Video Sound playing too soon...
I have a Captivate 2 project with only 3 slides. The first
slide is a powerpoint slide with some audio playing in the
background, and the second two slides have SWF movies playing on
them. When i watch my project locally everything works fine, but
when i upload it to my site, on the first slide, you can hear the
audio from the first slide as well as the audio from the two SWF
movies all at the same time.
i'm assuming that maybe its preloading the SWFs, and for some
reason the sound plays while it's doing this, because this will
only happen the first time you watch it...maybe after that the SWFs
are stored in the cache or something.
has anyone else run into this issue or have any ideas of how
to correct it? thanks!
yes, they are SWF 8 files, and i see them separately after i
publish from captivate...is there a way to force them to embed (if
thats better)? it seems like it kind of randomly decides which it
wants to do.
also, i do have the source files and i'll try that blank
frame and let you know if that fixes anything. thanks!
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Message was edited by: ferdinand l. -
Sound loads/plays too soon
I created a loader for my swf file, and I'm using the
streaming method for the mp3 track which seems to keep the audio
and picture in sync, but the sound keeps loading and playing when
the swf's about 50% loaded. The result is that the opening frames
are dropped.
Here's the problematic
site.
I've been searching the forum and I have not been able to
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Many thanks!Shan,
Because I don't know how his clip is set up I gave him some
possible functions he can use.
If i was doing this i would be loading everything from
external files and using the playback component and not the Sound()
functions as these functions severely limit your ability to control
the sound in the project, unless you find that the panning
functions are something you really need.
Please help by being constructive.
DK,
Heres what you will want to do. I believe you are using the
loader component correct ? ok now since you are using this you can
use the below action script with some adjustments to tell your
audio to start by using the Sound functions or the playback
component functions since I am not sure what you are using.
If you are not using the loader component to load your
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the right track, thanks. -
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Usually when moving layers between images, one would use the move tool
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Message was edited by: MTSTUNER -
Hear video sound playing after closing or going to another video
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http://speccy.piriform.com/results/rmpmiR7mrOzkZx65rmB3qduyes, they are SWF 8 files, and i see them separately after i
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also, i do have the source files and i'll try that blank
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Sound plays too fast...
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In addition to Ivar's method you could try this.
If the photo already exists in your clip viewer or time line, select it then choose File>Copy. Now position your playhead where you want the photo to appear and choose Advanced>Paste Over at Playhead.
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Swf file with external video not playing properly in Captivate 5
So I'm trying to create a captivate project using swf file that has code that loads external flv inside of it.
It all works great when I test it in flash but once I export it and insert it in Captivate the screens don't synchronize.
The content of the video starts playing as soon as the project starts even though it's not on that video slide and when
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Anyone has an idea why this is happening, could it be my code in flash that's affecting it?Unfortunately, no. I gave up on the idea of inserting question slides in the middle of videos. That means I no longer have videos distributed across multiple slides, which I assume was causing the problem. Now, I only insert quiz slides AFTER the video slide. Not preferred but that's what I ended up with.
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Embedded Youtube video sound issues HELP!!
Hello.
This is my site http://mattpartridgeanimation.com/
In my 'animation' section I'm loading youtube clips to my site using this AS3 script found here.
This all works fine but when i use my buttons created in flash to load the new container_mc, the sound of the old video keeps playing. Does anyone know any AS3 script that will stop the youtube video sound playing when you click to load another video.
I'm pretty new to all this so any help would be great. CheersHi,
I found the same problem but, according to YouTube AS3 API reference, I solved it with the special function:
player.destroy();
It works. Just replace "player" with the instance name of your youtube player.
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How stop ambient sound when video sound starts?
I play ambient background music in my movie. I've written
Actionscript to attach an mp3 and control the overall sound volume.
The code to control the overall sound is:
_global.allSounds = new Sound ();
_global.allSounds.setVolume(50); for example
However, in my movie there are also video clips (w/sound)
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designer skins. The problem? I don't know how to stop the ambient
music when the user clicks the "Play" button on the skin. Both the
ambient sound and video sound play at the same time creating a
cacophony. And if the user happens to click the "mute" button on
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How do I integrate the way sound is controlled by
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Thanks.The obvious answer would be: remove the Beep VI that's probably in there. Please show us your code.
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Sound plays fine but the video is too slow to even start a project.
film78
On what computer operating system is your Premiere Elements 12 running on? Have you updated 12 to 12.1 yet? If not, please do so by using an opened project's Help Menu/Update.
Not enough information in order to help you.
Looking for
1. Properties of source media (including file extension and brand/model/settings of camera that recorded the video).
2. Is problem restricted to one particular file in one particular project? What happens if you start a new project? What is the
duration and size of the project when performance is slow and freezing sets in? What are you doing in the program when this happens?
3. Using a pen and tablet device instead of a mouse?
4. Does problem exist if antivirus and firewall(s) are disabled?
5. Please describe computer environment, including dating on video card/graphics card driver version. Did you install the program to the
default Local Disk C? Where are the Scratch Disks directed and how much free space there?
Lots more questions, but let us start here and then decide what next based on your reply.
Thank you.
ATR
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