Tracking button active state?

Hi -
I have three pages within a section of a site - when the user
clicks on a text button to go there, I'd like the text link to show
active. In this case, the text is black - when you rollover it
becomes red. So, when you're on a page, I'd like the text button
for that page to be red, the other two to be black - and so on. Is
there a way to do this with AS?
Thanks

I'm surprised this isn't possible...I'll keep looking.

Similar Messages

  • Button active state using compressed art

    I have a PSD button placed in Muse, and noticed that after upgrading Muse to 6.0, that the "active" state of a button seems to be using severly compressed artwork. The other states all seem to be using non-compressed images. This may have been an issue in earlier builds, and I just may not have noticed it.
    Thanks for any help.

    Sorry, it's not live at the moment. But I can send you a copy of the file if that's any help?

  • Flash Button "Active" State

    Hi friends,
    I am trying to create a flash navigation bar for the first time and i have problems making it work the clicked state wont stick! I've looking thru tons of tutorials and only found 1 that ALMOST fits my need. Im lost in the never ending google and i really cant find the help i need to make it work so here i am.
    Here goes my problem i hope someone can help me out, i am very new to flash so please consider that if you want to help me out.
    I have created a navigation bar with 5 buttons made of movie clips each containing 4 states labeld up, over, out and clicked. When i test the navigationbar inside flash it works fine because it does not reload when i click a button as it would on the website where the whole page reloads. But on the website when im testing it the button state "clicked" just wont stick and i understand why, because the page is reloading and my script tells all the buttons to return to "up" state when the flash starts. But i would like them to stick... and i dont know how to do it really. I would love if there was a way to make so when i click the button the flash does not reload when im trying to grab my main content but im not sure if its possible. Or maybe so that the script checks what page i am on and activates the "clicked" state that way... Im not sure to be honest.
    Here is my action script for my navigationbar. Please help me..
    button1.buttonMode = true;
    button2.buttonMode = true;
    button3.buttonMode = true;
    button4.buttonMode = true;
    button5.buttonMode = true;
    function allButtonsUp(): void {
      button1.gotoAndStop("up");
      button2.gotoAndStop("up");
      button3.gotoAndStop("up");
      button4.gotoAndStop("up");
      button5.gotoAndStop("up");
    function allButtonsOver(): void {
      button1.addEventListener(MouseEvent.MOUSE_OVER,
      overFunction);
      button2.addEventListener(MouseEvent.MOUSE_OVER,
      overFunction);
      button3.addEventListener(MouseEvent.MOUSE_OVER,
      overFunction);
      button4.addEventListener(MouseEvent.MOUSE_OVER,
      overFunction);
      button5.addEventListener(MouseEvent.MOUSE_OVER,
      overFunction);
    function allButtonsCLICK(): void {
      button1.addEventListener(MouseEvent.CLICK,
      clickFunction);
      button2.addEventListener(MouseEvent.CLICK,
      clickFunction);
      button3.addEventListener(MouseEvent.CLICK,
      clickFunction);
      button4.addEventListener(MouseEvent.CLICK,
      clickFunction);
      button5.addEventListener(MouseEvent.CLICK,
      clickFunction);
    button1.addEventListener(MouseEvent.CLICK, Home);
    function Home(event: MouseEvent): void {
      navigateToURL(new URLRequest("?page=home"), "_self");
    button2.addEventListener(MouseEvent.CLICK, Register);
    function Register(event: MouseEvent): void {
      navigateToURL(new URLRequest("?page=register"), "_self");
    button3.addEventListener(MouseEvent.CLICK, Ranking);
    function Ranking(event: MouseEvent): void {
      navigateToURL(new URLRequest("?page=ranking"), "_self");
    button4.addEventListener(MouseEvent.CLICK, Downloads);
    function Downloads(event: MouseEvent): void {
      navigateToURL(new URLRequest("?page=downloads"), "_self");
    button5.addEventListener(MouseEvent.CLICK, Donate);
    function Donate(event: MouseEvent): void {
      navigateToURL(new URLRequest("?page=donate"), "_self");
    function allButtonsOut(): void {
      button1.addEventListener(MouseEvent.MOUSE_OUT,
      outFunction);
      button2.addEventListener(MouseEvent.MOUSE_OUT,
      outFunction);
      button3.addEventListener(MouseEvent.MOUSE_OUT,
      outFunction);
      button4.addEventListener(MouseEvent.MOUSE_OUT,
      outFunction);
      button5.addEventListener(MouseEvent.MOUSE_OUT,
      outFunction);
    allButtonsUp();
    allButtonsOver();
    allButtonsCLICK();
    allButtonsOut();
    function overFunction(e: MouseEvent): void {
      e.target.gotoAndStop("over");
    function outFunction(e: MouseEvent): void {
      e.target.gotoAndStop("up");
    function clickFunction(e: MouseEvent): void {
      allButtonsUp();
      allButtonsOver();
      allButtonsCLICK();
      allButtonsOut();
      e.target.gotoAndStop("clicked");
      e.target.removeEventListener(MouseEvent.MOUSE_OVER,
      overFunction);
      e.target.removeEventListener(MouseEvent.MOUSE_OUT,
      outFunction);

    if none of your button movieclips have a stop() in their first frame, use:
    var buttonA: Array = [button1, button2, button3, button4, button5];
    var pageA:Array = ["home","register","ranking","downloads","donate"};
    var previouslyClickedButton:MovieClip;
    buttonListeners();
    function buttonListeners(): void {
        for (var i: int = 0; i < buttonA.length; i++) {
        buttonA[i].gotoAndStop("up");
            buttonA[i].addEventListener(MouseEvent.MOUSE_OUT, outFunction);
            buttonA[i].addEventListener(MouseEvent.MOUSE_OVER, overFunction);
            buttonA[i].addEventListener(MouseEvent.CLICK, clickFunction);
            buttonA[i].buttonMode = true;
    function overFunction(e: MouseEvent): void {
        e.currentTarget.gotoAndStop("over");
    function outFunction(e: MouseEvent): void {
        e.currentTarget.gotoAndStop("up");
    function clickFunction(e: MouseEvent): void {
        navigateToURL(new URLRequest("?page="+pageA[buttonA.indexOf(e.currentTarget)]), "_self");
         if(previouslyClickedButton){
              previouslyClickedButon.enabled=true;
              previouslyClickButton.gotoAndStop("up");
        MovieClip(e.currentTarget).enabled = false;
    MovieClip(e.currentTarget).gotoAndStop("clicked");
         previouslyClickedButton=MovieClip(e.currentTarget);

  • Active State Button

    I can't get my movie track button to change 'states'. It works fine on a computer. On a DVD deck it's impossible to know when a track has been selected. You can't tell when to push 'Enter' on the remote. Of course on a Mac, it's just point the mouse and click to make the track play.
    My button is the movie track, dragged and dropped, so video track icon is also a button. I have tried to assign colors on the Normal, Selected and Active settings, but it doesn't show colors in the Simulator.
    How do I get the button (movie track) to change when it is selected?
    DVDSPRO 4.2.2, MBPro 15, FW800 external drive, FCS 3
    Thanks,
    Bill

    I changed my workflow to make the active state work. I added a button to the menu and then linked the button to the track media. When done that way, the buttons could display an active state for selecting a track using a deck remote.
    I consulted my training DVD from macprovideo.com.

  • Photoshop Button in Active State Returns to Normal After Rollover?

    Hello,
    I'm working on a glossary reference website in Muse, and have hit a roadblock with my photoshop buttons.
    I have created menu buttons in Photoshop that have two different states - one for active and rollover, and another for normal and down (the button is actually saved with four different layers/states, one for each, but for what the user will see, it's really only two options). I've used these menu buttons as rollover triggers for blank compositions, and when the user rolls over the button, the name of the page appears below it, and then disappears on rollout (otherwise the names would overlap and it would look very cluttered).
    The issue that I have found is that, when I preview the page in my browser, the buttons appear to function properly in that they show up in the active state indicating that the page that they are linked to is the one that they are on.
    Initial View - Home Page:
    ...and when I rollover the image of the page that I am currently on, the button shows the name of the page as desired, like so:
    However, when I rollout, the button reverts back to the normal/down state, even though I am still on the home page.
    Below is a screenshot of the composition settings that I have set up for this widget. I tried switching the "Hide Target" to none, but since the target is referring to the word "Home", the word "Home" remained visible in addition to the button remaining in the active state, which is not what I want. I also tried selecting "Triggers on Top", but the issue was not solved here either.
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    It appears we honor the hyperlink definition of "Active" on page load for a composition trigger with a hyperlink to the current page applied, but don't honor that definition of active when transition to having no items in the composition active (or presumable when transition to having a different item in the composition active).
    The only workaround that comes to mind would be the very tedious approach of replicating this composition widget on each page, removing the hyperlink on the "active" trigger and manually formatting it's "Normal" state to appear active.
    I've written up the bug. However, it may not get fixed immediately. (We tend to collect smaller fixes in an area and then address them all at once or when other changes are planned in that area, due to the overhead involved in ramping up to work on an area and thoroughly retest it after changes.)

  • I updated MUSE and now the anchors stop working after one click. Active state on the buttons are not working either. The vertical scroll also stops working. Is this a bug.

    I updated to Adobe Muse 2014 and now the anchors on my site stop working on the page after one click. Vertical scroll and active state on the buttons also do not work. Is this a bug?

    I am also dealing with an anchor that stopped working. I tried everything i can think of to make it work, but no luck so far. I hope to see a helpful response here. Thanks.

  • Why would menu button's active state not work? Regardless if I import PSD button or use menu widget from the widget library.

    I am using Adobe Muse CC (up-to-date) and tried to troubleshoot the following: Menu button's active state is not working, both on preview and after publishing. I tried many ways to place menu-designed buttons myself using photoshop and used widgets library (buttons, compositions, menus,etc.). Lastly, in regards to buttons, one of my menu buttons appear clear and crisp (psd button) and all others are blurry (though designed,saved and imported the same way);what could be the problem? Can anyone help?Thanks.

    That line is for pop up message?You would typically use a tool tip for that.
    The "Accessibility" features are different and I believe you need additional software to take advantage of them:
    http://java.sun.com/j2se/1.5.0/docs/guide/access/index.html

  • Creating an "active" state for a button

    I am creating a page with six buttons that need to have an
    active state when clicked, ie., the button currently clicked needs
    to change colors to signify that it has been selected. Then it
    needs to change back to its original color when another button is
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    Thanks in advance!
    I had originally posted this topic in the 'site design'
    section, but it seems no one can be bothered to answer this one.
    Please Help Me Out!

    A workaround I like is using movieclips instead of buttons.
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    button state.
    Ex:
    frame 1 - button off
    frame 2 - button on
    frame 3 - buton active
    sample AS attached to frame:
    button1.onPress = function(){
    button1.gotoAndStop(3); //makes button 1 active
    button2.gotoAndStop(1); //makes button 2 go to off state
    button3.gotoAndStop(1); //makes button 3 go to off state
    button1.onMouseOver = function(){
    button1.gotoAndStop(2);
    button1.onMouseOut = function(){
    gotoAndStop(1);
    My syntax may not be 100% correct, but the theory is there to
    help you figure it out.

  • Retain activated state on a 'subtitles on' button

    I have a main menu with 10  buttons to link to videos.  On the same menu I have two buttons for 'subtitles on'  and 'subtitles off'
    Is it possible to retain the activated state of these buttons so that the viewer knows which button has been selected thus telling them whether subtitles are 'on' or 'off'
    At the moment I seem to have to click twice at the buttons to get the 'activated' state which then disappears back to norman state if I roll over the other buttons on the menu.
    Thanks in anticipation

    Yes, this gets very complicated. I agree it would be nice, but the feature is just not there.
    The better method is to have a single menu for the project that handles subtitles. The user can go there to see what the status is. Since it does not change until they change it, they usually don't need to be reminded on every menu.

  • Button "Selected State" bug confirmed for Blu-ray on Mac

    I just confirmed today with Adobe tech support that, at the moment, menu button selected states are invisible on Blu-ray discs created with Encore on a Mac.
    Meaning, if you have 5 buttons linked to 5 different places, the buttons will all work, but you will have no idea what you're selected on- because they are invisible! There will be no "highlight" or "selected" state for the button. Once selected, you will see the "activated state" for the button for a split second, then it will take you to the proper target track. But again, no way of knowing what buttons are selected.
    They said if the video/menu assets are 4:3, the buttons work fine. Good to know, but a completely ridiculous suggestion.
    At the moment, there is no solution. They are "working on it."
    This is only a problem with Blu-ray projects on the Mac platform. Lucky me. To a hobbyist, this isn't a completely devastating problem- you can still watch the content of the disc. But this is enough of a problem for that I can't deliver it to clients like this. Wasted time and money troubleshooting this. This is a major problem.

    Adam. When you see the LAYERS window, click on and off on your highlights. There is a small white looking box. Deactivate and activate this. This will activate the selected and activated states. We had this problem a long time ago and found this to be the solution!
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  • Active state not working in scrolling site (with anchor links)

    I'm design a scrolling site with anchor links and an horizontal menu on the top.
    when i publish the site and click on the menu buttons the site scrolling to the place of the anchor but the active state in the menu is not working.
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    Hmmm...I've just been playing around, and I think I got the Active State to work correctly.  I think my problem was not understand what Active State means.
    To answer your question, I was changing the Font Color and Box Fill Color of the Active State.
    I did not understand that Active State means the look of the Menu Item when the PAGE is active.  I thought it meant the look of the Menu item when the cursor is scrolling down the Menu (i.e. when the MENU is Active, not the page).
    Look at this page for an example of what I'm trying to achieve...
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    Dave.

  • Button Activation Sequence.

    Hi Everyone,
    I am creating a program which controls a voice coil controller.  In the program, I have a series of buttons that need to be pressed in a specific order, in order for the controller to operate correctly.  Various users will be using this program so it's imperative that they are used in the correct order to prevent controller malfunction.  I was wondering if there was a way, for when the program starts, all of the buttons except one be disabled.  Once that first button is clicked, a second one becomes enabled, and so on.. until they all have been clicked in the right order.  Finally, when a stop or reset button is clicked, the initial state of only one button active becomes true.  I have attached the project if anyone would like to view the GUI.  "Updated GUI Fretter" is the program and the "Test Control" tab is the one I am referring to.  I'd initially like the "Download Program" button to be active, then once that is clicked, "set home position" becomes available for use, and so on to the right.  
    Any ideas or suggestions on how to make this function are greatly appreciated.
    Attachments:
    UPDATED GUI Fretter.vi ‏63 KB

    I take it back. Event structure is just what you need:
    Attachments:
    buttons.vi ‏15 KB

  • Issue with active state on navigation of vertical slide website. Please help!

    Hey guys!
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  • Prepared/Active state for a Resource adatper.

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  • "Rollover active state" and "current marking"

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