Very slow render on my beast of a machine
Hello, I have an issue whereby my rendering is very slow. I am using premier elements 12 with a windows 8.1 computer that has an 8-core amd 8350 processor, 8 gbs of ram, and I have an AMD 7970 6gb video card crossfired with an AMD 280x video card. Crossfire probably doesnt even work, but even with just the 280x, it should be faster than this.
I capture game footage, which is captured in xvid format, which I then import into PE12. I don't add any effects, other than some color tweaking, and some brightness/contrast tweaking. Then I export it in the same specifications it was captured in (1080p 30fps). A 7 minute video takes about 20 minutes to render/export using MP4 codec. If I try to use other codecs, it takes even longer. On my Mac Pro, using other programs like iMovie, this sake video would take like 2 minutes, and it only has a 4-core processor at a much slower clock speed, and only has a 6870 amd video card, which is like 1/4 the power. I feel that either the 8-cores aren't being used, or something else is wrong. No rendering that doesn't involve complicated effects should take longer to render than the footage length is. If the video is 10 minutes long, it should take 1 minute to render if it doesn't have chroma keying or anything heavy like that. How do I fix this?
Thanks for the tip. Bandicam already works when I choose "motion jpeg", and it works very nicely as far as being able to record in very high quality without disrupting my gaming performance. The issue is that it still takes longet to render a video than the length of the video itself. So a 6 minute clip, for example, will take about 15-20 minutes. This is unacceptable when ther are no major effects going on, such as chromakeying. I should be able to render atleast at speed play (ie, if a video is 2 minutes, it should take no more than 2 minutes), based on performance I get on my lesser Mac with a lesser CPU, lesser video card etc. It may be the rendering settings. I am using the stock "youtube widescreen HD" preset in PE12, and i manually change teh 720p to 1080p (like my footage). What else can I try?
The only thing I can think of is that PE12 doesnt use 8 cpu cores, or it doesnt use OpenCL. Does it? I cannot find any settings in PE12 for "enable multicore processing" or "enable openCL" etc.
Similar Messages
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VERY slow initial full back up using Time Machine.
I had a problem with my Time Capsule and had to erase the drive. Now it's running the initial full back up - but, in 21 hours and 48 minutes it's only done 93.11 GB of the total 241.05 GB. Is this very slow progress normal? I'm sure it didn't take this long when I first ran the initial back up when the Time Capsule was new.
daveff wrote:
I am having the same problem, i have a 2 tb WD Element USB HDD. I have had my imac for 2.5years but has now slowed right down.
Doesn't sound like the same problem. You seem to have a problem with your Mac, not necessarily backing-up.
I decided to use time machine to back everything up. I formated the WD to the same as my mac and ran time machine but has only completed 9.81gb out of 485.68gb and not moved for 6 hours.
Cancel the backup (if it won't cancel after several minutes, see #D6 in Time Machine - Troubleshooting).
Then verify your internal HD, per #6 in Using Disk Utility.
If that reports that it "seems to be ok," you may have a hardware problem. Try running this: Intel-based Macs: Using Apple Hardware Test. Run the Extended tests (that may take an hour or so, depending on how much RAM you have). Write down any error code(s) it shows.
Apart from doing a back when i first purchased the imac.
You haven't done a backup in 2 1/2 years? Eeek! -
Very slow render times....I think
So I'm running an 08 aluminum (non unibody) macbook pro. 2.2ghz 4GB ram, 500GB 5400 RPM HDD (my 7200 momentus XT failed). I'm rendering about 1:30 of video with two filters of magic bullet looks, and one filter of Marcalli. Its HD video, 1440x1080 from my Sony A33. The videos take almost an HOUR to render that minute and a half or so, is this normal? I can't figure out why everything si so damn slow. I'm a photographer by trade so I'm used to faster renderings, but this seems a bit excessive.
HELPThat sounds about normal.
90 seconds time-line rendering in 60 minutes. Your system is at least 30 times slower than a fast system, so, yes, it sounds about right.
On a fast system this would translate to 90 seconds in around 2 minutes. If your system is 60 x slower, then it would mean 1 minute on a fast system.
Nothing to worry about, Nothing seems out of the ordinary, just a slow system, that's all. -
Very slow render, why?
Hi, am running FCP 5.1.4, and rendering has recently become extremely slow. Has anyone got some suggestions of tests, procedures etc I might run, to get things back up to speed?
have tried cleaning up the drive, repairing permissions and deleting thumbnail cached files, but no luck.
Please help!
ThanksSo were the previous speedy renders with exactly the same settings?
If so, a few things to try:
Run something like MacJanitor, or MacCocktail to run Cron routines
Run Diskwarrior on drives
Delete fcp preferences
Relocate thumbnail caches (a long shot, but has fixed sluggishness in fcp loading so worth a try).
Repair disk permissions
Also, describe your hardware configuration and in particular your hard drives. Disconnecting unnecessary drives might help. -
I have just updated my Aperture library using masters stored in a UBS drive. Browsing from project to project is painfully slow. Aperture is extremely slow in rendering the thumbnails. Using Aperture 2. Doesn't Aperture keep thumbnails within its own folders for referenced files?
That's definitely not right, I use a 5d2 and if you have 4gb of Ram you should be fine. Check these things:
1. Make sure your GPU is set to Dedicated/performance under the energy saver system preferences.
2. Go into your aperture preferences and under "previews" turn off "new projects automatically generate previews", and turn on "use embedded JPEG from camera when possible".
3. Unless you want to use high quality previews, turn on a size limitation for previews down to the size of your monitor.
Other tips:
If you have a new macbook, you can also benefit from booting into 64 bit kernel (from my experience) hold down 6 and 4 while booting or read up on how to activate the 64 bit kernel by default in the Boot.plist preference file.
I also recommend not using a "managed" library which will allow you to move your master RAWS around if needed, and create a workflow opportunity similar to video editing with online/offline media. The easiest way to do this is to decide on a folder you want to store all your RAW files, and then in the aperture import dialog where it says "store files in aperture library" - change that to your own folder, and decide on your own subfolder structure - (for example, use /"project name"/"year"/"month") or whatever makes most sense for you. I shoot weddings and never shoot more than 9999 pictures a wedding, so I just use "/project name" - This way when I need to archive a job and its raw masters, I can pull that Folder of Raws off my machine and move it on to backup, but i can still keep the library intact if I need to find a file, I can easily pull the raw back online. -
Time Capsule / Time Machine very very slow
I'v been having problems with very slow backups using a Time Machine / Time Capsule combo and I've been looking around this forum and the web in order to figure out what it is, but I couldn't find any specifics relating to my situation. Both the preparation and the backing up stages are both very slow.
I hadn't used Time Machine since before Christmas as it become unreliable after updating to Yosemite but thought I'd try and get backups running again. It took about 16 hours to complete it's first backup of 17gb, then today's backup of 475.9mb took 4 hours to prepare and it's only backed up 167.7mb as I write this.
Can anyone with a good technical understanding of OS X, Time Capsule & Time Machine backups tell me what the problem is by looking at the console output below?
Hope someone can help, thanks.
Specs are:-
MacbookPro early 2011
OS X 10.10.1 Yosemite
Time Capsule- 4th gen 2TB
Console:-
Feb 4 00:27:32 xxxxxxx-MacBook-Pro-2.local com.apple.backupd[135]: Ejected Time Machine disk image: /Volumes/Data-1/xxxxxxx MacBook Pro.sparsebundle
Feb 4 00:27:33 xxxxxx-MacBook-Pro-2.local com.apple.backupd[135]: Ejected Time Machine network volume.
Feb 4 00:27:33 xxxxxxx-MacBook-Pro-2.local com.apple.backupd[135]: Running automatic backup verification.
Feb 4 00:27:33 xxxxxxxMacBook-Pro-2.local com.apple.backupd[135]: Attempting to mount network destination URL: afp://xxx%20xxxxx;AUTH=SRP@xxxxxxxx%20Time%20Capsule._afpovertcp._tcp.local/Dat a
Feb 4 00:27:33 xxxxxx-MacBook-Pro-2.local com.apple.backupd[135]: Mounted network destination at mount point: /Volumes/Data-1 using URL: afp://xxx%20xxxxx;AUTH=SRP@xxx%20xxxxxx%20Time%20Capsule._afpovertcp._tcp.local /Data
Feb 4 00:28:04 xxxxxxxx-MacBook-Pro-2.local com.apple.backupd[135]: Verifying backup disk image.
Feb 4 00:32:50 xxxxxxxx-MacBook-Pro-2.local com.apple.backupd-helper[44]: Not starting scheduled Time Machine backup: Backup already running
Feb 4 08:56:30 localhost com.apple.xpc.launchd[1] (com.apple.backupd-status): The HideUntilCheckIn property is an architectural performance issue. Please transition away from it.
Feb 4 08:56:30 localhost com.apple.xpc.launchd[1] (com.apple.backupd.status.xpc): The HideUntilCheckIn property is an architectural performance issue. Please transition away from it.
Feb 4 08:56:30 localhost com.apple.xpc.launchd[1] (com.apple.backupd-helper.status): The HideUntilCheckIn property is an architectural performance issue. Please transition away from it.
Feb 4 08:56:30 localhost com.apple.xpc.launchd[1] (com.apple.backupd-auto): This service is defined to be constantly running and is inherently inefficient.
Feb 4 08:56:58 xxxxxx-MacBook-Pro-2.local backupd[133]: Property list invalid for format: 200 (property lists cannot contain NULL)
Feb 4 08:56:59 xxxxxx-MacBook-Pro-2.local backupd[133]: Property list invalid for format: 200 (property lists cannot contain NULL)
Feb 4 08:57:00 xxxxxxx-MacBook-Pro-2.local backupd[133]: Property list invalid for format: 200 (property lists cannot contain NULL)
Feb 4 08:57:10 xxxxxxx-MacBook-Pro-2.local backupd[133]: Property list invalid for format: 200 (property lists cannot contain NULL)
Feb 4 08:57:20 xxxxxx-MacBook-Pro-2.local backupd[133]: Property list invalid for format: 200 (property lists cannot contain NULL)
Feb 4 08:59:24 xxxxxx-MacBook-Pro-2.local SystemUIServer[224]: Attempt to use XPC with a MachService that has HideUntilCheckIn set. This will result in unpredictable behavior: com.apple.backupd.status.xpc
Feb 4 08:59:24 xxxxxxx-MacBook-Pro-2.local com.apple.prefs.backup.remoteservice[370]: Attempt to use XPC with a MachService that has HideUntilCheckIn set. This will result in unpredictable behavior: com.apple.backupd.status.xpc
Feb 4 09:26:41 xxxxxxx-MacBook-Pro-2.local com.apple.backupd-helper[44]: Attempt to use XPC with a MachService that has HideUntilCheckIn set. This will result in unpredictable behavior: com.apple.backupd.status.xpc
Feb 4 09:27:11 xxxxxx-MacBook-Pro-2.local com.apple.backupd[638]: Starting automatic backup
Feb 4 09:27:11 xxxxxxx-MacBook-Pro-2.local com.apple.backupd[638]: Attempting to mount network destination URL: afp://xxx%20xxxxxx;AUTH=SRP@xxxxxxxx%20Time%20Capsule._afpovertcp._tcp.local/Da ta
Feb 4 09:27:13 xxxxxx-MacBook-Pro-2.local com.apple.backupd[638]: Mounted network destination at mount point: /Volumes/Data-1 using URL: afp://xxxx%20xxxxx;AUTH=SRP@xxxxx%20xxxxx%20Time%20Capsule._afpovertcp._tcp.loc al/Data
Feb 4 13:06:27 xxxxxxxx-MacBook-Pro-2.local com.apple.backupd[638]: Disk image /Volumes/Data-1/xxxxxxxxs MacBook Pro.sparsebundle mounted at: /Volumes/Time Machine Backups
Feb 4 13:06:40 xxxxxx-MacBook-Pro-2.local com.apple.backupd[638]: Backing up to /dev/disk3s2: /Volumes/Time Machine Backups/Backups.backupdb
Feb 4 13:39:28 xxxxxxxx-MacBook-Pro-2.local com.apple.backupd[638]: Will copy (323.4 MB) from Macintosh HD
Feb 4 13:39:28 xxxxxx-MacBook-Pro-2.local com.apple.backupd[638]: Found 7354 files (432.7 MB) needing backup
Feb 4 13:39:28 xxxxxxx-MacBook-Pro-2.local com.apple.backupd[638]: 799.1 MB required (including padding), 563.6 GB availableFeb 4 08:56:30 localhost com.apple.xpc.launchd[1] (com.apple.backupd-status): The HideUntilCheckIn property is an architectural performance issue. Please transition away from it.
There is an 8 hour gap between this message and the one before it.
This message is related to the use of encryption. If you are still getting it even after you have turned encryption off then something is still hanging around. And it is a big problem.
The previous log entry that it may also be the concern is
Feb 4 00:28:04 xxxxxxxx-MacBook-Pro-2.local com.apple.backupd[135]: Verifying backup disk image.
So it is doing a full verify of the backup.. that is extremely time consuming over wireless. It takes much longer to verify than to do the backup. That is because of the long gap since the last backup. When you wait so long it is sometimes better to simply start over.
It is essential when this happens to be using ethernet with wireless turned off.
Make sure IPv6 is set correctly to link-local only in the ethernet settings of the computer.
Why your latest one is so slow is again a Yosemite bug mystery.
However I would like you to test actual network speed copying files to the TC.
Stop the present backup.. if it is still running. Then via finder simply copy a file to the TC hard disk.. a single very large file say 100-1000MB and give me a network speed using activity monitor.
Yosemite has real network issues on top of real TM issues.
Test by doing a TM backup to a USB drive plugged into the computer. If this is dramatically faster the issue is mostly network rather than TM.
If it still fails to backup in reasonable time periods.. and for people having big issues.. I recommend give up on TM until apple have managed to patch the bugs. Use an alternative like Carbon Copy Cloner.. I would do that even if TM does work if you want a backup you can trust. -
Very Slow Internet Connection and Backups
I have had a Time Capsule for some time now (1st generation) and it has caused nothing but headaches. I have put up with it for some time but I have a very slow internet connection and cannot leave Time Machine on or it bogs down my machine, so I only backup periodically. Specifics are provided below.
I have a poor internet connection to begin with. When plugged in directly either to my modem or through Ethernet to the Time Capsule, I get download speeds of ~ 2.9 Mbits/sec download, 0.7 Mbits/sec upload. When connected over wireless, the speeds drop to about 0.6 Mbits/sec download, 0.6 Mbits/sec upload. I feel like I am working on dial-up. I have both a Mac and a PC, and speeds are the same on both, so it does not appear to be a computer issue. I have played with various settings in the Airport, including how connected (b-n or n only), DHCP settings, etc, but nothing makes a difference. Any suggestions?Welcome to the discussion area, bigbrianb!
Have you downloaded a utility like iStumbler to get a look at the signal strength and noise on your wireless network?
iStumbler will display most of the other wireless networks around you, so you'll have an idea of the competition for unused channels. Ideally, you want your network to be on a channel that is at least 4-5 channels away from any other network to minimize the chances of wireless interference. Is that the case there?
Your signal strength should be 50% or greater and noise less than 10% for a good quality connection on your network. Is that the case there?
There are more things to test, but this will get things going. -
Very slow editing, playback sluggy even after render ...
I working on a movie, footage is mostly 1080p 50 fr. For the moment the movielenght on the timeline is only 8 minutes and editing is becoming so hard because of the slowness of some tasks...
I explain:
1) At start up loading this latest project is slow
2) Media asset pannel: thumbnails of footage is loading very slow when you go to another folder
3) Pre-viewing of (a part of) the footage already added to the timeline (expertmode) is sluggy, but sometimes even when pre-rendering with the renderbutton is done (the render markers are correct placed) !
Also a crash op PE sometimes happens (but not so frequent)
Final rendering to a format (dvd, mp4 etc) works well but ofcourse it's difficult to make a good movie if pre-viewing of the timelinefootage is not working well ...
So my question is if I replace my internal (ram) memory in my pc from 8 GB to 16 GB, would this fix all this 3 problems ?
I have only 2 memory banks, now with 2x4 gb so I would have to buy 2x8 that's more than 100 euro (more than PE itselfs thus ...).
My pc works well for a recent game like Far Cry 3 so I don't need the memory for other programs ... So I want to be shure if this will fix it.
Finally, my config: PC has a small ssd with win 7 home premium and PE 11 dutch, all other data on traditional HD, separate ghraphics card:
MEDION® AKOYA® PC P5368 E
bought in dec 2012
CPU-type
Intel Core i7 3770
ram
8GB
Geheugentype
DDR3
motherboardchipset
Intel H61
bus hd
SATA-600
Optische Drive Type
DVD+/-RW DL
Videochip
GeForce GTX 560
Opslagcapaciteit
64GB
Hardeschijftype
Solid State Disk
Opslagcap. tweede schijf
1,5TB
Hardeschijftype tweede schijf
7200rpmJohn T Smith wrote:
What is the "normal way" is not what you need to do for Premiere Elements... the program will not ask you for your admin password, it will simply fail
This note is for a different program, but the steps are the same
Run as Administrator http://forums.adobe.com/thread/969395
That's almost the same as right-click and runas admin, the only difference is that you don't have to right-click. The problem with this solution I mentioned above already:
windows acts than like you are the admin and the admin documentsfolderlocations is the standard instead of yours folderlocations (so all your footage, pictures and all data you want to use in your project should be than in the admin documentsfolders instead of your own user folder ....
Than it's better to change the useraccountpermission in admin, that's what I did now. So I'm working with an account with full adminrights now. That's not very safe but I want to give it a try for the time of the project-in-use . I've updated also the graphic and audio drivers.
I've also disabled temporary AV.
All this didn't change anything for loading the thumbnails when you open a project. It still takes minutes to load and the first time after startup opening a subfolder in the assetspanel also takes again minutes (only the first time after startup, if you later go back in that subfolder thumbnails are showed almost directly).
Play-back of timeline seems almost ok now, but this was already yesterday the case (since the scratchlocations didn't change anymore)
In the manual I read that it is advised to defrag the scratchlocations from time to time. But win vista/7/8 have auto defrag ... ? -
I am having a problem with Lightroom 5 being very slow, utilizing 100% CPU, then freezing or closing the program. How do I fix it?
I just upgraded to LR5 from LR3 on Sunday as well as CS6 from CS5 (which I have not tried out yet). I spent several hours talking with Vamil, from LR Support Staff yesterday. He was extremely helpful and kind and tried everything he could think of while remote-handling my PC and talking with me on the phone. He deleted preferences, cache, temp files, updated graphics with a new replacement file from AMD site, then re-downloaded and reinstalled LR5.
It is still very slow and then freezes and closes down with a message of utilizing 100% CPU. Within several seconds of using the brush in Develop, I started having lots of problems. I could not even move the picture around. The side screens would not disappear like they should. And I could not move to another picture. The day before I spent several hours trying to work on just 1 picture. After all the changes yesterday, I tried to move from picture number 1 to about 130 after having not touched it for 10 minutes, and a half hour later, it still said, "Processing" with no picture coming up, just a blank prieview pane.
LR Support suggested I get a new CPU though he thought according to specs mine should be ok and other programs were running fine.
My PC is only 2 years old.
I talked to HP briefly about CPU updates for my HP PC. He said I probably do not have a problem but suggested I run self-diagnostics and maybe buy a new CPU anyway.
I ran diagnostics listed through the HP Support Assistant connection on my PC. All was ok.
I still researched if I could buy a compatible CPU upgrade. I cannot even find any CPUs still selling that are listed for my PC. Best Buy Store said they could not even order a compatible CPU. They said my Bus speed may not be big enough, so they suggest I get a new PC. What Bus speed do I need?
I have the following PC Setup:
AMD Phenom II X6 1045T Processor 2.70 GHz with 6 Cores
with 2700 MHz Base, 3200 MHz Boost, and 4000 System Bus Speed, and 95 watts;
HP Pavilion Elite, HPE-500y, 900 GB Free, new in 2011;
Windows 7, 64 Bit;
RAM 16 GB, DDR3;
Graphics AMD Radeon HD 6450;
Nikon, D200, with Raw Files;
External Hard Drive for Original Photos, 600 GB Free;
LR Catalog and Library are on Main Hard Drive;
Monitor, Sony CPD-200ES, new in 2004.
I am thinking of buying a new monitor tonight mostly so I can do better photo work while enlarging the pictures to do it. I am concerned that while it will help my viewing, it will take more power away, and make my usage of LR5 even worse. Will a new monitor affect my performance? I am looking at HP Monitors with IPS. Is this the best recommended choice for LR and Photoshop CS6?
I think I would like to stay with a 6 core processor since I need to have several items open for other non-Photoshop functions. When running LR5, I had everything else closed. With LR3, I was able to have other things open.
I do not really want to buy a new computer and know that those I have talked with at this point are only guessing after looking for what they thought should fix it. 4 People from Lightroom Support have all thought I should not be having problems with my setup.
I bought one of the best computers 2 years ago. Is it really obsolete already so that I cannot use LR5? Is everyone else buying a new PC every 2 years? I used to go 5-7 years.
Even though I have figured out some of what my PC has, I really do not know technically what I am talking about so am at the mercy of other's help. Are there any solutions that might work short of buying a new computer?
I also have taken 40th anniversary photos for some people and am waiting to give them as a free gift since I am not a professional at all. I am hoping to get through this problem soon so that I can provide some nice memories for them.
I have not gotten any further than trying to adjust 1 picture. I have no comments on uploading speed, since I did that while still in LR3.
Thank you for your time and help.I'm running LR with no speed issues on an Intel 17-860 quad core with about the same performance as your AMD Phenom II X6 1045T Processor. My system is also an HP, which originally had a single 1TB 7200 HDD. I've since added a second 2TB Black Caviar HDD, which provided no significant difference in LR's performance.
AMD processors do not implement hyper-threading and don't need it. I'd start debug by process of elimination:
1) Disconnect all externally attached USB, FireWire, or other externally connected devices except keyboard, mouse, and your single 1280 x1024 display. This includes all externally attached memory card readers, phones, ipads, etc.
2) Reboot and logon as Administrator.
3) Remove your Internet connection and turn off all Antivirus and firewall programs.
4) Open LR and under Catalog Settings set 'Standard Preview Size' to 1440 (slightly larger than your display width). Under the Metadata tab here make sure 'Automatically Write changes into XMP is NOT checked.
4) Create a 'New Catalog,' Create a new folder and add about 10 raw image file copies to it for testing, and Import it into the new catalog. In the Import module make sure under File Handling 'Render Previews' has 1:1 selected. Wait until all Preview building has completed in the Library module.
Try editing these image files inside the new catalog as you were previously. -
my i mac is running very slow .
Details of my mac - iMac 11.3 ,intel core i3 , 3.2 ghz , is it advisable to install mac keeper to clean up my mac
Model Name: iMac
Model Identifier: iMac11,3
Processor Name: Intel Core i3
Processor Speed: 3.2 GHz
Number of Processors: 1
Total Number of Cores: 2
L2 Cache (per Core): 256 KB
L3 Cache: 4 MB
Memory: 16 GB
Processor Interconnect Speed:
Boot ROM Version: IM112.0
SMC Version (system): 1.59f2
Serial Number (is it advisable to install mac keeper to clean up my mac
No.
Find out what's wrong with you Mac and fix it.
Determine if the problems also occur in "Safe Mode":
Safe Mode or "Safe Boot" is a troubleshooting mode that bypasses all third party system extensions and loads only required system components. Read about it: Starting up in Safe Mode
You must disable FileVault before you can start your Mac in Safe Mode.
Starting your Mac in Safe Mode will take longer than usual, graphics will not render smoothly, audio is disabled on some Macs, and some programs (iTunes for example) may not work at all.
Merely starting your Mac in Safe Mode is not intended to resolve the problem, it's to observe its performance without certain additional components.
To end Safe Mode restart your Mac normally. Shutdown will take longer as well.
Model Name: iMacasdf
No. -
Adobe Photoshop CC2014 internet connection very slow
Hi,
I'm developing an Adobe Photoshop HTML5 (website) extension. This is working fine in Photoshop CC, but is very slow in CC2014.
Today I've installed an update for Photoshop CC2014 and I was presented with an 'introduction' screen, loaded from the web.
This had the same slowness, indicating my extension is not at fault.
The regular functionality of Photoshop has a normal speed, and I'm working on a recent computer with Win 7 64bit.
I've recorded a video showing how slow it really is (and proof that my internet connection has sufficient speed)
http://videobam.com/gmNun
How can I solve this?
Thanks!
SamJust checked, same problem for other users
This is what's in help > system info:
Adobe Photoshop Version: 2014.2.0 20140926.r.236 2014/09/26:23:59:59 x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:12, Stepping:3 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2, HyperThreading
Physical processor count: 2
Logical processor count: 4
Processor speed: 2693 MHz
Built-in memory: 8097 MB
Free memory: 3404 MB
Memory available to Photoshop: 7084 MB
Memory used by Photoshop: 70 %
3D Multitone Printing: Disabled.
Windows 2x UI: Disabled.
Highbeam: Enabled.
Image tile size: 128K
Image cache levels: 4
Font Preview: Medium
TextComposer: Latin
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
Display: 2
Display Bounds: top=180, left=1920, bottom=1080, right=3520
OpenGL Drawing: Enabled.
OpenGL Allow Old GPUs: Not Detected.
OpenGL Drawing Mode: Normal
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
AIFCoreInitialized=1
AIFOGLInitialized=1
OGLContextCreated=1
NumGLGPUs=1
NumCLGPUs=1
glgpu[0].GLVersion="3.0"
glgpu[0].GLMemoryMB=2112
glgpu[0].GLName="Intel(R) HD Graphics 4600"
glgpu[0].GLVendor="Intel"
glgpu[0].GLVendorID=32902
glgpu[0].GLDriverVersion="9.18.10.3204"
glgpu[0].GLRectTextureSize=8192
glgpu[0].GLRenderer="Intel(R) HD Graphics 4600"
glgpu[0].GLRendererID=1046
glgpu[0].HasGLNPOTSupport=1
glgpu[0].GLDriver="igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igdumdim32,igd10iumd32,i gd10iumd32"
glgpu[0].GLDriverDate="20130603000000.000000-000"
glgpu[0].CanCompileProgramGLSL=1
glgpu[0].GLFrameBufferOK=1
glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="1.30 - Build 9.18.10.3204"
glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[1447 ]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[8]
glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[80]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[16]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[16]
glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096]
glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[4096]
glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[64]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=0
clgpu[0].CLPlatformVersion="1.2 AMD-APP (1124.2)"
clgpu[0].CLDeviceVersion="1.2 AMD-APP (1124.2)"
clgpu[0].CLMemoryMB=2048
clgpu[0].CLName="Hainan"
clgpu[0].CLVendor="Advanced Micro Devices, Inc."
clgpu[0].CLVendorID=4098
clgpu[0].CLDriverVersion="1124.2 (VM)"
clgpu[0].CUDASupported=0
clgpu[0].CLBandwidth=2.56187e+010
clgpu[0].CLCompute=285.525
License Type: Subscription
Serial number: 90970762941485624948
Application folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\
Temporary file path: C:\Users\Sam\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
Startup, 153,9G, 88,5G free
Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\Required\Plug-Ins\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\Plug-ins\
Installed components:
A3DLIBS.dll A3DLIB Dynamic Link Library 9.2.0.112
ACE.dll ACE 2014/08/12-23:42:09 79.557478 79.557478
adbeape.dll Adobe APE 2013/02/04-09:52:32 0.1160850 0.1160850
AdbePM.dll PatchMatch 2014/09/07-21:07:38 79.558079 79.558079
AdobeLinguistic.dll Adobe Linguisitc Library 8.0.0
AdobeOwl.dll Adobe Owl 5.2.4
AdobePDFL.dll PDFL 2014/08/18-15:13:12 79.512424 79.512424
AdobePIP.dll Adobe Product Improvement Program 7.2.1.3399
AdobeXMP.dll Adobe XMP Core 2014/08/20-09:53:02 79.156797 79.156797
AdobeXMPFiles.dll Adobe XMP Files 2014/08/20-09:53:02 79.156797 79.156797
AdobeXMPScript.dll Adobe XMP Script 2014/08/20-09:53:02 79.156797 79.156797
adobe_caps.dll Adobe CAPS 8,0,0,13
AGM.dll AGM 2014/08/12-23:42:09 79.557478 79.557478
ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31
amtlib.dll AMTLib (64 Bit) 8.0.0.122212002 BuildVersion: 8.0; BuildDate: Wed Jul 30 2014 15:59:34) 1.000000
ARE.dll ARE 2014/08/12-23:42:09 79.557478 79.557478
AXE8SharedExpat.dll AXE8SharedExpat 2013/12/20-21:40:29 79.551013 79.551013
AXEDOMCore.dll AXEDOMCore 2013/12/20-21:40:29 79.551013 79.551013
Bib.dll BIB 2014/08/12-23:42:09 79.557478 79.557478
BIBUtils.dll BIBUtils 2014/08/12-23:42:09 79.557478 79.557478
boost_date_time.dll photoshopdva 8.0.0
boost_signals.dll photoshopdva 8.0.0
boost_system.dll photoshopdva 8.0.0
boost_threads.dll photoshopdva 8.0.0
cg.dll NVIDIA Cg Runtime 3.0.00007
cgGL.dll NVIDIA Cg Runtime 3.0.00007
CIT.dll Adobe CIT 2.2.6.32411 2.2.6.32411
CITThreading.dll Adobe CITThreading 2.2.6.32411 2.2.6.32411
CoolType.dll CoolType 2014/08/12-23:42:09 79.557478 79.557478
dvaaudiodevice.dll photoshopdva 8.0.0
dvacore.dll photoshopdva 8.0.0
dvamarshal.dll photoshopdva 8.0.0
dvamediatypes.dll photoshopdva 8.0.0
dvametadata.dll photoshopdva 8.0.0
dvametadataapi.dll photoshopdva 8.0.0
dvametadataui.dll photoshopdva 8.0.0
dvaplayer.dll photoshopdva 8.0.0
dvatransport.dll photoshopdva 8.0.0
dvaui.dll photoshopdva 8.0.0
dvaunittesting.dll photoshopdva 8.0.0
dynamiclink.dll photoshopdva 8.0.0
ExtendScript.dll ExtendScript 2014/01/21-23:58:55 79.551519 79.551519
icucnv40.dll International Components for Unicode 2013/02/25-15:59:15 Build gtlib_4.0.19090
icudt40.dll International Components for Unicode 2013/02/25-15:59:15 Build gtlib_4.0.19090
igestep30.dll IGES Reader 9.3.0.113
imslib.dll IMSLib DLL 7.0.0.154
JP2KLib.dll JP2KLib 2014/06/28-00:28:27 79.254012 79.254012
libifcoremd.dll Intel(r) Visual Fortran Compiler 10.0 (Update A)
libiomp5md.dll Intel(R) OpenMP* Runtime Library 5.0
libmmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
LogSession.dll LogSession 7.2.1.3399
mediacoreif.dll photoshopdva 8.0.0
MPS.dll MPS 2014/08/18-23:43:19 79.557676 79.557676
pdfsettings.dll Adobe PDFSettings 1.04
Photoshop.dll Adobe Photoshop CC 2014 15.2
Plugin.dll Adobe Photoshop CC 2014 15.2
PlugPlugExternalObject.dll Adobe(R) CEP PlugPlugExternalObject Standard Dll (64 bit) 5.0.0
PlugPlugOwl.dll Adobe(R) CSXS PlugPlugOwl Standard Dll (64 bit) 5.2.0.46
PSArt.dll Adobe Photoshop CC 2014 15.2
PSViews.dll Adobe Photoshop CC 2014 15.2
SCCore.dll ScCore 2014/01/21-23:58:55 79.551519 79.551519
ScriptUIFlex.dll ScriptUIFlex 2014/01/20-22:42:05 79.550992 79.550992
svml_dispmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
tbb.dll Intel(R) Threading Building Blocks for Windows 4, 2, 2013, 1114
tbbmalloc.dll Intel(R) Threading Building Blocks for Windows 4, 2, 2013, 1114
TfFontMgr.dll FontMgr 9.3.0.113
TfKernel.dll Kernel 9.3.0.113
TFKGEOM.dll Kernel Geom 9.3.0.113
TFUGEOM.dll Adobe, UGeom© 9.3.0.113
updaternotifications.dll Adobe Updater Notifications Library 8.0.0.14 (BuildVersion: 1.0; BuildDate: BUILDDATETIME) 8.0.0.14
VulcanControl.dll Vulcan Application Control Library 5.0.0.82
VulcanMessage5.dll Vulcan Message Library 5.0.0.82
WRServices.dll WRServices Fri Mar 07 2014 15:33:10 Build 0.20204 0.20204
wu3d.dll U3D Writer 9.3.0.113
Required plug-ins:
3D Studio 15.2 (2014.2.0 x001)
Accented Edges 15.2
Adaptive Wide Angle 15.2
Angled Strokes 15.2
Average 15.2 (2014.2.0 x001)
Bas Relief 15.2
BMP 15.2
Camera Raw 8.6
Camera Raw Filter 8.6
Chalk & Charcoal 15.2
Charcoal 15.2
Chrome 15.2
Cineon 15.2 (2014.2.0 x001)
Clouds 15.2 (2014.2.0 x001)
Collada 15.2 (2014.2.0 x001)
Color Halftone 15.2
Colored Pencil 15.2
CompuServe GIF 15.2
Conté Crayon 15.2
Craquelure 15.2
Crop and Straighten Photos 15.2 (2014.2.0 x001)
Crop and Straighten Photos Filter 15.2
Crosshatch 15.2
Crystallize 15.2
Cutout 15.2
Dark Strokes 15.2
De-Interlace 15.2
Dicom 15.2
Difference Clouds 15.2 (2014.2.0 x001)
Diffuse Glow 15.2
Displace 15.2
Dry Brush 15.2
Eazel Acquire 15.2 (2014.2.0 x001)
Embed Watermark 4.0
Entropy 15.2 (2014.2.0 x001)
Export Color Lookup Tables NO VERSION
Extrude 15.2
FastCore Routines 15.2 (2014.2.0 x001)
Fibers 15.2
Film Grain 15.2
Filter Gallery 15.2
Flash 3D 15.2 (2014.2.0 x001)
Fresco 15.2
Glass 15.2
Glowing Edges 15.2
Google Earth 4 15.2 (2014.2.0 x001)
Grain 15.2
Graphic Pen 15.2
Halftone Pattern 15.2
HDRMergeUI 15.2
HSB/HSL 15.2
IFF Format 15.2
IGES 15.2 (2014.2.0 x001)
Ink Outlines 15.2
JPEG 2000 15.2
Kurtosis 15.2 (2014.2.0 x001)
Lens Blur 15.2
Lens Correction 15.2
Lens Flare 15.2
Liquify 15.2
Matlab Operation 15.2 (2014.2.0 x001)
Maximum 15.2 (2014.2.0 x001)
Mean 15.2 (2014.2.0 x001)
Measurement Core 15.2 (2014.2.0 x001)
Median 15.2 (2014.2.0 x001)
Mezzotint 15.2
Minimum 15.2 (2014.2.0 x001)
MMXCore Routines 15.2 (2014.2.0 x001)
Mosaic Tiles 15.2
Multiprocessor Support 15.2 (2014.2.0 x001)
Neon Glow 15.2
Note Paper 15.2
NTSC Colors 15.2 (2014.2.0 x001)
Ocean Ripple 15.2
OpenEXR 15.2
Paint Daubs 15.2
Palette Knife 15.2
Patchwork 15.2
Paths to Illustrator 15.2
PCX 15.2 (2014.2.0 x001)
Photocopy 15.2
Photoshop 3D Engine 15.2 (2014.2.0 x001)
Photoshop Touch 14.0
Picture Package Filter 15.2 (2014.2.0 x001)
Pinch 15.2
Pixar 15.2 (2014.2.0 x001)
Plaster 15.2
Plastic Wrap 15.2
PLY 15.2 (2014.2.0 x001)
PNG 15.2
Pointillize 15.2
Polar Coordinates 15.2
Portable Bit Map 15.2 (2014.2.0 x001)
Poster Edges 15.2
PRC 15.2 (2014.2.0 x001)
Radial Blur 15.2
Radiance 15.2 (2014.2.0 x001)
Range 15.2 (2014.2.0 x001)
Read Watermark 4.0
Render Color Lookup Grid NO VERSION
Reticulation 15.2
Ripple 15.2
Rough Pastels 15.2
Save for Web 15.2
ScriptingSupport 15.2
Shake Reduction 15.2
Shear 15.2
Skewness 15.2 (2014.2.0 x001)
Smart Blur 15.2
Smudge Stick 15.2
Solarize 15.2 (2014.2.0 x001)
Spatter 15.2
Spherize 15.2
Sponge 15.2
Sprayed Strokes 15.2
Stained Glass 15.2
Stamp 15.2
Standard Deviation 15.2 (2014.2.0 x001)
STL 15.2 (2014.2.0 x001)
Sumi-e 15.2
Summation 15.2 (2014.2.0 x001)
Targa 15.2
Texturizer 15.2
Tiles 15.2
Torn Edges 15.2
Twirl 15.2
U3D 15.2 (2014.2.0 x001)
Underpainting 15.2
Vanishing Point 15.2
Variance 15.2 (2014.2.0 x001)
Virtual Reality Modeling Language | VRML 15.2 (2014.2.0 x001)
Water Paper 15.2
Watercolor 15.2
Wave 15.2
Wavefront|OBJ 15.2 (2014.2.0 x001)
WIA Support 15.2 (2014.2.0 x001)
Wind 15.2
Wireless Bitmap 15.2 (2014.2.0 x001)
ZigZag 15.2
Optional and third party plug-ins: NONE
Plug-ins that failed to load: NONE
Flash: NONE
Installed TWAIN devices: NONE -
AE CS4 on OSX 10.5 Very Slow, Makes System Unresponsive
This is very frustrating, our company has been fighting this problem since we upgraded. I work for a major broadcaster which uses AE for all our motion graphics work. Since upgrading to CS4 we've experienced a team wide decrease in productivity. AE CS4 renders slower than CS3 and in some cases will completely lock up the computer when rendering, making it impossible to do any sort of simple multitasking. Even switching to the Finder and moving around windows is very slow. Let alone try to use Safari or type into a TextEdit document. We've tried everything, but details first.
We're running on last-gen 8-core 3.2GHz Mac Pro's. Each has 10GB of ram and 1TB of HD space (mostly empty). NVidia GeForce 8800 GT video card. Runing AE 9.0.2.42)
We realize that 10GB is not enough ram to use all 8 processors at full speed. So AE is set to use multiprocessing with a max of 3 cores with 2GB minimum with 2 GB in reserve for other applications. All the work we do is with HD footage. All footage is delivered in Apple Prores. Any comp of medium or greater complexity will completely slow down the system. When comparing CS3 rendering time to CS4, CS4 seems about 30-40% slower. When rendering CS4 will also completely lock up the system, switching windows is a complete pain. We've tried turing on and off OpenGL in AE, but no change. We're tried every combination of settings we can think of. Rendering without multiprocessing is even slower and still locks up the system. Also in Activity Monitor is will often show only limited CPU useage (see attached screen). You can see I'm running multiple aeselflink instances, but each one is no where near 100 and the system is still unresponsive!
Outside of rendering CS4 also is much more unresponsive when just working (not rendering). Moving clips around in the composition window and navigating the timeline are sometimes a chore, with lots of 1-2 second delays before taking the action. Or slow screen updates.
Any ideas what is happening here? If is something with the change from 32-bit to 64-bit. Will more ram fix it or is there something else going on? This is becoming a very frustrating situations where we have to completely restart the computer and make sure no other apps are running before even trying to render our anything. CS3 did not seem to have these problems, even with multiprocessing turned on at it's default settings. We like many of the new features in CS4 and are practically required to use it because we get a lot of projects from vendors, but it's proving very slow to work in.I don't know how complex your comps are, but our are usually pretty complex. Simple comps with just text and 1-2 layers of video usually go pretty quick, but as soon as you ramp up complexity it slows way down. I somehow don't think that our graphics card is the problem. Most of the plugins we use do not see any benefit from OpenGL and we don't use that many 3D layers. In general we haven't seen a big boost in AE performance with OpenGL on or off. All our footage sits on a super fast Terrablock system with at least 300-400mb/s sequential read speeds. Then again it could be that AE just runs poorly on Macs.
Adolfo - we have done some quite extensive benchmarks with all our machines here. Configuring both 10GB and 16GB versions (we have not tried higher memory yet). We tested the same comp in both CS3 and CS$ with various multiprocessor settings. Our test file's complexity was indicative of the kind of projects we do. Around 30 layers, a mix of TGA sequences with alpha, QuickTimes with alpha (animation) and ProRes footage. Many layers with ReelSmart Motion Blur. A Knoll Light Factory lens flare. A mix of layers with various blurs and color correction and some transfer modes.
As you can see CS3 was much, much quicker at rendering the project. In some cases almost twice as fast as CS4. Also, strangely CS3 ran better limited to 4 processors in both the 10GB and 16GB configurations.
Benchmark Test File
CS3 Benchmarks
[note - CS3 has no options in the app for adjusting multi-processor settings. All edits had to be made in the pref file.]
10GB System -----------------
AE CS3
10GB
4 Processors
12m 43s
[note - This was the most optimized setting for CS3 which gave the best performance for us.]
AE CS3
10BG
8 Processors
24m 8s
[note - Default setting in AE CS3 for multiprocessor. System is completely unusable during render.]
16GB System -----------------
AE CS3
16GB
4 Processors
11m 54s
[note - This was the optimized setting for CS3 which gave the best performance. Each instance of the program was using 150-180 CPU in the activity monitor so it must be using more that 4 processors with this setting. Each processor used more memory than in the 10GB config.]
AE CS3
16GB
7 Processors
16m 15s
AE CS3
16BG
8 Processors
20m 13s
[note - Default setting in AE CS3 for multiprocessor. System is completely unusable during render.]
CS4 Benchmarks
In general CS4 is about half the speed of an optimized CS3. Going from 10GB to 16GB of memory gained us about 33% performance increase in the most optimized setting (4-6 processors at 2GB+ per processor).
10GB System -----------------
AE CS4
10GB total RAM
8GB reserved for AE (2GB reserved for OS)
3 Processors (2GB per processor)
24m 7s
[note - Computer response pretty slow]
AE CS4
10GB total RAM
8GB reserved for AE (2GB reserved for OS)
7 Processors (.9GB per processor)
28m 10s
[note - Computer completely unusable while rendering]
16GB System -----------------
AE CS4
16GB total RAM
8GB reserved for AE (8GB reserved for OS)
3 Processors (2GB per processor)
22m 57s
AE CS4
16GB total RAM
13GB reserved for AE (3GB reserved for OS)
4 Processors (2.33+ GB per processor)
18m 7s
AE CS4
16GB total RAM
13GB reserved for AE (3GB reserved for OS)
6 Processors (2.09 GB/Processor)
19m 1s
AE CS4
16GB total RAM
14GB reserved for AE (2GB reserved for OS)
7 Processors (1.85GB/Processor)
23m 4s
[note - This config made system very slow, left very little memory for the system.]
AE CS4
16GB total RAM
13GB reserved for AE (3GB reserved for OS)
7 Processors (1.59GB/Processor)
25m 50s -
Brand New Machine and Photoshop CS6 running very slow
I just installed Photoshop CS6 on my new Machine and it is running horrible. Moving around objects, turning effects on/off, zooming, and more all take for ever to render. I can not figure out why. I have updated video card drivers and more. Scratch Disk is set to a second disk and messed with all of the GPU settings. Only photoshop runs bad on this machine. I should not be having issues with the system. Below is the system info from Photoshop. Also this machine is running with two SSD drives which should make PS run even faster.
Adobe Photoshop Version: 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00) x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:13, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
Physical processor count: 12
Logical processor count: 24
Processor speed: 2294 MHz
Built-in memory: 16310 MB
Free memory: 11540 MB
Memory available to Photoshop: 14661 MB
Memory used by Photoshop: 70 %
Image tile size: 128K
Image cache levels: 4
OpenGL Drawing: Enabled.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
OpenGL Allow Old GPUs: Not Detected.
Video Card Vendor: ATI Technologies Inc.
Video Card Renderer: AMD FirePro V5900 (ATI FireGL)
Display: 3
Display Bounds:= top: -80, left: -1024, bottom: 1200, right: 0
Display: 2
Display Bounds:= top: 0, left: 1920, bottom: 1680, right: 2970
Display: 1
Display Bounds:= top: 0, left: 0, bottom: 1200, right: 1920
Video Card Number: 2
Video Card: AMD FirePro V5900 (ATI FireGL)
OpenCL Version:
Driver Version: 8.982.8.3000
Driver Date: 20120930000000.000000-000
Video Card Driver: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.d ll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Video Mode: 1680 x 1050 x 4294967296 colors
Video Card Caption: AMD FirePro V5900 (ATI FireGL)
Video Card Memory: 2048 MB
Video Rect Texture Size: 16384
Video Card Number: 1
Video Card: AMD FirePro V5900 (ATI FireGL)
OpenCL Version:
Driver Version: 8.982.8.3000
Driver Date: 20120930000000.000000-000
Video Card Driver: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.d ll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Video Mode: 1920 x 1200 x 4294967296 colors
Video Card Caption: AMD FirePro V5900 (ATI FireGL)
Video Card Memory: 2048 MB
Video Rect Texture Size: 16384
Serial number: 92938707758622115301
Application folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\
Temporary file path: C:\Users\JDONAL~1.RWS\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
D:\, 237.9G, 229.4G free
Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Required\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\Plug-ins\
Additional Plug-ins folder: not set
Installed components:
A3DLIBS.dll A3DLIB Dynamic Link Library 9.2.0.112
ACE.dll ACE 2012/06/05-15:16:32 66.507768 66.507768
adbeape.dll Adobe APE 2012/01/25-10:04:55 66.1025012 66.1025012
AdobeLinguistic.dll Adobe Linguisitc Library 6.0.0
AdobeOwl.dll Adobe Owl 2012/06/26-12:17:19 4.0.95 66.510504
AdobePDFL.dll PDFL 2011/12/12-16:12:37 66.419471 66.419471
AdobePIP.dll Adobe Product Improvement Program 6.0.0.1654
AdobeXMP.dll Adobe XMP Core 2012/02/06-14:56:27 66.145661 66.145661
AdobeXMPFiles.dll Adobe XMP Files 2012/02/06-14:56:27 66.145661 66.145661
AdobeXMPScript.dll Adobe XMP Script 2012/02/06-14:56:27 66.145661 66.145661
adobe_caps.dll Adobe CAPS 6,0,29,0
AGM.dll AGM 2012/06/05-15:16:32 66.507768 66.507768
ahclient.dll AdobeHelp Dynamic Link Library 1,7,0,56
aif_core.dll AIF 3.0 62.490293
aif_ocl.dll AIF 3.0 62.490293
aif_ogl.dll AIF 3.0 62.490293
amtlib.dll AMTLib (64 Bit) 6.0.0.75 (BuildVersion: 6.0; BuildDate: Mon Jan 16 2012 18:00:00) 1.000000
ARE.dll ARE 2012/06/05-15:16:32 66.507768 66.507768
AXE8SharedExpat.dll AXE8SharedExpat 2011/12/16-15:10:49 66.26830 66.26830
AXEDOMCore.dll AXEDOMCore 2011/12/16-15:10:49 66.26830 66.26830
Bib.dll BIB 2012/06/05-15:16:32 66.507768 66.507768
BIBUtils.dll BIBUtils 2012/06/05-15:16:32 66.507768 66.507768
boost_date_time.dll DVA Product 6.0.0
boost_signals.dll DVA Product 6.0.0
boost_system.dll DVA Product 6.0.0
boost_threads.dll DVA Product 6.0.0
cg.dll NVIDIA Cg Runtime 3.0.00007
cgGL.dll NVIDIA Cg Runtime 3.0.00007
CIT.dll Adobe CIT 2.0.5.19287 2.0.5.19287
CoolType.dll CoolType 2012/06/05-15:16:32 66.507768 66.507768
data_flow.dll AIF 3.0 62.490293
dvaaudiodevice.dll DVA Product 6.0.0
dvacore.dll DVA Product 6.0.0
dvamarshal.dll DVA Product 6.0.0
dvamediatypes.dll DVA Product 6.0.0
dvaplayer.dll DVA Product 6.0.0
dvatransport.dll DVA Product 6.0.0
dvaunittesting.dll DVA Product 6.0.0
dynamiclink.dll DVA Product 6.0.0
ExtendScript.dll ExtendScript 2011/12/14-15:08:46 66.490082 66.490082
FileInfo.dll Adobe XMP FileInfo 2012/01/17-15:11:19 66.145433 66.145433
filter_graph.dll AIF 3.0 62.490293
hydra_filters.dll AIF 3.0 62.490293
icucnv40.dll International Components for Unicode 2011/11/15-16:30:22 Build gtlib_3.0.16615
icudt40.dll International Components for Unicode 2011/11/15-16:30:22 Build gtlib_3.0.16615
image_compiler.dll AIF 3.0 62.490293
image_flow.dll AIF 3.0 62.490293
image_runtime.dll AIF 3.0 62.490293
JP2KLib.dll JP2KLib 2011/12/12-16:12:37 66.236923 66.236923
libifcoremd.dll Intel(r) Visual Fortran Compiler 10.0 (Update A)
libmmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 10.0
LogSession.dll LogSession 2.1.2.1640
mediacoreif.dll DVA Product 6.0.0
MPS.dll MPS 2012/02/03-10:33:13 66.495174 66.495174
msvcm80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195
msvcm90.dll Microsoft® Visual Studio® 2008 9.00.30729.1
msvcp100.dll Microsoft® Visual Studio® 2010 10.00.40219.1
msvcp80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195
msvcp90.dll Microsoft® Visual Studio® 2008 9.00.30729.1
msvcr100.dll Microsoft® Visual Studio® 2010 10.00.40219.1
msvcr80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195
msvcr90.dll Microsoft® Visual Studio® 2008 9.00.30729.1
pdfsettings.dll Adobe PDFSettings 1.04
Photoshop.dll Adobe Photoshop CS6 CS6
Plugin.dll Adobe Photoshop CS6 CS6
PlugPlug.dll Adobe(R) CSXS PlugPlug Standard Dll (64 bit) 3.0.0.383
PSArt.dll Adobe Photoshop CS6 CS6
PSViews.dll Adobe Photoshop CS6 CS6
SCCore.dll ScCore 2011/12/14-15:08:46 66.490082 66.490082
ScriptUIFlex.dll ScriptUIFlex 2011/12/14-15:08:46 66.490082 66.490082
tbb.dll Intel(R) Threading Building Blocks for Windows 3, 0, 2010, 0406
tbbmalloc.dll Intel(R) Threading Building Blocks for Windows 3, 0, 2010, 0406
TfFontMgr.dll FontMgr 9.3.0.113
TfKernel.dll Kernel 9.3.0.113
TFKGEOM.dll Kernel Geom 9.3.0.113
TFUGEOM.dll Adobe, UGeom© 9.3.0.113
updaternotifications.dll Adobe Updater Notifications Library 6.0.0.24 (BuildVersion: 1.0; BuildDate: BUILDDATETIME) 6.0.0.24
WRServices.dll WRServices Friday January 27 2012 13:22:12 Build 0.17112 0.17112
wu3d.dll U3D Writer 9.3.0.113
Required plug-ins:
3D Studio 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Accented Edges 13.0
Adaptive Wide Angle 13.0
ADM 3.11x01
Angled Strokes 13.0
Average 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Bas Relief 13.0
BMP 13.0
Camera Raw 7.3
Chalk & Charcoal 13.0
Charcoal 13.0
Chrome 13.0
Cineon 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Clouds 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Collada 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Color Halftone 13.0
Colored Pencil 13.0
CompuServe GIF 13.0
Conté Crayon 13.0
Craquelure 13.0
Crop and Straighten Photos 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Crop and Straighten Photos Filter 13.0
Crosshatch 13.0
Crystallize 13.0
Cutout 13.0
Dark Strokes 13.0
De-Interlace 13.0
Dicom 13.0
Difference Clouds 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Diffuse Glow 13.0
Displace 13.0
Dry Brush 13.0
Eazel Acquire 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Embed Watermark 4.0
Entropy 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Extrude 13.0
FastCore Routines 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Fibers 13.0
Film Grain 13.0
Filter Gallery 13.0
Flash 3D 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Fresco 13.0
Glass 13.0
Glowing Edges 13.0
Google Earth 4 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Grain 13.0
Graphic Pen 13.0
Halftone Pattern 13.0
HDRMergeUI 13.0
IFF Format 13.0
Ink Outlines 13.0
JPEG 2000 13.0
Kurtosis 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Lens Blur 13.0
Lens Correction 13.0
Lens Flare 13.0
Liquify 13.0
Matlab Operation 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Maximum 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Mean 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Measurement Core 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Median 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Mezzotint 13.0
Minimum 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
MMXCore Routines 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Mosaic Tiles 13.0
Multiprocessor Support 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Neon Glow 13.0
Note Paper 13.0
NTSC Colors 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Ocean Ripple 13.0
Oil Paint 13.0
OpenEXR 13.0
Paint Daubs 13.0
Palette Knife 13.0
Patchwork 13.0
Paths to Illustrator 13.0
PCX 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Photocopy 13.0
Photoshop 3D Engine 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Picture Package Filter 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Pinch 13.0
Pixar 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Plaster 13.0
Plastic Wrap 13.0
PNG 13.0
Pointillize 13.0
Polar Coordinates 13.0
Portable Bit Map 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Poster Edges 13.0
Radial Blur 13.0
Radiance 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Range 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Read Watermark 4.0
Reticulation 13.0
Ripple 13.0
Rough Pastels 13.0
Save for Web 13.0
ScriptingSupport 13.0.1
Shear 13.0
Skewness 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Smart Blur 13.0
Smudge Stick 13.0
Solarize 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Spatter 13.0
Spherize 13.0
Sponge 13.0
Sprayed Strokes 13.0
Stained Glass 13.0
Stamp 13.0
Standard Deviation 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Sumi-e 13.0
Summation 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Targa 13.0
Texturizer 13.0
Tiles 13.0
Torn Edges 13.0
Twirl 13.0
U3D 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Underpainting 13.0
Vanishing Point 13.0
Variance 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Variations 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Water Paper 13.0
Watercolor 13.0
Wave 13.0
Wavefront|OBJ 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
WIA Support 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
Wind 13.0
Wireless Bitmap 13.0.1 (13.0.1 20120808.r.519 2012/08/08:21:00:00)
ZigZag 13.0
Optional and third party plug-ins: NONE
Plug-ins that failed to load: NONE
Flash:
Mini Bridge
Extensis
Kuler
Installed TWAIN devices: NONEMy Old System was:
Dell T5500
GPU1: ATI FirePro 5700
GPU2: Nvidia Geforce 210
CPU1:Xeon E5520 2.26Ghz
CPU2: Xeon E5520 2.26Ghz
C Drive: 80gb Sata 10K RPM
D Drive/Scratch Disk: 80gb Sata 10K RPM
Photoshop CS6 was set at default performance setting with the exception of the D drive being used for the scratch disk. GPU Processor was checked.
Worked on numerous large files 100 mg plus with little to no issue. Most setup in CMYK, 200 dpi, 8 bit depth.
New Machine:
Dell T5600
Two ATI FirePro V5900
CPU1: Xeon E5-2630
CPU2: Xeon E5-2630
C Drive: 240 gb SSD
D Drive:
My Old System was:
Dell T5500
GPU1: ATI FirePro 5700
GPU2: Nvidia Geforce 210
CPU1:Xeon E5520 2.26Ghz
CPU2: Xeon E5520 2.26Ghz
C Drive: 80gb Sata 10K RPM
D Drive/Scratch Disk: 80gb Sata 10K RPM
Photoshop CS6 was set at default performance setting with the exception of the D drive being used for the scratch disk. GPU Processor was checked.
Worked on numerous large files 100 mg plus with little to no issue. Most setup in CMYK, 200 dpi, 8 bit depth.
New Machine:
Dell T5600
Two ATI FirePro V5900
CPU1: Xeon E5-2630
CPU2: Xeon E5-2630
C Drive: 240 gb SSD
D Drive: 240gb SSD
Tried Photoshop at all sorts of various settings including default. All with the D drive being used for the Scratch disk. Working on the similar size file described above. The file I am working on now is 4000 x 4800 pixels, CMYK, 8 bit depth. Photoshop is slow selecting layers with auto select, very slow when moving layers around the Canvas, and slow rendering the Canvas when zooming in and out. This document also has about 30 layers and is 80mg.
I only use the 64 bit version of Photoshop these days. Also all three monitors are set at 60 Hertz. Photoshop is closed and reopened upon all changes.
I use to be a Photoshop Certified Expert in CS3 so I am extremely familar with the product. I am just stumped. -
Java is very slow on terminal servers
Hi, we have several terminal servers for clients. But running Java (JRE) on a bank website, is very slow to load the Java plugin. So the whole login takes around 1-2mins to complete.
We run Windows Server 2008 R2 which is virtualized with VMWare, we run the latest Java client v7 Update 17. Java has always been slow on these servers, is there a way to teak it somewho, so it loads faster?WoOber wrote:
Its me who have setup the whole server, but users experience really that Java starts really slow when they try to login on their bank on the web.And how is that login done? In an applet? Because then the performance issue is on their own computer in their own private installations of browsers and Java runtimes, not your terminal. Applets tend to load 'slowly', especially on older versions of Java. The feeling of slowness tends to be because people compare the loading time to Flash, a completely different beast. -
Rendering After Effects Comps can be very slow
I have a PP CS6 project which has quite a few in-line After Effects comps in the main sequence. The are all image stabilisation (for clips which are are of a different size of the sequence). When I render then most of fairly quick (several frames a second) but some are very slow (a frame every few seconds). The settings on the warp stabilise is the same for all of them. It seems to be the longer clips that cause problems (sometimes over 30 secs). Anyone know why or got a way to speed up the longer clips?
BenCaptain Mench wrote:
Now -- if you need to export an alpha channel out of AE then you'll need some specific formats.
Good luck,
CaptM
Welcome home, Mench!
To maintain the alpha channel from AE, the OP will want to look up how to be using two codecs, Animation and ProRes 4444. Both are extensively described in the help system for FCP and After Effects or just google them for several hours of interesting reading. The OP will also need to understand the concept of an alpha channel which, come to think of it, was difficult for me.
bogiesan
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