Transforming smart object in CS4 is good but .......

I have a couple of masked layers that are converted into a smart object.
I make a free transform of those and it works like a charm with my CS4 extended.
Now - I want to get rid of that transformation -
I was hoping that click on the " Not" sign or using escape key would do that , but nope - I get the same " accepting" result as with enter / return key .
Any advice how to get rid of the transformation thing/box without dragging box corner handles into image corners ( frankly that doesn't work either )
There is sure some nice method for this ...
I cannot see any context " reset " menu item either ..
Thank you for any suggestion.

Yes you are missing something. What you've got is a decent feature request.. a way to reset an SO. But in reality it's not really something that any of the current commands
should do. Because in general you only want the
last transformation to be undone.
Smart Object (SO) transformations aren't stored anywhere but in history like all actions. You can use undo (or the History panel) to revert a transformation, but only if it's still available. Which means, depending upon your preference settings, if you transform an object, any object, then proceed to complete 25-30 more actions, you can no longer go back to before that transformation. And, if you are to go back, you lose any actions you've taken since the transformation since history is primary linear. Of course, you can use the history brush to paint back in a history state, but I've never attempted that to get an SO back to before a transformation completed long ago.
In other words, undo.. if undo is not available, then replace the SO.
You can also reset some transformations by initiating a new transform on the SO, then reset the fields listed in the Control Bar manually.

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    Message was edited by: JJMack
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    Message was edited by: JJMack
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    Message was edited by: JJMack
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