Transform and Free Transform CS6

I don't seem to have the transform tools and are greyed out in the edit tab. I do have an image open in CS6

Be sure that you have the layer you are trying to manipulate selected in the layers panel. If you send us a screenshot of your entire workspace, we may be able to get to the bottom of this. Thanks!

Similar Messages

  • [svn] 4112: Further work for FXG to SWF transcoding - checking in some work resulting from collaborating with Kaushal to correct FXG transforms and gradient transforms as well as cater for differences between Java AffineTransform and the SWF Matrix type .

    Revision: 4112
    Author: [email protected]
    Date: 2008-11-14 10:05:42 -0800 (Fri, 14 Nov 2008)
    Log Message:
    Further work for FXG to SWF transcoding - checking in some work resulting from collaborating with Kaushal to correct FXG transforms and gradient transforms as well as cater for differences between Java AffineTransform and the SWF Matrix type.
    QE: Not yet.
    Doc: No
    Checkintests: Pass
    Reviewer: Kaushal
    Modified Paths:
    flex/sdk/trunk/modules/swfutils/src/java/flash/fxg/dom/GraphicContentNode.java
    flex/sdk/trunk/modules/swfutils/src/java/flash/fxg/dom/fills/LinearGradientFillNode.java
    flex/sdk/trunk/modules/swfutils/src/java/flash/fxg/dom/fills/RadialGradientFillNode.java
    flex/sdk/trunk/modules/swfutils/src/java/flash/fxg/dom/strokes/LinearGradientStrokeNode.j ava
    flex/sdk/trunk/modules/swfutils/src/java/flash/fxg/dom/strokes/RadialGradientStrokeNode.j ava
    flex/sdk/trunk/modules/swfutils/src/java/flash/fxg/swf/AbstractFXGGraphics.java
    flex/sdk/trunk/modules/swfutils/src/java/flash/fxg/swf/TypeHelper.java
    Added Paths:
    flex/sdk/trunk/modules/swfutils/src/java/flash/fxg/dom/ScalableGradientNode.java

  • Free transform and warp crashes CS6!

    When I'm using the free transform or warp in Photoshop CS6 it's suddenly started crashing, telling me that "Photoshop CS6 stopped working correctly". This started happening today and I don't know what to do! :< Help!

    A lot more information about your hardware and software is needed.
    BOILERPLATE TEXT:
    If you give complete and detailed information about your setup and the issue at hand,
    such as your platform (Mac or Win),
    exact versions of your OS, of Photoshop (not just "CC", but something like CC2014.v.2.2) and of Bridge,
    your settings in Photoshop > Preference > Performance
    the type of file you were working on,
    machine specs, such as total installed RAM, scratch file HDs, total available HD space, video card specs, including total VRAM installed,
    what troubleshooting steps you have taken so far,
    what error message(s) you receive,
    if having issues opening raw files also the exact camera make and model that generated them,
    if you're having printing issues, indicate the exact make and model of your printer, paper size, image dimensions in pixels (so many pixels wide by so many pixels high). if going through a RIP, specify that too.
    a screen shot of your settings or of the image could be very helpful too,
    etc.,
    someone may be able to help you (not necessarily this poster, who is not a Windows user).
    Please read this FAQ for advice on how to ask your questions correctly for quicker and better answers:
    http://forums.adobe.com/thread/419981?tstart=0
    Thanks!

  • All of a sudden the transform tool and free transform tool are grayed out and will not allow me to scale, rotate, or do anything to an image I just scaled?

    I've been using Photoshop for years, but tonight I ran into an issue that I don't understand. I was working with a file that I had been working with for months. I added a new image and resized it to fit as I needed just as I always have (select layer with image > EDIT > TRANSFORM > SCALE.) All was working fine. I added a second image to the file I was working on (I added it by dragging it into the file from another window just as I had added the first image.) However, this time when I tried to select EDIT > TRANSFORM > SCALE this option was not available to me. Only the FREE TRANSFORM PATH or TRANSFORM PATH options were available. When I selected the SCALE in the TRANSFORM PATH menu (just to see what would happen) it started to scale a completely unrelated layer that DID have a path to it. However, the layer of my image was still selected and NOT the layer with the path. This image layer has no path even on it or around it in any way.  I tried to select the folder layer and the same thing happened. It selected this one path and tried to scale it. I selected the layer I just previously scaled and tried to scale it again and it will only allow me to select the transform path option. I selected it to see again what would happen and once again it selected this completely unrelated path on a completely different layer. WHAT?????  This makes absolutely no sense! I have tried restarting both my computer and PS and it won't stop happening! I really need to get this file finished and uploaded to my developer ASAP so I really hope that someone has some insight as to why this is happening.

    hedger,
    How do you expect anyone to help when we don't know a darned thing about the file, abut your setup, exact version of Photoshop and your OS, machine specs, etc.?
    BOILERPLATE TEXT:
    Note that this is boilerplate text.
    If you give complete and detailed information about your setup and the issue at hand,
    such as your platform (Mac or Win),
    exact versions of your OS, of Photoshop (not just "CS6", but something like CS6v.13.0.6) and of Bridge,
    your settings in Photoshop > Preference > Performance
    the type of file you were working on,
    machine specs, such as total installed RAM, scratch file HDs, total available HD space, video card specs, including total VRAM installed,
    what troubleshooting steps you have taken so far,
    what error message(s) you receive,
    if having issues opening raw files also the exact camera make and model that generated them,
    if you're having printing issues, indicate the exact make and model of your printer, paper size, image dimensions in pixels (so many pixels wide by so many pixels high). if going through a RIP, specify that too.
    etc.,
    someone may be able to help you (not necessarily this poster, who is not a Windows user).
    a screen shot of your settings or of the image could be very helpful too.
    Please read this FAQ for advice on how to ask your questions correctly for quicker and better answers:
    http://forums.adobe.com/thread/419981?tstart=0
    Thanks!

  • Opacity and Free Transform bugs

    I just got Photoshop CS5 and there are two things that bug me. The first is a problem with Free Transform that has dated back since Photoshop CS. When I first started out with Photoshop 7.0 and I have both a path and a selection on screen, I can choose to Free Transform the path if I have the Path Selection Tool selected, or Free Transform the selection's content if I have the Move or Marquee tools selected. But since Photoshop CS came out, it will ONLY Free Transform the path if it's on screen, regardless of which tool is selected. This is very annoying, because I usually use paths as a guide when I need to Free Transform something into place. [b]How do I Free Transform pixels if a path is on screen?[/b]
    The second problem seems to be a bug with the Opacity shortcuts. If for example, I want to reduce the opacity of a layer to 50%, I'd press M, 5. But in Photoshop CS5, I have to press M, 5, 5. I have no idea why I need to press 5 twice, but it throws me off. What's causing this and how do I fix it?

    Ah with you now.
    With the selection on screen click on the Move tool. Then check the "Show transform tools"box at the top of the screen. After that transform away...
    I hope this helps
    Dave

  • Perspective and free transform

    I'm a bit new to illustrator and derive most of my graphics experience from photoshop (which im not current with). Anyway, back in the day I remember a free transform option in photoshop that would allow you to individually grab corner or mid-section and move it around separately. This was great for adding perspective to your drawings since you could manually change rasters around from square to say trapezoid. anyway i was wondering if theres something similar in illustrator as i'm having difficult adding perspective to drawings that have a high number of anchors.
    thanks in advance.

    Adobe has a bunch of nice tutorials, check this one out.
    http://tv.adobe.com/watch/learn-illustrator-cs5/drawing-artwork-in-perspective/

  • CS3 Illustrator and Free Transform Tool

    I have a problem with the function Free Transform Tool in Illustrator to OS X. After clicking on the icon Free Transform Tool object can become distorted. I got command key, I'm with the cursor in the corner, but does not work. Tried the instructions here: http://livedocs.adobe.com/en_US/Illustrator/13.0/help.html?content=WS714a382cdf7d304e7e07 d0100196cbc5f-646d.html, but it also does not work. By someone he did not know where could be the problem? Thanks a lot.

    Use Effect>3D>Rotate to rotate the PNG into a perspective plane. It is not as accurate as the distortion mesh method, but it might work for you.
    Alternatively, you can use the distortion mesh method and edit the mesh with the mesh tool directly. It is tedious because you'll have o move the anchor points and direction points separately (The free transform tool does this for you in one step).
    A third option is to download the 30-day free trial of AICS4. You can make the distortion then open the file in CS3.
    I don't have CS4 either and I am forced to keep 2 versions of Illustrator on my machine because of this bug.
    Adobe should not force users to upgrade, just to get a bug fix.

  • Bounding and Free Transform Boxes do not scale properly for small objects.

    Illustrator CS5 Windows:
    When using the bouding box or the free transformation box to scale a small object, Illustrator will add some padding between the box and the object.
    This would really be helpful, but the scaling box now scales the object based on the transformation handles.
    This would be fine if the transformation corners fit the object, but because of the transformation padding, the resulting height, width, x, and y are way off.
    To replicate (CS5 Windows):
    1. Go to magnification of 100%
    2. Create a box that is 100 pixels wide by 4 pixels high
    3. With the object selected, take note of y: coordinate.
    4. Select the free transformation tool
    5. Drag the bottom middle transformation handle down a good distance.
    watch the outlines you'll see the problem.
    6. The top edge (y:coordinate) of the new object is now much lower, but the bottom middle handle should never change to the top edge position of an object (unless you invert it)
    Is there a setting or something to turn this feature off?
    Jeff

    See here:
    http://forums.adobe.com/message/3086491

  • Text Free Transform Sizing Issues

    First off I'm using Photoshop CS6 on a 2010 iMac.
    Here is the problem, for example I open a blank file and type "ABC" in any font at at size (but for sake of ease lets say 72 pts in Myriad Pro). I then do a free transform (while holding shift to keep the size correctly scaled) and either enlarg or shrink the text. At that point if I try and change the text point size through the Character panel back to 72 points it sizes to the original size I set the free transform too, or lets say I try to increse the size to 100 pts, it gives me some random size that is not 100 pts. So regarless if I enter the size to 72 points, hit enter, the text will no longer be 72 points.
    I run into this issue often because I like to eyeball my text sizes when I'm doing a project and Free Transform is perfect for this. But if I have several text blocks of the same size and I change the size of one and need to match the others to the new size, this issue make matching them very difficult and frustrating.
    I know I can fix it by clicking "Character Reset" via the Character panel and then choose my desired font size but that takes time and I don't understand why photoshop wouldn't just give me the font size I choose regarless of free transform or not. Is there a way around this? Is this some setting of Photoshop that I can simply bypas, or is it a glitch with the new CS6 (I do not remember having this issue with CS5)?
    Thank you in advance for your help.

    Noel Carboni wrote:
    As usual, the only real way to tell what's better would be to install it and try it.
    I know that Adobe HAS been doing some bugfixes, but like you I have no idea what's specifically fixed in 13.0.4.  Since you have the option, I'd suggest trying it.
    I could try the 13.0.4 update in a cloned system volume but have lacked the motivation, so far. Until I read of a fix for a single bug which has been detrimental to my use of 13.0.1, I'll make do with the software whose behaviour and results is known to me.
    I do know that there has been no fix to 3D rendering being almost useless for Mac users for the 5 months since the 13.0.1 update inflicted the problem. Meanwhile, Adobe has had no problem allocating resources to adding 3D enhancements to the Cloud Photoshop to lure in more customers.
    Who knows, it may fix the issue in this thread.
    Sculp1n replied that their Ps with the problem is up to date when you asked whether they were running 13.0.4 or 13.1.2. I suppose it's possible that they are using 13.1.2, and 13.0.4 has fixes that aren't in 13.1.2.

  • Layer via Copy, Free Transform, Multiple Layers, Doesnt work?

    Hello,
    I am using Adobe Photoshop CS6, latest version as of 05/25/12
    I have 19 layers, each has a 1200x1200px texture. These are of course overlapped, so setting them all to visible will only show the top layer.
    All layers are rasterized, and contain 1200x1200px:
    1) I select all 19 layers using shift+click, all are highlighted (in the layer pane).
    2) I select a region using the selection tool, in this case a rectangular region that is 172px high and 35px wide.
    3) I right click the selection, and then select: layer via copy. (Note, Layer via cut is disabled for some reason)
    4) *problem* It creates 19 new layers with the full image from the selected layers and not the selection which is what I wanted to place in the new layers.
    5) *problem* when I right click the selection and select "Free Transform", the transform box surrounds the entire canvas and not the selection.
    6) *problem* when I skew, it skews the entire image and not just the selection.
    7) *problem* Previously, I have been able to select a layer from the layer pane, go to image menu, select adjustments, brightness/contrast, and adjust the brightness/contrast for just that layer. Now it wont let me.
    8) *related problem* If I have 3 layers (background, 1, and 2) on a 1200x1200 canvas, with the image in layer 1 being 150px, and the image in layer 2 being 150x, each rasterized, and then stack the images on 1 and 2 over eachother, then select both layers, then select a region inside the stacked images, then select free transform, the free transform selection embodies all pixels inside the canvas (not the entire canvas this time) and performs the transform on these pixels and not the original selection.
    If I do it making all the layers visible as well as selected, it behaves the same.
    What appears to be happening is Photoshop is ignoring the selection and for some reason is using a pixel region (or if pixels cover the entire canvas, the whole image) when performing actions intended for the selection.
    What's strange is when I made these textures, I started out with 19 150x150 pictures, I set the canvas size to 1200x1200, selected all the layers in the layer pane, selected the 150x150 image in the middle, and was able to move all 19 textures to the top right corner, able to switch to transform on all 19 pictures, able to rotate 180 degrees all 19 pictures, was able to flip horizontal all 19 pictures, then able to copy all 19 pictures to new layers, move the 19 pictures all at the same time to the right 150 pixels, rinse and repeat, to eventually come out with 19 1200x1200 textures tiled from the 150px pictures. In other words, I did exactly what I am attempting to do with the 1200x1200 pictures with the 150x150 pixtures and it worked like a champ.
    Something has changed, maybe an option somewhere got clicked, something. I don't know.
    The end goal of course is to take a selection of all 19 of the 1200x1200 pictures, transform, then skew that image to make a collage of images applied to an added background. Performing this on all 19 textures and getting the same exact skew, etc would take days considering I need to do about 15 of different portions of the tile.
    Need some help here... is there an option somewhere that makes photoshop ignore the selection and perform the actions on all the images?
    Best regards,
    Dustin

    Just ran into this problem today Dustin. You can only create new layers via copy from one layer. What I ended up having to do is copy all of my images that were on different layers. Then I merged them. Select all the images you copied>Layer>Merge. So now I have two copies of artwork on the same canvas. One that is all different layers and one that is now one layer.  Then I was able to select the portions of the new merged layer I wanted and create new layers via copy. Then I erased the extra, merged layer.
    You don't have to copy your initial images. I just did in case I wanted to edit them separately later.
    I hope I understood your first problem correctly.

  • Free Transform multiple layers at the same time (only selected part)

    Hi,
    i have two layers - one contains color and second one contains outline. I want to select a part of the image and free transform both the layers at the same time. (so when i for example move or rotate the selected part of my example, both the color and outline moves at the same time). Layers must stay separated, process must be sort of quick, i would love to use this all the time when drawing etc.
    - Only way i managed to make this somewhat happen was to select the desired part of the image -> save the selection -> new layer via copy (on first layer) -> reselect the saved selection -> new layer via copy (on the second layer) -> select both of the new layers -> free transform. Warp doesnt work but other transforms do. But still this process is too slow and distracting even when having all the required commands hotkeyed. Is there a faster way?
    Any tips are welcome!

    @Trevor.Dennis
    i did understand, but as i said ctrl clicking the new layer only selects visible pixels in it, and my layers dont cover the whole canvas, especially not the outline layer, so ctrl click will only select that noodle of pixels and thats not usable in the other layer. (doing selection in the other layer first isnt a solution)
    Better description of what exactly im after:
    im manually drawing characters and i keep the their black "ink" lines/outlines on separate layer from the color layer. From time to time i want to transform small part of the character, lets say warp or rotate just its leg to fix or iterate, but i want to transform both the outline and color layer at the same time with that rotation so i see realtime how it looks. I would use this all the time if it was doable quickly. Transforms and puppetwarp are so powerful when drawing that as last resort i will have to switch to drawing everything on single layer.

  • Can I free transform individual buttons within the menu widget?

    When using the menu widget,
    1. Is it possible to break individual buttons from their row/column and free transform them?
    2. Could I delete an individual button while keeping the other buttons intact and not having to delete the page it was linked to?

    Hi
    Answering the questions :
    1) You can create different menu items for page elements and use as individual buttons with free transform option, you can try using tabbed panel to create menu items.
    2) You can if you have created a manual menu. The individual menu item will be deleted without effecting the link.
    Thanks,
    Sanjit

  • Applying identical free transform to second object?

    Please excuse my lack of techinical knowledge, I am trying to learn my way through AI via trial & error since I don't have time to read a book or so.
    I think I understand what paths/anchors are used for and how basic perspective transform works (holding cmd/control and perhaps option and/or shift). I have an object that has already been distorted via Free Transform so that the perspective is changed. I have a logo I would like to add onto the surface of the object.
    My assumption is to use Free Distort again, but how to mimick the same distortions to the correct angles? I have experimented with grabbing corners of the bounding box and trying to snap them to corresponding anchor points of the background perspective shape...but it's not really working out.
    What am I missing?
    I've tried searching for perspective and free transform tool tutorials, but they mostly just show how to distort into a new perspective but not how to 'mimick' or align to an existing perspective.
    Thanks!

    You did that the wrong way you would first position that which you wish to map to the relative position of the object it is being mapped to then group
    the two and then use the free transform.
    The other way is to use the #D Effect's Rotate command and rotate and give it some perspective within the dialog. Then you can turn your art that you wish to map into a symbol which then can be mapped by going back to the effect by accessing it in the appearance panel which will allow you to bring up the 3D Rotate Effect dialog.
    You then click on Map Art button and then select the surface you need to map the art to and then select from the drop down the symbol you made of your art and you can see liv the preview on your art.
    You would actually make the art into a symbol before apply the 3d effect but I wanted you to see that you can keep the effect live and even after you save a close the art you can still remove or remap different art.
    Now most important is that this is Illustrator and you are not going to learn it by trial and error and so it is important for you to get a book like Mordy Golding's Real World Illustrator. For certain Mordy writes much better than probably any of us when it comes to methods, techniques and the workings and fundamentals of Illustrator and the other Adobe programs. Otherwise you are going to be very limited in what you ca do and the amount of time you spend trying to figure it out is going to be a lot more than you will spend reading Mordy's book.
    The really good thing about the book is that is written in a way so that it is one fast reading and easy to retain.
    Do yourself a big favor and read the book.
    After all this is Illustrator and not an easy program to learn.

  • Free Transform multiple objects...

    It would be very nice to have the ability to select multiple layers/objects and free transform them about their respective orientation points rather than one, shared point.
    For example, I am creating a large grid of items that are all in 1" X 1" squares and get them all spaced correctly on the gird, only to find out that each one needs to be increased slightly in size, BUT keep them centered in their respective squares. But the way I currently do it, I have to go item by item adjusting the sizes individually. A better option would be to be able to select all the objects, check a box that says "Transform by individual Orienation Point" and then go about resizing the one free transform box and having each object transform about their own orientation point, thereby saving me a tremendous amount of time and work.
    The odd thing is, this feature has already been implemented (in a roundabout way) in InDesign already (here), you would think it would have found its way into Photoshop by now.
    Feel free to let me know if I am missing something that is already implemented? Thanks!

    So all your squares need to be upscaled by precisely the same amount? You can can record an Action that will perform the scale on the first. Then just re-run the Action with a shortcut on all the other layers, you can even automate the "move to next layer" step, so just hitting a single key will transform as many layers as you want one by one very quickly. Transform again (command shift T) will misregister them unfortunately.
    Another option is for you to have set the squares up as instanced Smart Objects (if they are all the same). Then scaling one object in Image Size will scale them all instantly.
    What you asked for is an interesting request, but its hard to see how it would be useful generally. 

  • Free transform is leaving a line?

    I have used the free transform and/or transform scale many times, and have never had it leave a line. I must have changed something , but can't figure it out. Have played around with the refine edges, and can't seem to make it go away.
    I am using CS3, and make my selection, then go to stretch it. When I deselect, there is a thin line on the bottom of where the selection was. Why is this happening?
    michelle

    I don't really understand what you are trying to say, but if you transform items at sub-pixel precision without sanpping to the imaginary pixel grid, PS needs to interpolate the edge pixcels, which can result in wrong colors. This may be even more so, if you had pixels near the edges that were almost transparent, but not quite. They may only show up after the transform, so before doing such things, it may be worthwile to double check. The only other problem I can think of are OpenGL problems...
    Mylenium

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