Vocal backing track stop playing when the cycle button is pressed.

I am running the vocal backing track in Mainstage2.  I have various markers throughout the backing track, however, when I press the cycle button, the backing track stop playing and reverts to the start of the track.  Anyone know why this is happening?   

Hello,
Will try to explain how I understand the way a Question slide works:
on the timeline you see a pausing point, this will be used twice
when the user clicks on the Submit button, playhead is not released but the Success/Failure captions pop up, but you cannot control anything else such like stopping the audio
when the user presses Y or clicks on the slide, the playhead is released, the Success/Failure actions are executed and (eventually - unless you changed navigation by those actions) the user is navigated to the next slide
First thing you can change is the pausing point of the question slide, but once an audio clip started playing, this will continue and thus not solve your problem.
It is only in that second step that you can do more customising by changing the Success/Failure actions, perhaps to an advanced action.
Are you using this default behavior? And the audio is attached to what: to the slide or to the text captions for the questions and to the Success/Failure captions for the answers?
I think the solution will be to skip the first step, by deleting the Success/Failure captions. When clicking on the Submit button in that situation, the Success/Failure actions will be executed immediately (and the playhead will be released). Attach the audio for the questions to an invisible object (rectangle without fill or stroke), that you hide with the advanced actions to be triggered by Success/Failure and show custom Text Captions for Success/Failure with audio attached to them. Because the playhead is now released, you will either have to time correctly so that the user will have to listen to the audio totally or to insert a static button widget that pauses the slide. But here I'm a bit stuck because I do not know which version of CP you are using, please?
I blogged about using audio objects a while ago, but did not offer detailed explanations because no one asked for it until now. Have a look:
Playtime with audio and widgets
Lilybiri

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