Visibility of variables in a multithreaded application

In a code review of our GUI application, we encountered some multithreading problems, concerning the visibility of variable values.
In theory, write and read operations have to be synchronized or at least, volatile has to be used to provide a accurate access to the variable values from different threads.
Although we have encountered many code sequences in our application violating the above rules, we have never seen a problem in our application.
This forced us to write a simple test program which should discover these problems, but there was no difference using volatile or non volatile variables !!
Our experience is, that on our platform (Intel Core2Duo/Pentium M - Linux 2.6.23 - Sun Java HotSpot 1.6.0_04), no visibility problems caused by multithread access occurs, even if the variables are neither declared as volatile nor protected by a synchronized block.
Is there anybody out there, who has more details to this multi threading issue ?

Pulsar7 wrote:
But visibility of variables in multi core environments is not an issue of atomic access.No. I meant to say that you also can see other problems if you remove the syncronized/volatile access. Reading stale data isn't the only problem.
Multi-Core architectures can have per core-registers, -caches, -controller devices interchanging the memory content in a certain way.
It is obvious, that two thread running on different cores should run into problems. But we do not see them !?It's all implementation and hardware dependent. You can get different result when you are executing on different VMs as well as different operating systems.
Are there some memory consistency features implemented in modern CPUs, supporting immediate register/cache/memory updates ?
Is the behaviour depended on the OS ?See above.

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    DB_INIT_CDB provides multiple reader/single writer access while DB_INIT_LOCK should be used when multiple processes or threads are going to be reading and writing a Berkeley DB database.
    Thanks for your seggestions and answers.

    Thanks for the explanation,
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    In this case the Environment is typically opened with:
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    Let me know if I missed any of your question.
    Thanks,
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  • Using time() function in multithreaded application

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    Thanks & Regards,
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    1. Look over the dbx manual that comes with Sun Studio. Dbx includes many features for debugging MT code.
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    Michael

    The other nice thing about the filter is that it should be easy to
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    "Michael" <[email protected]> wrote in message
    news:[email protected]...
    I've never used a servlet filter before but I must say that is the most
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    Thanks,
    Michael
    "Nathan Voxland" <[email protected]> wrote in message
    news:[email protected]...
    We've created the PersistenceManager in a filter and attached it to the
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    pm.close();
    "Michael" <[email protected]> wrote in message
    news:[email protected]...
    I currently doing exactly this: getting a persistence manager at the
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    This is running in a J2DK environment. For my thread pool, I just copied one from a Sun tutorial on multi-threading then modified it. I creaed a seperate package with three classes. Here is my thread pooling package. I basically use a Vector to hold threads when they are not working. And you can set a limit as to the max number of active threads.
    package threadpooling;
    * @author cferris
    *  This class is simple to wrap the runnable
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      // Define the needed instance fields.
      public  Runnable taskAtHand = null;
      public  String taskType = "";
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        public TaskWrapper(Runnable task, String taskType) {
          // Just set the instance fields
          taskAtHand = task;
          this.taskType = taskType;
        }  // of overloaded contructor
    package threadpooling;
    * @author cferris
    *  This class is for tracking the number of
    *  active threads so we don't go over the set
    *  limit. This class basically synchronizes
    *  the methods that update the active thread
    *  counter.
    import java.util.*;
    public class ThreadPool {
      // Define the instance fields.
      //   First define instance fields for the
      //   management of the thread pools - pm.
      protected Vector poolOfThreads = new Vector();
      private  static LinkedList taskQueue = new LinkedList();
      private  static int poolSize = 0;
      private  static boolean pmAvailable = true;
      private  static boolean daemon = false;
      public   static boolean shutDown = false;
      //   Instance field for the management of
      //   the threads - tm.
      private  static int activeThreads = 0;
      private  static int maxReached = 0;
      private  static int numTimesReached = 0;
      private  static boolean tmAvailable = true;
      // Define constants
      private  static final int MAX_LIMIT_DEFAULT = 32;
        // The constructor.
        public ThreadPool() {
          this(MAX_LIMIT_DEFAULT, false);
        }  // of constructor
        // Overload the constructor with max number of active jobs.
        public ThreadPool(int poolSize, boolean daemon) {
          this.poolSize = poolSize;
          this.daemon = daemon;
          poolOfThreads = new Vector();
          taskQueue = new LinkedList();
          salonTracker = new Vector();
          // Load up and initialize the threads.
          for (int i=0; i < poolSize; i++) {
              Thread thread = new WorkerThread(this, i);
              thread.setDaemon(daemon);
              thread.start();
              poolOfThreads.add(thread);
        }  // of overloaded constructor
        // Overload this method to allow just the runnable task.
        public void assignWork(Runnable work) {
          // Create the wrapper
          TaskWrapper wrapper = new TaskWrapper(work, "A task");
          assignWork(wrapper);
        }  // of overloaded assignWork
        // Push a unit of work (work thread) on the the worker thread.
        public synchronized void assignWork(TaskWrapper work) {
          // First increament the active thread count.
          increment();
          // Wait until we can access the linked list 
          try {
              if (!pmAvailable)
                  wait();
          } catch(InterruptedException e) { }
          pmAvailable = false;
          notifyAll();
          taskQueue.addLast(work);
          pmAvailable = true;
          notifyAll();
        }  // of assignWork
        // Get the next unit of work (work thread).
        public synchronized TaskWrapper getNextWorkAssignment()  {
          // Wait until we can access the linked list 
          try {
              if (!pmAvailable)
                  wait();
          } catch(InterruptedException e) { }
          pmAvailable = false;
          notifyAll();
          TaskWrapper nextTask;
          if (!taskQueue.isEmpty())
              nextTask = (TaskWrapper)taskQueue.removeFirst();
          else
              nextTask = null;
          pmAvailable = true;
          notifyAll();    
          return nextTask;
        }  // of getNextWorkAssignment
        // Return the number of tasks waiting on the work queue.
        public synchronized int workWaiting()  {
          // Wait until we can access the linked list 
          try {
              if (!pmAvailable)
                  wait();
          } catch(InterruptedException e) { }
          pmAvailable = false;
          notifyAll();
          int qSize = taskQueue.size();
          pmAvailable = true;
          notifyAll();    
          return qSize;
        }  // of workWaiting
        // Wait until all the tasks have been completed.
        public void waitForCompletion() {
          int prev = 0;
          // Continue checking untill all the threads have
          // completed and been removed.
          while(!poolOfThreads.isEmpty()) {
             // Lets record the difference
             if (poolOfThreads.size() != prev) {
                 System.out.println("waiting for " + poolOfThreads.size() + " to complete");
                 prev = poolOfThreads.size();
             // Loop through the thread pool and check each thread.         
             for (int t = 0; t < poolOfThreads.size(); t++)
                  if (!((WorkerThread)poolOfThreads.get(t)).working)
                      // This thead is done so remove it.
                      poolOfThreads.remove(t);
          }  // of while
        } // waitForCompletion
        // Set the max number of allow threads.
        public synchronized void setPoolSize(int newLimit) {
          // just set the limit.
          // Check if available
          while (!tmAvailable) {
             try {
               wait();
             catch(InterruptedException ie) {
               System.exit(5);
          // Ok, lock the object while we update it.
          tmAvailable = false;
          notifyAll();
          poolSize = newLimit;
          // Reset the max counters/trackers too
          maxReached = 0;
          numTimesReached = 0;
          // Create additional threads in the pool if needed
          if (poolSize > poolOfThreads.size())
              // Load up and initialize the threads.
              for (int i = poolOfThreads.size(); i < poolSize; i++) {
                  Thread thread = new WorkerThread(this, i);
                  thread.start();
                  poolOfThreads.add(thread);
          // Done, now release the object.
          tmAvailable = true;
          notifyAll();       
        }  // of setPoolSize.
        // The method to increment thread counter.
        private synchronized void increment() {
          // Check if available
          while (!tmAvailable) {
             try {
               wait();
             catch(InterruptedException ie) {
               // logger.fatal("Synchronized error in ThreadPool "); 
               // logger.fatal("Error message is: " + ie.getMessage());
               System.exit(5);
          // Ok, lock the object while we update it.
          tmAvailable = false;
          notifyAll();
          activeThreads++;
          // Check if this is the highest number of threads
          // that has been active, if not then set so.
          if (activeThreads > maxReached)
              maxReached = activeThreads;
          if (activeThreads == poolSize)
              numTimesReached++;
          // Done, now release the object.
          tmAvailable = true;
          notifyAll(); 
        }  // of increment
        // The method to increment thread counter.
        public synchronized void decrement() {
          // Check if available
          while (!tmAvailable) {
             try {
               wait();
             catch(InterruptedException ie) {
               // logger.fatal("Synchronized error in ThreadPool "); 
               // logger.fatal("Error message is: " + ie.getMessage());
               System.exit(5);
          // Ok, lock the object while we update it.
          tmAvailable = false;
          notifyAll();
          activeThreads--;
          // Done, now release the object.
          tmAvailable = true;
          notifyAll(); 
        }  // of decrement
        // A method to determine if the maximum number of active
        // threads has been reached.
        public synchronized boolean limitNotReached() {
          boolean limit = false;
          // Check if available
          while (!tmAvailable) {
             try {
               wait();
             catch(InterruptedException ie) {
               // logger.fatal("Synchronized error in ThreadPool."); 
               // logger.fatal("Error message is: " + ie.getMessage());
               System.exit(5);
          // Ok, lock the object while we update it.
          tmAvailable = false;
          notifyAll();
          if (activeThreads < poolSize)
             limit = true;
          // Done, now release the object.
          tmAvailable = true;
          notifyAll();
          return limit;
        }  // of limitNotReached
        // A method to return the number of active threads.
        public synchronized int currentNum() {
          // Check if available
          while (!tmAvailable) {
             try {
               wait();
             catch(InterruptedException ie) {
               // logger.fatal("Synchronized error in ThreadPool"); 
               // logger.fatal("Error message is: " + ie.getMessage());
               System.exit(5);
          // Ok, lock the object while we update it.
          tmAvailable = false;
          notifyAll();
          int numberOf = activeThreads;
          // Done, now release the object.
          tmAvailable = true;
          notifyAll();
          return numberOf;
        }  // of currentNum
    package threadpooling;
    * @author cferris
    *   This is the work thread that receives the
    *   taskes or unit of work that make up the
    *   thread pool.
    public class WorkerThread extends Thread {
      // Define need instance fields.
      public  boolean working = true;
      public  int id = 0;
      private int pauseFactor = 1;
      // The thread pool that this object belongs to.
      public ThreadPool owner;
      // Define the constructor for the seperate thread.
      public WorkerThread(ThreadPool pooler, int id)  {
        owner = pooler;
        this.id = id;
      }  // of contructor
      //  Wait for work or for system shutdown.
      public void run() {
        // Define the work object. 
        TaskWrapper unitOfWork = null;
        // Wait for work or until system is shutting down.
        do {
           unitOfWork = owner.getNextWorkAssignment();
           if (unitOfWork != null) {
               // First set name and then add salon to watch list.
               String taskName = unitOfWork.taskType + "-" + id;
               setName(taskName);
            // System.out.println("Starting thread - " + getName());
               unitOfWork.taskAtHand.run();
               // Done, now adjust tracker and reset the pause factor.
               owner.decrement();
               pauseFactor = 1;
           else {
               // No work so pause a bit
               try {
                   sleep(150 * pauseFactor);
               } catch (InterruptedException e) { }
               // If consecutively pausing because of no work then
               // increase the pause time up to a point.
               if (pauseFactor < 49)
                   pauseFactor++;
        } while (!owner.shutDown);
        // Set indicator this thread in the pool is done.
        working = false; 
      }  // of run
    }To use the thread pool just create a static instance of the ThreadPool in your main class
      private  static ThreadPool threadPool = new ThreadPool(getMaxThreads(), useDaemon());Then to launch a new thread use this.
        if (runOnSeperateThread()) {  
            WriteTransThread task = new WriteTransThread(messasge);
            // Add to the thread pool.
            threadPool.assignWork(new TaskWrapper(task, "my thread"));
      private boolean runOnSeperateThread() {
        // First check if mutli threading is turned on
        // and if there are open threads.
        if (multiThreadingOn && threadPool.limitNotReached())
            // Yes, there are open threads.
            return true;
        // Check if we can wait for an open thread.
        if (!multiThreadingOn || !waitForOpenThread)
            // No multi threading or waiting allowed.
            return false;
        // OK, wait for an open thread, wait for up
        // to 90 seconds.
        int j = 0;
        do {
            try {
                // Wait 1/2 a second.
                Thread.sleep(500);
            } catch(InterruptedException ignore) { };
            // Check again for an optn thread.
            if (threadPool.limitNotReached())
                // Ok to run on separate thread.
                return true;
            // Increament counter and wait again.
            j++;
        } while(j < 180);
        // If we got this far then we've waited long enough.
        logger.warn("Reached limit on waiting for an open thread in the pool");
        return false;
      }  // of runOnSeperateThreadThe WriteTransThread is a class that will extract the message body and write out its data to a table.
    Last, before you end your program make sure all the threads have competed by calling the following.
      //  If multi-threading is activated then this method will
      //  wait for them to complete before returning. The
      //  max wait time is 300 secs or 5 minutes.
      private void waitForThreadsToComplete(String message) {
        // First check for multi threading. 
        if (prop.useMultiThread() && (threadPool.currentNum() > 0)) {
            int limit = 0;       
            // Some threads are still active, wait
            logger.info("Waiting for threads to complete before " + message
                      + " current thread count is " + threadPool.currentNum());
            do {
               limit++;
               try {
                   Thread.sleep(500);  // Sleep 1/2 a sec.
               } catch(InterruptedException ie) { }  // Ignore the error for now.
               // Max waith is 300 sec or 5 min.
            } while ((threadPool.currentNum() > 0) && (limit < 600));
      }  // of waitForThreadsToComplete
     

  • I/O Exception in multithreading application

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    It means the file is not there. Check to make sure the file is in the specified location, if it is, check the spelling.

  • Multithread application is crashing random in malloc, free, new or delete

    Hi Gurus,
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    C++:
    WorkShop Compilers 5.0 98/12/15 C++ 5.0
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    My problem is that the server is crashing in differents points (random).
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    Hi Susan,
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    [2] freeunlocked(0xffffffff7c3bb4f0, 0xffffffff7c3aeef8, 0x1003415a0, 0x1002a34c0, 0x1002a34b0, 0x0), at 0xffffffff7c249928
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    [5] js_DestroyScope(cx = 0x1002a2ff0, scope = 0x1003415a0), line 475 in "jsscope.c"
    [6] js_DestroyObjectMap(cx = 0x1002a2ff0, map = 0x1003415a0), line 1554 in "jsobj.c"
    [7] js_DropObjectMap(cx = 0x1002a2ff0, map = 0x1003415a0, obj = 0x10033d9a0), line 1571 in "jsobj.c"
    [8] js_FinalizeObject(cx = 0x1002a2ff0, obj = 0x10033d9a0), line 1770 in "jsobj.c"
    [9] js_GC(cx = 0x1002a2ff0, gcflags = 0), line 1217 in "jsgc.c"
    [10] js_ForceGC(cx = 0x1002a2ff0), line 943 in "jsgc.c"
    [11] JS_GC(cx = 0x1002a2ff0), line 1641 in "jsapi.c"
    [12] DestroyJsEngine(jsRuntime = 0x1003358b0, jsContext = 0x1002a2ff0), line 149 in "jsengine.cpp"
    [13] JSWorkerThread(lpContextHandle = 0x1002c46a0), line 2329 in "pccwebserver.cpp"
    (/opt/SUNWspro/bin/../WS5.0/bin/sparcv9/dbx) threads
    t@1 a l@1 ?() sleep on 0x1001d78f0 in __lwp_sema_wait()
    t@2 b l@2 ?() running in __signotifywait()
    t@3 b l@3 ?() running in __lwp_sema_wait()
    t@4 ?() sleep on (unknown) in reapwait()
    t@5 a l@4 ArgusThread() running in soaccept()
    t@6 a l@5 PollThread() running in _poll()
    t@7 a l@6 PollThread() running in _poll()
    t@8 a l@7 WorkerThread() sleep on 0x1002d8868 in __lwp_sema_wait()
    t@9 a l@8 WorkerThread() sleep on 0x1002d8868 in __lwp_sema_wait()
    t@10 a l@9 WorkerThread() sleep on 0x1002d8868 in __lwp_sema_wait()
    t@11 a l@10 WorkerThread() sleep on 0x1002d8868 in __lwp_sema_wait()
    t@12 a l@11 WorkerThread() sleep on 0x1002d8868 in __lwp_sema_wait()
    t@13 a l@12 WorkerThread() sleep on 0x1002d8868 in __lwp_sema_wait()
    t@14 a l@13 WorkerThread() sleep on 0x1002d8868 in __lwp_sema_wait()
    t@15 a l@14 WorkerThread() sleep on 0x1002d8868 in __lwp_sema_wait()
    t@16 a l@15 WorkerThread() sleep on 0x1002d8868 in __lwp_sema_wait()
    t@17 a l@16 WorkerThread() sleep on 0x1002d8868 in __lwp_sema_wait()
    t@18 a l@18 WorkerThread() sleep on 0x1002d8868 in __lwp_sema_wait()
    t@19 a l@17 WorkerThread() sleep on 0x1002d8868 in __lwp_sema_wait()
    t@20 a l@19 ListenThread() running in soaccept()
    t@21 a l@20 ListenThread() running in soaccept()
    t@22 a l@21 ListenThread() running in soaccept()
    *> t@23 a l@22 JSWorkerThread() signal SIGBUS in realfree()
    t@24 a l@23 JSWorkerThread() sleep on 0x1002c46e8 in __lwp_sema_wait()
    t@25 a l@24 JSWorkerThread() sleep on 0x1002c46e8 in __lwp_sema_wait()
    t@25 a l@24 JSWorkerThread() sleep on 0x1002c46e8 in __lwp_sema_wait()
    t@26 a l@26 JSWorkerThread() sleep on 0x1002c46e8 in __lwp_sema_wait()
    t@27 a l@27 JSWorkerThread() sleep on 0x1002c46e8 in __lwp_sema_wait()
    t@28 a l@25 JSWorkerThread() sleep on 0x1002c46e8 in __lwp_sema_wait()
    t@29 a l@28 JSWorkerThread() sleep on 0x1002c46e8 in __lwp_sema_wait()
    t@30 a l@29 JSWorkerThread() sleep on 0x1002c46e8 in __lwp_sema_wait()
    t@31 a l@30 JSWorkerThread() sleep on 0x1002c46e8 in __lwp_sema_wait()
    t@32 a l@31 JSWorkerThread() sleep on 0x1002c46e8 in __lwp_sema_wait()
    t@33 a l@32 UnixFtThread() running in soaccept()
    t@34 b l@34 cotimerset() running in __lwp_sema_wait()
    (/opt/SUNWspro/bin/../WS5.0/bin/sparcv9/dbx)
    Any idea ??
    Andres

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