Voxendo Latency Delay plug-in

Hi Guys,
Would anybody be able to help me install this plugin on my G5 please?
I'm running Logic 8 and after I clicked on the icon was asked what application to open the plug-in with. I tried Logic but it didn't work.
Any assistance greatly appreciated. Thanks in advance.
Cheers,

Is it an AU plugin? That is when it has the suffix .component. You should place it in the Library/Audio/PlugIns/Components folder first, then start Logic and it should appear in the Plug In list.
Never doubleclick a plugin, as it is not autonomous software, it only works inside a host (Logic, in this case).

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  • Latency Tests Report (based on iSchwartz posts)

    Hi all,
    With an hour to kill at home while my family gets here,I set to discover what some latency figures are on my system.Please look at my signature,the equipment list is current.
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    Digi002Rack,
    Logic Pro 7.2.3
    CoreAudio Driver 7.3cs1
    44.1kHz 24bit Logic session
    Physical outputs 1+2 and back into channel inputs 1+2,
    with 6" balanced TRS audio cables.
    Plugin Delay Compensation set to =ALL
    Sample Accurate Automation set to=volume,Pan,Sends only.
    Pass Keyboard Events to Plugins set to=all.
    Audio Merge Defaults: crossfade time 20mS curve 0
    Core Audio: Enabled
    System Memory requirements:114.0 MB
    Driver:Digidesign HW( 002)
    I/O buffer Size = (see chart below)
    Recording Delay = (see chart below)
    Max Number of Audio Tracks: 80
    64 Busses option set to: OFF (unchecked)
    Universal Track Mode: ON (checked)
    Larger Disk buffer: ON
    24bit Recording:ON
    Software Monitoring: ON
    Process Buffer Range:LARGE
    ReWire Behavior:Playback Mode (Less CPU Load)
    Maximum scrub Speed:Normal
    Scrub response:Normal
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    IO buffer size = 32 274 samples
    IO buffer size = 64 274 samples
    IO buffer size = 128 350 samples
    IO buffer size = 256 606 samples
    IO buffer size = 512 1117 samples
    IO buffer size = 1024 2140 samples
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    Recording Delay set negative to sample delay above:
    IO buffer size = 32 0 samples
    IO buffer size = 64 0 samples
    IO buffer size = 128 0 samples
    IO buffer size = 256 0 samples
    IO buffer size = 512 0 samples
    IO buffer size = 1024 0 samples
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    IO buffer size = 32 0 samples
    IO buffer size = 64 0 samples
    IO buffer size = 128 0 samples
    IO buffer size = 256 0 samples
    IO buffer size = 512 0 samples
    IO buffer size = 1024 0 samples
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    IO buffer size = 32 14 samples
    IO buffer size = 64 14 samples
    IO buffer size = 128 14 samples
    IO buffer size = 256 14 samples
    IO buffer size = 512 14 samples
    IO buffer size = 1024 14 samples
    With 1 SpaceDesigner on click track[default setting]:
    IO buffer size = 32 -128 samples
    IO buffer size = 64 -128 samples
    IO buffer size = 128 -128 samples
    IO buffer size = 256 -128 samples
    IO buffer size = 512 -128 samples
    IO buffer size = 1024 -128 samples
    With 1 LinearPhaseEQ on click track[default setting]:
    IO buffer size = 32 0 samples
    IO buffer size = 64 0 samples
    IO buffer size = 128 0 samples
    IO buffer size = 256 0 samples
    IO buffer size = 512 0 samples
    IO buffer size = 1024 0 samples
    With 1 Nomad Factory PEQ5B EQ on click track[default setting]:
    IO buffer size = 32 0 samples
    IO buffer size = 64 0 samples
    IO buffer size = 128 0 samples
    IO buffer size = 256 0 samples
    IO buffer size = 512 0 samples
    IO buffer size = 1024 0 samples
    I hope this is informative to you out there wondering all about latency,I/O buffer settings,et al.
    Cheers

    I posted this to the logic pro forum, but in case it helps anyone else here it is. Since it is slightly different from iS's method, whereby he drags the file around in the sample editor, I use the sample delay plug, I figured someone might benefit from this, and this thread has the right title for it.
    Well I don't know about firewire latency issue specifically, but here is the hardware I tested and results:
    Apogee Symphony
    Apogee Rosetta 800
    MacPro
    Logic 7.2.3
    OS X 10.4.9
    Ran the test which went like this for anyone who wants to try it.
    1- At your audio interface, take output 8 and connect it to input 8 (or which ever in out combo you want, create a loop back connection)
    2- In logic, setup the input of Master Test Track to the output of your click track so you can record your click track to an audio signal. This will give you a nice transient to work with and a simple wave form for you to look at.
    3- After you record Master Test Track setup the I/O out of the track to send to track 7-8 (if you used out 8 on your interface) and pan it hard left so it will send on out 8.
    4- Create new audio track on track 2 (or available open track) and set its input to input 8.
    5- Record the signal that you just sent from Master Test Track to track 2
    6- Before you play back, insert in Master Test Track and add sample delay, which is in the logic>delay section of plugins. Be sure it's set to 0.
    7- Insert on Track 2 the gain plugin and reverse the phase by clicking the reverse phase button.
    8- Be sure that both tracks I/O out at this point go to your monitors. Both tracks dead center.
    9- Start playback. I setup a cycle loop over a certain section of the recording so it will loop as I look for the sample diff.
    10- Go to Master Test Track and open the sample delay plug and if you click and hold where the number is, you will see a little - show up. This will let you increase the number slowly.
    11- As it's playing and you increase the number, thereby delaying the master track's playback, you will hear the sound change and start to fade. At one point it will either become inaudible or barely audible. if you go one extra sample after that, it will start getting louder. The number before it gets louder is your record latency. So if 83 is softer than 84 or 82 than this is your number.
    12- To be absolutely sure this is right. Reset your test by deleting the recorded audio on Track 2. Bypass the Master Test Track's sample delay. Now go to the Audio and Hardware Drivers settings and set your Recording delay to the NEGATIVE value of your result UNLESS your sample delay is negative. So in my case it was 83, I set it to -83. Repeat the steps to record the audio through your interface. What should happen this time is that when you play back with the Master Test Track sample delay BYPASSED you should either not hear the click or it should be incredibly faint and sound exactly like your test. This means your test worked, your numbers are right, and your tracks will line up nicely from now on.
    What my tests showed...
    It seems that using the above setup I have a sample shift of 83 samples. That number is consistent through reboots and hardware shut down. I tried it 3 times and each time the right number was 83.
    I don't know if this behavior will be different with firewire audio interfaces since I use an audio card. However, for the hardware I use, it is absolutely consistent.
    I will keep my eye on this number for a while to make sure it doesn't shift.
    If I misunderstood something about the results, fire off.
    R

  • Why does recording delay change?

    so yesterday i recorded vox and acoustic gtr totally fine. then i went to add bass today and i get a huge recording lag in placement of recorded audio. what changed this? everythings been stable for months. do i really have to go through all this recording delay calculation trouble just to have it work right again? seems totally ridiculous.
    cory

    Did anything at all change between yesterday and today? Did you add any latency inducing plug-ins (or are you using any currently)?
    As well, updating your profile, as far as equipment goes, might help zero in on your problem.
    jord

  • Still Latency after Freezing tracks... confused.

    Up till now, I haven't really had an issue with Latency until I really started running a good amount of tracks. Right now I have 14 tracks with 1 or 2 plug-ins on each channel. Now I'm having some Latency when using the EXS24 from my controller keyboard (or any instrument for that matter)
    When opening a fresh NEW project, there is hardly any noticeable Latency when using a stand alone Instrument.
    I thought Freezing tracks is supposed to free up CPU, but before and after freezing has hardly any effect for Triggering and Audio input Latency. I'm a former Cubase 4 user and it's never been this bad. I have the same hardware setup. See my sig.
    What can we do to optimize for Latency? Is the Apogee Symphony the only answer?

    clank72 wrote:
    Don't you hate it when it's always something really simple and stupid? After changing the Recording Delay to 0 and then fixing the Attack on my Logic Instrument most of the Latency went away. The Recording Delay setting must of been "Bumped" when I was adjusting another setting in the preferences.
    Recording Delay Compensation is related to fine adjusting sample accuracy setting
    with some device/system I need to set it as +/- 50 or similar value..
    this is only for be sure about perfect syncronization when an incoming audio signial has been recorded in Logic.
    Recording Delay must be change when the audio drivers are direct connected with the A(D converter...
    the RME driver does not require adjustment...
    0 set should be o.k.
    We ALL have Latency. Wether it's a problem has to do with the person and how many live tracks simotaniously. I notice Latency at even 3ms. Some Vocalists will notice too.
    Obvious we all have latency... but I mean... I don't have problem to play a faster part of piano solo with buffer setted as 256 on 48 Khz Sample rate (also 44.1 is good in my sustem
    If anyone wants to hear their Latency, try plugging headphones into an outboard/external synth that is plugged into your audio device. Arm a track with the correct input from the synth, then turn up your speakers, put the headphones on only ONE ear and the other ear pointed towards your monitors. Load up a snare or sound with a fast attack on it. Hit the keys and you will notice Latency. It might have a chorus effect on it usually.
    Usually I route the same MAIN output mirrored to headphones when recording a single instrument or a Vocal tracks.
    I prefer to listen exactly the same audio program during recording phase..
    I know this is not a "sound engeener" way...
    But I prefer to listem everything during recording ... including FX, reverbs and Delay...
    I always use SW set to ON!
    I think everything is working good for now. It just bothers me when it's somthing simple and I feel like I wiasted someones time on the forum that has put aside time to help me out...err!
    I'm glad to know that
    you are welcome for any additional question
    Thanks!
    Thanks
    G

  • Recorded track delayed on playback

    Just starting out with Logic. I'm using an Aurora 16 with firewire and a Macbook Pro. Tried to record some bass yesterday, and it seemed fine as we were recording, but the recorded track is delayed on playback. What's up with that?

    What were your Buffer settings during recording? I assume you didn't monitor through Logic (Software monitoring) but directly through your Interface otherwise you would have noticed the latency while playing. So set the Buffer settings in the Audio prefs to the lowest possible (try 32 or 64) and see if that improves the issue.
    Did you record with your Plug In delay compensation to "All" or "tracks+Busses" or off? Try "tracks" or "off" next time and also make sure you don't have a latency inducing plug on your Stereo outs like Adaptive Limiter or alike.

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