What advantage does Edge Animate contribute to Flash Pro cc when programming a multi-player (2-4 players) interactive online game?

What advantage does Edge Animate contribute to Flash Pro cc when programming a multi-player (2-4 players) interactive online game?  If Edge Animate can contribute that advantage to Flash Pro, are any of the other Edge products necessary to program a multi-player interactive online game?  This would be a PC based and not mobile game.

Additional comment by Phila Biblion: The game under consideration would be PC based and not mobile.

Similar Messages

  • Edge Animate vs. Flash Pro

    What is the difference between these two softwares?
    Im a little confused as to what tool I should be using to make Web and Mobile animations.
    Thanks,
    Brandon

    Hello,
    Today, Flash is less used for web development but more in the videogame industry. To see Flash content, you need the Flash player but you do not have it on Apple mobile devices.
    Edge is mobile-friendly and generate html5 content as default that can be viewed on every mobile support.
    Edge is still evolving, it will include more and more possibilities in the future. now we just have to wait for updates  
    p.s: you can export html5 content from Flash too, it uses the Canvas technology. See how to export html5 from Flash online - http://tv.adobe.com/watch/adobe-technology-sneaks-2012/export-to-html5-from-flash-professi onal/

  • In what package is Edge Animate included?

    Hello,
    in what package is Edge Animate included?
    When promted to select a single licence, this one does not show up!
    Is this ony included in the full cc licence?
    Thanks in advance.

    Hi David,
    Thank you for your post.
    Adobe Edge Animate is available only with full plan of Creative Cloud. Unfortunatelly it's not available with subscription of single app.
    For more information please check this one.  Creative Cloud pricing and membership plans | Adobe Creative Cloud
    Regards,
    Devendra

  • Does edge animate support any APIs for problematically defining the keyframe transitions ?

    Hi All Edge Animate Enthusiasts
    While playing around with the timeline window , I got a good idea of defining keyframes and modifying css properties of elements for transitions. However , when I look at the Edge Animate JS API, I see that there are functions available only for playing , stopping timeline from specific points ( time , label etc) . This obviously means that the animation sequence should have been defined in the timeline already , but what if I want to dynamically create a keyframe transition for an element in runtime.
    Does Edge Animate support it ?
    Thanks
    -Shyam

    The answer is no. But you can always write plain javascript code to achieve that, using the Edge API just for selecting various elements.
    But I doubt if generating dynamic keyframes using javascript will work as per http://stackoverflow.com/questions/18481550/how-to-dynamically-create-keyframe-css-animati ons
    And if you just want to add a static keyframe animations, then you can create a css file where you define such animations for a class say "myAnimation", and add this class dynamically to the html element which you want to animate by calling addClass() function.
         *You can insert the css rules or link the css file in the html page, by manually editing the html page using any text editor.
    hth,
    Vivekuma

  • Does Edge Animate CC have an auto-save function?

    Hi there, I'm migrating from Flash to Edge Animate. In Flash there is a customisable auto-save option - each 10 minutes, each 30 minutes etc. Is Adobe Edge Animate has something similar to this?

    No but it is needed!

  • Does edge animate use html 5 by default for exporting code?

    Does edge animate use html 5 by default for exporting code?

    Does edge animate use html 5 by default for exporting code?

  • What is wrong with OSX on the MacBook Pro and when will it be fixed?

    When running Second Life or Worlds of Warcraft or just quick browing... anything graphically intensive on the MacBook Pro, the machine slows to a crawl, eventually completely freezes up. The cursor doesn't move, pressing the Caps Lock key does not change the Caps Lock light and the machine is no longer reachable from any other machine on the network. The only means available to recover is to hold the power button down until the Mac powers off and then restart it. This doesn't happen when running XP through boot camp and windows client versions of these programs. What is wrong with OSX on the MacBook Pro and when will it be fixed? Thanks.

    I am not sure that this relevant to the discussion. But I am searching for anyone else who is seeing random freezes on 10.4. I usually don't see anything in the log after I have to do a hard reboot of the box. However, I have noticed some I/O messages when I have been able to console into an affected device, but have not captured to this point. Also, when I am able to console, the box will accept the login, but times out when trying to authenticate the password.
    I am also seeing a server freeze on my G4s. I am able to reproduce the problem with a clean install from the 10.4 disk. The issue is reproducible with tcpdump, dumpcap as well as tshark. I have also tried compiling the tools with different versions of libpcap. I am able to reproduce this problem every time with a packet generator sending small packets.
    It seems that the small packets aggravate the underlying cause. As the more small packets are sent the quicker I am able to reproduce the problem. With a mix of packet sizes, as seen in most networks, this issue is hard to reproduce. We have been using the G4 since 2003 as a packet analysis tool and it has been very stable up until we attempted to do analysis of a VOIP network with 10.4. The small RTP packets in conjunction with 10.4 seem to be the culprit.
    So far I am not able to reproduce the freeze on a 10.2 or 10.3 image. This is not isolated to bad hardware, as I have been able to reproduce on 4 different Xserves in my labs with similar configurations.
    I currently have a G4 set up in my lab and would be able to supply any info that may be needed to track down this issue. I have been thrust into administration on this box recently so I am not very familiar with debugging procedures on the Xserve or MacOS. However, I have the hardware and the test equipment that many in a production setting may not have at their disposal. So if anyone, with extensive knowledge of the Xserve or MacOS, is willing to work with me to track down this issue I am willing to do the leg work in the lab. I would appreciate any assistance that is available.

  • Does Edge Animate have preferences?

    I can't seem to find any in the menus. Most web design apps allow you to specify things like which browser you want to preview in etc.
    Also the UI elements are miniscule. Is Edge Animate "retina ready"? if it is, does that mean the interface scales? if, so, can a user enlarge it to make the items more readable. I have 20/20 vision and I can read the items, but it's unnecesary to have to introduce un-needed fatigue by making all the numbers in the display 10 pixels tall. (I'm using a 1920x1080 display on Windows 7).

    This is not new information to anyone using this product. I have already had to change my system default browser just in order to test my edge animate work more easily, but this is a pain, as I now have to switch this back and forth between edge animate sessions. The idea of software is to make your life easier - not create unnecesary work of copy/pasting URLs in the test/debug/create cycle. This "feature" is trivial to implement and would save the user time - especially in the long run. Without it, the product seems unfinished.
    Also the issue of miniscule text could be easily sorted as to prevent eye-strain and fatigue for long-term usage. This is another gimmie. Particularly if the app is retina-ready, I am puzzled as to why this is not adjustable.
    Anyway, it's all feedback.

  • Does edge animate generate html5 code?

    i'm wondering if the code this generates is html 5

    thanks for the speedy reply. actually i'm checking out my options going from designing in flash for animated banners to potentially designing in edge animate. my client would like the end file to be an html5 file. just putting my ducks in a row is all. so is the html code html5 on a simple html export or do i have to specify before setting up the file?

  • What advantage does HiQ provide over LabView Math Functions

    I'm evaluating how HiQ can help me to solve engineering modeling problems. I have used LabView to write several DAQ programs and a few programs to numerically solve modeling and simulation problems. What advantage are there to using HiQ compared to the math functions provided in LabView.

    There aren't really any advantages. There are some visualization options that are available in HiQ that would be very difficult in LabVIEW. HiQ is just another option to use, for a different type of interface and programming than is available in LabVIEW.
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  • What exactly does the AppleCare cover for MacBook Pro with Retina Display?

    I purchased the extended protection plan for my MacBook Pro with Retina Display 15" and my question is what exactly does it cover in what kind of situations (i.e. viruses, damaged ports, damaged charger, etc.)? I want to be able to take full advantage of the protection plan since it was a pretty big whole in my wallet.

    AppleCare covers all the problems you have with your MacBook Pro with Retina display and the peripherals which came with it (your charger) if you have a hardware problem that you didn't cause. For example, after 2 or 3 years and 1000 charges, OS X says that your battery has to be replaced: in this case, you have to pay for the battery, because batteries have got a lifetime, and Unibody Macs batteries have got an average lifetime of about 1000 charges.
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  • Pie chart created in edge animate changes to a square animation when imported into dps

    I Have created an animated pie chart in edge animate and all works fine.
    I then import into indesign and again all looks fine (even though at this stage it is a flat image) but when i export for dps and preview folio etc the animation turns from a circle to a square.
    Anyone have any pointers or experinced the same problem etc?
    Cheers

    The top image is a screen shot from edge and what it should be like, and the bottom image is of when you preview it in dps
    Also when i view this in browser via edge animate and then preview it seems fine and as you can see on the bottom image when i import the oam into indesign again it is fine but then when I come to preview my 'folio it turns the animation from a circle into a square.
    Also if its any help, the animation works perfectly if exported by epubs and viewed through ibooks.
    Thanks,

  • Edge Animate slow and stuttering preview in the program / smooth when exported.

    In Edge Animate when working at the state animations (even simple ones) are really slow and stuttering. When exporting the animation and viewing it in Chrome it runs super smooth. Whats the problem? I am on Windows 8.1 x64 ...

    its more like stuttering .... i have no freezes or so but it appears like ... for example in games, when you have "vertical sync" turned off and the image is jaggered. The preview inside Edge Animate behaves like this, when i render it and view in Chrome ... everything is smooth and nice.

  • Why does Edge increase the size of the stage when I insert .oam via Dreamweaver?

    I am creating a slider for a site's Home Page, and specified a Stage size of 960 x 255 pixels in my Edge Animate document. When I inserted the .oam file from Dreamweaver (Insert > Media), the dimensions grew to 980 x 275 pixels. Manually correcting the dimensions does not correct the problem. The width remains wider, and a gap exists between the bottom edge of my animate object and the border graphic that overlays the object.
    How do I correctly specify the stage size so it remains at the size I specify once I insert the .oam file in my page?
    Thanks,
    Kevin

    Provided feedback in this thread - http://forums.adobe.com/thread/1126857?tstart=0
    Darrell

  • Flash Player having problems while playing online games on OS X Mavericks

    i use mbp mid 2010 with os x mavericks 10.9.2 and while playing online games, it usually happens some freezes and delays. when i play same game with same browser on windows 7(bootcamp) there is no freeze and delay. i have made lots of search about this and made some optimizations on flash player settings but the problem continues. i use both chrome and firefox on both mavericks and win7 (bootcamp) but having the same problems on mavericks every time. the game is very slow with freeze and delays on mavericks. will adobe make a real effective upgrade about flash player for macs.

    Hmmm... Win 7 will run faster than Mavericks with 8Gb. Even my Vm of 7 runs faster once I get it past all the startup processes.
    It may or may not be a connectivity problen since Windows uses a different protocol, even though it's on the same hardware. Usually though, what affects OS X will affect BootCamp too.
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