URGENT Playback Issue - Everything playing too fast!

I was editing on a project today when final cut suddenly started playing everything in all sequences faster than real speed. I don't know if I hit some kind of shortcut key or what. I already tried messing with the J - K - L shuttle shortcuts, I tried restarting the computer, I even opened an entirely unrelated project with different media, and it still does the same thing. So it really can't be a render file or media file issue. I have no idea what to do nonetheless.

Either delete the appropriate cache and preference files or, if you don't know where they are, download the free app FCP Rescue and run it. This has happened to me a few times, but not often. THe last time it happened was last week and I had to do a HUGE repair permissions on the lady's system drive. Then it went away.
When was the last time you "cleaned house"?

Similar Messages

  • Bounced tracks play too fast in iTunes

    This is a continuation of an old thread that was never resolved:
    http://discussions.apple.com/thread.jspa?threadID=853393
    Basically, nothing has changed. I can bounce my tracks from Logic, and they play fine everywhere except iTunes, where they play too fast. I can play them on my iPod in the car and everything works at normal speed.
    All my iTunes tracks (including the ones bounced from Logic) share the following characteristics:
    192 kbps
    44.1 kHz
    Profile: Low Complexity
    However, the Logic tracks play fast, whereas everything else plays normally.
    I have a standard G5 sound card, not a 3rd party one.
    I'm about to conclude that this is a standard limitation with Logic, that tracks created there cannot be listened to at regular speed in iTunes. Is that a known issue? Is this limitation by design?

    Sorry for the slow reply. Yes, that is the problem I'm having, and it's so weird, I thought maybe there was some wacky glitch in the program. Logic is not without its bizarre idiosyncrasies, as you've probably noticed yourself.
    Check this out for bizarre: I've bounced these tunes down to my iPod, where I can listen to them over headphones, in my car, etc, with the tracks playing at the right speed. However, if I plug that same ipod into my home stereo in the living room (where the laptop is also plugged in), and play those same tracks, they play too fast. I know, it doesn't make sense. But I'm not imagining it. It's completely crazy.
    In Audio Midi Setup my audio output is set for 44.1khz.
    Anyhow, the problem is less consistent these days. That is, sometimes I can bounce a track down and it plays right. Othertimes, not. I still haven't found the common denominator to this problem, but if I discover anything, I'll post it here.

  • How can I fix corrupted audiobooks category--plays too fast and is gravelly?

    How can I fix corrupted audiobooks category--plays too fast and is gravelly? Other music categories are unaffected..

    On the audio book (and podcast) playing screen there is a playback speed selector. It is the box on the right hand side of the screen right below the scrubber bar. It say either 1/2X, 1X or 2X, the playback speeds. Tap the box to cycle through the playback speeds.

  • My podcasts play too fast in my iphone

    I did not had a problem before but now with the same podcasts I use to listen to they play too fast. You can still understand them but it is not pleasant at all. Does anyone has the same problem and was able to solve it?

    It's likely you accidentally touched the button that speeds up playback to 1.5x.

  • FLV sometimes plays too fast

    Hi,
        Can any one help how to resolve the issue some flvs play too fast but same flvs play normal most of the time. I am using NetStream class to play the flv.
    here is play method I am using   and link of demo and entire source.
    private function play():void 
    if(btnPP.label == "Play"){
    stream.resume();
    else
    stream.pause();
    Please see this link : http://ec202.classicinformatics.com/demo/cropper/
    Thanks in advance,
    Prem

    Green Kiwi wrote:
    > Could be. I used a piece of free software from
    1and1.co.uk (they host my site)
    > its called Prism Video Converter. Never used it before
    but was very simple. So
    > simple that it never even talked about encoding.
    >
    > I do have flash 8, but I've only had it about a week and
    don't really know
    > what I'm doing. I know that it can convert video into
    FLV format. Do you think
    > I should try converting it through Flash 8 instead?
    I think you should give it ago, the Flash Encoder is straight
    forward
    from what I remember.
    Steve

  • FLV inserted to page no probs but plays too fast!

    I've used the Insert Flash Video feature on dreamweaver 8 to
    add a video clip to one of my family web pages
    www.nzgreens.me.uk/house
    It has up loaded and plays, but is far too fast.
    We've moved to New Zealand and it's for our family and
    friends in the UK to view. Please please please can someone tell me
    why it would be playing too fast?

    Green Kiwi wrote:
    > Could be. I used a piece of free software from
    1and1.co.uk (they host my site)
    > its called Prism Video Converter. Never used it before
    but was very simple. So
    > simple that it never even talked about encoding.
    >
    > I do have flash 8, but I've only had it about a week and
    don't really know
    > what I'm doing. I know that it can convert video into
    FLV format. Do you think
    > I should try converting it through Flash 8 instead?
    I think you should give it ago, the Flash Encoder is straight
    forward
    from what I remember.
    Steve

  • Videos play too fast on ipad - sounds like super high speed mini mouse

    We just bought the ipad and when we play videos on vimeo or youtube they play at an ultra high speed like the fps is messed up - it sounds like a record being played too fast
    Is this our ipad or a setting - we are worried because we do not see the problem listed anywhere else.
    Thanks!

    Have your rebooted/restarted your iPad? you do that by pressing the Home and power/sleep button at the same time until the slider to power off the iPad appears. Slide the slider and when screen activity stops depress the two buttons again until the Apple logo appears. When the iPad completes rebooting try again to see if that solved your problem.

  • Music/audio plays too fast

    using a new laptop (this compaq) and installed itunes. All music/audio, whether from a CD, or itunes or the audio from a website, plays too fast. I've tried lots of things -found a page in the support section (tried all except the driver thing) -- ANY THOUGHTS?? THis is driving me crazy and can't do anything w/ my ipod except listen to what's already on there!

    You may want to check your soundcard output in QuickTime. See this post for directions on the process: http://discussions.apple.com/message.jspa;jsessionid=aXxb7IZbMDPmI_4E?messageID=814726&ft=y&#814726
    And this Article: iTunes and QuickTime for Windows: Songs and other audio don't play correctly
    And before you do any of the above, make sure that you have all the recent Windows Updates from windowsupdate.com. Make sure you have the latest drivers for your particular sound card, and make sure you have the latest DirectX installed. Any of these could also cause this problem without QuickTime being the culprit.

  • Music plays too fast-help!

    I have downloaded itunes to my Compaq laptop and all music plays too fast. I don't think it's an itunes problem, i think it's something i need to adjust on the laptop, but I can't figure out what to adjust. Any thoughts?

    Hi- thanks for the direction.. unfortunatey, same problem but no answers there on that link that I could see.. Also, i'm not recording my voice but am plugging in MP3 songs. Any other ideas?

  • Microsoft 2000 OS, all videos playing too fast, what to do?

    Have MS 2000 Professional OS
    All online streaming videos (like youtube) playing too fast, extremely annoying rushing "chipmunk" effect.

    Word is getting around on the internet that Apple has basically stopped monitoring and moderating these forums. Expect to see this sort of thing increasing. If Apple isn't going to keep a lid on trolling like this then they had better just shut the forums down. It won't take long for these forums to be totally overrun by Mac bashers, trolls, and Windows fanboys. There's something about the Mac that scares them and makes them feel insecure.

  • Audio book plays too fast on the ipad - how do i fix it?

    audio book plays too fast on the ipad - how do i fix it?

    While I don't listen to audiobooks on myh iPad, the following might apply in your case:
    When you navigate to the player controls in the iPod app, in older OS's, and perhaps still in the Music app in iOS 5, you will see a variable speed control on the right hand side of the scrubber bar. Sequential taps on that change the speeds.
    This does appear in spoken content only, I think, as I see it in podcasts all the time. It's not there for video or music content, so I'd expect it to appear for Audiobooks as well.

  • Streaming audio plays too fast on car stereo

    Streaming audio plays too fast on car stereo with iPhone 4S

    how do you play it on the car stereo?
    because if it's using the 3.5mm headset connector or even the analog out from the pin30 then it's
    100% the same sound output from the phone as it provide a headset

  • K72NG-ILSR media plays too fast / garbled sound

    Using both Windows Media Player and Winamp. Both video and audio playback is too fast in both programs. The video skips frames and the audio skips and sounds garbled. However, when I play sound through Windows Sound Recorder, it is OK. Playback is also OK using WinDVD player. I was directed by MSI support to download the latest group of drivers, entitled "Nvidia nForce2 System Driver" at http://www.msi.com.tw/program/support/driver/dvr/spt_dvr_list.php?part=1 . Will one of you guys with a similar setup please go to Device Manager and tell me what version of audio driver & Codec driver is the latest for the onboard sound? I'm not sure this is the problem, but it is a good place to start.
    Any other suggestions would be appreciated.
    Thanks!
    Mike

    Quote
    Originally posted by twistedbrowntucker
    I have had plenty of problems with Winamp and Windows XP I ended up getting rid of Winamp.Then everything was fine.Try that. Later tbt
    Sorry about this, I saw later in your signature you are running Windows 98.I tried to edit my reply, but to no avail. For some reason, I can't edit.The boards will not let me.Anyway, try to remove Winamp anyway and see what happens with the Media Player.By any chance you have Windows Media 9? That is another thread in itself!

  • Sound stream played too fast

    hello,
    i'm trying to stream audio byte[] data over multicast network (UDP). on the receiving end, the sample is played way too fast. CMIIW, this has nothing to do with networking stuff, but an audio playback problem. can someone give a hint?
    here's the server code
    * VoiceOverNetwork.java
    * Created on July 6, 2006, 9:05 PM
    package org.klorofil.test.app.voice;
    import java.io.PipedInputStream;
    import java.io.PipedOutputStream;
    import java.util.HashMap;
    import javax.sound.sampled.AudioInputStream;
    import javax.sound.sampled.AudioSystem;
    import javax.sound.sampled.SourceDataLine;
    import org.jgroups.JChannel;
    import org.jgroups.Message;
    import org.klorofil.app.vchat.VChatGroupLogic;
    import org.klorofil.test.util.Util;
    * @author bungrudi
    public class VoiceOverNetwork {
            protected static volatile boolean       stop    = false;
            public static void main(String[] args) throws Exception {
                    String props = "UDP(mcast_addr=224.10.10.10;mcast_port=54321;ip_ttl=32):"+
                                        "PING(timeout=2000;num_initial_members=1):" +
                                        "MERGE2(min_interval=5000;max_interval=10000):" +
                                        "FD_SOCK:" +
                                        "VERIFY_SUSPECT(timeout=1000):" +
                                        "pbcast.NAKACK(max_xmit_size=8096;gc_lag=50;retransmit_timeout=600,1200,2400,4800):" +
                                        "UNICAST(timeout=600,1200,2400,4800):" +
                                        "pbcast.STABLE(desired_avg_gossip=20000):" +
                                        "FRAG(frag_size=8096;down_thread=false;up_thread=false):" +
                                        "pbcast.GMS(join_timeout=5000;join_retry_timeout=2000;" +
                                        "shun=false;print_local_addr=true):"+
                                        "VIEW_ENFORCER:"+
                                        "pbcast.STATE_TRANSFER";
                    final JChannel          channel = new JChannel(props);
                    channel.connect("voicetest");
                    final SourceDataLine    line = (SourceDataLine) AudioSystem.getLine(VChatGroupLogic.sourceLineInfo);
                    line.open(VChatGroupLogic.audioFormat);
                    line.start();
                    final PipedInputStream        pis = new PipedInputStream();
                    final PipedOutputStream       pos = new PipedOutputStream(pis);
                    Runnable                run = new Runnable() {
                            public void run() {
                                    try {
                                            Object obj = null;
                                            while(!stop) {
                                                    obj     = channel.receive(0);
                                                    if(obj != null && obj instanceof Message) {
                                                            //System.out.println("data...");
                                                            Message m = (Message) obj;
                                                            byte[] buffer = m.getBuffer();
                                                            pos.write(buffer,0,buffer.length);
                                    } catch (Exception ex) {
                                            ex.printStackTrace();
                    Thread  t       = new Thread(run);
                    t.start();
                    Runnable                run2 = new Runnable() {
                            public void run() {
                                    try {
                                            AudioInputStream        ais = new AudioInputStream(pis,VChatGroupLogic.audioFormat,-1);
                                            AudioInputStream        ais2 = AudioSystem.getAudioInputStream(VChatGroupLogic.audioFormat,ais);
                                            byte[]  buffer  = new byte[21120];
                                            int     nBytesRead = 0;
                                            while(!stop && nBytesRead!=-1) {
                                                    nBytesRead      = ais2.read(buffer,0,buffer.length);
                                                    line.write(buffer,0,nBytesRead);
                                    } catch (Exception ex) {
                                            ex.printStackTrace();
                    Thread  t2       = new Thread(run2);
                    t2.start();
                    // dispatch client thread.
                    String[] ars = new String[] {"java",
                                    "-Djava.net.preferIPv4Stack=true",
                                    "-Dlog4j.configuration=META-INF/log4j.properties",
                                    "org.klorofil.test.app.voice.VoiceOverNetworkClient",
                                    "parto"};
                    HashMap env = new HashMap();
                    env.put("CLASSPATH",System.getProperty("java.class.path"));
                    Util.ProcessDescriptor d1 = Util.runner(ars,env,"OUTPUT parto","ERROR parto");
                    d1.process.waitFor();
                    Thread.currentThread().sleep(5000);
                    // done
                    stop    = true;
                    t.interrupt();
                    t2.interrupt();
    }and heres the client
    * VoiceOverNetworkClient.java
    * Created on July 6, 2006, 9:16 PM
    package org.klorofil.test.app.voice;
    import java.io.File;
    import java.io.IOException;
    import javax.sound.sampled.AudioInputStream;
    import javax.sound.sampled.AudioSystem;
    import org.apache.commons.logging.Log;
    import org.apache.commons.logging.LogFactory;
    import org.jgroups.ChannelClosedException;
    import org.jgroups.ChannelNotConnectedException;
    import org.jgroups.JChannel;
    import org.jgroups.Message;
    import org.klorofil.unstable.BytesWrapper;
    * @author bungrudi
    public class VoiceOverNetworkClient {
            private static final Log        log    = LogFactory.getLog(VoiceOverNetworkClient.class);
            public static void main(String[] args) throws Exception {
                    log.info("Client started...");
                    String props = "UDP(mcast_addr=224.10.10.10;mcast_port=54321;ip_ttl=32):"+
                                "PING(timeout=2000;num_initial_members=1):" +
                                "MERGE2(min_interval=5000;max_interval=10000):" +
                                "FD_SOCK:" +
                                "VERIFY_SUSPECT(timeout=1000):" +
                                "pbcast.NAKACK(max_xmit_size=8096;gc_lag=50;retransmit_timeout=600,1200,2400,4800):" +
                                "UNICAST(timeout=600,1200,2400,4800):" +
                                "pbcast.STABLE(desired_avg_gossip=20000):" +
                                "FRAG(frag_size=8096;down_thread=false;up_thread=false):" +
                                "pbcast.GMS(join_timeout=5000;join_retry_timeout=2000;" +
                                "shun=false;print_local_addr=true):"+
                                "VIEW_ENFORCER:"+
                                "pbcast.STATE_TRANSFER";
                    final JChannel          channel = new JChannel(props);
                    channel.connect("voicetest");
                    File file = new File("/windows/C/WINDOWS/Media/Windows XP Shutdown.wav");
                    final AudioInputStream        audioInput = AudioSystem.getAudioInputStream(file);
                    Runnable        run = new Runnable() {
                            public void run() {
                                    try {
                                            log.info("sending audio data...");
                                            byte[]          buffer = new byte[24000];
                                            int             nBytesRead = 0;
                                            int             totalRead = 0;
                                            while(nBytesRead != -1) {
                                                    nBytesRead      = audioInput.read(buffer,0,buffer.length);
                                                    if(nBytesRead > 0) {
                                                            System.out.println("sending...");
                                                            //BytesWrapper bw = new BytesWrapper();
                                                            //bw.bytes        = buffer;
                                                            //bw.amount       = nBytesRead;
                                                            //Streamable m = Util.streamableFromByteBuffer(Streamable.class,buffer);
                                                            Message m = new Message(null,null,buffer,0,nBytesRead);
                                                            channel.send(m);
                                                            totalRead += nBytesRead;
                                            log.info("Total data read "+totalRead+" bytes.");
                                    } catch (Exception ex) {
                                            ex.printStackTrace();
                    Thread  t = new Thread(run);
                    t.start();
                    while(t.isAlive());
    }any help appreciated

    I found a workaround.    Start the game outside of steam, and all is well.   You do have to have steam running, but start the game from the command line like this:
    cd ~/.steam/root/SteamApps/common/Half-Life
    LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. ./hl_linux -game valve
    Also, to use alsa insteam of pulse, before the above, do:
    export SDL_AUDIODRIVER=alsa

  • Pulse audio plays too fast

    pulseaudio seems to be playing my sound way too fast
    Is there any way to slow it down?

    nevermind, fixed with the help of someone on the pulseaudio irc channel
    fixed by disable multirate locking and decreasing the multitrack internal clock samplerate to 48000
    by the way, does anyone know how to change the samplerate of the output stream?

Maybe you are looking for

  • Connecting wireless modem and airport express

    I currently run internet with an old Motoirola Sideboard cable modem and Airport Express - previous version. All runs well. Now my Optus provider has upgraded my service with a Premium account for higher speed. They have also given me a free wi fi Ci

  • Why can't I open my jpg?

    So I have CS3 still on my Macbook Pro. I just bought a new Macbook Pro and after loading the CS3 on there it is giving me trouble opening jpg files that I created in Photoshop on the other laptop. It keeps giving me a pop up below any time I try to o

  • Property Bee not working properly keep getting error messages about post codes

    Every time I open a new page on Rightmove I get an error message about post codes

  • Cant get past the "lets get started" page!!!!!

    When I click on the "ipod" section in my itunes library, theres a page that says "Lets get started" and tells me to name my ipod and all that. the problem is that the right part of the page is cut off and i cant reach the options that i assume are th

  • What versions of Java are supported on Intel EM64T processors?

    We cannot get Java running on a machine with Intel Xeon EM64T processors, even though we are running the 32 bit version of RedHat. Version 1.4.2_04 always hangs the cpu on a call to JNI_CreateJavaVM. Version 1.4.2_09 does not hang here, but we get ca