Unable to consistently keep XBOX Live party with multiple consoles from same location.

I have FIOS (Actiontec MI424WR Rev E with firmware 20.10.7.5) and am having problems staying in a party when running two XBOX 360 consoles.  Both Xbox's are connected to the router wirelessly.   We often like to crreate our own party (of 2) and play the same game (usually COD Black Ops).  The problem is we can both log into XBOX Live without problems.  However, if we create our own party (of 2) and play the same game we run into trouble.  The party may be fine for a random amount of time (minutes or hours), but then one of two scenarios happen.  We either get kicked out of the party and cannot rejoin it.   Or, we remain in the party, but but cannot play together in the same multiplayer map of the same game.  Usually, when this happens I can reboot the router (via the on/off switch) or I have to unplug it for 10 seconds and plug it back in and things work fine for another random amount of time.
I've enabled UPNP and deleted the port forwarding rules for XBOX Live that were already present on the router.  In fact there are numerous port forwarding rules defined (by Verizon?) for games and other applications that I know I did not create nor do we use.   Anyway, with UPNP enabled, one XBOX has an open NAT while the other always has moderate.
What else can I do to get multiiple XBOX 360 consoles to be able to join XBOX Live and stay in the same party, playing the same game.   
Thanks.
Solved!
Go to Solution.

I found a couple of postings of users with the MI424WR Rev E (firmware not specified) who simply turned on UpNp and were able to get multiple xbox 360s online at the same time via the same router.
That got me to thinking...  I have an older Xbox 360 (circa 2007) that does not have WiFi built in.  So, I am using a gaming adapter that has been assigned a static IP.  My understanding is that UpNp requires DHCP and not static IPs.  So, I am wondering if the  game adapter with its static IP is causing the problem, even though the Xbox it is connected to does NOT have a static IP.
Will be testing this theory tonight when I connect the Xbox directly into the router (no WiFi).  If that works than I will put the Xbox back where it normally sits and re-configure the game adapter to DHCP and give it a go.

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