Using DV deck

Hi guys,
Any pro video guys around?
Are DV decks (sonyDSR45, JVC....) acceptable for iChat?
I want to try multi-source via DVdeck interface.
Please advice...
thanks

Hi Tikboy,
This is a list of Camcorders and DV Converters that Apple says will work with iChat. (Will put up the name of the device in iChat settings). The list is not exclusive and is essentially out of date to new products.
iChat will "see" most DV input.
http://www.ecamm.com/mac/ichatusbcam/ Will allow you to change the Video input including selecting the Desktop. It has a 7 day trial for you to find out if it will work.
There was a recent post about another Add-on product that allows you to add Pics and Video source that I heard about recently. Unfortunately I can not remember if it was in a chat on on these Dicussions that I heard it (nor the name).
Edit: Search of my history brought up this http://www.showmacster.com/
Ralph

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    Wooo, you;ve made this far to complicated. Lets start with a class called Card, let just imagine this exists, we won;t go into any more detail. Now lets look at a class called Deck, which has a collection of cards.
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      private java.util.Vector cards = new java.util.Vector();
      Deck() {
          for (int i = 0; i < 52, i++) {
           cards.add(new Card(i));
      } //this method adds 52 cards to the vector
      public Card getCardAt(i) {
         return (Card) cards.removeElementAt(i); //can't remember exact method
      public Card getRandomCard() {
         int index = Random.nextInt() * 52;
          return getCardAt(index);
      public int getSize() {
         return cards.size();
    }Okay, this method has 52 cards and you can either get one at the specificed index or get a random card. Because the cards are removed when they are returned you will never get the same card twice. There is no point in shuffling them if you just return a random card ;)
    Okay, now all you need when using the deck class is to create a new instance for each new game:
    void deal(Player[] players) {
      Deck d = new Deck();
       while (d.getSize() > players.length) {
           for (int i = 0; i < players.length; i++) {
                     players.dealCard(d.getRandomCard()());
    Always remember the KISS process:
    Keep It Simple, Stupid :)

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