Trouble connecting in-game on PS3

Hi, guys! Okay, so, specs:
-Airport Express Base Station
-Cable internet
-PS3 (one generation back)
-NAT Type 2
I can connect wirelessly from both computers in the apartment just fine, and I can also connect to the PS3 network without a problem (sending mail is fine, downloading games and videos is fine). I checked signal strength and the internet connection through the PS3 and it's telling me all systems are go.
The problem comes when I try to connect to the internet in-game, or to any game servers. Nothing happening. I get an error message that says my router can't handle IP fragments.
There's one discussion on these forums from 2008 regarding this issue, and it seems that anyone else who connects via cable is just fine. I'm not. And what makes it even more strange is that I was fine until about a month ago, and now nothing.
Can anyone help? I've called Sony as well as my ISP, and they say the problem lies with the Airport.
I would greatly appreciate it (I'm starting to go through multiplayer withdrawal)!
KM

it may be the connections are being used by the customer who has priority but there is nothing BT can do to improve the wifi signal from a customer's residential hub.  There are posts suggesting a reset of the hub may help but only the customer can do that and nothing BT can do
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    cup4=cup4-1;
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    cup3=cup3-1;
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    cup4=cup4-1;
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    cup5=cup5-1;
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    ConnectFourArray[cup6][6]=2;
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    System.exit(0);
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    finally
    System.out.println(" playing done");
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    }// end outer for loop
    } // end method Winner
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    import java.io.*;
    import javax.swing.*;
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         //Player player1;
         //Player player2;
         public ClassConnectFour()
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    TestConnetFour class which uses most of the above class..................
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    import java.io.*;
    import javax.swing.*;
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    public static void main(String[] args)
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    Player2 player2 = new Player2();
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    System.out.println("Number 2 belongs to player " + player2.name());
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    //System.out.println(player2.name());
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    }//end class
    I am sorry for all this junk code but I only understand it this way. Your urgent help is required. Looking forward to your reply.
    Thanks in advance.
    Koonda
    //

    Hi,
    Thanks for your help but I really don't understand the table lookup algorithm. Could you please send me some code to implement that.
    I will send you the formatted code as well
    Thanks for your help.
    looking forward to your reply.
    Koonda
    Hi all,
    I am a student and I have a project due 20th of this month, I mean May 20, 2007 after 8 days. The project is about creating a Connect Four Game. I have found some code examples on the internet which helped me little bit. But there are lot of problems I am facing developing the whole game. I have drawn the Board and the two players can play. The players numbers can fill the board, but I have problem implementing the winner for the game. I need to implement the hasWon() method for Horizontal win, Vertical win and Diagonal win. I also found some code examples on the net but I was unable to make it working. I have 5 classes and one interface which I m implementing. The main problem is how to implement the hasWon() method in the PlayGame class below with Horizontal, vertical and diagonal moves.
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    void init (Boolean color);
    String name ();
    int move ();
    void inform (int i);
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    import java.io.*;
    import javax.swing.*;
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    // BufferedReader stdin = new BufferedReader (new InputStreamReader(System.in));
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    public void inform (int i)
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    return "Koonda";
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    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class Player2 implements Player
    public int move()
    //int cup0,cup1,cup2,cup3,cup4,cup5,cup6;
    // cup0=5;cup1=5;cup2=5;cup3=5;cup4=5;cup5=5;cup6=5;
    //int num1, num2;
    Scanner scan = new Scanner(System.in);
    // BufferedReader stdin = new BufferedReader (new InputStreamReader(System.in));
    int player2;
    System.out.println ("What is your Number, player 2?");
    player2 = scan.nextInt();
    System.out.println ("Hey "+player2+" are you prepared to CONNECT FOUR");
    System.out.println();
    //return player1;
    return player2;
    }//end move method
    public void init (Boolean color)
    public void inform (int i)
    public String name()
    return "malook";
    }//end player1 class
    PlayGame class which contains all the functionality.........................................................
    import java.util.*;
    import java.io.*;
    import javax.swing.*;
    public class PlayGame
    //Player player1;
    //Player player2;
    int [][]ConnectFourArray;
    boolean status;
    int winner;
    int player1;
    int player2;
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    //int value;
    int cup0,cup1,cup2,cup3,cup4,cup5,cup6;
    cup0=5;cup1=5;cup2=5;cup3=5;cup4=5;cup5=5;cup6=5;
    int[][] ConnectFourArray = new int[6][7];
    int num1, num2;
    for(int limit=21;limit!=0;limit--)
    BufferedReader selecter = new BufferedReader (new InputStreamReader(System.in));
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    for ( int col=0; col < ConnectFourArray[row].length; col++ )
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    System.out.println();
    System.out.println();
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    cup0=cup0-1;
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    ConnectFourArray[cup1][1]=1;
    cup1=cup1-1;
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    ConnectFourArray[cup2][2]=1;
    cup2=cup2-1;
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    ConnectFourArray[cup3][3]=1;
    cup3=cup3-1;
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    ConnectFourArray[cup4][4]=1;
    cup4=cup4-1;
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    ConnectFourArray[cup5][5]=1;
    cup5=cup5-1;
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    cup6=cup6-1;
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