Vector shapes vanish after convert to shape..??

Hello all,
Working on some logo treatments and using the extrution option in Ray Trace and for some strange reason two parts of my 5 part logo vanish after I create shapes from vector.  I have changed the extrude on them to see if they would appear again and that does not work.  I have a light present and I can see the otherparts of my logo just fine.  Very strange
Has anyone experienced this problem?
Thank you in advance.

I have each element on their own layer.  That is how I was able to bring it into AE easily with seperate layers.  I will go back and recreate the vector pieces in AI.  I can then bring it back into AE and just replace what I am using with the new version. Love the replace option in AE
I have another question but will make a new thread about it..
Any other ideas are helpful but I think I might just go back and try to make vector shapes again.  If that does not work I will change up my game plan in AE.

Similar Messages

  • Can i edit a vector shape after it's been deselected?

    can i edit a vector shape after it's been deselected?
    the properties palette seems to loose it's values apart from density and feather. Can I not return to a shape to add rounded corners etc?

    That's because you're on the mask pane instead of the object properties pane in the properties panel.
    Look at the icons at the top of the panel that show different panes.

  • Converting Vector shapes from Photoshop to Indesign

    I am trying to convert a Photoshop document to an Indesign document. I have vector shapes that I want to transfer to the new INDD document. However, I cannot seem to find a workaround that maintains the ability to edit the vector shapes once placed in the INDD document.
    Is there a way to transfer the vector graphics from PSD to INDD so they will maintain their editing capabilities? So far, my work around has been to recreate the vector shapes in Illustrator and copy and paste them into the INDD document. However, this is very tedious. Any insight would be greatly appreciated!

    Jambo,
    You could try to save the file as pdf if you want to take the whole content as one from AI and open the same in Photoshop.
    Or save the file as Photoshop and while making the files make sure you put the content in different layers while creating in Ai and then save as PSD (Photoshop Document)
    While save make sure you have write layers option selected when you save as PSD in advance options
    Mandhir

  • BUG? - Vector shapes move after when resizing PSDs with layer comps.

    I use layer comps to show different interaction steps through my designs.
    Designing mostly for mobile, i create at @1x (72 Pixels/Inch) resolution, and then scale up to @2x (144 PPI) and @3x (216 PPI) to get my assets for higher resolution devices.
    However when i scale the PSD, all vector shapes within it offset themselves by one pixel up and to the left for @2x resolution and two pixels for @3x resolution, meaning all my careful alignments go out the window. Raster elements and text fields behave as they should and do not shift.
    All my vectors shapes are bang on the the pixel to begin with so that's not a factor, and the scaling is a multiple so again that isn't the cause either.
    You can see the issue in the image attached.
    The obvious white edges along the right and bottom edges are revealed after the scale and layer comp change as the shapes shift.
    The bitmap layers equivalent on the right are fine.
    You can try it for yourself by downloading this PSD...
    http://neonstate.com/scale-layer-comps-test.psd
    1. Open the file
    2. Change the resolution by going to Image / Image Size and entering 144 or 216 as the resolution.
    3. Step through the layer comps, you'll see after the first layer comp is changed that the vector shapes shift, affecting all layer comps.
    I'm sure this didn't used to happen, but what it means is I can no longer use this technique.
    I'm using Photoshop CC 2014.2.2 / 20141204.r.310 x64
    Any help much appreciated.
    Rob

    Hi again,
    The purpose of this checkbox in the Layer Comp settings is to remember the positions of items, if you turn it off then you can save the positions which defeats the point a bit.
    I've created another example to better explain - http://neonstate.com/scale-layer-comps-test-reposition.psd
    If you step through the layer comps you'll see the shapes move from one position to the next, i've set these positions specifically.
    Now change the resolution to 144 or 216.
    Everything looks fine until you step through the layer comps - the boxes change position as they should, but the vector ones are incorrectly offset to the top left.
    Rob

  • CS6 : How to convert a path stroke in a vector shape ?

    Hello,
    When you use the Photoshop CS6 new function stroke on the path of a vector shape, how can you convert the result in a vector shape ?
    Merging multiple vector shapes doesn't work. The strokes outlines are not vectorized in the new vector shape.
    It's possible to convert in pixel and keep the stroke drawing, but no way to convert in vector.
    Illustrator has a similar function in order to vectorize the stroke.
    Thanks for your help

    Yes, I misunderstood.
    Photoshop has no command to directly create a new vector path from the outline of a stroke.
    You could try making Path from Selection. With the Shape on a white background, click on the pink with the Magic Wand Tool with options as shown below:

  • Exporting Vector shapes to Illustrator?

    I know I can get illustrator vector shapes into motion, but what about getting them out?
    I've some nice shapes created I want to get out for print piece and I don't want to have to recreate them.

    As far as I can tell, it can't be done. Perhaps you can export a still with Alpha, high resolution into Photoshop and then convert the selection to a path... It probably won't be quite as smooth or crisp, but If you can get it enough high res then it would probably work.
    Out of curiosity, I attempted to print the Motion file (after creating a vector shape)... but instead of printing, I hit save as PDF (to see if it would transfer the vector data)...
    But it didn't work. I tried opening in Illustrator and just got an empty box.

  • Adobe CS5 - How can I place vector shapes behind a mask?

    Hello,
    I am creating a logo in Photoshop which will have rows of horizontal lines that form the shape of a hexagon.
    This is what part of the logo will look like:
    I used the Vector Shapes tool to create the lines, because I will need to re-size the logo without distorting it.
    I want to use a mask shaped as a hexagon to cover the edges of the lines. Here is how I created the hexagon mask:
    New layer
    Polygon tool
    Changed the setting to Paths
    Created the hexagon
    Went to Layer > Vector Mask > Current Path.
    After I created the mask I tried to see if I could copy and paste the lines (still vector shapes) into the blank area of the mask, but when this happened the lines were converted from vector to raster form.
    What is the best way to mask multiple vector shapes without changing them into rasterized images? 
    Here are the screenshots:
    BEFORE:
    AFTER:

    Did you try clipping the two layers? Place cursor between layers, hold down the alt/opt key and click.

  • How to programmatically create this vector shape?

    I have a cardboard cut-out of something I want to create.
    See picture?
    I've  taken a picture and made a vector outline that I'm satisfied with.
    Initial vector shape!
    Now  to get those holes, there's a variety of ways to do it... but I want  accuracy, so does anyone have a suggestion how to pull it off?
    Methods  to achieve the evenly spaced holes inside the piece?
    1 - SLOPPY -  Draw each segment by hand, using photo as a background reference.
    2 -  SLOPPY - Draw a rounded corner rectangle then duplicate/scale/edit it  for each segment.
    3 - SLOPPY - Bring prepared photo in and use  Illustrator's LiveTrace feature to convert the shapes into vector. I  tried, with variations. Have to tweak each individual segment after.
    4  - PREFERRED - Somehow tell the computer to generate X number of objects  along Y path, making them smaller and smaller.
    Method 4 can almost be  done in a number of ways...
    4a-Make a rounded corner rectangle,  duplicate it off in a straight row, group them together, then use  something like Warp.
    4b-Make a rounded corner rectangle, duplicate it  off in a straight row, group the together, then use 3d extrude &  rotate and extract the results.
    4c-Make a rounded corner rectangle,  use Transform and replicate it X times and adjust horizontal/vertical  positioning and scale.
    I like 4c but still not close. How can I  restrict it to be along a pre-determined path (an arc)? Like  text-on-path tool, but with shapes, and scaling down progressively like a  warp.
    Anyone have any advice?
    I need/want precision  because this is a part that will be cut out of a CNC machine for  something that'll be at a tradeshow.

    We need a better understanding of your understanding of terms like "accuracy," "evenly spaced," and "precision."
    If I interpret "accuracy" to mean "true to the original raster image," then I would use method #1. It's "sloppy" only if you do not know how to use Illustrator drawing tools.
    The blend tool might get you to method #4, but you will be constrained as to spacing and shape progression.
    Note that you can replace the spine of a blend with a path you've created.

  • How do I automate global vector shape, mask & path transfers to Illustrator?

    Using: WIN7, Adobe CS5, PS, AI (but others may appreciate answers for CS6, etc.)
    When I need to move a project from  Photoshop to Illustrator, I need an automated way to prep shape and vector mask items for export--preferably preserving the structure and layout that already exists as layer names and order, character and paragraph settings, and of course global registration. My scripting is limited to recording actions, so I need to find an existing script or get coached on this. Any recommendations?
    I have googled and waded through numerous forum posts trying to research this on my own, so I know about the ability to export my path collection, but that's usually inapplicable in reality. It only deals with vectors from the Paths pallette. In Photoshop, I use the Paths pallet to store master and WIP paths, but all the working paths are either shapes or vector masks--or active type layers. Often enough that it's become an issue, I'll need to move the whole project to Illustrator. Obviously, the process has issues; I'm not expecting the rastor layers or Photoshop styles to carry over, but I see no reason why I can't capture text, shape and vector mask elements.
    They all have a vector component, but simply opening a PSD in Illustrator flattens (badly) the layers. I select the "Convert Layers as Objects" but have yet to see it extract editable text. I'm not sure if it even attempts to do anything with vector shapes or masks. I've got a process for moving a project one element at a time, using registration marks--but this requires turning text into shapes most of the time, especially if I am trying to preserve kerning and leading crucial to the layout. Maybe I just have not found the right info, and there is a way to transfer editable text without losing character and paragraph settings. I'd love to hear about it.
    For now, I'd be happy to stop wasting time doing a ton of conversions and renaming by hand, just so I can preserve the work I've already invested.
    One suggestion, posted under a multiple path export question, was to use scripting... but no one explored or explained how to go about it. I'm not asking for the impossible, however. I simply need help working out my own solution: if there is no application method for transferring the elements, try to script a method to prep those elements for export. Before I even attempt to reinvent someone's wheel, I am putting the question out there:
    Does anyone know of a solution that already exists?
    I appreciate hearing your advice and thank you for giving this some attention!
    edit:  I kept at it and managed to open my current project PSD in AI with text and shape/mask vectors successfully--not as cleanly as I'd hoped but the relative positioning of things was acceptable. I am still interested in hearing people's suggestions on better ways to transfer work from one tool to the other, though. I know this is going to come up for me again and again...
    Thanks!

    Hi,
    It sounds like you have gotten this working for your project, but you might look at this thread for a few different solutions.  http://forums.adobe.com/thread/1045757

  • Vector shapes suddenly looks jagged when exported from InDesign to pdf

    I've read several discussions on pdf export topics but none of them seem to solve this issue. I have an indesign document with multiple pages, its both vector shapes, text and pixel graphics. I worked on this for weeks and I exported this document to pdf numerous times and it all looked good every time I did it. All of a sudden I started to get a very bad looking export, just out of the blue the shapes, logos etc got this jagged look and it looks aweful - see my enclosed examples.
    I have done nothing to my pdf export setup, InDesign setup or any screen preferances. It's just a mystery to me. It seems to be hurting all my sirculare shapes and not my text in general! Every pixel image / photography exports perfect to pdf. My page display is set to smooth text rendering in my pdf preferences. What's up? What puzzles me is this happened so sudden after numerous fine exports.  I'm using InDesign CS6.
    This is the O in a logo that's been placed on a page. The right one is what I get when I export to pdf now, the left one is what I used to get

    John, your are very wrong about post #2. I personally had a rendering problem that was all solved by setting the opacity to 99.9% - it was exported horribly but fixed by this operation. You can read other user stories that confirms this too. But this is not the same issue so let's leave it at that. I just wanted to mention it in terms of having jagged exports.
    There's been no updates thats been changing the Acrobat settings. Acrobat has a default setting in terms of page display that I haven't changed ever as a matter of fact. I shared that info in case someone asked. I'm not connected to any printer, the file is for screen view and third partie receivers can print if they need to (I'm not connected to any printer at work, there's a no print policy). Watching the corporate identity material look terrible on the screen is hardly something a marketing manager likes to do and I don't wanna be the designer responsible for that. So all I want is to solve this mystery and get things back to how it was just two days ago. As described nothing is changed in terms of technical things AND the same terrible results occur when opening a new indd file with a new vector file and exporting that. So the error is not connected to a spesific document or file.
    I remember having export rendering problems of all kinds in CS3, CS4 and CS5, it was all sort of quirky operations I had to do to solve them. Once I actually sat on the phone talking to a technical advisor at Adobe in Ireland while he was trying to explain that this was one of those weak spots of InDesign vs Acrobat. I was emailed a script, if that's not a bugfix I don't know what is. He tried to explain how to embedd the file into the installation setup but the end of the story was a full CS4 MA Collection refund. I'm trying to avoid placing foreign calls this time around and nothing has helped so far. I've been reading endless forum threads different places that describes the problem I have but they never end up with a solution for InDesign CS6 and export routines. It's just a series of errors and questions. I've turned the stone a million times, but all I see is...stone

  • Ps CS5 vector shape redraw problem

    So I use vector shape layers a lot where I feather the edges to make shadows and what not; I also place layer masks on them.
    The problem I'm having is that when I move the shape around in the document, most of the time the image stays where it was originally and doesn't update to the new location.  That is unless I click on the vector mask, move it back and forth, and turn the layer mask on and off – only then does it update to the new location.
    I hope this makes sense, but if not ask away.  I didn't see any other threads regarding this issue, but if I missed it please redirect me.
    Thanks!
    I'm running Ps 12.0.4x64 on a MacBook Pro – OSX 10.7.2 – 2.3GHz Core i7 with 8GB RAM.  I've had this problem on two other Macs as well.

    Boilerplate-text:
    As with all unexplainable Photoshop-problems you might try trashing the prefs (after making sure all customized presets like Actions, Patterns, Brushes etc. have been saved and making a note of the Preferences you’ve changed) by pressing command-alt-shift on starting the program or starting from a new user-account.
    System Maintenance (repairing permissions, purging PRAM, running cron-scripts, cleaning caches, etc.) might also be beneficial, Onyx has been recommended for such tasks.
    http://www.apple.com/downloads/macosx/system_disk_utilities/onyx.html
    Weeding out bad fonts never seems to be a bad idea, either. (Validate your fonts in Font Book and remove the bad ones.)
    If 3rd party plug-ins are installed try disabling them to verify if one of those may be responsible for the problem.
    Does turning off OpenGL in the Performance Preferences and restarting Photoshop have any bearing on the issue?

  • Photoshop CC Vector Shape Fill Defaults issue

    For some reason whenever I create a vector shape the default Fill is always Pattern instead of flat color.  It used to default to whatever the last style I used in CS6, but for some reason in CC no matter what all shapes I make are default ugly bubble pattern that no one would ever use.  It's annoying to have to change the color of every single shape I make and I can't find a way to make it not change back to that pattern every time I make a new shape.
    Anyone else have this problem or know how to set what my default shape style is?

    It isn't entirely intuitive, but Chris is right, except that it's not "the last thing you used, " instead it's the last setting you changed before drawing a shape. PS will ignore the last setting you used if you change it after creating the shape.
    The trick is to change the settings before you draw a new shape. Then PS saves that as the default.
    I was pulling my hair out in frustration because I would draw a shape and it would have some rather annoying settings from a couple of weeks ago. I'd change it expecting that it would behave like the Text tool. Where the last settings you used becomes the setting for the next text box you create. But for what ever reason it does not behave as expected. I'm assuming it's because it's inheriting some behavior from Illustrator or where ever the tool was borrowed from.
    Either way, change your settings BEFORE drawing the shape and you'll be good.
    Thanks, Chris.

  • Why do vector shapes in scaled smart objects blur?

    This remains a point of frustration.
    Why does converting a vector shape to a smart object in Photoshop mean that it's then treated as a bitmap and blurs when scaled up?
    If i paste the same vector shape into Illustrator and then back into Photoshop as a smart object it then behaves correctly, and remains sharp.
    See the image for example of what i mean. Left is the master shape, centre is it converted into a smart object in Photoshop, right pasted to and from Illustrator. These were then scaled 300% resulting in the centre one blurring.
    I don't really want to have to invovle Illustrator in this way and keep all my vector work in Photoshop now it has the tools to do so, but this issue creates me a lot of extra work.
    Or am i doing something wrong?
    Rob

    Smart Object layers are transform to other sizes through interpolating the pixels rendered for the embedded object not be using vector graphics on the embedded object.. If your resize resizes the pixel count way un the image will become soft.  Yoy can try seting your Photoshop Default interpolation setting to other setting then Adobe default Bicubic Automatic to something like plain bicubic which IMO is a better general purpose option then Bicubic Automatic.
    You can also open the embedded object by double clicking  the smart layers smart object icon in the layers palette. Once opened in Photoshop resize the vector graphic using Image size and save  the embedded vector object larger. Photoshop will update the smart object layers content then.

  • Photoshop CS6 Beta  |  Vector Shapes selection issue

    Hi there,
    The issue is related to selecting vector shapes. Below I'm describing the difference between Photoshop CS5 and Photoshop CS6 and showing the actual issue.
    Photoshop CS5
    Vector shape have color area and vector mask visible - http://screencast.com/t/hVB2H7ceqp
    Selecting the later do not affect the visibility of the actual shape - http://screencast.com/t/YkmJlsLRNX
    Selecting the vector mask gives us the visual representation that mask is selected - http://screencast.com/t/Iq4P9Qgp9
    Photoshop CS6 beta
    Vector shape have a single icon - http://screencast.com/t/ptBpMRYup
    When select the layer the vector mask is automatic selected too - http://screencast.com/t/dm1WjibiTZ
    The Problems
    This is frustrating because it is hard to set layer styles properly, the additional "stroke" that comes from the selected layer mask visuals mess the things up.
    Also the shortcut of coppying the vector mask is also different.
    I fould a way that solves the problem partially - http://screencast.com/t/CSKcTX3n, but after you select the actual vector path and points, it turns on automatically, which is frustrating again.
    Hey guys, you've done wonderful job with CS6 really. Congrats you are trying to incorporate real vector shapes in photoshop, but selection of the shapes in illustrator and photoshop just can't be the same.
    Please can you find a way to select vector shapes without selecting the actual vector mask too, this was perfectly developed in Photoshop CS5.
    Thanks!
    Regards,
    SK

    Thanks for the fast reply. All sorted out
    Jeanne Rubbo wrote:
    Ivan,
    Here's the post with instructions on moving or copying a shape path to another layer:
    http://forums.adobe.com/thread/979293
    As for the current selection behavior, thanks for the feedback. I can definitely see how that would be annoying, especially if you are used to the previous shape layer workflow. I can't promise any changes for this release, but I will pass it along to the rest of the team and we'll keep it in mind for future releases.
    Also, just to clarify some of the terminology, the path associated with the shape layer is called a shape path. It is no longer a separate mask, although it has much of the same behavior as the old content fill + vector mask shape layers.
    [quote]Layer selection should be just that. The layers.[/quote]
    I totally understand what you're saying, but in CS6 the path is part of the layer. It's not really comparable to any other layer types.
    Anyway, I'm not trying to dismiss your feedback or anything -- just trying to help explain what our thinking was behind the changes. Hopefully we'll be able to keep refining the behavior of the new features in the future.

  • "Controlled" Rounding of Vector Shape Corners

    I know how to drag the corner box to vary the amount of curve in a rounded corner rectangle, but is there a way to set the value, similar to numeric transform?
    If you are making lots of rounded corner shapes... like for buttons throughout the site, and containers, say for content areas, it would be handy to be able to set the amount of roundness exactly, so all are pixel perfect the same.

    Starting from the rectangle "primitive" vector shape there is a box that appears at the bottom of the property inspector in the stroke section under texture labeled roundness that controls the radius of the curve as described by Pete-1967 above.
    Starting from the auto vector shape. rounded rectangle, that roundness selector in the property inspector disappears.  It would seem only natural to include that control in that location for that shape.  It may have something to do with the difference between primitive shapes, those three that appear first in menu under the vector shapes tool  and auto shapes. As noted above, the auto shapes are controlled in the auto shape properties panel, which is not opened automatically in the expanded mode, but can be found unded Window --> Auto Shape Properties.
    My initial confision over this stems from a couple of user interface issues inherant in Fireworks CS4.  Firstly, and Jim Babbage warns about this either in his greatClassroom In A Book, or his equally excellent videos located on Lynda.com.... I could just here his voice chiding me when realized my mistake after posting this thread... ( I can't remeber everthything!! )  the properties inspector has three states controlled by the little arrows next to " Properties".  The properties inspector can be completely rolled up with only the tab showing, halfway rolled up with only the top half of the properties inspector showing and all the way unfurled completely showing all the available controls.  There is NO indication to the user that there is more information hiding when it is half way open.  I had it in that state, and therefor could not find the controls pointed out in this thread by  Pete. Adobe should put a visual que, like one uses on a nested menu, for example, to que the user that there is more information hiding, and a click on the control is required to reveal it.
    Thanks to Dave, I found the auto shapes properties panel.... should have looked harder I guess, but wouldn't it make more sense from a UI ease of use standpoint to put auto shape PROPERTIES in the PROPERTIES inspector?  Oh well, now I know where it is
    These Adobe programs are great... they are also vast, so when I forget where something is, or can't find something, it's a pleasure to be able to come here get pointed in the right direction.  This post is intended clearify this thread to help others who may arrive here in the future.
    The Properties Inspector Halfway Open:
    The Properties Inspector All the way Open:
    The Auto Shapes Properties Panel:  Window -->  Auto Shape Properties:

Maybe you are looking for

  • New 27 iMAC keeps crashing iMovie and freezing videos on YouTube & Quicktime

    We just got a new Sept 2013 iMac three days ago, purchased refurbished from the Apple Store online. The whole point of the purchase was to be able to use iMovie to thoroughly edit videos for our YouTube channel, use garage band, lots of internet surf

  • How can I keep a graph on the screen?

    Hi, I am working on a class with the purpose to plot 2D data. Everything works well but I'm facing a classic problem, I mean the way I should update the graph. That class is an extension of JPanel so I made a method Draw() that is able to draw the gr

  • MBP retina + Yosemite + MAGSAFE CONNECTED = freeze and spinning ball!!

    I'm really losing my mind... Friday I finally installed Yosemite 10.10 on my mbp retina. At the beginning everything was perfect, then new updates like iphoto and imovie started to pop up so I decided to download them. At some point of the download t

  • DVD player audio volume

    Others have had a similar problem with the output sound playing DVD's on their laptops. I do too. Even though the Control Panel / Sounds parameters are set to Max, I don't get very much sound from the laptop speakers; it is as if they are configured

  • CUP - Enterprise Portal Provisioning

    Hello 1. CUP can provision UME roles to Enterprise Portal using Webservices. The steps are provided in the GRC AC 5.3 configuration guide. 2. It has no mention of installing EPRTA (Enterprise Portal Real Time Agents) Is this required? Also is there a