Warp Stabilizer flicker, software renderer does nothing

I started this project on CC 2014, then migrated it up to CC 2014.1. I have tried exporting a couple sequences from it multiple times, with different output codecs (uncompressed, Cineform, H.264), and all of the results are the same: flickering video and noisy audio.
I have isolated the flicker to the Warp Stabilizer-effected shots, but no sequence setting changes or conversion to Software renderer over CUDA renderer makes any difference in the output. The audio also outputs as digital noise (sounds like when you listen to a data CD in an old CD player).
It is not an option to go through and re-add all of the Warp Stabilizer effects to see what different that makes, there are too many of them on the various clips in the project.
This affects both Premiere AND Media Encoder, so it's looking very difficult to get a quality render out of this.
Please help!
====
Windows 7 64-bit PC, latest security updates
Intel Core i7-3930K CPU
64GB RAM
NVIDIA GeForce GTX 670
CC 2014.1

Hey Kevin here is my info. Let me know if I can further assist.
PP 8.1.0 (81) Build
Windows 8.1 with all the latest updates
Source footage is Canon 5D MkIII 1080p30 all-I & Gopro Hero 3+ Black 1080p60 protune
I do get an "unspecified drawing error" sometimes when applying Warp Stabilizer but not all the time
WS worked fine until I updated from CC to 2014
I'm not running any other software besides the rest of the Adobe suite. I sometimes have Chrome open while editing.
I use Red Giant Magic Bullet looks quite a lot. I also use Neat Video noise reduction, Boris Continuum, and Twixtor.
System Specs:
Core i7-4770K, Gigabyte Z87X-UD4H-CF, 32GB RAM (Crucial BLS8G3D1509DS1S100 DDR3-1600), MSI GTX 970 Gaming, Samsung 256GB 840 Pro SSD (system), WD 3TB 7200 (Media), Seagate 2TB 5900 (Exports/Cache/Previews). The current project I am editing off of a 2TB WD Passport drive via USB3.
I'm using MPE GPU acceleration. When I use software only I actually get a lot more render errors and the flicker worsens.
Previews look perfect only on final output do I see the problem. I have tried rendering with the "use previews" box checked thinking that would help but it makes no difference.
Hope we can get this solved!
Edit:
I also get an "unknown exception on frame 0 in Warp Stabilizer" error sometimes when applying WS.

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