Valuechangelistener bug

Using jsf/adf bc components. jdev 10.1.3.2
This post is with reference to a documented bug:
Bug# 5060915 -- ADF FACES - CURSOR NOT GOING TO NEXT FIELD AFTER AUTO-SUBMIT TEXT FIELD has been created.
the topic can be found at : ADF Faces: af:input text with autosubmit and tabbing
I've read the topic posted on this and looked at the "work around", which involves using javascript to move to another field or component when the user changes a value and tabs out of the field. However, this doesn't cover the scenario where a user changes a value in an input text and then uses the mouse to click in another input text. If the first input text has a valuechangelistener associated with it and the user changes its value and clicks instead of tabs to the next field, you still have the problem of the cursor remaining in the initial input field instead of focus going to the input that was clicked on. I tried to use javascript (onclick) to move the focus to the field that should have focus, but this doesn't work. Any suggestions on how to overcome this problem?

Hi,
does this reproduce on IE only or Firefox as well? Development tested it and said that the issue referenced in the bug cannot be reproduced on any browser other than IE.
Frank

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    I know that (my report was already refering to the JSR for language extension) Generics is not what I was refering to (even if a generic could handle multiple return values, it would still be an allocated Object
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    Using a array of variable objects is exactly similar, except that it requires two instances for the components and one instance for the generic array container. Using extra method parameters with Integer, Byte, ... boxing objects is more efficient, but for now the only practical solution (which causes the least pollution in the VM allocator and garbage collector) is to use a custom class to store the return values in a single instance.
    This is not natural, and needlessly complexifies many interfaces.
    So to avoid this pollution, some solutions are used such as packing two ints into a long and returning a long, depacking the long after return (not quite clean but still much faster at run-time for methods that need to be used with high frequencies within the application. In some case, the only way to cut down the overhead is to inline methods within the caller code, and this does not help code maintenance by splitting the implementation into small methods (something that C++ can do very easily, both because it supports native types parameters by reference, and because it also supports inline methods).
    Finally, suppose we don't want to use tricky code, difficult to maintain, then we'll have to use boxing Object types to allow passing arguments by reference. Shamely boxed native types cannot be allocated on the operand stack as local variables, so we need to instanciate these local variables before call, and we loose the capacity to track the cases where these local variables are not really initialized by an effective call to the method that will assign them. This does not help debugging, and is against the concept of a strongly typed language like Java should be:
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    Integer a = null;
    Integer b = null;
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    call.method(a = new Integer(), b = new Integer(), 0, 1, "dummy input
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    // we must suppose that the method has modified (not initialized!)
    the value
    // of a and b instances.
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    // are we sure here that a and b have received a value????
    // the code may be detected at run-time (a null exception)
    // or completely undetected (the method() above was called but it
    // forgot to assign a value to its referenced objects a and b, in which
    // case we are calling in fact: now.use(0, 0); with the default values
    // or a and b, assigned when they were instanciated)
    Very tricky... Hard to debug. It would be much simpler if we just used:
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    int b;
    if (some condition) {
    (a, b) = call.method(0, 1, "dummy input arg");
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    The compiler would immediately detect the case where a and b are in fact not always initialized (possible use bere initialization), and the first invoked call.method() would not have to check if its arguments are not null, it would not compile if it forgets to return two values in some code path...
    There's no need to provide extra boxing objects in the source as well as at run-time, and there's no stress added to the VM allocator or garbage collector simply because return values are only allocated on the perand stack by the caller, directly instanciated within the callee which MUST (checked at compile-time) create such instances by using the return statement to instanciate them, and the caller now just needs to use directly the variables which were referenced before call (here a and b). Clean and mean. And it allows strong typechecking as well (so this is a real help for programmers.
    Note that the signature of the method() above is:
    class call {
    (int, int) method(int, int, String) { ... }
    id est:
    class "call", member name "method", member type "(IILjava.lang.string;)II"
    This last signature means that the method can only be called by returning the value into a pair of variables of type int, or using the return value as a pair of actual arguments for another method call such as:
    call.method(call.method("dummy input arg"), "other dummy input arg")
    This is strongly typed and convenient to write and debug and very efficient at run-time...

    Can anyone give me some real-world examples where
    multiple return values aren't better captured in a
    class that logically groups those values? I can of
    course give hundreds of examples for why it's better
    to capture method arguments as multiple values instead
    of as one "logical object", but whenever I've hankered
    for multiple return values, I end up rethinking my
    strategy and rewriting my code to be better Object
    Oriented.I'd personally say you're usually right. There's almost always a O-O way of avoiding the situation.
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       //requires a constructor & two getters?
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      //equals(), how about hashCode()? clone()?
      //readResolve() ?
    }The answer to most of the questions for something as simple as "TwoInts" is usually "no: its not worth implementing those methods", but I still have to think about them.
    More to the point, the TwoInts class looks so ugly polluting the top level namespace like that, MyUsefulClass.TwoInts is public, that I don't think I've ever actually created that class. I always find some way to avoid it, even if the workaround is just as ugly.
    For myself, I'd like to see some simple pass-by-value "Tuple" type. My fear is it'd be abused as a way for lazy programmers to avoid creating objects when they should have a logical type for readability & maintainability.
    Anyone who has maintained code where someone has passed in all their arguments as (mutable!) Maps, Collections and/or Arrays and "returned" values by mutating those structures knows what a nightmare it can be. Which I suppose is an argument that cuts both ways: on the one hand you can say: "why add Tuples which would be another easy thing to abuse", on the other: "why not add Tuples, given Arrays and the Collections framework already allow bad programmers to produce unmainable mush. One more feature isn't going to make a difference either way".
    Ho hum.

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