What is Flash Professional CS6? | Learn Flash Professional CS6 | Adobe TV

Dive into Adobe Flash Professional CS6. See how web designers, developers, and animators can use Flash to create rich content for screen and web environments.
http://adobe.ly/Jo2HUO

Actually, what Flash Pro is, is a profound disappointment. I've been using Flash since Macromedia days and have generally put up with the huge change in focus that's happened between AS2 and AS3. I was irked by the sudden need to have to declare classes for even the simplest functions but lived with it because there was nothing much else out there. It wasn't until very recently that the truth finally dawned on me; Flash is a bloody mess.
Adobe have completely betrayed the design community and after long consideration I've come to the conclusion that Apple were entirely right to prevent Flash appearing on iOS devices. I don't want to have to write reams of code to make a simple ad, it's a waste of time and money and my clients really don't care whether their code is elegant or not. All that matters is pixels on screen.
Flash has completely lost its way. Instead of being a ground-breaking design tool it's just another OOPL with a half-baked IDE. What's the point of Flash? It's a product which is now conceptually flawed, a scripting language with a few graphic bolt-ons, a tool which actually reduces productivity instead of enhancing it.
The name Flash Pro is misleading, it should be called ActionScript Pro. Flash has become a programming tool only, and in the process thrown up so many barriers to productivity that it's become all but unusable in the purpose for which it was originally conceived.
It seems to me that Adobe lack the imagination to produce ground-breaking products any more. All they deliver are engineering solutions with incremental improvements and that's only a good enough solution whilst there's nothing else out there. Quite evidently the ground is shifting and as a product Flash is clinging on to the edge of a cliff. Flash is exposed.
In the 21st century it seems extraordinary that a product marketing itself as a design tool requires designers to start a creative project by deciding which packages to import. This is useful to me why? Does my client give a damn? Why doesn't the application work that out for itself? It's like asking a driver to service their own engine every time they take the car out. Sure, a knowledge of code is beneficial but starting from first principles every time you start a project? It's just not good enough.
I'll keep using Flash for now, but as soon as something new gains sufficient critical mass - Corona, Kwik 2, anything that actually gives designers productivity tools - I'm out of here.

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