Transfer speed and other minor bits

First off - I love my iPod (40g Colour) and despite my regular bouts of impatience when updated, loading etc I am very happy with the thing. I even bought my wife a shuffle and she likes that for when she's at the gym. I found the software/hardware to be very forgiving.
However I thought I'd post a query to see if anybody had any ideas on my minor problems.
1) When we loaded my wife's shuffle for he first time we had problems with the USB 2 convection. PC keeps saying "this item can run faster connect to a USB2 ....." but it is connected to a USB 2 socket. Now everytime I attach either iPod the same warning comes on (except if I connect before starting!). I know its a USB 2 because a new board was fitted a while ago and my 40g will synch and charge on the connection.
2) Slow transfer. I recently loaded iTunes 5.0 which didn't work for me (see 3). So I wiped it and loaded a copy of 4.9 (thanks to filehippo). Im up and running again but had to re-synch my iPod to iTunes. The tranfer rate is about 500 tracks per hour so to do the 8500 that my iPod takes needs 17 hours. When its done I should'nt need to do it agin for a while but could I speed things up a bit?
3)Should I go to iTunes 5.0.1? 5.0 loaded on my PC fine without all teh problems that have filled these oages recently but when in 5.0 I connected either iPod (shuffle or 40G I got an error somthing like "Ipod not recognised re-intall iTunes". I know some other people had a similar problem. iTunes 4.9 is working fine but is it safe for me to try 5.0.1 yet?
Sorry to go on a bit but I know from watching these forums recently there are some very knowledgeable and helpful people out there so I hope you don't mind my request.

I've had some news - most of it good. I got fed up with the transfer speed so I took my box into my local store to get it checked out. No visible fault on my USB 2.0! I know it happens but they couldn't replicate it so I went home. Plugged all my stuff in except USB devices. Plugged in my iPod and it worked. I was now thinking about power requirements etc. Plugged in my USB modem and the iPod still updated at USB 2.0 speed. Next I tried my wife's shuffle - so far so good. I then plugged everything in and the iPod defaulted back to USB 1.1!
Tried the shuffle in the spare USB2.0 socket and it worked. Plugged my iPod in and that worked - Now I knew what the problem was - I only have 3 USB 2.0 sockets (5 USB1.1)and two had faulted.
Next step will be a new card with a fire wire socket! Happy Days - although I still cant get an extension cord to work with my iPod.
While I was on a roll I took the bull by the horns and loaded iTunes 6.0. Works like a dream although it is a bit slower than 4.9 - probably considerably bigger but it works!!
My turn to be the lucky one this week!!! Maybe your turn next.

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    The first time you run the TriDef 3D Ignition software, hit the “Scan” button. It checks directories for known EXE files and instantly populates them on the game launch list. If you installed a popular game directly from a disc, it usually doesn’t have a problem. But if you’re like me, you download your games from digital download services like Steam. (What can I say? I lose discs all the time.) That’s when it gets a little trickier.  The game is afoot!
    STEP 2: Manually adding a game
    Click the “Add” button and it calls up a window. The first thing to look at is the drop down menu. It contains a current list of all the games automatically supported. Your game not there? Don’t sweat it yet. There’s a link in the window to the TriDef forums – there is an active community of users always creating new game profiles for you to download. Still nothing? There is still hope. Select the “Generic” profile for now. We’ll get back to that in Step 3.
    In the same window, you’re going to see a prompt to find the game location. You can either click a shortcut to the game or find the actual EXE file yourself. After that, make sure you create a name for the profile and save it.
    STEP 2a: Adding a Steam game
    I figured that it’d be a piece of cake. And it was at first. I downloadedBorderlands through Steam and when I created a profile pointing to the game file in the Steam directory, everything was groovy.
    (PROTIP: The TriDef software can work with game shortcuts, but Steam holds its game files in the “\Steam\steamapps\common” directory).
    Many other Steam-downloaded games started giving me this oddball warning: “This game doesn’t support DirectX 9, 10 or 11.” These were new games – OF COURSE they supported the latest DX files. So I did a little digging and there is an extra step required to make some Steam games work.
         1.       Click the “Add” button in the TriDef menu
         2.       In the “Executable” field, point to the “steam.exe” file in the main Steam directory.
         3.       Find a shortcut for the game you want to download. (If you don’t have one, open up the Steam client, right-click on the game and select “create shortcut on desktop.”)
         4.       Right-click on the shortcut for the game. At the end of the link location it’ll have a number. Copy that number
         5.       Within the TriDef’s Add window, enter “-applaunch [NUMBER]” in the field where it says “Command Line Arguments (optional)”
         6.       Look for the game’s profile as described above in Step 2.
         7.       Save your progress.
    STEP 3: Optimizing your 3D performance
    Once you’ve cleared those first couple steps, it’s actually not that bad from here. You just want to optimize the experience so that you can get good 3D effects and keep the game playable. What you have to remember is that in order to render a 3D image, the Envy is effectively doubling what’s happening on-screen. My gut reaction with any game is to run it at the laptop’s native screen resolution (1920 by 1080). It looks pretty and can handle running those games in 2D just fine. Bring 3D into the equation and your frame rate will drop. But with a couple tweaks, I’ll get you back up to speed.
         1.       First, start up a test game and just sit around in the game environment, not the game menus.
         2.       Next, on your computer’s number pad, hit the “0” key to call up the 3D overlay menu. Use the 8 and 2 to navigate up and down and the 6 key to make selections.
         3.       Push 2 until the “Performance” option is highlighted and hit the 6 key. There you should see the frame rate displayed (It’s labeled “FPS”). If the FPS number is above 30, youshould be fine. That, of course, can change if there’s a lot of action happening on screen. In short, the higher the frame rate, the better.
                  a.       If your frame rate is below 30, consider lowering the game’s resolution or move the cursor in the 3D overlay menu and lower the game’s 3D effects settings. Just highlight “Quality” and push the 6 to toggle the 3D effects between High, Medium and Low.
         4.       When you find the performance settings you like, hit Alt-Shift-S to save them. The next time you fire up that game, it’ll remember what you set.
    STEP 4: Tweaking your 3D experience.
    All right, so you’ve got the game running great, the 3D effects are there, but maybe you still want to adjust the settings a little further. For instance, the 3D effect is a little more jarring in real-time strategy games like StarCraft II and MMO games because you have menus and cursors floating over the world out of perspective with the rest of the 3D depth.  (Try selecting a target far downfield in an MMO and you’ll know what I’m talking about). There are all sorts of settings here that you can adjust. Experiment by adjusting the numbers for the “Depth” and “Focus” under the 3D menu. Under the “Options” and “Window and Cursor” sections, there are plenty of other toggles to switch on and off to your liking.
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    What About….?
    Just so you know, this story is an on-going work-in-progress that I plan to update as I learn more. Here are a couple things that I’m currently looking into with the Envy 17 3D:
    [This Game] Doesn’t Work at All / Is Glitchy in 3D. Yeah, I run into that problem as well every so often. DC Universe Online looks broken with tearing images when the 3D goggles are on. (Looks great in 2D, though). Other games, like Telltale Games’ new Back to the Future titles look five kinds of crazy. Those might be more specific fixes that require a deeper dive later on.
    What about Flash-based games? My gut reaction is that the technology requires DirectX 9, 10 or 11 to work so this one might not be in the cards.
    What about older games optimized for Windows 7? There are plenty of old-skool classics, I’d love to try in 3D, but they were all created in a pre-DirectX 9 world. That’s not stopping me from looking around for any solutions, but no word yet.
    =-=-=-=-=-
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    GizmoGladstone
    Blogger-in-Chief, HP's thenextbench.com
    thenextbench.com
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    Please click “Accept as Solution ” if you feel my post solved your issue, it will help others find the solution.
    Click the “Kudos, Thumbs Up" on the bottom to say “Thanks” for helping!

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    - resize crop areas to both sides (like drawing objects) when pressing alt
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