Web gallery or slideshow, non-Flash, for mobile devices needed
Hi,
My website -- www.johnblaustein.com -- is all Flash and I'm getting some mild complaints from viewers who would like to see my work on an iPad or iPhone. I built my galleries with SlideShowPro and I know Todd at SSP is working on a mobile device solution. In the meantime, however, I'm wondering if anyone here has some solutions they might share. The iPhone screen is so small that I find thumbnails to be just about useless and navigation difficult. I'm wondering if there is a Lr solution that will produce a web gallery or slideshow that will run full-screen on a mobile device with a simple next and previous button. I'm even thinking I might just do a limited portfolio as a video file with no navigation at all.
Any thoughts?
Thank you.
John
John,
Unless I go for mobile support, I am doing just fine as-is with SSP/LR. I understand the benefits of Director, but at this point I don't have the energy to learn yet another application... unless I really need to. I trust you that learning Director won't be as complicated as I am imagining, but at the moment "it ain't broke, so I don't want to fix it."
I do all my site work myself with Lightroom, SSP and Dreamweaver, so I agree that I could probably get up and running with Director fairly easily. The time will come no doubt.
Thanks again for all of your comments.
I was hoping that others might chime in here with other suggestions on making mobile device web galleries, but maybe there just aren't any good ones.
John
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Adobe to ditch flash for mobile devices! A few questions
Just read the news. Have a few questions
1. Is AIR still going to be used for cross platform deployment as that is what I am using now ie: will it be used to deploy html5 apps/programmes?
2. What tool/IDE will adobe be using for html5 - flash? flex?
3. All of our multimedia swfs etc... - can they be exported/used in an html5 environment
4. html5 coding - is it similar to actionscript 3 ie: do we have to start all over again - back to school?
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Flash stays for pc it looks like.
So it is no longer multiplatform - we will have to code for flash on pc and html5 for mobile devices - is that right or will there be some kind of packager that will export our flash to html5
Just a few questionsI don't work for Adobe so my understanding may not be 100% accurate but here we go...
1. Is AIR still going to be used for cross platform deployment as that is what I am using now ie: will it be used to deploy html5 apps/programmes?
Adobe will be concentrating on developing AIR for packaging apps for mobile devices. AIR is ActionScript based and it does not produce HTML5 apps.
2. What tool/IDE will adobe be using for html5 - flash? flex?
HTML5 itself is just a flavour of HTML and therefore Dreamweaver is the Adobe tool for it For Javascript based timeline animation etc, Adobe has Edge http://labs.adobe.com/technologies/edge/
3. All of our multimedia swfs etc... - can they be exported/used in an html5 environment
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4. html5 coding - is it similar to actionscript 3 ie: do we have to start all over again - back to school?
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5. Games coded with actionscript 3. Can these games be exported to html5 or must they be rewritten?
If you want it to run on browsers, yes. If you want to convert into apps then AIR does that.
Kenneth Kawamoto
http://www.materiaprima.co.uk/ -
Flash for Mobile Devices
with Instructor Nader Nejat
When: April 13 & 14th (9am - 5pm, ~18 hrs)
Where: 525 Venezia Avenue, Venice, CA 90291
Price: $490 list, $440 with code 3film
This two day course introduces developers to the capabilities
of Flash for mobile devices, best practices for planning mobile
projects, how to convert flash projects to mobile, the entire
production process, how to create engaging content for small
screens. ( Learn more:
http://www.richmediainstitute.com/training/flashmobile/)
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Photo Gallery for mobile devices
I am updating my web pages with HTML5 + CSS3 mainly with Dreamweaver.
I would need advice how to create photo gallery for mobile devices, please.If you are using a Studio VII product, you get excellent tech support with them. Just send them a message via email. I had an issue with mobile devices and Studio VII's Slide Show Magic. They create a slide show that has a drop-down navigation system that one may move in all browsers except mobile browsers. So, if you are on a mobile device, the navigation (small icons of the pictures in the slide show) will be in the way of the slide show if you activate the menu.
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Flash Design for Mobile Devices May Workshop
I'll be running a 2 day workshop in San Francisco on
Flash Design for Mobile Devices in May.
Please forward this announcement to anyone who might be
interested.
Details are below.
Thanks,
Nader Nejat // CEO
Omega Mobile //
http://www.omegamobile.com
Accelerating profit through stunning mobile experiences
==========================================
What:
Flash Design For Mobile Devices
When:
2 days: Saturday, May 6 & 13, 9am — 5pm
Where:
San Francisco State University Downtown Center
Multimedia Studies Program
425 Market Street, 2nd Floor
San Francisco, CA 94105
For more information and to register:
On the Internet go to:
http://msp.sfsu.edu
Or, call: 415.405.7700
Flash Design For Mobile Devices
In the era of rich mobile media development, your mobile
future is here. Now, learn how to create it in this hands-on
workshop.
We'll give you all the information and practice you need to
be on the
cutting edge of creating Flash content for PDAs, mobile
phones and next
generation devices. We'll explore the mobile Flash landscape
by looking
at working prototypes and actual applications that leverage
the current
mobile Flash player technology.
In this class, each attendee is assigned their own computer
to work on.
Discussions are followed by exercises that show you exactly
what you need
to know to produce your own mobile content. We emphasize
creating great
mobile multimedia experiences for cell phones using Flash
Lite.
In addition to exploring development opportunities available
today, you'll learn:
• The capabilities and limitations of Flash for mobile
development.
• Best practices for planning your mobile projects.
• How to efficiently convert Flash projects to mobile.
• The entire production process from planning to
testing and debugging on the device.
• How to create engaging content and user experiences
for small screens.
• How to maximize memory and processor performance of
your applications.
• How to develop for multiple devices with minimal
changes.
• To tap into resources to get you started quickly
• About handy third party utilities.
Who should take this class?
Anyone interested in developing rich media content for mobile
devices
including: mobile developers interested in Flash as a
potential delivery
platform and interface designers who want to use Flash for
mobile design,
Flash developers who wish to leverage their skills for mobile
development,
web designers who want to take advantage of the next big
medium and anyone
interested in Flash's capabilities for mobile devices.
Prerequisite: Flash I or equivalent experience recommended.
Course #: MULT 9234
Schedule #: 26264
Section: Z01
Hands on, 1 student per computer
2 days; Saturday, May 6 & 13, 9am — 5pm
SFSU Downtown Center, 425 Market
Fee: $395.00
Register Now! Call 415.405.7700Anything similar available in UK?
"..Nader.." <[email protected]> wrote in
message
news:[email protected]...
> I'll be running a 2 day workshop in San Francisco on
> Flash Design for Mobile Devices in May.
>
> Please forward this announcement to anyone who might be
interested.
>
> Details are below.
>
> Thanks,
> Nader Nejat // CEO
> Omega Mobile //
http://www.omegamobile.com
> Accelerating profit through stunning mobile experiences
>
> ==========================================
>
> What:
> Flash Design For Mobile Devices
>
> When:
> 2 days: Saturday, May 6 & 13, 9am ? 5pm
>
> Where:
> San Francisco State University Downtown Center
> Multimedia Studies Program
> 425 Market Street, 2nd Floor
> San Francisco, CA 94105
>
> For more information and to register:
> On the Internet go to:
http://msp.sfsu.edu
> Or, call: 415.405.7700
>
> Flash Design For Mobile Devices
> --------------------------------
> In the era of rich mobile media development, your mobile
> future is here. Now, learn how to create it in this
hands-on workshop.
> We'll give you all the information and practice you need
to be on the
> cutting edge of creating Flash content for PDAs, mobile
phones and next
> generation devices. We'll explore the mobile Flash
landscape by looking
> at working prototypes and actual applications that
leverage the current
> mobile Flash player technology.
>
> In this class, each attendee is assigned their own
computer to work on.
> Discussions are followed by exercises that show you
exactly what you need
> to know to produce your own mobile content. We emphasize
creating great
> mobile multimedia experiences for cell phones using
Flash Lite.
>
> In addition to exploring development opportunities
available today, you'll
> learn:
> ? The capabilities and limitations of Flash for mobile
development.
> ? Best practices for planning your mobile projects.
> ? How to efficiently convert Flash projects to mobile.
> ? The entire production process from planning to testing
and debugging on
> the
> device.
> ? How to create engaging content and user experiences
for small screens.
> ? How to maximize memory and processor performance of
your applications.
> ? How to develop for multiple devices with minimal
changes.
> ? To tap into resources to get you started quickly
> ? About handy third party utilities.
>
> Who should take this class?
> --------------------------------
> Anyone interested in developing rich media content for
mobile devices
> including: mobile developers interested in Flash as a
potential delivery
> platform and interface designers who want to use Flash
for mobile design,
> Flash developers who wish to leverage their skills for
mobile development,
> web designers who want to take advantage of the next big
medium and anyone
> interested in Flash's capabilities for mobile devices.
>
> Prerequisite: Flash I or equivalent experience
recommended.
>
> Course #: MULT 9234
> Schedule #: 26264
> Section: Z01
>
> Hands on, 1 student per computer
> 2 days; Saturday, May 6 & 13, 9am ? 5pm
> SFSU Downtown Center, 425 Market
> Fee: $395.00
>
> Register Now! Call 415.405.7700
> -
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> Hi,
>
> I'm experimenting with creating a small site off a
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> phone/devices.
>
> Basically, I want to load a basic list page, which has
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> will display and run flash movies.
>
> The flash movies, in FLV format are already at 640 x 480
which run fine in the
> main site.
>
> Is it simply to resize the movies to fit the mobile
content size , or will
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>
> Do I have to chnage the webserver configuration in
anyway, its a standard IIS
> site at the moment, but MySQL with apache is also an
option.
>
> Would standard html do or would the pages have to be
done using xhtml or wml?
>
> I would like if possible to get this infomration first
before starting it, so
> I can possibly reduce delays.
>
> Any help or pointers to tutorials would be grateful
>
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there's a recent discussion of this topic here:
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www.geobop.org - Family Websites
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Does CS5 have tools for creating websites for mobile devices?
Does DW CS5 have any built in tools for creating web pages for mobile devices, iPads, iPhones, etc?
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To find out more about what Adobe is doing for HTML5 there was a post made on John Nack's blog not too long ago that you might want to read over (and follow the links).
http://blogs.adobe.com/jnack/2010/11/so-what-has-adobe-actually-done-for-html5-lately.html
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Is Flash Builder dead? I just found out that adobe has dropped Flash on mobile devices
I did alot of research on software to develop apps for the mobile market. I liked Flash Builder since it will create apps for all 3 types of mobile devices at once. Downloaded the 30 day trial and have started on the 5 day training course.
Today I saw an article from sitepoint that abobe has dropped development and support for Flash on mobile devices.
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http://www.sitepoint.com/adobe-abandons-mobile-flash/
Adobe Abandons Flash on Mobile Devices
HELPthe plugin for mobile browsers is the only thing they will not update in the future. The normal desktop browser plugin is very alive
Everything else is active... they are still continuing to work on exporting to Android,iOS, and rim playbook via AIRapps in both flash builder and flash pro.
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You can tell Apple at the link below.
http://www.apple.com/feedback/iphone.html -
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am trying to develop a database engine for mobile devices.. it is to develop a miniature version of the DBMS that
can be deployed on a mobile phone..I have to develop my own code for performing tasks such a s creating a table,
inserting values into it, selecting from it etc..
I limited my self to develop the software so that it can perform 3 functionalities of create, insert,select..
I should be taking the details such as table name and its parameters from the user and then should be able to
create a suitable data structure for it(i tried to develop a class)...
Usage of RMS package helps me partially in this.. I did that and ll be doing that..
I got stuck while developing the code for creation of a table.. I am facing problems in creating a dynamic data
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I need help in developing an algorithm for this..
I would be very grateful to u all if u help me out in developing the code for this project..I'm sorry for the amount of time it took me to get back. Derby is an open source database written entirely in Java. I do not know if it can support resource constrained devices like MIDP compliant, but may work okay with CLDC.
But outside of Derby being a solution, let me give you a few ideas off the top of my head.
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Negative:
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I hope this helps.
Edited by: estarkey on Mar 17, 2009 9:15 PM
Edited by: estarkey on Mar 17, 2009 10:01 PM -
Digital Signatures for Mobile Devices
We currently use smart cards that have our digital signatures and would like to have this transferred or be able to use on a mobile device. Our forms currently require digital signatures, however, the person can't view the form (created in Livecycle designer ES2) from the mobile phone, therefore we need to upgrade to ES4. Will we be able to use our current signatures using mobile, without having to use a signature created from Adobe?
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