W3d with transparent textures will be broken transmission problems

W3d with transparent textures will be broken transmission
problems
When the W3D models have Texture with alpha channel, It will
be Crusher and Transmittance (Showing the bottom), If not alpha it
will be normal! please tell me why,Thanks
snap:
have alpha channel:
snap-alpha.JPG
no alpha channel(normal):
snap-no-alpha.JPG
3d model Source file & W3D file:
http://www.3dzone.cn/beijixiong.zip
<---new

As we have written you can get it to work. Just do one of the
following.
1. Make the model a complete mesh. no parts just stuck into
others. Make sure vertecies are welded together properly etc.
2. a) Separate the head,hat,hands etc b) group them together
c) export (the exporter will combine them into one model again).
3. a) Assign a non transparent texture to your model, b)
select the polygons that needs transparency, c) assign the
transparent texture to those polygons
4. Outsource the importing of models to someone else.
I used method 2 as I mentioned in an earlier post and got it
to work, here is the result.
Scarecrow
with transparency working
The url to report bugs to adobe was recently posted, use the
search function.

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