1 of menu bar item "File" of menu bar 1
click button "Start Session" of window "Tether Settings"
delay 1
click button "Capture" of window "Tether"
repeat (totalShots - 1) times
delay delayTime
click button "Capture" of window "Tether"
end repeat
delay 1
click button "Stop Session" of window "Tether"
end tell
end tell
Message was edited by: Frank Caggiano
Modify delayTime and totalShots for your needs (in case thats not obvious)Yes a great image, glad you found the script useful and I saved your fingers. I have found at -18 something a bit stronger then coffee is needed.
I had forgotten all about that one, as it uses GUI scripting (actually having the script pretend to press the buttons in the application) I'm surprised it still works. Any minor change to the applications UI will throw the script off so as a rule these types of scripts need constant tweaking between app versions.
Léonie, your right I should put this in the user tips, good idea.
regards -
Time Lapse .mov does not play all way thru despite complete movie
I made a time lapse of a wedding using Time Lapse Assembler. It's always been OK.
The .MOV it made this time is stated to be 1:39 long. If I play from the beginning, at 1:39 the wedding is far from over.
Yet, if you drag the little marker back to the middle, it will go back a little and by the time you get to 1:39 the wedding is over and the chapel is empty.
So... hit 'play' and 1:39 is NOT the end of the ceremony. Yet drag the slider and the whole ceremony is there during the 1:39.
I just don't get it, and how can I fix it to play the entire movie (obviously longer than 1:39 at 30fps) in one go?Try deleting the problematic file (electing to remove original file if/when prompted) and then re-downloading the file from the iTunes store.
You can re-download content purchased from the iTunes store (availability varies depending on location) using the purchased option from the Quick Links section in the top right corner of the iTunes homepage in your iTunes application on your computer.
You can re-download content purchased from the iTunes store (availability varies depending on location) using the purchased option at the bottom of the screen of the iTunes app (or video app) on your iOS device.
If the problem re-occurs, select the content which is causing a problem and use the 'Report a problem' button in Your Purchase History using your computer. -
Time-lapse reconstruction?
I'm up on the high-plateau in Colorado. I've got my trusty little GH4 in hand. And all these amazing starry nights. I need some starry night shots for a film I'm just completing. I've figured out how to get some decent time-lapse. But the in-camera stitching of the shots together gives me a MP4 (H264) formatted movie. But it also gives me all the original stills created by the time-lapse.
I'm wondering if someone could direct me to instructions for how to take those original hi-res stills and stitch them together in FCPX to output them as ProRes (HQ)? That would be grand. And much appreciated.
Ben
Or is it as simple as importing them in as single-frames, dumping them on a timeline, and exporting them out as a movie?Hi Russ, Luis,
I'll go check your suggestion Russ. I went earlier, but couldn't get the video to play. I'm up on the Colorado plateau ... service a bit weird here. And Luis ... aha ... yes, I have all those apps, use them all the time, and hadn't thought of using one for sticking all these stills together. Duh. And now I'm thinking I've done this before awhile back.
But I'd like to be able to do it in FCPX. I'm doing the learn-every-keystroke-and-subtlety I can with FCPX...
Will report back shortly, how I finally do this... (and will click the solved and helps ... when I figure out which technique I end up using...)
Thank you guys,
Ben -
Time-lapse still photos to IMovie???
Greetings.
I have a Nikon D2x that will shoot time lapse photography. I tried a test of 30 images (one second of video). So I have a folder of JPG images which I then resized to 640x480 at 72dpi.
At first I tried to import these stills into IM just by dragging and dropping my pictures into the clips window to the right of the viewer. It took a while for these to "render" but when they finished, I placed a few of the images in the time line.
I pressed play, thinking that each photo would show for 1/30th of a second, but what happened instead, stayed on the first photo, did a pan out, and then went to the next photo.
My question, (and maybe IMovie is the wrong app for this) is how do you take a sequence of still photos and have them play each for 1/30 or 1/24 of a second so that I can see the out come of my time lapse photography?
Thank you for your help.
Jonathanhow do you take a sequence of still photos and have them play each for 1/30 or 1/24 of a second so that I can see the out come of my time lapse photography?
The easiest is to use QuickTime Pro ($30, from Apple). It lets you import a series of images to a movie, creating just what you want. You can tell it to import the images at 30 frames per second or any duration you want.
It can be done in iMovie too, but there are some hurdles. One is that iMovie lets us import a photo with a duration no shorter than 3 frames per second (shown as 0:00:03).
But there is a back door. See this topic:
http://discussions.apple.com/click.jspa?searchID=-1&messageID=3210397
I pressed play, thinking that each photo would show for 1/30th of a second, but what happened instead, stayed on the first photo, did a pan out, and then went to the next photo.
That happened because the Ken Burns settings in the Photo Settings window were set to zoom in. Turn off the Ken Burns checkbox and import the image as a still instead of an animated video clip.
Karl -
I plan to do some speed painting animation of my photoshop work. This involves capturing frames every 15 seconds and then playing them back in a time lapse manner. Can I do this with Imovie? An example of the sort of thing I mean is here http://homepage.mac.com/mark.huggett/iMovieTheater11.html
(this is old timey hand drawn time lapse)
Any tips on an efficent frame export method too would be great
ATB MarkHi
Thank you all for your replies. I got the app snapz pro x which i'm trying out. It can record your screen actions as a quick time movie, I'm just trying to work out if it can be set to time lapse.
I do use istop motion, it's a great app, I could certainly use it to animate resulting jpegs, if I screen shot each part of my painting process. It just seemd a bit cumbersome to have to manually do a screen shot every 15 seconds, which is why I was seeing if there was an app that could automate this process.
Kind Regrads
Mark -
Hey everyone, I mistakenly made a time lapse video and I'm not able to delete it. When I select it the little garbage can doesn't come up. I selected 2 other time lapse videos and the garbage icon showed but then only let me delete the other 2. The video also doesn't show up in my camera roll or photo stream, only in the time-lapse album. Any suggestions?
Try to reset your device and see if it clears up that anomaly:
Device Reset (won't affect settings/data/music/apps/etc)
1. Press and hold (& continue to hold) BOTH the Sleep/Wake button & the Home button.
2. Continue to hold BOTH (ignoring any other messages that may show) until you see the Apple logo on the screen.
3. Release BOTH buttons when you see the Apple logo and allow the device to boot normally.
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