Unreal Tournament 2004 Graphical Corruption on X3100 IGP Santa Rosa

Does anyone have a possible solution for the graphical corruption I'm seeing here? <pictures below>
My guess is this might have something to do with the bad driver performance Windows Vista users have been experiencing with this IGP.
I've noticed Quartz Extreme and Core Image have been quite choppy also.
I'm using the latest UT2004 Patch 3369 with Universal Binary.
http://img507.imageshack.us/img507/1486/ut2004x3100screen1vs0.jpg
http://img210.imageshack.us/img210/7154/ut2004x3100screen2it8.jpg
http://img153.imageshack.us/img153/9813/ut2004x3100screen3cb4.jpg
http://img153.imageshack.us/img153/5003/ut2004x3100screen4jl1.jpg

Note that the Intel GMA series wasn't meant for gaming at all. It's meant to accelerate media like videos. It wouldn't be surprising that there are graphical issues as its known throughout the whole GMA series.
deltatux

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  • Unreal Tournament 2004 won't install...

    When I first got my Macbook in 2009, Unreal Tournament 2004 installed and worked just fine on it. I decided to uninstall it when I stopped playing, but now I want to play again. The problem is, the game will not install. The game installer program quits on me just after I enter the games registration code. Any ideas on what the problem is and how to fix it? The error literally says...
    Process:         setup.carbon [3750]
    Path:            /Volumes/Unreal Tournament 2004 for MacOS X/Unreal Tournament 2004 Installer.app/Contents/MacOS/setup.carbon
    Identifier:      com.epicgames.ut2004setup
    Version:         ??? (0.1)
    Code Type:       PPC (Translated)
    Parent Process:  launchd [117]
    Date/Time:       2011-07-28 19:27:38.736 -0700
    OS Version:      Mac OS X 10.6.8 (10K540)
    Report Version:  6
    Interval Since Last Report:          283992 sec
    Crashes Since Last Report:           11
    Per-App Interval Since Last Report:  147 sec
    Per-App Crashes Since Last Report:   5
    Anonymous UUID:                      43DC0C50-A389-4CAE-BF7E-CA507175E1BB
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000042617385
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Thread 0 Crashed:  Dispatch queue: com.apple.main-thread
    0   com.epicgames.ut2004setup               0xb80c5d10 0xb8000000 + 810256
    1   com.epicgames.ut2004setup               0xb80c0037 0xb8000000 + 786487
    2   com.epicgames.ut2004setup               0xb80dd8e8 0xb8000000 + 907496
    3   com.epicgames.ut2004setup               0xb8145397 spin_lock_wrapper + 1791
    4   com.epicgames.ut2004setup               0xb801ceb7 0xb8000000 + 118455
    Thread 1:
    0   libSystem.B.dylib                       0x80142afa mach_msg_trap + 10
    1   libSystem.B.dylib                       0x80143267 mach_msg + 68
    2   com.epicgames.ut2004setup               0xb819440f CallPPCFunctionAtAddressInt + 206231
    3   libSystem.B.dylib                       0x80170259 _pthread_start + 345
    4   libSystem.B.dylib                       0x801700de thread_start + 34
    Thread 2:
    0   com.epicgames.ut2004setup               0xb815acc0 spin_lock_wrapper + 90152
    1   com.epicgames.ut2004setup               0xb8179c5b CallPPCFunctionAtAddressInt + 97763
    2   com.epicgames.ut2004setup               0xb80c6b13 0xb8000000 + 813843
    3   com.epicgames.ut2004setup               0xb80c0037 0xb8000000 + 786487
    4   com.epicgames.ut2004setup               0xb80dd8e8 0xb8000000 + 907496
    5   com.epicgames.ut2004setup               0xb8145397 spin_lock_wrapper + 1791
    6   com.epicgames.ut2004setup               0xb801ceb7 0xb8000000 + 118455
    Thread 3:
    0   com.epicgames.ut2004setup               0xb815a8ff spin_lock_wrapper + 89191
    1   com.epicgames.ut2004setup               0xb8176e5d CallPPCFunctionAtAddressInt + 85989
    2   com.epicgames.ut2004setup               0xb80c6b13 0xb8000000 + 813843
    3   com.epicgames.ut2004setup               0xb80c0037 0xb8000000 + 786487
    4   com.epicgames.ut2004setup               0xb80dd8e8 0xb8000000 + 907496
    5   com.epicgames.ut2004setup               0xb8145397 spin_lock_wrapper + 1791
    6   com.epicgames.ut2004setup               0xb801ceb7 0xb8000000 + 118455
    Thread 4:
    0   com.epicgames.ut2004setup               0xb815a8ff spin_lock_wrapper + 89191
    1   com.epicgames.ut2004setup               0xb8176e5d CallPPCFunctionAtAddressInt + 85989
    2   com.epicgames.ut2004setup               0xb80c6b13 0xb8000000 + 813843
    3   com.epicgames.ut2004setup               0xb80c0037 0xb8000000 + 786487
    4   com.epicgames.ut2004setup               0xb80dd8e8 0xb8000000 + 907496
    5   com.epicgames.ut2004setup               0xb8145397 spin_lock_wrapper + 1791
    6   com.epicgames.ut2004setup               0xb801ceb7 0xb8000000 + 118455
    Thread 0 crashed with X86 Thread State (32-bit):
      eax: 0x00000020  ebx: 0xb80c5ce8  ecx: 0x42617365  edx: 0x0000000c
      edi: 0x42617385  esi: 0x80a076c0  ebp: 0xb7fffa08  esp: 0xb7fff9d0
       ss: 0x0000001f  efl: 0x00010206  eip: 0xb80c5d10   cs: 0x00000017
       ds: 0x0000001f   es: 0x0000001f   fs: 0x00000000   gs: 0x00000037
      cr2: 0x42617385
    Binary Images:
    0x80000000 - 0x8005dff7  com.apple.framework.IOKit 2.0 (???) <3DABAB9C-4949-F441-B077-0498F8E47A35> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
    0x8007d000 - 0x800e7fe7  libstdc++.6.dylib 7.9.0 (compatibility 7.0.0) <411D87F4-B7E1-44EB-F201-F8B4F9227213> /usr/lib/libstdc++.6.dylib
    0x80142000 - 0x802e9ff7  libSystem.B.dylib 125.2.11 (compatibility 1.0.0) <2DCD13E3-1BD1-6F25-119A-3863A3848B90> /usr/lib/libSystem.B.dylib
    0x8036b000 - 0x804e6fe7  com.apple.CoreFoundation 6.6.5 (550.43) <10B8470A-88B7-FC74-1C2F-E5CBD966C051> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
    0x805de000 - 0x805ecfe7  libz.1.dylib 1.2.3 (compatibility 1.0.0) <33C1B260-ED05-945D-FC33-EF56EC791E2E> /usr/lib/libz.1.dylib
    0x805f1000 - 0x805fdff7  libkxld.dylib ??? (???) <9A441C48-2D18-E716-5F38-CBEAE6A0BB3E> /usr/lib/system/libkxld.dylib
    0x80601000 - 0x80647ff7  libauto.dylib ??? (???) <29422A70-87CF-10E2-CE59-FEE1234CFAAE> /usr/lib/libauto.dylib
    0x80654000 - 0x807d6fe7  libicucore.A.dylib 40.0.0 (compatibility 1.0.0) <D5980817-6D19-9636-51C3-E82BAE26776B> /usr/lib/libicucore.A.dylib
    0x80838000 - 0x808e5fe7  libobjc.A.dylib 227.0.0 (compatibility 1.0.0) <9F8413A6-736D-37D9-8EB3-7986D4699957> /usr/lib/libobjc.A.dylib
    0x808f9000 - 0x808fcfe7  libmathCommon.A.dylib 315.0.0 (compatibility 1.0.0) <1622A54F-1A98-2CBE-B6A4-2122981A500E> /usr/lib/system/libmathCommon.A.dylib
    0x8fe00000 - 0x8fe4163b  dyld 132.1 (???) <4CDE4F04-0DD6-224E-ACE5-3C06E169A801> /usr/lib/dyld
    0xb8000000 - 0xb81defff +com.epicgames.ut2004setup ??? (0.1) <6437A74D-607F-7339-5F7E-F6B0EF81C25D> /Volumes/Unreal Tournament 2004 for MacOS X/Unreal Tournament 2004 Installer.app/Contents/MacOS/setup.carbon
    0xffff0000 - 0xffff1fff  libSystem.B.dylib ??? (???) <2DCD13E3-1BD1-6F25-119A-3863A3848B90> /usr/lib/libSystem.B.dylib
    Translated Code Information:
    objc[3750]: garbage collection is ON
    Rosetta Version:  22.27
    Args:            /Volumes/Unreal Tournament 2004 for MacOS X/Unreal Tournament 2004 Installer.app/Contents/MacOS/setup.carbon -psn_0_2974422
    Exception: EXC_BAD_ACCESS (0x0001)
    Thread 0: (0xb019ed74, 0xb815a8ff)
    0x93ca0aa4: /usr/lib/libSystem.B.dylib : __dispatch_semaphore_wait_slow + 248
    0x93c9f190: /usr/lib/libSystem.B.dylib : __dispatch_worker_thread + 116
    0x93bbcf08: /usr/lib/libSystem.B.dylib : __pthread_body + 40
    0x00000000: /Volumes/Unreal Tournament 2004 for MacOS X/Unreal Tournament 2004 Installer.app/Contents/MacOS/setup.carbon :  + 0
    PPC Thread State
    srr0: 0x00000000          srr1: 0x00000000                                 vrsave: 0x00000000
    cr:  0xXXXXXXXX                    xer: 0x20000000                     lr: 0x93ca0abc                    ctr: 0x93b1c600
    r00: 0xffffffda           r01: 0xf0182dc0           r02: 0x00000000           r03: 0x00002903
    r04: 0x00000040           r05: 0x397948b7           r06: 0x00000020           r07: 0x00000000
    r08: 0x397948b7           r09: 0x00000000           r10: 0x397948b7           r11: 0xa06d5698
    r12: 0x93b1c600           r13: 0x00000000           r14: 0x00000000           r15: 0x00000000
    r16: 0x00000000           r17: 0x00000000           r18: 0x00000000           r19: 0x00000000
    r20: 0x00000000           r21: 0xa06db7cc           r22: 0xa06db7c0           r23: 0xa06db7c8
    r24: 0x00008c12           r25: 0x953c2e6f           r26: 0xa06db50c           r27: 0x00000040
    r28: 0x0000000f           r29: 0x202bc8b7           r30: 0xa06db7a0           r31: 0x93ca09b4
    Thread 1: (0xb011cd74, 0xb815a8ff)
    0x93ca0aa4: /usr/lib/libSystem.B.dylib : __dispatch_semaphore_wait_slow + 248
    0x93c9f190: /usr/lib/libSystem.B.dylib : __dispatch_worker_thread + 116
    0x93bbcf08: /usr/lib/libSystem.B.dylib : __pthread_body + 40
    0x00000000: /Volumes/Unreal Tournament 2004 for MacOS X/Unreal Tournament 2004 Installer.app/Contents/MacOS/setup.carbon :  + 0
    PPC Thread State
    srr0: 0x00000000          srr1: 0x00000000                                 vrsave: 0x00000000
    cr:  0xXXXXXXXX                    xer: 0x20000000                     lr: 0x93ca0abc                    ctr: 0x93b1c600
    r00: 0xffffffda           r01: 0xf0101dc0           r02: 0x00000000           r03: 0x00002903
    r04: 0x00000040           r05: 0x3b9aaf0d           r06: 0x00000020           r07: 0x00000000
    r08: 0x3b9aaf0d           r09: 0x00000000           r10: 0x3b9aaf0d           r11: 0xa06d5698
    r12: 0x93b1c600           r13: 0x00000000           r14: 0x00000000           r15: 0x00000000
    r16: 0x00000000           r17: 0x00000000           r18: 0x00000000           r19: 0x00000000
    r20: 0x00000000           r21: 0xa06db7cc           r22: 0xa06db7c0           r23: 0xa06db7c8
    r24: 0x00008c13           r25: 0x2a8cd306           r26: 0xa06db50c           r27: 0x00000040
    r28: 0x0000000f           r29: 0x224d2f0d           r30: 0xa06db7a0           r31: 0x93ca09b4
    Thread 2: (0xb009ad38, 0xb815acc0)
    0x93c9f4b8: /usr/lib/libSystem.B.dylib : __dispatch_mgr_invoke + 228
    0x93c9ee9c: /usr/lib/libSystem.B.dylib : __dispatch_queue_invoke + 308
    0x93c9f02c: /usr/lib/libSystem.B.dylib : __dispatch_worker_thread2 + 372
    0x93c9f168: /usr/lib/libSystem.B.dylib : __dispatch_worker_thread + 76
    0x93bbcf08: /usr/lib/libSystem.B.dylib : __pthread_body + 40
    0x00000000: /Volumes/Unreal Tournament 2004 for MacOS X/Unreal Tournament 2004 Installer.app/Contents/MacOS/setup.carbon :  + 0
    PPC Thread State
    srr0: 0x00000000          srr1: 0x00000000                                 vrsave: 0x00000000
    cr:  0xXXXXXXXX                    xer: 0x20000000                     lr: 0x93c9f480                    ctr: 0x93b602d8
    r00: 0x0000016b           r01: 0xf0080bb0           r02: 0x00000000           r03: 0x00000004
    r04: 0x00000000           r05: 0x00000000           r06: 0xf0080d0c           r07: 0x00000001
    r08: 0xf0080d28           r09: 0x00000000           r10: 0x0000003a           r11: 0xa06d4530
    r12: 0x93b602d8           r13: 0x10624dd3           r14: 0x93ceeb04           r15: 0xf0080c0c
    r16: 0xf0080c8c           r17: 0xa06ef3dc           r18: 0xf0080d28           r19: 0xa06e9588
    r20: 0xa06ea588           r21: 0xf0080d0c           r22: 0xa06e9508           r23: 0xa06e9488
    r24: 0xa06ef3dc           r25: 0x00000000           r26: 0xa06db62c           r27: 0x00000000
    r28: 0xa06db604           r29: 0xa06db33c           r30: 0xf0080d28           r31: 0x93c9f3dc
    Thread 3: Crashed (0xb7fff9d0, 0xb80c5d10)
    0x0001292c: /Volumes/Unreal Tournament 2004 for MacOS X/Unreal Tournament 2004 Installer.app/Contents/MacOS/setup.carbon : _carbon_OptionsNewCheckButton + 104
    0x0000de80: /Volumes/Unreal Tournament 2004 for MacOS X/Unreal Tournament 2004 Installer.app/Contents/MacOS/setup.carbon : _parse_option + 456
    0x0000f7e4: /Volumes/Unreal Tournament 2004 for MacOS X/Unreal Tournament 2004 Installer.app/Contents/MacOS/setup.carbon : _carbonui_setup + 392
    0x0000d9e4: /Volumes/Unreal Tournament 2004 for MacOS X/Unreal Tournament 2004 Installer.app/Contents/MacOS/setup.carbon : _main + 1788
    0x000019f8: /Volumes/Unreal Tournament 2004 for MacOS X/Unreal Tournament 2004 Installer.app/Contents/MacOS/setup.carbon : __start + 392
    0x8fc01064: /usr/lib/dyld : __dyld_start + 60
    0x08000000: No symbol
    PPC Thread State
    srr0: 0x00000000          srr1: 0x00000000                                 vrsave: 0x00000000
    cr:  0xXXXXXXXX                    xer: 0x00000000                     lr: 0x0001292c                    ctr: 0x911611a0
    r00: 0x0001292c           r01: 0xbfffe070           r02: 0x911611a0           r03: 0xbfffe110
    r04: 0x91177f10           r05: 0x00000000           r06: 0xbfffdf08           r07: 0x0000001d
    r08: 0x01803000           r09: 0x4d555458           r10: 0x944e6b08           r11: 0x6ee97f10
    r12: 0x42617365           r13: 0x00000000           r14: 0x00000000           r15: 0x00000000
    r16: 0x00000000           r17: 0x00000000           r18: 0x00000000           r19: 0x00000000
    r20: 0x00074108           r21: 0x00000000           r22: 0x00000000           r23: 0x00000000
    r24: 0x0058a4f0           r25: 0x00000000           r26: 0x00508cd0           r27: 0x0058a4f0
    r28: 0xbfffe110           r29: 0x01806c00           r30: 0xbfffe110           r31: 0x000128cc
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    USB Device: BRCM2070 Hub, 0x0a5c  (Broadcom Corp.), 0x4500, 0xfa110000 / 5
    USB Device: Bluetooth USB Host Controller, 0x05ac  (Apple Inc.), 0x8218, 0xfa113000 / 8
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    USB Device: Hub, 0x050d  (Belkin Corporation), 0x0201, 0xfd130000 / 5
    USB Device: PSC 1600 series, 0x03f0  (Hewlett Packard), 0x4811, 0xfd131000 / 7
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    Updating Java.
    Apple icon on your menubar> Software Update
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  • RX9800 Pro 128 mb & Unreal Tournament 2004

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    Updating Java.
    Apple icon on your menubar> Software Update
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  • Will the MacBook run Worms 3D and Unreal Tournament 2004?

    I wish to change my current PowerBook for the new MacBook but for one of the things i use my computer the most besides for high school is to play games and i would like to know if the new MacBook will be able to run smoothly this two games.

    You should have no issues with those two titles. There have been people that I've seen/heard of running Doom 3 fairly well on the Macbooks. Early benchmarks ran on the Macbooks weren't too promising, but without being able to provide any more in depth info right now, I can say that you should be fine.
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  • Unreal Tournament 2004

    So, my big question is that since Apple released the Universal Binary patch, will that make Unreal better suited to run on a Macbook?

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  • Graphic corruption, motherboard causing it?

    Hello all, I have a MSI K8T-Neo FISR2R KT800 motherboard with a amd64 3.0+ Ghz CPU, Gainward GF6800GT and SB Audigy. The problem started about 1-2 months ago when suddenly small parts of my screen on the desktop went corrupted momentarly. However, this didnt occur too often and I didnt give it much attention.
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    Quote from: Tiresmoke on 28-November-05, 01:02:43
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  • Can I play Unreal Tournament 2003?

    So I have a macbook (2 GHz Intel Core Duo, 2gig Ram), and I just installed windows.
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    I can play Unreal Tournament 2004 on my Core Duo Macbook with 1 GB of Ram on Medium settings just fine.
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  • Unreal Tournament EAX

    According to some Sites there is a Patch not the Normal EAX,
    However i cant find that file cause it directs me to http://www.eax.creative.com and it comes to http://www.soundblaster.com/eax
    Now is there any way i still can download that file cause i recently bought Soundblaster Audigy 2 and really need that file for Unreal Tournament .
    Thanks Alot.

    UT2003 and 2004 supports EAX3.0 which is EAX HD first generation.

  • [SOLVED] Xorg 1.6 with intel graphic corruption

    Hi Arch community
    frequently the part of graphic corruption in any application, see screenshot:
    this fix (depend) when refresh section, or move mouse over this.
    I have:
    Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller
    xorg 1.6 with xf86-video-intel-legacy
    my xorg.conf:
    Section "Device"
    Identifier "Card0"
    Driver "intel"
    VendorName "All"
    BoardName "All"
    Option "DRI" "True"
    Option "NoDDC" "True"
    Option "XAANoOffscreenPixmaps" "True"
    Option "XaaNoPixmapCache"
    Option "EnablePageFlip" "True"
    Option "RenderAccel" "True"
    #Option "AccelMethod" "xaa"
    Option "Tiling" "false"
    EndSection
    Section "DRI"
    Mode 0666
    EndSection
    Section "Extensions"
    Option "Composite" "Enable"
    Option "MIT-SHM" "Yes"
    EndSection
    please help, this problem is annoying
    thanks {
    Last edited by epsilom (2009-04-24 00:41:36)

    andywxy wrote:
    @epsilom
    could you share your xorg.conf? I have the same problem with the compiz fusion as my WM, however, I didn't use xorg.conf.
    Thank you!
    first generate xorg.conf (see http://wiki.archlinux.org/index.php/Xorg ) and modify/add:
    Section "Device"
    Identifier "Card0"
    Driver "intel"
    VendorName "All"
    BoardName "All"
    Option "DRI" "True"
    Option "RenderAccel" "True"
    Option "ExaOptimizeMigration" "off"
    EndSection
    Section "DRI"
    Mode 0666
    EndSection
    Section "Extensions"
    Option "Composite" "Enable"
    EndSection
    I don't make public all my xorg.conf because is for my particular hadware 
    Last edited by epsilom (2009-04-24 14:34:29)

  • Mavericks 10.9.1 and graphics corruption with mac pro early 2009

    Mavericks 10.9.1 is causing graphics corruption with my mac pro early 2009.
    ATI Radeon 4870 quit working altogether. Replaced with ATI Radeon 5870 and having different and weird graphics corruption issues.
    Turned off screensaver because once I got all pink screen with occasional snowflakes flickering on screen. That has stopped now but other things still happening.

    This procedure is a diagnostic test. It makes no changes to your data.
    Please triple-click anywhere in the line below on this page to select it:
    defaults read /Library/Preferences/com.apple.SoftwareUpdate | pbcopy
    Copy the selected text to the Clipboard by pressing the key combination command-C.
    Launch the built-in Terminal application in any of the following ways:
    ☞ Enter the first few letters of its name into a Spotlight search. Select it in the results (it should be at the top.)
    ☞ In the Finder, select Go ▹ Utilities from the menu bar, or press the key combination shift-command-U. The application is in the folder that opens.
    ☞ Open LaunchPad. Click Utilities, then Terminal in the icon grid.
    Paste into the Terminal window by pressing the key combination command-V. I've tested these instructions only with the Safari web browser. If you use another browser, you may have to press the return key after pasting.
    Wait for a new line ending in a dollar sign ($) to appear below what you entered.
    The output of the command will be automatically copied to the Clipboard. If the command produced no output, the Clipboard will be empty. Paste into a reply to this message.
    The Terminal window doesn't show the output. Please don't copy anything from there.
    If any personal information appears in the output, anonymize before posting, but don’t remove the context.

  • Graphic corruption on Dashboard and Volume change

    Can anyone help identify this problem?
    http://imgur.com/XcuZT
    http://imgur.com/HBV34
    In addition to these, sometimes there's also a white block under the menu bar and weird graphic corruptions around shadows.
    I received a Wacom graphic tablet for Christmas but apart from that no new drivers have been installed. Also, Opera has been crashing when I press a down or backspace key (though only sometimes) but that's probably unrelated.

    A couple more examples:
    http://imgur.com/HC21M
    http://imgur.com/6Cz1P
    By the lack of responses can I assume this is fairly unique to me?

  • Unreal Tournament sound

    I have installed Unreal Tournament GOTY edition using the loki installer and the game work fine, with good frame rates but the sound is anoter story, as it doesn't work properly, is very bad and blurry.
    ¿ Does anyone has the same problem?

    What environment are you using? Are you using ALSA (which you probably are)?
    If so, try putting aoss in front of the /path/to/ut like so:
    aoss /usr/local/games/ut/utgame-bin
    I'm not sure what the name of your UT binary is or where it's stored, but give it a try with your path.

  • Graphics corrupted / garbled display on Core Duo MacBook Pro (ATI)

    My first-generation (Core Duo) MacBook Pro (with ATI chipset) is having video problems.
    When this happens, the graphics become corrupted / display becomes garbled and the computer freezes shortly afterwards making it basically unusable. You can just about follow a garbled mouse pointer around, but it is unresponsive.
    The only solution is a hard reset (power button for seven seconds).
    Has anyone encountered this problem?
    At first, I suspected that the computer was overheating as it seemed to occur only after prolonged use - but in the past two days, it could freeze immediately at login screen basically making it completely unusable.
    Apple Hardware Test (on original CD) says "No Problems Found", but I still suspect hardware trouble as this only began occuring a week or so after my computer had the left fan replaced (it stopped working after an earlier problem in January at the Apple Store in Highcross Leicester.
    I suspect something ELSE is wrong and that it requires service again, so am planning to go to the store in Birmingham on Sunday (which is closer to me -- I went to the Leicester store last time). What should I ask Apple to look at? The graphic corruption occurs even when running right off the Leopard CD, or even on the Apple Hardware Test!

    Hi - thanks for your help with the issue. Just as an update, I brought my Mac in for service on the 8th February at the Apple Store Bullring – and oddly, it worked perfectly in the Store. However, I showed them this thread and the pictures they had – and they replaced the logic board and apparently it's one of the costliest parts ever possible to place, shockingly expensive that it's like the cost of a new laptop! However as it's under AppleCare (well, higher education parts and labour warranty) it was covered. Phew!
    I got my Mac back today, and so far, it appears to be working perfectly (though as the graphic problems were intermittent, I'm making sure I do backups!), and fingers crossed, I should now have a working Mac once again!
    Message was edited by: mintchocicecream

  • Tired of graphical corruption resulting in depth changing to 256 colours.

    When will the bug in the Boot Camp WinXP ATI Radeon 2600 HD Pro (mid-2007 24" 2.8GHz iMac that causes graphical corruption resulting in colour depth switching to 256 colours be fixed? This happens after a random time running WinXP (from mere minutes to hours), and can only be fixed by restart.
    Years have gone by and Boot Camp updates, reinstalling Windows, a new 24" iMac (same model sigh), and tearing my hair out in frustration as Applecare support and bug reports achieve nothing has left me rather disillusioned. FYI - Apple Boot Camp graphics driver is the only one that works with my model iMac.
    Still, it's gone on for so long I'm nearly ready to buy a new iMac. Can anyone tell me if this problem exists in any of the new models? Hopefully not since they use different GPUs, but given Apple's inability to sort even this most basic and glaring of bugs, I thought it wise to ask first.

    This appears to have resolved the issue on restarting the system. I guess I must have accidentally moved this slider while looking through the system settings.
    It doesn't explain how rotating the display twice "fixes" (or reverts) the changes made. That's a matter for a dev team if they ever want to bother looking into it though.
    Many thanks for the help,
    Duncan.

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