Vista: Flash CS3 literally flashes then blanks out toolboxes

Something very annoying occurs in Flash CS3, and sometimes
other Adobe products like Photoshop CS3. When pressing down the
mouse button for a while (i.e. when dragging something), Flash
suddenly flashes once and blanks out all toolboxes. Hovering over
the toolboxes makes the items reappear. Minimizing then maximizing
Flash also works, which makes me wonder if Vista's display drivers
are the cause. It happens randomly in Photoshop, but in Flash I can
actually trigger this by holding down the mouse button for a few
seconds, so
here's
a video.
Very very annoying, having to minimize/maximize your
application every five minutes. Any ideas?

I haven't been clicking things fast. It happens when I try to save. It's not random. I've spent a decent amount of time on google and haven't found a solution. There are a lot of results about freezing and crashing, but I haven't found any on freezing due to saving.
I know it should be fine, but that's what's weird about it. It shouldn't be freezing like this and it's at a point where it's not something I can ignore.

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    Item7   --  Enabled state
    Item8   --  Disabled state
    Item9   --  Disabled state
    Item10 --  Enabled state
    Any suggestions/ideas would be really appreciated.
    Regards,
    Rajesh

    Hello Friends,
    I got a partial solution for this. Now i can able to disable a particular list item using flash cs3. I achived this. But it was happening only after clicking the item values....
    But i need in a diff way like, as soon as you run the flash file it has to disable. how is this possible in flash cs3.
    this is the code :
        import fl.controls.List;
        import fl.controls.listClasses.CellRenderer;
        import fl.controls.listClasses.ListData;
        import fl.events.ListEvent;
        import flash.display.Sprite;
        import flash.events.Event;
        import flash.text.TextField;
            var sampleItem1:Object = { label:"John Alpha" };
            var sampleItem2:Object = { label:"Mary Bravo" };
            var sampleItem3:Object = { label:"Trevor Gamma" };
            var sampleItem4:Object = { label:"Susan Delta" };       
            var myList:List;
            var tf:TextField;
      ListDataExample()
             function ListDataExample() {
                createList();
                tf = new TextField();
                tf.x = 10;
                tf.y = 125;
                addChild(tf);
             function createList():void {
                myList = new List();
                myList.move(10,10);
                myList.addItem(sampleItem1);
                myList.addItem(sampleItem2);
                myList.addItem(sampleItem3);
                myList.addItem(sampleItem4);
                myList.rowCount = 4;
                myList.addEventListener(ListEvent.ITEM_CLICK,listItemSelected);
                addChild(myList);
             function listItemSelected(e:ListEvent):void {
                var cr:CellRenderer = myList.itemToCellRenderer(e.item) as CellRenderer;
                var listData:ListData = cr.listData;
       if(cr.listData.row == 2) {
        cr.enabled  = false
                tf.text = "Row selected: " + listData.row;
    waiting for your replies.
    Regards,
    Rajesh

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