Transfer mark from Flash animation to SCORM

So this is the situation: I have a quiz made in Flash CS5 (AS3), that I put into an Animation slide in a Captivate 5.5 project. I need to be able to collect the mark from the Flash file, and transfer it to the Captivate project, which can then (via SCORM) transfer the mark to the client's LMS. Does anyone know how I might be able to do this? Any help is appreciated, thank you.

I recommend you convert your Flash SWF into an interactive widget, which would then give you the ability to assign it with a score in Captivate to be reported naturally to SCORM.
Information about coding widgets can be found here: http://www.infosemantics.com.au/widgetking/

Similar Messages

  • NTSC & PAL Widescreen DVD from Flash Animation

    Hey Everyone. I have a question regarding a project I am finishing up. I created an animation in flash that is being exported to both NTSC Widescreen DVD and PAL Widescreen DVD.
    I started with 1024x576 in flash and created a sweet animation with audio. (Its a 1 min animation that will be looped for conventions etc)
    For NTSC
    From Flash I exported a 853x480 animation and imported it into FCP to add some fades to the beginning and end and make a few tweaks. I exported out another 853x480 video and imported it into DVDSP set to NTSC Widescreen. I burned the disc and everything looks great on my screen (letterbox on my crappy home tv)
    For my PAL version I followed a similar process.
    From Flash I exported a 1024x576 animation and imported it into FCP to add some fades to the beginning and end and make a few tweaks. I exported out another 1024x576 video and imported it into DVDSP set to PAL Widescreen.
    The thing I noticed is that the video in the viewer seems stretched where as the NTSC looked perfect.
    Am I missing something here? Where did I go wrong. Should i have set the video size smaller in FCP and outputted the proper video size (NTSC 720 x 480 and PAL 720 x 576) to bring into DVDSP? I don't know why one would look ok and the other would look stretched.
    Any help would be appreciated. Thanks
    Fish

    Fish:
    Try this in FCP:
    PAL VIDEO
    - Select Easy Setup DV PAL
    - Create a new sequence and open it
    - Go to menu Sequence > Settings...
    - Change Quicktime Video Settings Compressor from DV-PAL to uncompressed 8 bit
    - Check the anamorphic option
    - Import your movie and make it fit the canvas (check the Distort option in the Motion tab)
    - Do your edit
    - Export your timeline as Animation.
    Same for the NTSC but using DV NTSC Easy Setup and so . . .
    If I don't missed something your movies must be fine in DVDSP.
    Hope it helps!
      Alberto

  • HT2729 Steps to transfer music from flash drive into iTunes library.

    What are the steps to transfer music from a jump drive into iTunes library? I am not finding where to drag a song off my jump drive and onto my iPhone.

    You can't drag it from a jump drive to your phone. You can drag it from a jump drive to iTunes on your computer then sync your iPhone.

  • Transfer Action Script/Flash animation to DVD question

    I have created a countdown clock using ActionScript/Flash that counts down to a specific date when the .swf runs.
    My client has asked  if we can take  the Flash/Action Script clock and transfer it to a traditional DVD and have it work the same as if it were still flash on the desktop.
    Is this possible?

    No serverside script needed.
    If it helps (and you have the patience) here is the code:
    //onEnterFrame allows for a function to be called every tick this.onEnterFrame = function() { //Stores the current date var today:Date = new Date(); //Stores the Current Year var currentYear = today.getFullYear(); //Stores the Current Time var currentTime = today.getTime(); //Creates and stores the target date var targetDate:Date = new Date(currentYear,10,13); var targetTime = targetDate.getTime(); //Determines how much time is left.  Note: Leaves time in milliseconds var timeLeft = targetTime - currentTime; var sec = Math.floor(timeLeft/1000); var min = Math.floor(sec/60); var hours = Math.floor(min/60); var days = Math.floor(hours/24); //Takes results of var remaining value.  Also converts "sec" into a string sec = String(sec % 60); //Once a string, you can check the values length and see whether it has been reduced below 2. //If so, add a "0" for visual purposes. if(sec.length < 2){ sec = "0" + sec; } min = String(min % 60); if(min.length < 2){ min = "0" + min; } hours = String(hours % 24); if(hours.length < 2){ hours = "0" + hours; } days = String(days);  if(timeLeft > 0 ){ //Joins all values into one string value var counter:String = days + ":" + hours + ":" + min + ":" + sec; time_txt.text = counter; }else{ trace("TIME'S UP"); var newTime:String = "00:00:00:00"; time_txt.text = newTime; delete (this.onEnterFrame); } }
    It works by syncing the clock animation to the clock/time on the local computer and then beginning a countdown.
    Not sure why the clients want to have it work on a DVD but I am tasked with finding out if it's possible.
    Many thanks

  • How to transfer music from flash drive to itunes library?

    How do I automatically transfer my 1,000 songs from my flash drive to my itunes library?

    Highlight all the tracks on the flash drive via Windows Explorer (click on and select Ctrl + A) and drag them into iTunes.
    B-rock

  • Launch lightbox from flash animation

    Hi All,
    Does anyone know of the best way to launch an iFrame video box in a lightbox from a Flash banner?
    I have a shopping cart and need to have the video which is served via iframe from a third party site displayed in a lightbox but can not find anything suitable.
    Regards.

    I don't really understand what you are trying to do... can you explain in simpler, clear details? That said...
    Break the process down into steps.
    Get you "video box" working first (whatever a video box is???).
    Create the HTML page which will hold the iframe content, then add your video box to that.
    Place the iframe on your main HTML page
    Create a button or link in your Flash banner and call the or display that iframe... use javascript if needed.
    if AS2, getURL or ExternalInterface will allow connection to javascript
    http://www.psyked.co.uk/actionscript/actionscript-geturl-vs-externalinterface-when-why.htm
    if AS3 ExternalInterface will allow connection to javascript
    http://www.viget.com/inspire/bi-directional-actionscript-javascript-communication/
    Best wishes,
    Adninjastrator

  • Image transfer & colors from flash MX to Photoshop

    have images designed in flash, but we need to convert the
    images into photoshop.
    trying to get the colors AS CLOSE AS POSSIBLE to the original
    design in flash.
    any ideas? we also have illustrator. thanks

    well they will never look the same in both on the screen. i
    have no idea why, i've been using both forever and now that they
    are the same company and use the same color profiles they still
    don't look exactly the same. use a color swatch to maybe try and
    match the colors of two identical hex numbers.

  • Transfer photos from flash drive to mac pro

    cannot find flashdrive when i go to import to library under file  tab as help menu suggests

    If you open Disk Utility, do you see it listed there?

  • Transferring music from flash drive

    My old laptop died but luckily my hard drive was intact so I was able to transfer my itunes to a flash drive. Now that I have a new computer, how do i transfer music from flash drive to itunes on my new computer (windows)?

    Drag and drop.
    When I moved music from my old to new computer I just dragged the files into the 'my music' folder on my computer. Then did have to import the folder into iTunes.
    If you have a lot of playlists etc, I believe there is another way that'll preserve more of that info. I'm not familiar with it since I don't use the playlist feature.

  • Animated gif from flash

    CS4, AS3.Windows XP SP3.
    I've created a pretty simple flash animation with some text that fades in and moves around a bit. Nothing fancy. It runs just fine both locally and on my client's site. I need to turn it into an animated gif so that non-flash viewers will see the animation. But I can't seem to get it to come out right. It needs to have a transparent background and it needs to run just once. Like I said, all that runs fine as an SWF.
    When I choose the export option in the file menu (export movie as gif), it does export and I can run the gif but the background is definitely not transparent and the thing loops continuously. Yes, I've checked the "transparent" checkbox and also set the repetitions to 1. Neither of those settings do anything.
    I also tried "publishing" the gif. That's even worse. The resultant animation doesn't even resemble my SWF. It's a blocky mess when it runs. It does appear to have a transparent background but it loops over and over and again it's a blocky mess (not sure how else to explain that).
    The whole thing is just about 10 layers of different lines of text that are tweened in various ways to get the effect I need.
    You can see the animation on the right hand side of this page: www.ssrights.com. It's the one that says "FREE! Consultation..."
    Hope someone can help.
    Thanks,
    Keith
    PS: The gif is not in place. I currently have it set to just show a static image if someone does not have flash.

    Look, I appreciate that you are making an effot to help, but I hope you realize that most pages like that are just there to attract advertisers. They are mostly nonsense. Filled with fluff and little that's actually helpful. Often copied verbatim from the help file of some application. Not the least bit beneficial. There are tons of "how to" sites out there that say next to nothing and still use a lot of words. I run into them countless times each day. It's beyond irritating when you're trying to learn how to do something. This paragraph on that page you referred me to is a perfect example:
    Set other options for your animated GIF publication. Optimize the color  of the GIF to remove unused colors so that the image size will be  reduced. Set "Dither Solids" so that the colors will be mixed in the  current existing palette. Other options you have to set up are  Interlace, Smooth, and Remove Gradients. Set all of them very well so  that your animated GIF will be published at its best quality.
    Just look at the grammar in the last sentense. It doesn't even make sense and offeres zero useful information. Probably came out of the entirely useless Adobe help system that's fond of defining a term with the term itself.
    Back to the GIF settings. I've chosen nearly every combination of settings on the GIF publish tab. Nothing I do works. The only thing that solved the problem (and it's a crummy solution) was to change the text to a broken apart graphic. I'm sure you are more expert in Flash than I am and so you likely know how to solve this. Have you created a simple example with text and successfully published it as a GIF? You don't even need to tween the text. It can be sitting still on it's own layer and it still fouls things up. If so, what settings are you using to make this work right? That inforamtion would be very helpful!
    Again, is there anyone out there that has specifically dealt with this problem and can offer a specific, viable solution?
    Keith

  • CS4 animated gif imported from Flash - how to link

    I have a few animated gifs published from Flash CS4 the files have clickTag info in the actionscript but Flash will not export that so I need to make the animated .gifs click to their respective links.
    How do I do in Photoshop CS4?
    any help??
    rdef

    Photoshop can produce animated GIF files but I'm confused by your request.
    You cannot embed any linking data in a GIF file. This is done in HTML.

  • Is there a way to transfer photos from a point and shoot camera to a flash drive via the iPad?

    Is there a way to transfer photos from a point and shoot camera to a flash drive via the iPad?

    No.

  • How to diagnose flickering exported JS animations from Flash CC?

    Quick stats on my system:
    Macbook Pro Retina 2012 running OSX 10.9.3
    Flash CC 13.1.0.226
    I'm not experiencing an error so much as a lack of understanding about how to diagnose Flash CC JS export issues. Here's the backstory:
    In 2012, my company started working with an contract sprite artist. I was using the CS5.5 Creative Suite, and we were exporting normal png sequences from Flash for use in the game. After about 8 months, my cofounders and I realized that we could both reduce the load time for the game and also allow our artwork to be dynamically scalable by switching to JS exports of our art rather than the raster sprite sheets. Here's the blog post we wrote about it: http://blog.codecombat.com/hacking-our-way-to-vector-artwork-in-html5
    At the time, I didn't have Flash CC, and was reliant upon the CreateJS plugin to export the required JS files: CreateJS Developer Center | Adobe Developer Connection After another month or so, our contractor upgraded their version of Flash and we started having compatibility issues reading FLA files, so I upgraded as well. After doing some reading, I concluded that the CreateJS plugin was now incorporated into Flash CC as the HTML5 doc type, which was confirmed when I checked out the publish settings and resulting files.
    This is all a rather long winded way of saying that we have legacy artwork created with an older version of Flash but are now importing all of our artwork from JS files.
    Fast forward to today and we have two big issues:
    1) We can't figure out how to reduce the filesize of JS exports. As discussed in our blog post, vector artwork has upsides and downsides. One of the downsides we've found is that complex art that uses a lot of shapes ends up being substantially larger (in terms of filesize) than the appearance might otherwise suggest. Raster exports skirt this because a pixel is a pixel, but vector exports scale with the complexity of the source FLA. I'm not a Flash expert, and when we get files that are particularly complex, Flash either runs out of memory exporting them to JS files or we get files that are far too large to reasonably use. To be clear, the "out of memory" error isn't a problem because even if Flash finished the export, the resulting files would be too large for us to use (plus, I've done some digging and found a tutorial for correcting the out of memory error). Our artist is not familiar with the intricacies of the JS Flash exporter, so when we get a file that's too big or breaks the export, neither of us can really figure out a way to correct the problem. We have three questions in particular:
         a) Where can you view shape data that Flash is going to write to the JS files?
         b) Is there any way to edit said shape data inside the Flash CC interface?
         c) Is there any way to optimize shape data in Flash? For instance, in Photoshop, you can flatten images and export a psd with 500 layers as a single JPEG, is there any way to do something similar to shape data in Flash?
    2) Exports frequently break in weird ways. Many of the sprites that we created a year ago haven't needed to be re-imported into our game engine for some time. But every once in a while, I need to go back and fix, improve, or tweak an existing sprite, and then I run smack into the issue of reconciling files that were created without thought to JS exports with our current system. Just last week I was running into this issue in a big way and I made a screencast for our artist (since we work remotely) that I hoped might give him a better idea of the problem: Flash Errors - Treasure Chest, Flippable Tile - YouTube
    The two files mentioned in that screencast are both old (treasure chest) and new (flippable land tile). We have a few questions:
         a) Why are the treasure chest frames "flickering" in the html5 preview? The problem doesn't appear inside Flash and is inconsistent between files. There are two FLA files: one in which the treasure chest is empty, and one in which it's full. The empty animation doesn't throw any errors, either when converting to the HTML5 doc type or on export, but the resulting animation flickers. The full treasure, on the other hand gives me 21 lines of these errors when I do the conversion (not when I export): "Blend Modes(Layer) is not supported in HTML5 Canvas document, and has been converted to Normal in an instance of Movieclip <Path>." The result in both cases is the same: the animations flicker, and neither our artist nor us can figure out why, or for that matter, even begin to troubleshoot it. This SO issue seems to describe the problem, but was never resolved, and I can't find anything else that seems to address it: CreateJS Publish of Flash Project Flickers - Stack Overflow
    I've uploaded the files involved to a public dropbox folder which I think you'll be able to access (Dropbox seems to be having some problems at the moment): Dropbox - flash_debugging
    Since my questions are fairly involved, and my goal is to gain a better understanding of the UI, not simply resolve an error, I'd be happy to pay for someone's expertise/time in getting me up to speed. You can get in touch with me at george [at] codecombat.com

    Hi George,
    I have taken a look at the files full_treasure_chest.fla and flippable_land.fla that you have shared via drop box and found that they both uses blank keyframe(s) followed by Keyframe(s). This was an issue and has been addressed in the latest release Flash CC 2014 (released on 18 June, 2014). Can you please install the latest build 14.0.0.110 and try this out?
    Thanks!
    Mohan

  • How do I transfer photos from ipad 2 to  a flash drive

    how do I transfer photos from iPad 2 to a flash drive?

    You don't.  There is the Camera Connection Kit, which let's you download pictures to your iPad via SD card, but the reverse is not a standard feature of iPad.  The best method would be to connect your iPad to your computer and transfer the pictures to your computer via iTunes.

  • How can I transfer contacts from a flash card to my iPhone 5s?

    How can I transfer contacts from a flash card to my iPhone 5s?

    I figured it out! I copied the VCF files to my Contacts app on my iMac and all my contacts refreshed automatically via the Apple iCloud! Hope this helps some people out there! Good Luck!

Maybe you are looking for