Video, animated GIF, PNG's to FC

50% of buttons panels and so on can be non static... so
1) Drag and drop video is avaliable?
2) List of formats?
3) Size issuse (Drop flv MPG MOV vill the size grow extreamly?)
4) Effects and Loops?
5) And what about animated GIF PNG elements?

We are looking at supporting FLV and F4V video formats in a future beta. Video can be streamed so that the video itself does not have to be embedded inside your Flash content. This prevents the file from getting too big.
Regarding #4, are you referring to effects and loops on video, or for general animation purposes?
Regarding #5, no support for animated GIFS yet
Ty

Similar Messages

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    [http://wetpixel.com/forums/lofiversion/index.php/t16884.html]
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    I would like to get more info on how to make animated GIF images with my Photoshop for my WordPress blog here  http://www.getfreewordpressthemesnow.com

    Hello Bill,
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    and at the end: Adobe also recommends >>> http://helpx.adobe.com/photoshop/using/saving-files-graphics-formats.html#save_in_gif_form at
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  • Animated GIF Fix?

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  • .mov to .gif (animated gif)

    Hi Apple fans
    I have the worst case never resolve to submit in the history of Apple. Have spent in total 2 and half hours on the phone with Apple customer service and nobody found an answer.
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    PS: I'm sorry guys I'm out of box of chocolate but will be happy to send one to whoever resolve my concern.

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  • Problems with animated gifs in Premiere Pro

    Hi everyone,
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    I couldn't find anything on this in the forum and I am grateful for any help/suggestions!
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    Patrick
    I am using Premiere Pro CS 5 on a Mac. The gifs were created in Photoshop.

    Welcome to the forum.
    When Still Images show as black, the first things that I investigate is the pixel x pixel dimensions of the images. With many Stills, even if they are within the allowed pixel x pixel range, one's computer's resources can be used up, and an alternate workflow might be useful - Scale the Images to match the Frame Size of the Sequence, prior to Import, in a program, like Photoshop. This ARTICLE might be helpful.
    The second thought is that the video driver is no longer performing properly, and needs to be updated. What is make/model of your graphics card, and what is the current number/date of your installed video driver?
    Good luck,
    Hunt

  • Can you create an animated gif in LabVIEW?

    Hello,
    I was wondering if there was a function within LabVIEW which can create an animated .gif file. Most of my online searches result in "how tos" for putting pre-existing gifs on the front panel.  I don't need to be able to display the gif anywhere in LabVIEW (FP nor BD), I'd just like to be able to create the file.  The "write gif file" vi which is buried deep in the LabVIEW program files did not seem to be what I'm looking for (why is that little guy so buried anyway?).
    I have an array of all the image data I want to put in the image (which were all created in LabVIEW.  They are all FP control images).  It's looking like LabVIEW can't do this, so right now I just have been saving them all to a folder as png's so that I can export them to another program to make the animated image elsewhere.  I'd prefer if LabVIEW could just do it though, so is there a way?
    I'm using Labview 2012 SP1, but I do have access to a few newer versions if that's what it takes.
    Thanks

    GerdW
    >> the easiest solution is to use a 3rd party tool to convert your folder of PNGs into an animated GIF. It's just one SystemExec call…
    That's what it was looking like the answer would be.  Thanks.
    I'm basically creating a series of images on an intensity graph.  As they are generated, I'm grabbing the image data and throwing them in an array.  I hadn't thought of looking into making a video.  I guess I figured a GIF would be simplest (I recently made some gifs in matlab and it was pretty simple, I was in that mindset).
    ToeCutter
    >> You could go find the file format for GIF and implement a routine to write it from LabVIEW
    That seems a bit beyond me and probably not worth the time it would take me to figure it out.  This GIF isn't really that important for what I'm doing. Thank you though.

  • Using animated gifs with transparent background.

    Hi guys,
    Keynotes 6.2.
    I have been onto apple support with this problem.
    I add a transparent animated gif to my project.
    It show as a movie correctly in the presentation but when exported as quicktime or HTML the movies fail.
    We eventually found out that quicktime does not support animated gifs. ( support.apple.com/kb/ht3775 )
    So I exported the animation onto a folder with all the frames separately and brought them into final cut pro.
    I then followed these tutorials on how to export with transparent background. ( http://provideocoalition.com/mspencer/video/fcp-x-and-alpha-channels and http://www.larryjordan.biz/fcp-export-transparency ).
    I now have a quicktime movie that if I bring back into Final Cut Pro it has a transparent background.
    However when I bring into keynotes it still has a black background. (presumably keynotes does not recognise the  Apple Prores 444).
    Any ideas how I can achieve what I need. ?
    I am using a program called crazytalk animator and can output with transparent background. Animated Gif or a series of image stills BMP, JPEG, TGA or PNG.
    Cheers
    SteveW

    This has been an ongoing issue for me since I switched from Powerpoint to Keynote. Most of the animated gifs with transparent backgrounds that I used with Powerpoint are no longer transparent in Keynote. You may want to search for those earlier threads on this topic...
    To summarize: I've had to open up my animated gifs in After Effects and use the Color Key effect to restore transparency, with mixed success.
    Good luck!

  • Open and edit animated .gif while preserving frame timing

    CS4 Premium Design Edition, Win XP
    I was disappointed with the removal of Image Ready from CS3 because although some of the functionality was placed into Photoshop 10, there was no way to open and edit an existing animated .gif while preserving the timing of each individual frame. I was told on the PS forum at the time that I really needed to use Fireworks. I resented that, because I was very happy with Image Ready and I didn't want to have to learn a new application just to gain functionality that had been included in previous versions of PS/IM.
    I've now got CS4 Premium Design Edition which of course includs Fireworks... and here's what Help has to say on the subject of imported .gifs.
    "Note: When you import an animated GIF, the state delay setting defaults to 0.07 seconds. If necessary, use the States panel to restore the original timing."
    This is no use to me. What if I don't know the individual frame timings? What if there are 200 frames with varying timings?
    Simple question: which current Adobe product is capable of importing a .gif while retaining the frame timings? If anyone knows, or if I've misunderstood the nature of the Fireworks Help quote above, I'd really appreciate some input here. Thanks :)
    Not so simple question: why was an excellent gif-editing application thrown out to have its functionality partially replaced by a bunch of scripts and half-effective workarounds cooked up by desperate users ("import a gif by using the video import and typing *.* into the filename box..")? It's a fair question I think.
    Mark

    Hi Bob, that's not glib at all, it's a reasonable question.
    I uninstalled it along with everything else when I installed CS3, in the reasonable expectation that whatever replaced IR would be at least equal in functionality.
    Perhaps I should just dig out CS2 and install IM from there, but I have some serious reservations about doing so, because I don't know if/how a partial install of CS2 will impact upon my installation of CS4, and I'm not confident of getting support.
    I am also curious to know if/why Adobe actually removed basic functionality without replicating or replacing it in their other software. I really want to know: which recent, currently supported Adobe product
    should I be using in order to regain this functionality? Or do Adobe no longer produce a geniuinely comprehensive .gif-editing application?
    Mark

  • Animated GIFs are ridiculously large - why?

    Hi all,
    I cannot figure out why the animated GIFs I am exporting are
    so massive in file size. For example, I import a small 5-frame
    650Byte GIF. I edit the size of the canvas to pad it to a square
    (from 54x40 to 54x54, or something like that), then I save it with
    the following settings:
    Animated GIF
    Exact Palette
    0 Loss
    4 Colours (5 including alpha channel)
    No dither
    And it comes out as 64.4KB. How can the file size increase by
    100 times with barely any change? Even if I import it, change
    nothing and save the file with the same settings as above, it's
    still 64.4KB. Is Fireworks padding the file with unnecessary
    information or something?
    Thanks for any help,
    John.

    > But the original image is an animated GIF and it's less
    than 1KB big! So
    > how
    > does it increase in size 100 times when I save it
    even if I don't
    > change
    > anything about the image before saving? There is no
    PNG file but I can
    > link
    > you to the original 650 Byte Animated GIF:
    I'm confused. What is this I am looking at. What have you
    done to it to
    make it increase in weight?
    Murray --- ICQ 71997575
    Adobe Community Expert
    (If you *MUST* email me, don't LAUGH when you do so!)
    ==================
    http://www.projectseven.com/go
    - DW FAQs, Tutorials & Resources
    http://www.dwfaq.com - DW FAQs,
    Tutorials & Resources
    ==================
    "Quircus" <[email protected]> wrote in
    message
    news:g6fohk$mip$[email protected]..
    > But the original image is an animated GIF and it's less
    than 1KB big! So
    > how
    > does it increase in size 100 times when I save it
    even if I don't
    > change
    > anything about the image before saving? There is no
    PNG file but I can
    > link
    > you to the original 650 Byte Animated GIF:
    >
    >
    http://www.aotplaza.com/Prod.gif
    >
    > Is it something to do with my settings perhaps? Like
    telling it to save
    > extra
    > information in the file?
    >

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