Units of parameters width and height passed in drawRect(int,int,int,int)
Units of parameters width and height passed in drawRect(int,int,int,int)
Units of parameters width and height passed in drawRect(int,int,int,int)They are just units in the User Space. Since you can change the
scale of the AffineTransform associated with your graphics object,
you can't be more specific than that.
Initially the claim is that the units are 96 per inch, but that isn't true.
For example, change the resolution of your screen and run the code
again!
Similar Messages
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Units for Crystal Width and Height adjustment Formulae ?
Hello,
Is it possible to restrict the length of a text box in crystal reports 2008 based on a value from the database (say, datafield length : 20 characters) ?
Using the 'Size and position' dialog, it is possible to set the width of the text box; however, i am unsure what units CR uses in this dialog. Is it characters, pixels , twips, etc?
If table.fieldlength = 'short or 20 characters'
then width = X units
else width = Y units
Thanks for your help !I think you need to try something like this
if you have any field from database then in the size and position use X+2 option and write the formula like this
1440*len()
it may be a bigger in size but you need to figure out how much width it is taking for each character. May be you can get that by inserting a texbox and enter one character and adjust the size to fit perfectly without any space and see how much width it is taking. It may take for example 0.08 inch for each character. By using the formula like this
1440(0.08)len()
gives you the output.
I think there might be another solution but I hope this will help you to some extent.
I still don't understand why you want to do it for the text object as it is a databse field, you can directly drag that object on to the report then the option "Tight Horizontal" will be enabled and you can use it. If it is a static text then you can adujst the width of the textbox accordingly.
Regards,
Raghavendra -
What are the units of "Width" and "Height" of a Shape?
What are the units of "Width" and "Height" properties of a Shape when programming?
Something odd like points or twips or tweedles or nibbles?
http://www.ransen.com Cad and Graphics softwareWidth and Height are properties of type Single; they represent the dimensions of the shape in points, where 72 points = 1 inch.
Regards, Hans Vogelaar (http://www.eileenslounge.com) -
Nested canvas in GridLayout can't get its width and height
Hello,
I have a class entitled DisplayCanvas, which will accept some parameters from an invocation in another class including a shape and message parameters. These parameters must be centered in the instance of DisplayCanvas.
For some reason, when I use this.getWidth() and this.getHeight() within my DisplayCanvas class, I get 0 and 0! I need the width and height in order to center the parameters the user will enter.
Why does the width and height result at 0? What can I do to get the width and height?
In my DisplayCanvas class notice the lines:
canWidth = this.getWidth();
canHeight = this.getHeight();
For some reason the result is 0 for each!
Here is my code for the DisplayCanvas class:
//import the necessary clases
import java.awt.*;
import java.applet.*;
import javax.swing.*;
//begin the DisplayCanvas
public class DisplayCanvas extends Canvas
//declare private data members to house the width and height of the canvas
private int canWidth;
private int canHeight;
//declare private data members for the shape and message
private String message;
private String shape;
private Color sColor;
private int sWidth;
private int sHeight;
private String font;
private Color ftColor;
private int ftSize;
//declare public data members
//constructor of DisplayCanvas
public DisplayCanvas()
//set the width and height
canWidth = this.getWidth();
canHeight = this.getHeight();
//set all data members to defaults
message = "";
shape = "";
sColor = null;
sWidth = 0;
sHeight = 0;
font = "";
ftColor = null;
ftSize = 0;
} //end the constructor
//begin the setParams function
public void setParams(String m, String s, Color c, int w, int h,
String f, Color ftC, int ftS)
//set all private data members of DisplayShape to the arguments
//this function assumes error checking was done by DemoShape
message = m;
shape = s;
sColor = c;
sWidth = w;
sHeight = h;
font = f;
ftColor = ftC;
ftSize = ftS;
} //end the setParams function
//begin the public paint function of ShowShape
public void paint(Graphics g)
//set and output the shape according to the arguments
//determine the x and y of the shape
int x = (canWidth - sWidth) / 2;
int y = (canHeight - sHeight) / 2;
//set the color for the graphic object
g.setColor(sColor);
//output the shape
g.drawRect(x, y, sWidth, sHeight);
//set and output the message according to the arguments
//set the color and the font for the graphic object
g.setColor(ftColor);
g.setFont(new Font(font, Font.PLAIN, ftSize));
//determine the centering of the message
//output the message with the settings
g.drawString(canWidth + " " + canHeight, 10, 10);
} //end the paint function of ShowShape class
} //end the DisplayCanvas classHere is my form entry class using the nested DisplayCanvas instance entitled drawCanvas:
//import the necessary java packages
import java.awt.*; //for the awt widgets
import javax.swing.*; //for the swing widgets
import java.awt.event.*; //for the event handler interfaces
//no import is needed for the DisplayCanvas class
//if in the same directory as the DemoShape class
public class DemoShape extends JApplet
//declare private data members of the DemoShape class
//declare the entry and display panel containers
private Container entire; //houses entryPanel and displayCanvas
private JPanel entryPanel; //accepts the user entries into widgets
private DisplayCanvas drawCanvas; //displays the response of entries
//required control buttons for the entryPanel
private JTextField xShapeText, yShapeText, messageText, fontSizeText;
private ButtonGroup shapeRadio;
private JRadioButton rect, oval, roundRect;
private JComboBox shapeColorDrop, fontTypeDrop, fontColorDrop;
//declare public data members of the DemoShape class
//init method to initialize the applet objects
public void init()
//arrays of string to be used later in combo boxes
//some are used more than once
String fonts[] = {"Dialog", "Dialog Input", "Monospaced",
"Serif", "Sans Serif"};
String shapes[] = {"Rectangle", "Round Rectangle", "Oval"};
String colors[] = {"Black", "Blue", "Cyan", "Dark Gray",
"Gray", "Green", "Light Gray", "Magenta", "Orange",
"Pink", "Red", "White", "Yellow"};
//declare variables to assist with the layout
//these are the left and right justified x coordinates
int ljX = 10; int rjX = 150;
//this is the y coordinates for the rows
int yRow1 = 10; //the shape rows
int yRow2 = 40;
int yRow3 = 60;
int yRow4 = 130;
int yRow5 = 150;
int yRow6 = 210; //the message rows
int yRow7 = 240;
int yRow8 = 260;
int yRow9 = 300;
int yRow10 = 320;
int yRow11 = 360;
int yRow12 = 380;
//these are the widths for the text boxes, drop downs
//message entry, big message entry and radio buttons
int tWidth = 30; int dWidth = 100;
int mWidth = 250; int bmWidth = 250;
int rWidth = 125;
//the height is universal, even for the messages!
int height = 25;
//set a content pane for the entire applet
//set the size of the entire window and show the entire applet
entire = this.getContentPane();
entire.setLayout(new GridLayout(1, 2));
//create the entry panel and add it to the entire pane
entryPanel = new JPanel();
entryPanel.setLayout(null);
entire.add(entryPanel);
//create the display canvas and add it to the entire pane
//this will display the output
drawCanvas = new DisplayCanvas();
entire.add(drawCanvas);
//entry panel code
//add the form elements in the form of rows
//the first row (label)
JLabel entryLabel = new JLabel("Enter Shape Parameters:");
entryPanel.add(entryLabel);
entryLabel.setBounds(ljX, yRow1, bmWidth, height);
//second row (labels)
JLabel shapeTypeLabel = new JLabel("Select Shape:");
shapeTypeLabel.setBounds(ljX, yRow2, mWidth, height);
entryPanel.add(shapeTypeLabel);
JLabel shapeColorLabel = new JLabel("Select Shape Color:");
shapeColorLabel.setBounds(rjX, yRow2, mWidth, height);
entryPanel.add(shapeColorLabel);
//third row (entry)
rect = new JRadioButton("Rectangle", true);
oval = new JRadioButton("Oval", false);
roundRect = new JRadioButton("Round Rectangle", false);
rect.setBounds(ljX, yRow3, rWidth, height);
oval.setBounds(ljX, yRow3 + 20, rWidth, height);
roundRect.setBounds(ljX, yRow3 + 40, rWidth, height);
shapeRadio = new ButtonGroup();
shapeRadio.add(rect);
shapeRadio.add(oval);
shapeRadio.add(roundRect);
entryPanel.add(rect);
entryPanel.add(oval);
entryPanel.add(roundRect);
shapeColorDrop = new JComboBox(colors);
shapeColorDrop.setBounds(rjX, yRow3, dWidth, height);
shapeColorDrop.addFocusListener(new focusListen());
entryPanel.add(shapeColorDrop);
//the fourth row (labels)
JLabel xShapeLabel = new JLabel("Enter Width:");
xShapeLabel.setBounds(ljX, yRow4, mWidth, height);
entryPanel.add(xShapeLabel);
JLabel yShapeLabel = new JLabel("Enter Height:");
yShapeLabel.setBounds(rjX, yRow4, mWidth, height);
entryPanel.add(yShapeLabel);
//the fifth row (entry)
xShapeText = new JTextField("200", 3);
xShapeText.setBounds(ljX, yRow5, tWidth, height);
xShapeText.addFocusListener(new focusListen());
entryPanel.add(xShapeText);
yShapeText = new JTextField("200", 3);
yShapeText.setBounds(rjX, yRow5, tWidth, height);
yShapeText.addFocusListener(new focusListen());
entryPanel.add(yShapeText);
//the sixth row (label)
JLabel messageLabel = new JLabel("Enter Message Parameters:");
messageLabel.setBounds(ljX, yRow6, bmWidth, height);
entryPanel.add(messageLabel);
//the seventh row (labels)
JLabel messageEntryLabel= new JLabel("Enter Message:");
messageEntryLabel.setBounds(ljX, yRow7, mWidth, height);
entryPanel.add(messageEntryLabel);
//the eighth row (entry)
messageText = new JTextField("Enter your message here.");
messageText.setBounds(ljX, yRow8, mWidth, height);
messageText.addFocusListener(new focusListen());
entryPanel.add(messageText);
//the ninth row (label)
JLabel fontTypeLabel = new JLabel("Select Font:");
fontTypeLabel.setBounds(ljX, yRow9, mWidth, height);
entryPanel.add(fontTypeLabel);
JLabel fontColorLabel = new JLabel("Select Font Color:");
fontColorLabel.setBounds(rjX, yRow9, mWidth, height);
entryPanel.add(fontColorLabel);
//the tenth row (entry)
fontTypeDrop = new JComboBox(fonts);
fontTypeDrop.setBounds(ljX, yRow10, dWidth, height);
fontTypeDrop.addFocusListener(new focusListen());
entryPanel.add(fontTypeDrop);
fontColorDrop = new JComboBox(colors);
fontColorDrop.setBounds(rjX, yRow10, dWidth, height);
fontColorDrop.addFocusListener(new focusListen());
entryPanel.add(fontColorDrop);
//the eleventh row (label)
JLabel fontSizeLabel = new JLabel("Select Font Size:");
fontSizeLabel.setBounds(ljX, yRow11, mWidth, height);
entryPanel.add(fontSizeLabel);
//the final row (entry)
fontSizeText = new JTextField("12", 2);
fontSizeText.setBounds(ljX, yRow12, tWidth, height);
fontSizeText.addFocusListener(new focusListen());
entryPanel.add(fontSizeText);
//display panel code
//use test parameters
//these will later be retrieved from the entries
drawCanvas.setParams("Hello", "roundRect", Color.red,
100, 100, "Serif", Color.black, 12);
//set the applet to visible
//set to visible and display
entire.setSize(800, 600);
entire.setVisible(true);
} //end the init method
//declare an inner class to handle events
private class focusListen implements FocusListener
//supply the implementation of the actionPerformed method
//pass an event variable as the argument
public void focusLost(FocusEvent e)
{ JOptionPane.showMessageDialog(null, "Focus lost."); }
//declare an empty focus gained function
public void focusGained(FocusEvent e) {}
} //end testListen class
} //end DemoShape classSorry for glossing over your code sample, particularly as it looks like one of the best I've seen so far on the forums, but I'm pretty sure the answer you are looking for is as follows:
Java doesn't render a component until paint() is called so until then you are not going to have any size settings because the jvm simply doesn't know how big the visual component is. This makes sense when you think about what the jvm is doing. The layout manager controls the display of the components depending on the settings it is supplied. So until it knows how many components you want, where, what kind of spacing, etc, etc, etc, how can the size be determined.
The true cycle of events is therefore:
create an instance of DisplayCanvas,
add it to your container,
make the container visible (which renders the component),
get the size of the DisplayCanvas instance.
You are being hampered because your desired chain of events is:
create an instance of DisplayCanvas,
get the size of the DisplayCanvas instance,
add it to your container,
make the container visible.
This state of affairs is highly annoying and then leads to the next question "what do we do about that?". There is a cunning trick which is to get the jvm to render the component to an off-screen image, thus calculating the dimensions of the component so that you can do precisely the kind of enquiry on the object that you have been looking for. It should be noted that this may not be the visual size for all the reasons given above, but it is the "preferred size" for the component. Check the Swing tutorials and have a look at the section on Layout Managers for a run down on what that means.
Anyway, we can use this handy code sample to determine the preferred size for your component. Notice the call to "paint()" (normally you would never make a direct call to paint() in swing) and the "g.dispose()" to free resources:
package com.coda.swing.desktool.gui;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
public class PaintUtil
public PaintUtil()
super();
public static Component paintBuffer(Component comp)
Dimension size = comp.getPreferredSize();
comp.setSize(size);
BufferedImage img = new BufferedImage(size.width, size.height, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2 = img.createGraphics();
comp.paint(g2);
g2.dispose();
return comp;
}Before you make a call to getWidth() or getHeight() put in a call to "PaintUtil.paintBuffer(this);" and see what happens.
By the way, I can't claim credit for this code ... and I really wish I could remember where I got it from myself so I can thank them :) -
Constraining mouse motion to specific distance (width and height)
Hi,
I want to constrain the mouse motion over a canvas by allowing it to move through specified distance (width and height).
How can i do this?
What does the translatePoint() in MouseEvent do? How do i use it?
Can someone help me with this?
Thanks
NiteenThe correct way with Pixel Bender 1.0 is indeed to pass in the width and height as parameters. There are no ramifications.
-
Java returning incorrect values for width and height of a Tiff image
I have some TIFF images (sorry, I cannot post them b/c of there confidential nature) that are returning the incorrect values for the width and height. I am using Image.getWidth(null) and have tried the relevant methods from BufferedImage. When I open the same files in external viewers (Irfanview, MS Office Document Imaging) they look fine and report the "correct" dimensions. When I re-save the files, my code works fine. Obviously, there is something wrong with the files, but why would the Java code fail and not the external viewers? Is there some way I can detect file problems?
Here is the code, the relevant section is in the print() routine.
* ImagePrinter.java
* Created on Feb 27, 2008
* Created by tso1207
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.print.PageFormat;
import java.awt.print.PrinterException;
import java.io.File;
import java.io.IOException;
import java.util.Iterator;
import javax.imageio.ImageIO;
import javax.imageio.ImageReader;
import javax.imageio.stream.FileImageInputStream;
import javax.imageio.stream.ImageInputStream;
import com.shelter.io.FileTypeIdentifier;
public class ImagePrinter extends FilePrintable
private final ImageReader _reader;
private final int _pageCount;
private final boolean _isTiff;
//for speed we will hold current page info in memory
private Image _image = null;
private int _imgWidth = 0;
private int _imgHeight = 0;
private int _currentPage = -1;
public ImagePrinter(File imageFile) throws IOException
super(imageFile);
ImageInputStream fis = new FileImageInputStream(getFile());
Iterator readerIter = ImageIO.getImageReaders(fis);
ImageReader reader = null;
while (readerIter.hasNext())
reader = (ImageReader) readerIter.next();
reader.setInput(fis);
_reader = reader;
int pageCount = 1;
String mimeType = FileTypeIdentifier.getMimeType(imageFile, true);
if (mimeType.equalsIgnoreCase("image/tiff"))
_isTiff = true;
pageCount = reader.getNumImages(true);
else
_isTiff = false;
_pageCount = pageCount;
public int print(java.awt.Graphics g, java.awt.print.PageFormat pf, int pageIndex)
throws java.awt.print.PrinterException
int drawX = 0, drawY = 0;
double scaleRatio = 1;
if (getCurrentPage() != (pageIndex - getPageOffset()))
try
setCurrentPage(pageIndex - getPageOffset());
setImage(_reader.read(getCurrentPage()));
setImgWidth(getImage().getWidth(null));
setImgHeight(getImage().getHeight(null));
catch (IndexOutOfBoundsException e)
return NO_SUCH_PAGE;
catch (IOException e)
throw new PrinterException(e.getLocalizedMessage());
if (!_isTiff && getImgWidth() > getImgHeight())
pf.setOrientation(PageFormat.LANDSCAPE);
else
pf.setOrientation(PageFormat.PORTRAIT);
Graphics2D g2 = (Graphics2D) g;
g2.translate(pf.getImageableX(), pf.getImageableY());
g2.setClip(0, 0, (int) pf.getImageableWidth(), (int) pf.getImageableHeight());
scaleRatio =
(double) ((getImgWidth() > getImgHeight())
? (pf.getImageableWidth() / getImgWidth())
: (pf.getImageableHeight() / getImgHeight()));
//check the scale ratio to make sure that we will not write something off the page
if ((getImgWidth() * scaleRatio) > pf.getImageableWidth())
scaleRatio = (pf.getImageableWidth() / getImgWidth());
else if ((getImgHeight() * scaleRatio) > pf.getImageableHeight())
scaleRatio = (pf.getImageableHeight() / getImgHeight());
int drawWidth = getImgWidth();
int drawHeight = getImgHeight();
//center image
if (scaleRatio < 1)
drawX = (int) ((pf.getImageableWidth() - (getImgWidth() * scaleRatio)) / 2);
drawY = (int) ((pf.getImageableHeight() - (getImgHeight() * scaleRatio)) / 2);
drawWidth = (int) (getImgWidth() * scaleRatio);
drawHeight = (int) (getImgHeight() * scaleRatio);
else
drawX = (int) (pf.getImageableWidth() - getImgWidth()) / 2;
drawY = (int) (pf.getImageableHeight() - getImgHeight()) / 2;
g2.drawImage(getImage(), drawX, drawY, drawWidth, drawHeight, null);
g2.dispose();
return PAGE_EXISTS;
* <br><br>
* Created By: TSO1207 - John Loyd
* @since version XXX
* @return
public int getPageCount()
return _pageCount;
public void destroy()
setImage(null);
try
_reader.reset();
_reader.dispose();
catch (Exception e)
System.gc();
* <br><br>
* Created By: TSO1207 - John Loyd
* @since Mar 25, 2008
* @return
public Image getImage()
return _image;
* <br><br>
* Created By: TSO1207 - John Loyd
* @since Mar 25, 2008
* @return
public int getImgHeight()
return _imgHeight;
* <br><br>
* Created By: TSO1207 - John Loyd
* @since Mar 25, 2008
* @return
public int getImgWidth()
return _imgWidth;
* <br><br>
* Created By: TSO1207 - John Loyd
* @since Mar 25, 2008
* @param image
public void setImage(Image image)
_image = image;
* <br><br>
* Created By: TSO1207 - John Loyd
* @since Mar 25, 2008
* @param i
public void setImgHeight(int i)
_imgHeight = i;
* <br><br>
* Created By: TSO1207 - John Loyd
* @since Mar 25, 2008
* @param i
public void setImgWidth(int i)
_imgWidth = i;
* <br><br>
* Created By: TSO1207 - John Loyd
* @since Mar 25, 2008
* @return
public int getCurrentPage()
return _currentPage;
* <br><br>
* Created By: TSO1207 - John Loyd
* @since Mar 25, 2008
* @param i
public void setCurrentPage(int i)
_currentPage = i;
}Edited by: jloyd01 on Jul 3, 2008 8:26 AMFigured it out. The files have a different vertical and horizontal resolutions. In this case the horizontal resolution is 200 DPI and the vertical is 100 DPI. The imgage width and height values are based on those resolution values. I wrote a section of code to take care of the problem (at least for TIFF 6.0)
private void setPageSize(int pageNum) throws IOException
IIOMetadata imageMetadata = _reader.getImageMetadata(pageNum);
//Get the IFD (Image File Directory) which is the root of all the tags
//for this image. From here we can get all the tags in the image.
TIFFDirectory ifd = TIFFDirectory.createFromMetadata(imageMetadata);
double xPixles = ifd.getTIFFField(256).getAsDouble(0);
double yPixles = ifd.getTIFFField(257).getAsDouble(0);
double xRes = ifd.getTIFFField(282).getAsDouble(0);
double yres = ifd.getTIFFField(283).getAsDouble(0);
int resUnits = ifd.getTIFFField(296).getAsInt(0);
double imageWidth = xPixles / xRes;
double imageHeight = yPixles / yres;
//if units are in CM convert ot inches
if (resUnits == 3)
imageWidth = imageWidth * 0.3937;
imageHeight = imageHeight * 0.3937;
//convert to pixles in 72 DPI
imageWidth = imageWidth * 72;
imageHeight = imageHeight * 72;
setImgWidth((int) Math.round(imageWidth));
setImgHeight((int) Math.round(imageHeight));
setImgAspectRatio(imageWidth / imageHeight);
} -
[JS] Page item (rectangle frame) width and height
Following is my attempt at writing a function for width and height. It appears to work on rotated and sheared objects. Can anyone tell me if I'm on the right track?
>function WidthAndHeight(myRectangle) // Returns an array [width,height]
]var myRectangleTopLeft = myRectangle.resolve(AnchorPoint.topLeftAnchor, CoordinateSpaces.pasteboardCoordinates, true);
var myRectangleTopRight = myRectangle.resolve(AnchorPoint.topRightAnchor, CoordinateSpaces.pasteboardCoordinates, true);
var myRectangleBottomLeft = myRectangle.resolve(AnchorPoint.bottomLeftAnchor, CoordinateSpaces.pasteboardCoordinates, true);
]var d1x = (myRectangleTopRight[0][0] - myRectangleTopLeft[0][0]);
var d1y = (myRectangleTopRight[0][1] - myRectangleTopLeft[0][1]);
var myWidth = hypotenuse(d1x,d1y);
var d2x = (myRectangleTopLeft[0][0] - myRectangleBottomLeft[0][0]);
var d2y = (myRectangleTopLeft[0][1] - myRectangleBottomLeft[0][1]);
var myHeight = hypotenuse(d2x,d2y);
]return [myWidth,myHeight];
]function hypotenuse(d1,d2)
]]return Math.sqrt ( Math.pow(d1,2) + Math.pow(d2,2) );Dave, you are absolutely right (no surprise here) about always returning points. I'm not sure, but I think this may actually be an InDesign bug. At the end of the 'resolve' method the 'true' value is meant to indicate 'use ruler units', I believe. Having read the documentation, however, it does seem like certain transformation coordinate spaces functions only work in points.
To make this a more complete function, I've updated it to include a conversion to the current ruler units. I'm using the UnitValue object, and perhaps I'm misunderstanding something, but I cannot easily convert to a new UnitValue using the ruler measurements enumerations (it requires a string value to represent the target units). So I've had to include a switch function to get from the enumeration to the string value. Also, the UnitValue object does not seem to work with agates, and I haven't gone so far as to write my own conversion function for that, so the function has to exit with an alert if the user has agates as their ruler units.
If anyone can offer a more elegant way of dealing with this, it would be great. Or even better, some insight into why the resolve method does not seem to honour the ruler units. This _is_ getting a bit over-the-top for a simple width and height function. Maybe Adobe will consider just adding the property to the page item and putting us all (well, certainly me, anyway) out of our misery (I've put in a feature request).
> function WidthAndHeight(myRectangle) // Returns an array [width,height]
]] var myRectangleTopLeft = myRectangle.resolve(AnchorPoint.topLeftAnchor, CoordinateSpaces.pasteboardCoordinates, true);
var myRectangleTopRight = myRectangle.resolve(AnchorPoint.topRightAnchor, CoordinateSpaces.pasteboardCoordinates, true);
var myRectangleBottomLeft = myRectangle.resolve(AnchorPoint.bottomLeftAnchor, CoordinateSpaces.pasteboardCoordinates, true);
]] var d1x = (myRectangleTopRight[0][0] - myRectangleTopLeft[0][0]);
var d1y = (myRectangleTopRight[0][1] - myRectangleTopLeft[0][1]);
var myWidth = hypotenuse(d1x,d1y);
var d2x = (myRectangleTopLeft[0][0] - myRectangleBottomLeft[0][0]);
var d2y = (myRectangleTopLeft[0][1] - myRectangleBottomLeft[0][1]);
var myHeight = hypotenuse(d2x,d2y);
]] var myHorizontalUnits = unitsEnumToString(app.documents[0].viewPreferences.horizontalMeasurementUnits);
var myVerticalUnits = unitsEnumToString(app.documents[0].viewPreferences.verticalMeasurementUnits);
]] myWidth = new UnitValue(myWidth,"points");
myHeight = new UnitValue(myHeight,"points");
]] myWidth = myWidth.as(myHorizontalUnits);
myHeight = myHeight.as(myVerticalUnits);
]] return [myWidth,myHeight];
]] function hypotenuse(d1,d2)
]]]] return Math.sqrt ( Math.pow(d1,2) + Math.pow(d2,2) );
]] function unitsEnumToString(myUnitsEnum)
]]]] switch(myUnitsEnum)
]]]]]] case 2054188905 :
]]]]]]] return "points";
]]]]]] case 2054187363 :
]]]]]]] return "picas";
]]]]]] case 2053729891 :
]]]]]]] return "inches";
]]]]]] case 2053729892 :
]]]]]]] return "inches decimal";
]]]]]] case 2053991795 :
]]]]]]] return "millimeters";
]]]]]] case 2053336435 :
]]]]]]] return "centimeters";
]]]]]] case 2053335395 :
]]]]]]] return "ciceros";
]]]]]] default :
]]]]]]] alert("Cannot convert to the current ruler units. Sorry.");
exit(); -
SWF bgcolor, width and height
me have start a ActionScript Project in Flex
how to set the output swf' width and height? and the bgColor?Hi - this is an old question, but I'm having the same
question and don't see a response.
I have an actionscript only project, and want to control the
output parameters for the SWF. Is this possible? -
Getting maximum width and height of frame
In my Flash CS4 application I have a problem working out the maximum x and y coordinates of the display objects that have been created in a frame using the frame editor. This is the sequence
1. Using the frame editor on the timeline, I create a keyframe with a mixture of library symbols and text/graphics which are not symbols.
2. In AS3 I take all of the screen objects and make them children of a Sprite that I created in my AS3 script. I then delete the objects off the screen and pass the parent Sprite to a class that I use to manage the screen.
3. In the manage screen class the first thing I do is go through the child display objects to work out the maximum x and y coordinates so that I can centralise them on the screen later on.
The problem is that I'm not able to work out the maximum x & y coordinates correctly. There is no problem with the symbol objects, I just add the x and width for example, for the maximum x coordinate. But for the non symbol objects this does not work. They appear to be combined in some way and the x/y & width/height do not seem to correspond to anything in the frame editor.
Is there a writeup anywhere on how Flash manages the graphics/text obects which are not symbols and are created by the editor in keyframes on the timeline? Finding the maximum x and y coordinates of a screen full of objects should be fairly simple, but I cannot see a way of doing it at the moment.
JerryOn my JPanel I want to draw stuff, and for this I need to know the > > width and height of the JPanelIf you are drawing stuff, then you are in control off
how big you want to draw the stuff. You can make the
panel as big or small as you want and do your drawing
accordingly.But doesn't the Layoutmanager of the frame set the size of the added panel according to the rest of the layout, or am I way off here?
Do I need to setPreferredSize() or anything on thepanel before pack()?
Try it and see what happens. If you don't give the
panel a size then the pack() method basically ignores
it as you have found out.Perhaps if I gave an example, you could point me in the right direction? The code below creates a JPanel of size 200x200, and draws a ball at a random spot on the panel. But since the frame is way bigger than 200x200 the panel gets stretched by the layoutmanager (right?). So what I really want to use when I calculate the x and y position is the width and height of the panel as it is displayed in the frame.
Here goes:
import javax.swing.*;
import java.awt.*;
class MyFrame extends JFrame {
public MyFrame() {
super("A ball");
JPanel panel = new JPanel();
panel.setSize(200, 200);
int x = (int)(Math.random()*200);
int y = (int)(Math.random()*200);
panel.add(new Ball(x, y)); // Object Ball draws a ball at x,y
getContentPane().add(panel, BorderLayout.CENTER);
setSize(640, 480);
show();
public static void main(String[] args) {
new MyFrame();
} -
How to change the width and height of the visible part of the of the report
I have define a report with paper size 'Letter', orientation 'landscape' and 30 columns. Dynamically I am changing width of columns and suppressing many columns of the report.
Mostly using first 16-20 columns and others get suppressed.
Now problem is that when navigating the report thru crystal viewer, a huge blank spaces getting display on right of the report. When we take jump to some part of report thru navigation tree, the whole report gets shifted to left and only blank part is visible and it is required to scroll left.
Even printing is not working correctly.
Is there any way to change the width and height of the visible part of the report in the viewer thru .net classes? Setting the width and height of the report in Load event handler doesn't help.
Example: CrystalReportViewer1.Width = 200; - is not helping.
Is there any other solution?
Please let me know.
Thanks
Mahesh PatelHi Yogesh,
Your suggestion 'reportDocument.PrintOptions.PaperSize=PaperSize.PaperLedger;' along with 'PaperOrientation' setting as follow works fine. I tried to switch between Landscape and Portrait depending on report width.
reportDocument.PrintOptions.PaperOrientation = PaperOrientation.Landscape;
But problem with crystal viewer remain as it is.
While navigating report thru crystal viewer, when we take jump to some part of report thru navigation tree, the whole report gets shifted to left and it is required to scroll left.
Thanks for your very good suggestion.
Mahesh Patel -
How to create a map that is larger than the game in width and height?
hi,
i wounder how i can create a map(not the design) that is larger than the game in width and height, part of it will appear in the main page and anther part you can move to it after you press the arrow symbol, but the map is just one image so i want put it in line and out line the game page, and the out line part includes buttons and symbols the player can use, but it will be in line and the other part will be out line when you press the left arrow or the down arrow, how i can do that?
and is that possible to animate it so when the player press the arrow, will give it action to start the animation in one sec, i know how to animate it if that possible but i don't know which code i will use for the mouse click with the arrow symbol, and how to use the same code in the same symbol to start anther animation depending on which part of the map is on?I don't know a lot about mask and masked layers and how to work with the normal layers beside i will use some 3D graphics but not in the background, i will explain all this to you to be more clearly.
first i am using action script 3.0
close ex,
you have 2d map"image" 900*300 pixel.
this image contains some 2d symbols when you click will go to anther normal map (anther normal layer) so they must appear.
your game 320*320 px, and the place the map will show on 300*300, and there's basics objects will be in most pages including the page that show the map so i don't know a lot about how this will work with mask layers.
so you can only see the left side of the map image and what it contains, while there's two arrows one to the left and one to the right there's three cases here,
first when it show the left side(start from x:0 to x:300), the left arrow will not active when you press and the right arrow will start an animation that make the map image move to the mid side in one sec when you press.
in mid side (start from x:301 to x:600) the same left arrow will active when you press to send you back to the left side while the same right arrow will be active to send you not to the mid side but to the right side,
when moved to the right side the same left arrow will be active to send you to the mid and the right will not active when you press and depending on that,
first how to make the large image appear with the three sides in the same place without effecting the other objects "like disappearing them" ?
and the codes i need in the same left or right arrow symbol to make different actions with the same symbol when clicked depending on which part of the map is on. -
Finding the width and height of an image
Hi...
i have a path to an image "images/me.gif" and i'm trying to find its width and height.. am trying to use javax.swing.ImageIcon but it refuses to recognise the constructor with just the filename (string) parameter, and needs a URL to the file... anyone knows what i'm doing wrong??? is this the wrong class that i'm using...!??!?!?!?!?String filename = "images/me.gif";
Image myImage = carregarImagem(filename);
System.out.println(myImage.getWidth(this));
System.out.println(myImage.getHeight(this));
* M�todo que carrega imagens na mem�ria, a partir da URL onde o
* applet est� sendo carregado. O uso de um 'mediaTracker' � fundamental para
* evitar problemas quanto � velocidade de carga de uma imagem. Se voc� n�o
* usar um mediaTracker, o seu c�digo pode tentar usar uma imagem antes dela
* estar plenamente carregada na mem�ria, o que causaria um erro de execu��o.
* @param nomeDaImagem O nome da imagem a ser carregada
* @return A imagem requisitada ou null caso n�o haja tal imagem na url do applet
public Image carregarImagem(String nomeDaImagem)
try
Image imagem = getImage(getDocumentBase(), nomeDaImagem);
MediaTracker carregador = new MediaTracker(this);
carregador.addImage(imagem, 0);
carregador.waitForID(0);
return imagem;
catch(Exception erro)
erro.printStackTrace();
System.exit(0);
return null; -
Current page (not Document) width and height with JSX
Hi,
I am trying to create a script that saves every page of the document and add its width and height to the name.
So far I managed to get the dimensions of the document using:
app.activeDocument.pages.documentPreferences.pageWidth;
app.activeDocument.pages.documentPreferences.pageHeight;
That's ok when all the pages in the document have the same dimensions (Document Preferences).
However, when I use custom pages that does not work.
I tried the code below but does not work either.
for(i=0; i<nb;i++)
app.activeDocument.pages[i].documentPreferences.pageWidth;
app.activeDocument.pages[i].documentPreferences.pageHeight;
I have done some research and I don't seem to find any information regarding custom pages dimensions.
Can you please help with this?
Thanks in advance,
IskoMain();
function Main() {
var doc = app.activeDocument,
pages = doc.pages,
page, width, height;
for (var i = 0; i < pages.length; i++) {
page = pages[i];
width = page.bounds[3] - page.bounds[1];
height = page.bounds[2] - page.bounds[0];
$.writeln("Page: " + page.name + " - " + "width = " + width + ", height = " + height); -
How do I save the width and height of a photo for repeated use?
How do I save the width and height of a picture for repeated use, rather than having to enter it each time in the 'new file' box?
Thanks, Ed Jackson.It could be that I'm older and have forgotten. I'm now 73 and will admit I have forgotten many things over the years. I have been using Photoshop since Photoshop version 3. And can not really recall which features or changes were made in ever version of Photoshop I have installed. Adobe has added many features over the years. The number of bugs introduce has also greatly increased after CS3. "New Doc Sizes.psp" in your user id preferences is edited using the two buttons in the new document dialog.
As for guide lines in new documents Photoshop CS6 or CC seem to add some for video file presets with guide lines. I do not know how to edit or add guide line to new doc presets. Guide line actions are easy to create. I have also seem some guideline in new documents when I did not expect any perhaps a new bug. Photoshop like most software has bugs. If you do not see Adobe new presets perhaps you copied an old "New Doc Sizes.psp" over Adobe's newer default file or Adobe migrared you presets and wand wiped their presets out. There are bugs. Close Photoshop down and rename your current "New Doc Sizes.psp" in you user id Photoshop cc preferences folder and start Photoshop it will add a dedault "New Doc Sizes.psp" file see if you see Adobe new presets in the new doc pull down when you select video and film... -
Problem with Border Container width and height in %
I want to use bordercontainer in Vgroup and specify its width and height in % form.
But when we try to set width less than 18% or height less than 10% it takes the default values.
Why is it so???
Thanks in advance.
Ronak ShahProbably a minWidth and minHeight set somewhere
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