Unable to Update Flash 10.0 CS4 Professional to version 10.2

Hello, I have been trying to update my Flash CS4 in order to fix an issue I have with CS4 crashing when attempting to open flash document (.fla) files.
I read that I should update to 10.2 so I downloaded the installer from here:   Adobe - Adobe Flash - Downloads
Adobe Flash CS4 Professional Update (10.0.2)
05/13/2009
The updates failed to install as shown in this video: http://tinypic.com/r/4j1ent/8
Thank you for your help!
-Sam

Thanks for the reply. I'll try that...
<rant>
just wish the installer would use 80% of my computer's processing power and writing power. The uninstall + install literally takes 2-4 hours, such a lengthy process and I can't even use the internet browser during this time.. it says I must close it before I begin.
</rant>
EDIT:
I find it completely odd that the installer asks me to close my web browser firefox. It doesn't even have any open handles to any Adobe
files. I wonder why this is. It wouldn't in the first place because it doesn't even have any plugins or extensions from adobe, (besides flash player but that's seperate from CS4.)

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    <DATABASE>
    <EXE NAME="flashplayer17ax_ha_install.exe" FILTER="GRABMI_FILTER_PRIVACY">
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    Exception Information
    Code: 0xc000001d    Flags: 0x00000000
    Record: 0x0000000000000000    Address: 0x000000000040595b
    System Information
    Windows NT 5.1 Build: 2600
    CPU Vendor Code: 756E6547 - 49656E69 - 6C65746E
    CPU Version: 000006B1  CPU Feature Code: 0383F9FF
    CPU AMD Feature Code: 00E6E824
    Module 1
    flashplayer17_ha_install.exe
    Image Base: 0x00400000    Image Size: 0x00000000
    Checksum: 0x001139c4    Time Stamp: 0x55267d14
    Version Information
    Signature:    feef04bd
    StrucVer:    00010000
    FileVer:    (1.0:0.14)
    ProdVer:    (1.0:0.14)
    FlagMask:    0000003f
    Flags:        00000000
    OS:        00040004
    FileType:    00000001
    SubType:    00000000
    FileDate:    00000000:00000000
    Module 2
    ntdll.dll
    Image Base: 0x7c900000    Image Size: 0x00000000
    Checksum: 0x000afd30    Time Stamp: 0x4d00f27d
    Version Information
    Signature:    feef04bd
    StrucVer:    00010000
    FileVer:    (5.1:2600.6055)
    ProdVer:    (5.1:2600.6055)
    FlagMask:    0000003f
    Flags:        00000000
    OS:        00040004
    FileType:    00000002
    SubType:    00000000
    FileDate:    00000000:00000000
    Module 3
    kernel32.dll
    Image Base: 0x7c800000    Image Size: 0x00000000
    Checksum: 0x000f63d5    Time Stamp: 0x53203b92
    Module 3
    kernel32.dll
    Image Base: 0x7c800000    Image Size: 0x00000000
    Checksum: 0x000f63d5    Time Stamp: 0x53203b92
    Version Information
    Signature:    feef04bd
    StrucVer:    00010000
    FileVer:    (5.1:2600.6532)
    ProdVer:    (5.1:2600.6532)
    FlagMask:    0000003f
    Flags:        00000000
    OS:        00040004
    FileType:    00000002
    SubType:    00000000
    FileDate:    00000000:0
    0000000
    Minidump: http://tommycatkins.com/2015/Minidump.zip
    The complete offline installers do not crash and appear to install successfully:
    install_flash_player_17_plugin.exe
    install_flash_player_17_active_x.exe
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    Speculation: Both computers are older and do not have SSE2 processors. Did flashplayer17_ha_install.exe and flashplayer17ax_ha_install.exe get compiled with SSE2 switch enabled?

    Minidump analysis, looks like an illegal instruction. Again suspect SSE2 requirement was enabled for this version of Adobe Download Manager. It does not appear SSE2 is required for FlashPlayer (yet), so this should be fixed.
    Instant Online Crash Analysis, brought to you by OSR Open Systems Resources, Inc.
    Primary Analysis
    Crash Dump Analysis provided by OSR Open Systems Resources, Inc. (http://www.osr.com)
    Online Crash Dump Analysis Service
    See http://www.osronline.com for more information
    Windows XP Version 2600 (Service Pack 3) UP Free x86 compatible
    kernel32.dll version: 5.1.2600.6532 (xpsp_sp3_qfe.140312-0419)
    Machine Name:
    Debug session time: Tue Apr 14 10:04:23.000 2015 (UTC - 4:00)
    System Uptime: not available
    Process Uptime: not available
    TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\oca.ini, error 2
    TRIAGER: Could not open triage file : e:\dump_analysis\program\winxp\triage.ini, error 2
    TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\user.ini, error 2
    *                        Exception Analysis                                   *
    TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\guids.ini, error 2
    TRIAGER: Could not open triage file : e:\dump_analysis\program\triage\modclass.ini, error 2
    FAULTING_IP:
    flashplayer17_ha_install+595b
    0040595b ??              ???
    EXCEPTION_RECORD:  ffffffff -- (.exr 0xffffffffffffffff)
    ExceptionAddress: 0040595b (flashplayer17_ha_install+0x0000595b)
       ExceptionCode: c000001d (Illegal instruction)
      ExceptionFlags: 00000000
    NumberParameters: 0
    PROCESS_NAME:  flashplayer17_ha_install.exe
    ERROR_CODE: (NTSTATUS) 0xc000001d - {EXCEPTION}  Illegal Instruction  An attempt was made to execute an illegal instruction.
    EXCEPTION_CODE: (NTSTATUS) 0xc000001d - {EXCEPTION}  Illegal Instruction  An attempt was made to execute an illegal instruction.
    FAULTING_THREAD:  00000eb0
    DEFAULT_BUCKET_ID:  STATUS_ILLEGAL_INSTRUCTION
    PRIMARY_PROBLEM_CLASS:  STATUS_ILLEGAL_INSTRUCTION
    BUGCHECK_STR:  APPLICATION_FAULT_STATUS_ILLEGAL_INSTRUCTION
    IP_ON_HEAP:  0017e538
    FRAME_ONE_INVALID: 1
    LAST_CONTROL_TRANSFER:  from 0017e538 to 0040595b
    STACK_TEXT: 
    WARNING: Stack unwind information not available. Following frames may be wrong.
    0012fcb0 0017e538 02c8c0a0 00000000 0012fcf0 flashplayer17_ha_install+0x595b
    0012fcc4 0040815d 97988bdf 00657070 00187280 0x17e538
    0012fcf0 0043c3d4 97988a3b 001870f0 00187378 flashplayer17_ha_install+0x815d
    0012fd14 0041d44d 97988a7b 001870f0 00656c10 flashplayer17_ha_install+0x3c3d4
    0012fd54 00401b66 97988a4f ffffffff 00657070 flashplayer17_ha_install+0x1d44d
    0012ff60 005b67b0 0007da4c 00000001 00000000 flashplayer17_ha_install+0x1b66
    0012ff74 00591882 00400000 00000000 00020a7e flashplayer17_ha_install+0x1b67b0
    0012ffc0 7c816037 0007da4c 7c90d96e 7ffde000 flashplayer17_ha_install+0x191882
    0012fff0 00000000 00401000 00000000 00000000 kernel32!BaseProcessStart+0x23
    STACK_COMMAND:  ~0s; .ecxr ; kb
    FAILED_INSTRUCTION_ADDRESS:
    flashplayer17_ha_install+595b
    0040595b ??              ???
    FOLLOWUP_IP:
    flashplayer17_ha_install+595b
    0040595b ??              ???
    SYMBOL_STACK_INDEX:  0
    SYMBOL_NAME:  flashplayer17_ha_install+595b
    FOLLOWUP_NAME:  MachineOwner
    MODULE_NAME: flashplayer17_ha_install
    IMAGE_NAME:  flashplayer17_ha_install.exe
    DEBUG_FLR_IMAGE_TIMESTAMP:  55267d14
    FAILURE_BUCKET_ID:  STATUS_ILLEGAL_INSTRUCTION_c000001d_flashplayer17_ha_install.exe!Unknown
    BUCKET_ID:  APPLICATION_FAULT_STATUS_ILLEGAL_INSTRUCTION_BAD_IP_flashplayer17_ha_install+595b
    WATSON_STAGEONE_URL:  http://watson.microsoft.com/StageOne/flashplayer17_ha_install_exe/1_0_0_14/55267d14/flashplayer17_ha_install_exe/1_0_0_14/55267d14/c000001d/0000595b.htm?Retriage=1
    Followup: MachineOwner
    Loaded Module List
    start    end        module name
    00400000 007df000   flashplayer17_ha_install flashplayer17_ha_install.exe
    01160000 011de000   VirtualMIDISynth VirtualMIDISynth.dll
    10000000 10006000   prio     prio.dll   
    4d4f0000 4d549000   WINHTTP  WINHTTP.dll
    4ec50000 4edfb000   gdiplus  gdiplus.dll
    5ad70000 5ada8000   UxTheme  UxTheme.dll
    5b860000 5b8b5000   NETAPI32 NETAPI32.dll
    61880000 618ba000   OLEACC   OLEACC.dll 
    629c0000 629c9000   LPK      LPK.DLL    
    65100000 6519e000   USP10    USP10.dll  
    69450000 69466000   faultrep faultrep.dll
    73000000 73026000   WINSPOOL WINSPOOL.DRV
    76360000 76370000   WINSTA   WINSTA.dll 
    76380000 76385000   MSIMG32  MSIMG32.dll
    76390000 763ad000   IMM32    IMM32.dll  
    769c0000 76a74000   USERENV  USERENV.dll
    76b40000 76b6d000   WINMM    WINMM.dll  
    76bf0000 76bfb000   PSAPI    PSAPI.DLL  
    76c30000 76c5e000   WINTRUST WINTRUST.dll
    76c90000 76cb9000   IMAGEHLP IMAGEHLP.dll
    76f50000 76f58000   WTSAPI32 WTSAPI32.dll
    77120000 771ab000   OLEAUT32 OLEAUT32.dll
    773d0000 774d3000   COMCTL32 COMCTL32.dll
    774e0000 7761e000   ole32    ole32.dll  
    77920000 77a13000   SETUPAPI SETUPAPI.dll
    77a80000 77b17000   CRYPT32  CRYPT32.dll
    77b20000 77b32000   MSASN1   MSASN1.dll 
    77b40000 77b62000   Apphelp  Apphelp.dll
    77c00000 77c08000   VERSION  VERSION.dll
    77c10000 77c68000   msvcrt   msvcrt.dll 
    77dd0000 77e6b000   ADVAPI32 ADVAPI32.dll
    77e70000 77f03000   RPCRT4   RPCRT4.dll 
    77f10000 77f59000   GDI32    GDI32.dll  
    77f60000 77fd6000   SHLWAPI  SHLWAPI.dll
    77fe0000 77ff1000   Secur32  Secur32.dll
    7c800000 7c8f6000   kernel32 kernel32.dll
    7c900000 7c9b2000   ntdll    ntdll.dll  
    7c9c0000 7d1d7000   SHELL32  SHELL32.dll
    7d1e0000 7d49c000   msi      msi.dll    
    7df70000 7df92000   oledlg   oledlg.dll 
    7e410000 7e4a1000   USER32   USER32.dll 
    Unloaded modules:
    77b40000 77b62000   apphelp.dll
    73ed0000 73ed7000   mmdrv.dll
    Raw Stack Contents
    Memory access error at 'StackLimit) @@(((ntdll!_NT_TIB *)@$teb)->StackBase)'
    Dump Header Information
    ----- User Mini Dump Analysis
    MINIDUMP_HEADER:
    Version         A793 (6003)
    NumberOfStreams 8
    Flags           21
                    0001 MiniDumpWithDataSegs
                    0020 MiniDumpWithUnloadedModules
    Streams:
    Stream 0: type ThreadListStream (3), size 00000064, RVA 00000160
      2 threads
      RVA 00000164, ID EB0, Teb:000000007FFDD000
      RVA 00000194, ID A78, Teb:000000007FFDC000
    Stream 1: type ModuleListStream (4), size 00001150, RVA 000001C4
      41 modules
      RVA 000001C8, 00400000 - 007df000: 'C:\Documents and Settings\Administrator\Desktop\flashplayer17_ha_install.exe'
      RVA 00000234, 7c900000 - 7c9b2000: 'C:\WINNT\system32\ntdll.dll'
      RVA 000002A0, 7c800000 - 7c8f6000: 'C:\WINNT\system32\kernel32.dll'
      RVA 0000030C, 5b860000 - 5b8b5000: 'C:\WINNT\system32\NETAPI32.dll'
      RVA 00000378, 77dd0000 - 77e6b000: 'C:\WINNT\system32\ADVAPI32.dll'
      RVA 000003E4, 77e70000 - 77f03000: 'C:\WINNT\system32\RPCRT4.dll'
      RVA 00000450, 77fe0000 - 77ff1000: 'C:\WINNT\system32\Secur32.dll'
      RVA 000004BC, 77c10000 - 77c68000: 'C:\WINNT\system32\msvcrt.dll'
      RVA 00000528, 7c9c0000 - 7d1d7000: 'C:\WINNT\system32\SHELL32.dll'
      RVA 00000594, 77f10000 - 77f59000: 'C:\WINNT\system32\GDI32.dll'
      RVA 00000600, 7e410000 - 7e4a1000: 'C:\WINNT\system32\USER32.dll'
      RVA 0000066C, 77f60000 - 77fd6000: 'C:\WINNT\system32\SHLWAPI.dll'
      RVA 000006D8, 4d4f0000 - 4d549000: 'C:\WINNT\system32\WINHTTP.dll'
      RVA 00000744, 7d1e0000 - 7d49c000: 'C:\WINNT\system32\msi.dll'
      RVA 000007B0, 76bf0000 - 76bfb000: 'C:\WINNT\system32\PSAPI.DLL'
      RVA 0000081C, 77c00000 - 77c08000: 'C:\WINNT\system32\VERSION.dll'
      RVA 00000888, 76380000 - 76385000: 'C:\WINNT\system32\MSIMG32.dll'
      RVA 000008F4, 73000000 - 73026000: 'C:\WINNT\system32\WINSPOOL.DRV'
      RVA 00000960, 773d0000 - 774d3000: 'C:\WINNT\WinSxS\X86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\COMCTL32.dll'
      RVA 000009CC, 5ad70000 - 5ada8000: 'C:\WINNT\system32\UxTheme.dll'
      RVA 00000A38, 774e0000 - 7761e000: 'C:\WINNT\system32\ole32.dll'
      RVA 00000AA4, 77120000 - 771ab000: 'C:\WINNT\system32\OLEAUT32.dll'
      RVA 00000B10, 7df70000 - 7df92000: 'C:\WINNT\system32\oledlg.dll'
      RVA 00000B7C, 4ec50000 - 4edfb000: 'C:\WINNT\WinSxS\x86_Microsoft.Windows.GdiPlus_6595b64144ccf1df_1.0.6002.23084_x-ww_f3f35550\gdiplus.dll'
      RVA 00000BE8, 77a80000 - 77b17000: 'C:\WINNT\system32\CRYPT32.dll'
      RVA 00000C54, 77b20000 - 77b32000: 'C:\WINNT\system32\MSASN1.dll'
      RVA 00000CC0, 76c30000 - 76c5e000: 'C:\WINNT\system32\WINTRUST.dll'
      RVA 00000D2C, 76c90000 - 76cb9000: 'C:\WINNT\system32\IMAGEHLP.dll'
      RVA 00000D98, 61880000 - 618ba000: 'C:\WINNT\system32\OLEACC.dll'
      RVA 00000E04, 76390000 - 763ad000: 'C:\WINNT\system32\IMM32.dll'
      RVA 00000E70, 76b40000 - 76b6d000: 'C:\WINNT\system32\WINMM.dll'
      RVA 00000EDC, 629c0000 - 629c9000: 'C:\WINNT\system32\LPK.DLL'
      RVA 00000F48, 65100000 - 6519e000: 'C:\WINNT\system32\USP10.dll'
      RVA 00000FB4, 10000000 - 10006000: 'C:\Program Files\Process Priority Saver 2.0.0.2960\prio.dll'
      RVA 00001020, 01160000 - 011de000: 'C:\WINNT\system32\VirtualMIDISynth\VirtualMIDISynth.dll'
      RVA 0000108C, 69450000 - 69466000: 'C:\WINNT\system32\faultrep.dll'
      RVA 000010F8, 769c0000 - 76a74000: 'C:\WINNT\system32\USERENV.dll'
      RVA 00001164, 76360000 - 76370000: 'C:\WINNT\system32\WINSTA.dll'
      RVA 000011D0, 76f50000 - 76f58000: 'C:\WINNT\system32\WTSAPI32.dll'
      RVA 0000123C, 77920000 - 77a13000: 'C:\WINNT\system32\SETUPAPI.dll'
      RVA 000012A8, 77b40000 - 77b62000: 'C:\WINNT\system32\Apphelp.dll'
    Stream 2: type UnloadedModuleListStream (14), size 0000003C, RVA 00001314
      2 unloaded modules
      RVA 00001320, 77b40000 - 77b62000: 'apphelp.dll'
      RVA 00001338, 73ed0000 - 73ed7000: 'mmdrv.dll'
    Stream 3: type MemoryListStream (5), size 00000054, RVA 00002E4E
      5 memory ranges
      range#    RVA      Address      Size
           0 00002EA2    0012db88   00002478
           1 0000531A    7c90e494   00000100
           2 0000541A    010dfea4   0000015c
           3 00005576    7c90e494   00000100
           4 00005676    007de000   00000200
      Total memory: 29d4
    Stream 4: type ExceptionStream (6), size 000000A8, RVA 000000B8
      ThreadID 3760
      ExceptionCode C000001D
      ExceptionRecord 0
      ExceptionAddress 40595b
      Context record RVA 1fc6, size 2cc
    Stream 5: type SystemInfoStream (7), size 00000038, RVA 00000080
      ProcessorArchitecture   0000 (PROCESSOR_ARCHITECTURE_INTEL)
      ProcessorLevel          0006
      ProcessorRevision       0B01
      NumberOfProcessors      00
      MajorVersion            00000005
      MinorVersion            00000001
      BuildNumber             00000A28 (2600)
      PlatformId              00000002 (VER_PLATFORM_WIN32_NT)
      CSDVersionRva           00001350
                                Length: 28
                                Buffer: {'Service Pack 3'}
      Product: unknown <0>, suite: SmallBusinessRestricted
    Stream 6: type UnusedStream (0), size 00000000, RVA 00000000
    Stream 7: type UnusedStream (0), size 00000000, RVA 00000000
    Strings
    GenuineIntel
    Service Pack 3
    C:\Documents and Settings\Administrator\Desktop\flashplayer17_ha_install.exe
    C:\WINNT\system32\ntdll.dll
    C:\WINNT\system32\kernel32.dll
    C:\WINNT\system32\NETAPI32.dll
    C:\WINNT\system32\ADVAPI32.dll
    C:\WINNT\system32\RPCRT4.dll
    C:\WINNT\system32\Secur32.dll
    C:\WINNT\system32\msvcrt.dll
    C:\WINNT\system32\SHELL32.dll
    C:\WINNT\system32\GDI32.dll
    C:\WINNT\system32\USER32.dll
    C:\WINNT\system32\SHLWAPI.dll
    C:\WINNT\system32\WINHTTP.dll
    C:\WINNT\system32\msi.dll
    C:\WINNT\system32\PSAPI.DLL
    C:\WINNT\system32\VERSION.dll
    C:\WINNT\system32\MSIMG32.dll
    C:\WINNT\system32\WINSPOOL.DRV
    C:\WINNT\WinSxS\X86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.6028_x-ww_61e65202\COMCTL32.dll
    C:\WINNT\system32\UxTheme.dll
    C:\WINNT\system32\ole32.dll
    C:\WINNT\system32\OLEAUT32.dll
    C:\WINNT\system32\oledlg.dll
    C:\WINNT\WinSxS\x86_Microsoft.Windows.GdiPlus_6595b64144ccf1df_1.0.6002.23084_x-ww_f3f35550\gdiplus.dll
    C:\WINNT\system32\CRYPT32.dll
    C:\WINNT\system32\MSASN1.dll
    C:\WINNT\system32\WINTRUST.dll
    C:\WINNT\system32\IMAGEHLP.dll
    C:\WINNT\system32\OLEACC.dll
    C:\WINNT\system32\IMM32.dll
    C:\WINNT\system32\WINMM.dll
    C:\WINNT\system32\LPK.DLL
    C:\WINNT\system32\USP10.dll
    C:\Program Files\Process Priority Saver 2.0.0.2960\prio.dll
    C:\WINNT\system32\VirtualMIDISynth\VirtualMIDISynth.dll
    C:\WINNT\system32\faultrep.dll
    C:\WINNT\system32\USERENV.dll
    C:\WINNT\system32\WINSTA.dll
    C:\WINNT\system32\WTSAPI32.dll
    C:\WINNT\system32\SETUPAPI.dll
    C:\WINNT\system32\Apphelp.dll
    apphelp.dll
    ynth.pdb
    faultrep.pdb
    RSDSNw
    userenv.pdb
    winsta.pdb
    wtsapi32.pdb
    setupapi.pdb
    apphelp.pdb
    ngs\Admini
    C:\WINNT\system32\dwwin.exe -x -s 264
    C:\Documents and Settings\Administrator\Desktop\flashplayer17_ha_install.exe
    Adobe Download Manager
    C:\WINNT\system32
    C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\cbae_appcompat.txt
    watson.microsoft.com
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    C:\WINNT\system32\faultrep.d
    watson.microsoft.com
    C:\Documents and Settings\Administrator\Desktop\flashplayer17_ha_install.exe
    Eip)Fi
    ReportFault
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    Appationle
    MFpplic
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    >Adobe Flash Player 10 Update for Flash CS4 Professional
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    Note: Users who may find this page through a search should download the Adobe Flash Player 10 Update for Windows and Macintosh (ZIP, 42 MB)
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    Why doesnt Adobe focus on on this rather than create a new Tool? These features need to be added to Flash Professional anyway.
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    I'm sure this issue has been debated before. Can anyone point to me links that have the arguments for creating a separate tool instead of updating?
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    -thomasglyn

    @Ross
    Thanks for your explanation. I appreciate your feedback.
    I'm glad we agree that ideally there should be 2 main tools, one for designers(Flash Professional) and one for programming(Flash Builder).
    You had mentioned "But, that assumes this is possible.  As it currently stands it is not" and the reason being "Catalyst, and Builder both use a completely different framework from Professional. The component architecture is drastically different, not to mention the entire backend of the software.".
    You could also argue that, the reasons to make a separate flex component creation tool like Flash Catalyst assumes that updating Flash Professional CS4 is NOT possible. But is the statement about the framework being entirely different really true?
    Well, that depends on what you mean by the term "framework".
    Framework can refer to 3 things in this case.
    1) the component framework
    2) the code framework(AS3)
    3) the flex framework (mxml, fxg)
    If you are refering to #1 then you're right, because Adobe hasnt updated the flash component framework in Flash Professional from Flex3 Halo components to Flex4 Spark components.
    Flash components have gone through many iterations, and the switch from AS2 to AS3 was probably more profound than the new wireless component structure(Spark). And now that we have AS3, isnt the only difficulty creating a intuitive UI in Flash Professional, and adding export features?
    If you are refering to #2 then I think you're incorrect, because Flash Professional has been updated to AS3 and Flex4 Spark components use AS3. I would totally agree with you, if CS4 did not go through all of the trouble updating to AS3.
    If you are refering to #3 then you're right, because Flash Professional doesnt export mxml, fxg, or fxp, but with a little creativity, it would probably be possible to allow such an export. Adding FXG/FXP export features could be solved by creating a new type of project file.  Adobe did this for AS2, AS3, flash lite, etc. Why cant they just make a new AS3/FXG file that only allows you to build fxg/fxp exportable assets.
    Why cant Adobe make a Sprite class the default document class for AS3/FXG projects and when some adds a movie clip asset, export movie clips as swfs or swcs?
    So to be honest, after opening up Flash Catalyst again and looking at it again, I almost get the feeling that its just a Flash Component creation tool with a Photoshop UI, for the new AS3/Flex 4 components(Spark components) that Adobe just refuses to add to CS4.  CS4 uses AS3 and Spark components use AS3.  CS4 needs to be a visual design tool for all the classes in AS3(as much as possible).
    Perhaps Adobe originally meant to name this product...
    ADOBE FLASH COMPONENTS
    Or maybe Adobe Flex Components(but thats no longer true, because Flex 4 will be Flash Builder).
    In regard to "reinventing the wheel". Flash components have been reinvented several times, and I totally agree with you that this is important to "reinvent" components to keep up with new techiques as2,as3,fxg.  You are right, this is a positive thing. However in this case, I am using "reinvent in a negative sense.
    So maybe I shouldnt say "reinvent the wheel", but "reinvent the car".
    Perhaps Adobe is trying to create a wheel for the upperclass RIA programmer Flex car, and isnt making it compatible common designer/programmer Flash car. And when they finished the wheel, and they decided just to make a Segway for the Designers and Flash people to ride, that uses this new wheel.
    You might argue that its more approachable for designers, and designers feel at home because the ui is similar. This is precisely why Adobe should hurry up and finish updating the ui of the Flash Professional IDE so that its ui is more compatable with Photoshop and Illustrator. The fact that Photoshop and Illustrator is the standard for designers are perhaps one of Adobe's greatest advantages.  They could make the designers happy if they just make a Sprite inspector view with layers like photoshop in Flash Professional, instead of using the old "everything
    is a movieclip" paridgim. Flash Professional has already upgraded to AS3 and in AS3 everything isnt a movieclip.  So it would be nice if they could make views for some of the new classes and wireframe components.
    This is the age old debate, update or start from scratch.  I guess I'm saying that I think the hard work of updating to AS3 has already been done, and its just plain wierd that Adobe decides to build a separte tool for components, when they use the same AS3 code base.
    Its just insanely exciting to just think about what could have been if Flash updated and brought on more Designers and at the same time linked in the Flex community. Thats what Flash has always been about! The meeting point between Designers and Programmers.
    To go this far and quit just because of components just leaves me blue.
    It seems that many projects stop at 80% complete and if the developers just spent the extra 20% on fine tuning things then they would have a very high quality product. In this case the remaining 20% is  components, ui, and export. I understand that there are probably many things I dont understand, especially when you through in marketing, and product life cycle.
    But I think Adobe could have done it, if they put as much effort into it as they did to make an entirely new product.
    Maybe we should make some noise before its too late.
    I'm still interested in seeing more links that show the logic behind the initial discussions of this debate when it was first decided.
    pls keep me posted.
    @nwfa & macsavers
    Yes, youre right. it does seem to be their plan.  I just hope they are just testing the waters.  Perhaps after they do the initial selling of Flash Compenents, then maybe they could offer a free update to CS4.
    As I mentioned above, the main reason designers feel at home is because of the UI of Flash Catalyst. UI's can be updated, and I believe Flash Professional can and should update itsui for the reasons I mentioned above.

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    I need the updates. How can I go about updating if they aren't on the server. Please advise and thanks in advance.

    I ran the cleaner app like you instructed me to do. I tried that and it still didn't work. I tried to install on a different computer. It still didn't work. I know for a fact that the updates for CS4 Design Premium are over 700Mb and there are updates available for Photoshop (32 and 64 bit),Fireworks, Dreamweaver, Flash, etc... I have downloaded 323Mb for Adobe Services and Acrobat CS4. I have always been able to install the updates all at once.
    Here is a screenshot of the error:
    I have been able to recreate the error three times on my end. This means the issue needs to be fixed on Adobe's end.
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