Visible artifacts caused by Fill Light in Lightroom

With the LR V1.0 I noted in many cases very strange looking highlight-shadow edges. This was very pronounced in same cases, and never appeared with RawShooter in similar situations. After having done some experiments I think that one culprit is the Fill Light algorithm. Please take a look at the following example. Its a quite ordinary 8Mpix Canon CR2 file with an ordinary landscape scene. I soon I use some "fill light" to bring up the shadows on the mountain, strange "band of pixels" appears along the edge of the trees and the sky. RawShooter has a similar Fill Light algorithm, which does not case such side effects.
At first I thought that too strong jpeg compression might be causing this, but that I saw this in the Lightroom screen before any conversion.
I made a few screen dumps from 1:1 view of this image fragments:
http://www.pbase.com/phototalk_thh/lightroom_strange_artifacts
Have you also encountered such problem?

Thomas,
Before, I start, I'm going to be entirely objective here. You are having a genuine issue here and I'm approaching from that point completely. You've documented it well, which helps in following it.
Both Fill Light and Highlight recovery use internal masks to work. This means that there has to be an edge somewhere. When dealing with sudden contrast jumps like in your image, then it is possible to get the edge showing. I'm looking at 2 images here on my machine. Both of the same scene. A ruin against a blue sky. One underexposed a lot, the other mildly underexposed. Over 30 of FL gives me an edge like yours on the underexposed image, but not until 60 with the mildly underexposed image. The edge in the first image still looks okay until I start adding Recovery. This is probably because the Masks have the same edge point and are boosting each other, making it look much worse.
FWIW, the Fill Light in Lightroom is not based on any RSP code, so I suspect that a like for like figure comparison is moot, much like comparing F or C scales on a degree by degree basis.
Is there an issue? Not so much on reasonably exposed images, but for underexposed images, I do see an edge when pushing Fill Light in regions of high contrast . It is exacerbated by using Recovery.
It has been mentioned before by me in the past.

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