Warp stabilizer - change of directories

I'm having trouble with warp stabilizer and hope someone can help.  I need to mention I'm brand new to using NLEs and am following along with tutorials for about 2 weeks to learn, so I am a very basic user.
I created my sequence by selecting multiple clip in my bin and dragging them onto the "New Item" icon at the bottom of the bin, allowing Premiere Pro to auto choose all the settings based on the footage by canceling when it popped up the window with all the many many choices about your footage format. The footage is just something I found online for the tutorial.  I used "Warp Stabilizer" on a clip that was jumpy and it worked fine.  I did not save, or I thought it autosaved but did not.   I then installed a program called "Post Haste" which creates an organized series of folders for your projects.  I did this because I am trying to learn good practices and being organized seems to be very important.
I then went to "Finder (I'm on a Mac) and moved all my files for this project into the folders that "Post Haste" created.  When I restarted PPcs6 it asked me where all the files were and I went and found them all and it appeared initially that everything was  working fine(or at least it looked the same), until I tried to do the Warp Stabilizer again on exactly the same clip I had before (as I mentioned I did not save).  This time I got the message "Warp Stabilizer requires clip dimensions to match sequence"  I should also say that my fps seems to be 24 which I'm not sure they were before.  I should note that I'm in the US so I'd rather be working in NTSC and not PAL.  So naturally I'm a bit frustrated and more over baffled as to what happened.  I am assuming that moving the files to new folders somehow broke the settings.  I did find an article on Premiere Pro Project Manager which initially makes me believe that I should have somehow set up settings before moving my files but the article was very brief and I did not really get that much from it.
So  I guess my questions are:  What happened? How do I fix it?  Did I break/change my settings by moving my files?   Did the clips change from my sequence settings to their individual clip settings?  I 'm not sure what format the footage I am using was shot with/in, but since it is civil war reenactment footage I'd say it was NOT shot for PAL.   So how did it move to 24fps?  (isn't this PAL and should I not want 30fps?)
Is there a way for me to fix the entire timeline settings to all match the sequence or should I start again?
Any help including best practices going forward would be greatly appreciated.

If your timeline consists of different dimensions and the clip you want to stabilize does not match the sequence, just nest the clip and the add the Warp Stabilizer.

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    With the recent post of what's coming in the next version of PPro CC, I was sad to see no mention of Warp Stabilizer. As amazing of an effect as it is, it needs a bit of help. I know there are improvements and fixes that probably weren't mentioned in the post so I'm still holding out hope. We use Warp Stabilizer more than anyone I know. Several hundred times per week. Yes, per week, no exaggeration. Over the last few years, we've built an entire style of shooting around the strengths of this awesome effect that emulates the use of a slider, steadicam and crane all without having to have them. So we've become really familiar with its PROS and CONS.
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    CoSA_DaveS wrote:
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    -DaveS, Adobe Dynamic Media, Advanced Product Development
    Hi DaveS!
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  • Adobe Premiere CC 2014.2: losing rendered files when using warp stabilizer

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  • AE project crashes on startup - due to Warp Stabilizer and Highlight/Shadow

    I've got a head scratcher here...
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      Vendor:
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  • Warp Stabilizer through After Effects Dynamic Link Locks up in CS6

    Hey Gang,
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    Message was edited by: Derek Emmett

    Hello Mylenium,
    thank you for your input.  Naturally I would expect if my work flow in CS5.5 works great, I would not have to make any changes in CS6 to accomplish the same task.  With that said, I made it as simple as possible for CS6 AE to handle the Warp Stabilizer effect, and it crashed?  If I went directly back to CS5.5, no problems at all in AE (same source footage, but of course different projects).  When I first tried CS6 AE it appeared to work fine, even when doing Warp effects.  So when I ran into the issue I saw above, I started thinking it was possible the update I did to AE may have caused some other issue.  By the way, the projects I open in both CS5.5 vs. CS6 were independent, meaning, I did not convert a CS5.5 job to CS6, etc...   (See notes below).
    My setup is standard:
    i7 960
    16G mem
    Nvidia Quadro 4k
    Footage is Canon 5D Mkii 1080p
    All drivers up to date.
    -I think going back and forth between CS5.5 and CS6 may have caused some issues?  When I rebooted my system, CS6 AE seems to work fine when applying Warp Stabilizer effects again. 
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    Thank you
    Derek...

  • Premiere Pro CC's Warp Stabilizer BUGS...see for yourself. (7.0.1 & 7.1)

    I'd love to hear from Adobe Staff on this one. Hopefully they can focus on fixes over features for the next update, especially for one it's most touted effects.
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    https://dl.dropboxusercontent.com/u/105331144/Warp_Stabilizer_SAMPLE_Project.prproj
    See for yourself.
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    BUG #1: (It affects 7.0.1 and the new 7.1 Release/Update)
    1) With GPU Acceleration Enabled and both sequences open, once the timeline render bar has turned yellow, hit save.
    2) Now toggle to the 2nd sequence and you'll notice a delay/freeze as the render bar switches back to red and then yellow again.
    3) Now toggle back to the other sequence and you have the same thing occur. Then, you can toggle back and forth with no delay...until...the project saves (or auto-saves) again...and then the delay/freeze will happen all over again.
    4) Side Note: Even when you right-click on the sequence in the Project window, there's a delay. Right-click on a sequence with no Warp Stabilizers and the drop down list pops up immediately.
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    BUG #2: (It affects only the new October Release/Update of Premiere 7.1...this issue is NEW and does NOT occur in 7.0.1!!!)
    1) Take the above project into Premiere Pro CC 7.1 (again, this does NOT occur in the previous 7.0.1 release) and hit FILE>EXPORT>Media.
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    What's the Big Deal?: Again, this is a small sample project. When you have a much bigger project with lots more Warp Stabilizers applied to many more clips this "delay" can extend up to several minutes!!! Yes, on a recent project over an hour with MANY warp stabilizers applied to lots of clips, it took 7 minutes for the Export Settings window to pop up after hitting EXPORT>Media. And there was about a one minute delay now when switching formats. This occurs whether GPU Accleration is enabled or not. It ONLY occurs on Premiere Pro CC 7.1
    UNFORTUNATE FEATURE #1:
    We obviously use Warp Stabilizer A LOT. It's a great effect. The above bugs cripple the user experience. This last issue isn't a bug, but rather a default setting on Premiere Pro's warp stabilizer that should be changed. Within the settings of Warp Stabilizer there's a section called "Method". The default setting is "Subspace Warp". That sounds pretty cool. But in practice, and we have had lots of practice (eg. THOUSANDS of clips stabilized in just the last few months alone (no exaggeration)), we've found that switching the default method to "Position, Scale, Rotation" is a MUCH more effective way to stabilize a clip. Most of the time it cuts down on that "wobble" that you might see in complex moving clips...but more importantly, 9 out of 10 times it crops the video either the same or less than when you use the default method. By "crops less" I mean that the "Auto-Scale %" is less. Of those 9 times, I'd guess 7 or 8 of them would crop in on the video less while the other 1 or 2 times there would be no change to the Auto-Scale %. Less scaling = better.
    What's the Big Deal?: Well, as cool as Subspace Warp sounds, our numbers don't lie. Again, we use this effect on HUNDREDS of clips every week. When you have to go into hundreds and hundreds of clips every week and keep switching the setting so the effect will work better, it gets old real fast. We end up wasting so much time doing this but it's worth it because the results are undeniable. Why not create a CUSTOM PRESET???! Well, that'd be nice if it worked...but it doesn't. The problem with a custom preset like that is that when you drop it on a clip, it doesn't activate/analyze the clip automatically so you have to manually go into the settings and hit analyze which negates any time saved. It's be great if the default "method" was simply changed to Position, Scale, and Rotation. Or at the very least, it'd be great if one could create a custom preset that would automatically activate/analyze the clip it's dropped on (just like the original effect does). 
    (BONUS FEATURE: It'd also be nice to have the ability to set a "max scaling %" too so you never crop in more than a preselected amount...but first things first...fixes over features.)
    NOTE: I'm on a 2011 suped up iMac running OSX 10.8.5

    [r]Evolution wrote:
    Would it help to  Render these Warp Stabaliized clips instead of leaving them in the sequence w/ the Effect applied?
    Any way to "Batch" Warp Stabalize your media before editing so the effect is not needed during the edit?
    Sounds like you guys could benefit from having your shooters use a "Stabalizer".
    Thanks for the rendering tip rEvolution. Rendering the clips does help with BUG#1, however, I'm not sure if it would truly save us any time because of the constant need to render and rerender tons of very short clips with this effect as we make adjustments to the edit. Warp Stabilizer is GPU Accelerated so playback is really smooth which is great but why does saving a project have any effect on this and cause it to freeze up? And then it works great...until the next time the project is saved. Using any other effect, there is no issue (that I've found) when a project is saved or auto-saved.
    Rendering unfortunately has no effect on BUG#2 in Premiere 7.1 (again, this bug/issue did not occur in Premiere 7.0.1)
    Regarding "batch" stabilizing...I'm not entirely sure what you mean. We do stabilize dozens of clips at a time before editing because it's imperative for us to know which clips (the sections we've pulled) will stabilize effectively. And then once the longer edit is complete we end up pulling all the best shots from that long sequence and copy/paste it to another sequence to make a 2nd shorter edit.
    To say we've gone back and forth about the use of stabilizers would be an understatement. The fact is that we've spent almost 4 years creating a unique way to shoot based almost entirely around the effectiveness of warp stabilizer. It's taken years of trial and error but our style of shooting effectively allows us to mimick and thus replace the need for stabilizers, sliders and cranes. The extra freedom allows us to get MUCH more varied coverage of live events. It's different, I know, but it's fun and rewarding having a unique style. Granted the extra work is passed on to the editing side, but it's worth it IMO especially if these issues were addressed/fixed.
    Regarding the "unfortunate feature" I mentioned, I would be satisfied knowing the default method works great for others if one were simply able to apply a custom preset of the clip with the adjusted method and it activated automatically and began analyzing the clip without the need to manually go into settings and hit analyze. That would be nice.
    Thanks again for your input.

  • FR: Big yet incredibly simple improvement to Warp Stabilizer

    I love the Warp Stabilizer effect in PP.  It's great!  But depending on the footage and the effect's settings, sometimes it can actually make things worse.  This means that any time this effect is used, users must review of the results after the effect finishes analyzing the clip.
    Here's the problem:
    Analysis takes a long time, often far too long for a user to stop editing and wait to review the results.  In my case, I keep editing, but often I forget where my stabilized clip for review is located.  In a multicam sequence, where every video clip occupies the same track, there's little to no visual cues to remind me where the Stabilized clips are.  Setting an in and/or out point as temporary markers can work if you have up to two Stabilized clips.  But what if you just stabilized 5 clips, and you want to keep editing while they're being analyzed?  How do you visually recognize which clips they are?  All current solutions add work for the editor, such as moving stabilized clips up a track and then back down after approval of the effect's results, etc.  If you have transitions between a Stabilized and an adjacent clip, or clips on a track above it, the situation gets worse.
    Here's the (incredibly simple) solution:
    Give us a visual color cue any time a clip has the Warp Stabilizer effect added to it!  This could be done through a new user selectable color category in the Preferences window's 'Label Defaults' panel.
    It's interesting to note that while 8 different colors can be set in the Label Colors tab, only 7 are currently used by PP in the Label Defaults tab, so setting a unique color to this new eighth item should be even easier to program.
    Adobe, this would make a great little addition to your next PP update!
    What do others think?

    Jim Simon wrote:
    Your request calls for easy visual recognition of that one effect, mine calls for easy visual recognition of any effect, which I feel would be far more useful to far more editors.
    Be as it may, even though I highly doubt that editors need an easier way to determine which clips have any effect applied in general, WS clips would still have to have a different color, otherwise editors wouldn't be able to differentiate WS effects from any other old effect that simply does not require the editor pause or return later to see the results.  I've explained this pretty clearly but it seems you're determined to not get it.
    Jim Simon wrote:
    Or, if you don't want to wait for the effect to finish, add it after editing, as most editors do with most effects anyway.  Then you'll have the time to wait to see the results.
    Adding effects is part of editing, or isn't it?  In case you don't know, editors work differently.  If I want to add effects as I do my cuts, what's wrong with that?  The software should be intelligent and flexible enough to accommodate a user's workflow.  And if it isn't, then it should be improved.  If you're an advocate against this kind of progress and think users should adapt to and accept a programs limitations, rather than speak up, which version of Premiere are you using?  4.1?
    Jim Simon wrote:
    Mark them, as you can do now. 
    The whole point of this thread and FR is for Premiere to remove steps from our workflow!  Still don't get it, do you?
    It seems that every time I expose a limitation in Premiere or an area for improvement, you suggest that I should change my workflow rather than have the software improve in a way that could benefit countless other editors.  At this point, I really have to ask... what's in it for you Jim?  What's your point?
    "Then you'll have time to wait to see the results"  Is that what you do, wait 10 minutes for a long clip to finish analyzing so you can see the WS results?  You're just sounding more and more ridiculous IMHO.  It would be nice if overall you made more intelligent contributions to my threads.
    Frankly, I'm getting tired of this nonsense Jim.  If you have something intelligent to say, please, by all means.  If you don't, please stop diluting the message of my threads with your nonsense arguments/comments.  If you want all clips with effects applied to them to be labeled with the same color, and thus make WS clips visually indistinguishable (which is the current problem I'm asking Adobe to fix), go ahead and start your own thread.

  • Warp stabilizer cropping/position issue?

    So I don't think I've ever had this issue and I'm wondering if has to do with using it on a 13" macbook, since i've never had this issue on my iMac, but when I place the warp stabilizer effect the clip turns into a small cropped corner like so in the photo. This happens with any clip even if I try to adjust the stabilizer settings. Any help would be appreciated!

    Hi mlhidalgo,
    Please go to File > Project settings > General and change the GPU Acceleration to Mercury Playback Engine software only. After you will click ok, it will ask you to delete previews or keep previews. Choose Delete previews and see if it helps.
    Also, please report if you have Intel Iris graphics.
    Thanks!
    Rameez

  • 5 things which should be improved in the Warp Stabilizer

    1. Performance.
    When stabilizing any footage I always ask myself: "What the heck is he doing there?!" not even a single core is really working hard. It looks like an idle background process  The GPU is idle as well, as the analysis pass is only run on the CPU.
    This maybe okay if you still need much work to do in Premiere. But often, the next steps DEPEND on the stabilization and you have to WAIT and WAIT and WAIT...
    It's just painful to imagine that, running a machine with 8 cores, more than 8 times the amount of video material COULD be analyzed.
    The free Deshaker for Virtualdub actually uses more cores (even though not at 100%) but analyzes at about 20-21fps compared to the Warp Stabilizer at about 4-8fps.
    Admitted, the Deshakers results aren't nearly as good (especially with rolling shutter, which can be configured though, but you don't always know the right percentage for the cam you're using).
    This also applies to opening projects with much stabilization data. It opens... and opens... rarely any disk activity and rarely any CPU or GPU activity. Again: WHAT IS HE DOING THERE? Just waiting for the clock itself?! Or is he sending it all to the NSA? That at least would explain the unneccesary delay:P (just kidding!)
    2. Stabilization data.
    For me, I wouldn't have any problem with storing it just inside a project folder or a separate file. Just add a checkbox into the plugin settings:
    [x] Store stabilisation data in separate file/folder.
    This may be then called [projectName].stabilization
    Inside that folder, there will be maybe one file for every effect used in the project.
    ...or you can use the old way, if you don't have so much stabilization work to do.
    3. Small bugs.
    When using "stabilize only", the resulting frame, at least in Premiere Pro, has a HUGE "DC offset" sometimes. This is a term from music producing, but exactly fits in here. You can clearly see it when there are still images that shouldn't receive much of stabilization. They're somtimes shifted far out of the viewing frame, leaving big black borders, so you have to manually adjust the frame position to fit back into a "neutral" position. This could be resolved to let the whole correcting curve undergo something like a "low pass filter" which will try to keep the resulting frame SOMEHOW centered.
    In this image above, from a longer clip, there isn't much motion at all. But you can see how far the offset from the actual video frame is. I have to do this for almost every video, also after I change the "smoothness" setting.
    4. More control
    I would LOVE to be able to disable "zoom detection", because it gives me lots of "Vertigo Effects" in many cases.
    I heard this has been alredy addressed for CC.
    5. Improvements / new features
    One thing I always do with every stabilized video:
    Instead of synthesize edges, which takes AGES to render, I just do the following:
    I place the same clip, unstabilized, behind the stabilized clip (stabilized, borders only) and give the stabilized clip softened borders with "rough edges". This even still renders fine on the GPU.
    This would make a great option for the stabilizer. Just call it "overlay over original with blurred edges" or something like that.
    This has worked extremely well for any stabilized footage so far and isn't nearly as disturbing as the synthesized edges.
    I'm considering to join the Creative Cloud, because unless I do this I don't expect to see any improvements in my old and out-dated Premiere PRO CS6...

    https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform to file a feature request... insert a reference to this message link

  • Possible to turn OFF "Rolling Shutter Ripple" correction in CS5.5 Warp Stabilizer?

    Is Rolling Shutter Ripple redcution on by default in CS5.5 Warp Stabilizer?  Can I turn it off?
    I am having some strange results trying to stabilize some night-time astro timelapse sequences I shot from a moving car.  There seems to be some warping and "zooming" of parts of my frame, regardless of which stabilization options I choose -- motion, no motion, scale-crop-rotate, subspace, etc.  I've tried every combination possible, including the various border options.  The only thing I can think of, at this point, is that the Rolling Shutter correction function might be struggling to deal with frames shot from a moving car at 4/10ths of a second at night.  Is there any way to turn off the rolling shutter compensation?
    Thanks!

    Thanks Jim.
    The source stitched 176 frames for my test are about 1gb. So trying to get to the bottom of it without someone having to dl them (and it will take a while to put them up). The 8 frame version shows the same effect happening, just exaggerated. But its a fair call to assume maybe it would not happen with enough information to work with.
    The original http://dl.dropbox.com/u/7070604/full_ae_1080.mov I had tried at the time using detailed analysis as well to see if it fixed the issue, and the results were very similar.
    I'd also found that using subspace warp instead of PSR (position, scale rotation), or even just P (position) seemed to generate some additional warping there in the output, and certainly for my footage did not result in making it better.
    However, I have re-run the full footage starting from frames not a movie using detail analysis and subspace warp since you running that over the originally processed 1080 footage seemed to do a pretty good job.
    The results are here : http://dl.dropbox.com/u/7070604/full_ae_1080_warp.mov?dl=1
    You can see the warp is really messing it up, and the zooming is not fixed. Left hand side easiest place to see it.
    Note I've found putting ?dl=1 on any of the links actually downloads them for anyone having issues with it simply playing in their browser. The way I am visiually checking any of these for issues (as many are at 1fps) is to load them into quicktime, change it to View, loop. Then In quicktime 7 holding FFWD. In quicktime 10 hitting forward until it runs at 8x. Looping at 8x is where you can really see the issue.
    The files I had not broken out seperately that are in the source files upload were the results in after effects just using the 8 frames. Here they are seperately.
    http://dl.dropbox.com/u/7070604/1080_rez_p.mov?dl=1
    Position only.
    http://dl.dropbox.com/u/7070604/1080_rez_psr.mov?dl=1
    Position scale rotate.
    http://dl.dropbox.com/u/7070604/1080_rez.mov?dl=1
    Unstablized.
    I presume even with subspace warp you get the same results or worse using these 8 frame files.
    If you ignore the extra warping/twisting in the new file, you have the same results as the original http://dl.dropbox.com/u/7070604/full_ae_1080.mov?dl=1
    played at 8x. The easiest place to see it is the mid left side where you can see it zooming in and out. The fact that it really only starts happening a 3rd the way through makes me think its simply not dealing with the changes in zoom, or the later pan changes in the source file. It wierd the photoshop processed version comes out fine though.
    I was really hoping it was a case of, "ah, I see why it can't deal with those 8 frames, it really needs a manual tracker/stablizer doing x,y,z" But of course I'd be even happier with a tweak to the automated warp stabilizer.
    If I do a 2nd run on the sample file http://dl.dropbox.com/u/7070604/full_ae_1080.mov I notice selecting P, or PSR does not fix it. Selecting Perspective or Subspace (which probably includes perspective) seems to go a long way and have a similar result.
    Leads me back to thinking selecting subspace on the original footage just warps it, selecting P or PSR fixes all but the zooming thing, and then reprocessing with perspective is tackling the persective in isolation which it could not effectively do before. I don't know if that is because you cannot select P&R without S scale. Or because AE's perspective adjustment cannot work effectively with images that have scale variences in them or ?
    I've now run the ouput from a frames start via P and PSR. Brought them back in and prosessed with subspace and P and PSR. Results seems to be no better. There is some special sauce here somewhere with the reprocessing. Maybe its the codec I am going out to in the middle, maybe its the aspect ratio, maybe its ???
    Might be time to u/l the full source files I guess.
    Thanks for sticking with me.

  • Premiere Pro CC - Warp Stabilizer causing "Heat Waves"

    I'm using Premiere Pro CC 2014 and when I apply Warp Stabilizer to certain clips I get this weird heat-wave, shimmer-like effect. For the life of me I can't figure out why this is happening. I've tried singling out every variable that I can but nothing matters.
    You can see what I'm talking about here: Dropbox - With WS.mp4
    And here is the clip without WS applied: Dropbox - Without WS.mp4
    The clips I'm trying to stabilize are actually pretty stable already so it shouldn't be an issue for WS normally. It doesn't seem to make a difference whether they're in a 720 timeline or 1080.
    I've tried every setting in WS that I can, including 'detailed analysis' and 'enhanced reduction' on Rolling Shutter Ripple. The only thing that kind of seems to help is applying the rolling shutter repair plugin but even then it's still somewhat choppy.
    The shots themselves don't have any noticeable rolling shutter ripple (slow moving grass shot on a monopod) and they look great UNTIL I add Warp Stabilizer and they get the weird effect. Even though the clips are already pretty stable, I just want to add WS to smooth some of these clips out a little bit. When I replace the clips with an AE comp and WS in AE it's fine! But I want to figure out why this is doing it inside Premiere so I don't have to use dynamic link every time I want to use WS.
    I just got this machine, maybe that has something to do with it...I have no idea.
    System info:
    Mid-2011 27" iMac
    3.4 GHz Intel Core i7
    12 GB 1333 MHz DDR3
    AMD Radeon HD 6970M 1024 MB
    OS X 10.9.5
    Adobe Premiere Pro CC 2014.1
    Shot on a 5D Mk. III with either a 24 (1080p) or 60 (720p) frame rate and resolution.
    Can anyone help? Thanks

    I don't have answers for you. Sorry. But I have seen that once before on a clip I stabilized. Much like the grass shot you show in your mp4. Mine was of a guy sitting at a pool and the bright plants behind him where flickering like a heat wave/desert-like effect. Only one clip had it and it made me go "hmm...never seen that before." I stabilized hundreds of clips in that project and that was the only clip with that heat wave thing happening. I was on 7.2.2 at the time. And eventually went to 8.0.1 with no change. It didn't bother me enough to do anything about it so I left it. It was shot at 1080p60 from a Panasonic PX270. Strangely I have the same computer as you (except I have 16gb of ram and I'm on 10.8.5). That is very interesting to me that it worked great in AE. Interesting indeed. I'll follow this thread in hopes of a revelation. Fortunately, I don't see that issue much or I'd be screwed.

  • Warp Stabilizer in Premiere CS6 is excellent

    I shot some video from a helicopter over Iguassu Falls in South America recently.  The clips were unuseable UNTIL
    CS6 came along with Warp Stabilizer.
    The link below shows how effextive the Stabilizer effect is.
    http://youtu.be/mhNplx5tBQU

    Thanks for you comments. Cam shake is a big devil for us amateurs. I have upgraded from a large Sony FX1 to a tiny tiny Panasonic TM700
    and have major problems shooting hand held without shake, even though the cam has a good stablizer.
    It is just that the cam is so tiny. So now I use a little "mealeable" tripod, 2 arms are my handle and the third arm dug into my tummy.
    Really should use a full tripod, but how inconvenient when travelling.
    Then I look at all the fellow travellers who are not into the hobby like I am. Some poor audience????
    Now I have the CS6 Premiere Warp Stablizer.  but but lots of changes to the Premiere workspace, especially the timeling area.
    Do not know if I like the changes YET!! We shall see.
    Thanks again

  • Warp stabilizer and speed can't be used in same clip.  explain error message please.

    Learning - from how to capture to how to do basic edits. 
    Trying to use warp stabilizer on some hand-held footage and got the red "NO" message. 
    Can I still do this, or did I do my edits in the wrong order as in I should maybe have used warp stabilizer first or something. 

    I have used various stabilisers over the past ten years, and have always found that the best stabilisation results are achieved with the raw footage, unless this has very low contrast.  In that case it pays to apply a levels effect first.
    I always export my stabilised clips to an intermediate file using a "lossless" codec before importing that new file into my project to replace the original footage.  I use the free download UT codec for this.  I have tried Lagarith and the free Avid DvxHD, but have had problems of one sort or another with each.
    Speed changes never work well when the clip needs stabilising, in my experience.

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