What's The Best Way To Work! Local or Remote...
I have been working with Dreamweaver for just about 4 months now, but I'm struggling with finding the most preductive way to work.
Do you work in the local view or remote view.
With local all of the links with images all need to be changed when going live, but this is alot of work having to go through all the images again.
What do you guys do?
If your site is properly defined, you should never need to mess with changing links.
You should be working on local files, then uploading them when they're ready. When uploading, you should be moving files from your Local Root Folder to your Server Root Folder and they should appear with the exact same file structure from one to the other.
If your site isn't set up correctly in DW, you might accidentally be uploading files from something other than root folder to root folder which would cause all kinds of linking issues.
Here is a video with instructions to properly set up a Site Definition in DW...
http://tv.adobe.com/watch/learn-dreamweaver-cs5/gs01-defining-a-new-site/
Similar Messages
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What is the best way to work on multiple songs in one long recording?
I often record the local open-mic nights and generally just leave logic recording the entire night so i end up with lots of songs/bands in one big recording.
What is the best way to work with such a recording? Is there a better way than just using the event marker when a new band plays?
Also once i get home id like to save each band to a separate project but i cant seem to find an easy way to do this?
Obviously each band needs a different mix hence needing separate projects? or am i missing a much better work method?
any help greatly appreciated!
many thanksAs for your second point, just do a "save as" new file name and cut and erase any unwanted audio from the arrange window (ie. the bits that aren't in the song you want separate). You can do this for as many songs as there are and create a different mix for each one no problem. You multiple select and drag all the regions to the beginning of the arrange window (make sure you do them at the same time so's they don't go out of synch. All the separate songs and mixes can be saved in the same project folder as the original audio files are stored in (the folder structure should be there already if you started a new logic project, so no need to change that.
I would think using markers so you know where each song begins during the show, and the above method after, would be a very good way of organizing things. You may want to stop actually recording between bands too though I expect you are already doing this.
Its really as easy as that. Sometimes things just are. -
What is the best way to work with Word documents in The InDesign CS4???
I work in Microsoft Word 2007 and all my documents have *.doc format.
What is the best way to work with Word documents in InDesign CS4???
David Blatner says to avoid copying and pasting text from Word instead of placing it (Ctrl+D).
How about pasting RTF or Text Document???
I want to make book's layout in ID CS4 and its main feature is that there is the left page with text and the right - with graphics.
So, as I understand to place the text on each page I must create for example 70 Word documents and place each item on 70 left pages???
It loks like wasting time. I sthere another way of making such layout??? What kind????It's best to place any text.
You can have all of your text in one file and use auto-flow to add threaded text frames and pages as required (Hold down the Shift key when you click the loaded text cursor), but it's a little non-standard to have the thread only on one side of the spread from the auto-flow perspective, so you'll have to set up properly.
This is one case where a master text frame will work to your advantage. On your master page spread, add a text frame to the left page, but not to the right (or at least not threaded to one on the right -- for some other project you might actually want two independent text threads). Hold the loaded cursor over a frame on the left side of a document page and auto-flow. ID will add new spreads as necessary, but only put the text on the left side.
Peter -
What is the best way to work with AVCHD 720 24p footage in FCE4.1?
Hi I have a Panasonic HMC-150 and I've been shooting 720 24p footage at 21 mbps transfer rate.
I was wondering what is the best way to work with this material in FCE 4.1? I see that in the easy set up menu they only have the option of 1440X1080i at 50 or 60 fps or 1920X1080i at 50 or 60 fps.
Also in the rates drop down menu there is only 50 or 29.97.
So I was wondering which is the best choice for 720 24p footage and will it look alright in any of them? Also is it possible to customize these settings?
And finally can you work with faster transfer rates (21mbps) in FCE?Yikes, this is going to be tricky since FCE does not support native 24p editing.
The work around for some of us is that AVCHD material that is 24p is often recorded to disc at 60i using telecine, in which case it can be editing at 29.97 frames per second, and then detelecined afterward for final export at 23.98 fps. The problem is that I think your camera actually records real 24p - not 24p packed into 60i. When you import the material from the camera what does QuickTime report the framerate as? -
What is the best way to work with mixed media in 1080 timeline?
Hi there,
I have a project shot mostly in 1080 24p but a bit of 720 24p and 4x3 30p footage.
What is the best way to work with this mixed media?
Thanks!
StevenHi Shane,
Ok just to recap (thanks for being patient by the way)...I have put some questions in here...feel free to write in caps to respond and we'll put this baby to rest!
1) I will work in a 1080p FCP sequence, correct?
2) HD 1080p footage captured as applepro res hq I will leave as is and work with?
3) HD 720p footage which was captured as applepro res hq. Can I just drop in 1080 timeline and let FCP do its work? Or should i run through compressor, if so what setting shall I submit it too?
4) I dont have a budget for an external hardware to convert SD to HD...should I capture my SD Beta through Final Cut and just leave and let FCP do its work? Or should I run through compressor? If so what setting shall I submit it too?
5) For for my master sequence in FCP am I not using an I-Frame format apple pro res if I am using my apple pro res hq 1080 footage as my formatted sequence? I am not sure what you mean by GOP?
6) I also found some 60p footage 1080p XDCAM compressor shot with the same XDCAM camera. I put in the 1080p 24p timeline but it was pretty choppy...any ideas of this conform?
Thanks very much for all your help it has gone along way,
Steven
Saying what CODECS you are working with was my question. 1080, 720, 4:3...really says nothing. There are a dozen 1080 codecs, another dozen 720 codecs, and nearly 100 4:3 formats.
Best to capture all the footage to one uniform codec.
Second best is to work with one format and let FCP conform the rest to that...IF and only IF that format is an I-Frame format like ProRes. GOP formats as master sequence formats cause TONS of issues.
What I'd do is work 1080 ProRes, just add the 720p footage (Use Compressor to convert it if you didn't have a lot, but if you had a lot, just add it), but I'd capture all the SD 4:3 footage via a Kona 3 or Matrox MXO2 as 1080 ProRes. Hardware conversion of SD to HD is much better than anything FCP can do. AE might do good as well. But then use Compressor to convert 29.97 footage captured (you can't convert 29.97 to 23.98 when you capture) to get to 23.98. -
What is the best way to work with a large amount of data?
Assume you have a big text file to work that you need to store and work with, what would be the best way to do that?
I will be adding / removing a lot of elements so I really want to stay away from array resizing overhead.
I don't want to step on any toes here, but would binary trees / linked lists in C++ be a better solution?Assume you have a big text file to work that you need
to store and work with, what would be the best way to
do that?Parse it into a database. Then use SQL to manipulate. -
What is the best way to work on the same InDesign file in different locations?
I'm the creative director for an in-house creative department. We produce 37 catalogs and a multitude of print and electronic advertising each year, plus a variety of other items. Our problem is that we have two locations. In the current set-up, if I want someone at one location to work on a project but the files are at the other location, I have someone at the one location package all the materials involved with that project and either upload them to DropBox or copy them to an external drive and ship it. Not very efficient.
We have servers at both locations but there are different files at each location. I'm able to remote from my computer into a computer at the other location, but if everyone were to do that we would need double the number of CC subscriptions and computers, and it would bog down the internet connection that the entire company uses. I'm also connected to the server at the other location (again, over the internet) and have opened InDesign files that reside on the server there and tried to work on them here (over the internet) but that is much slower than remoting in.
The only way I can think of to alleviate this problem is to run duplicate servers at each location, but this would be an update and back-up nightmare (unless I'm missing something). Is anyone operating this same way and, if so, how are you dealing with it?
We can't be the only company that works like this. Maybe I'm just missing something.
Thanks,
LloydWe have servers at both locations but there are different files at each location. I'm able to remote from my computer into a computer at the other location, but if everyone were to do that we would need double the number of CC subscriptions and computers, and it would bog down the internet connection that the entire company uses. I'm also connected to the server at the other location (again, over the internet) and have opened InDesign files that reside on the server there and tried to work on them here (over the internet) but that is much slower than remoting in.
One tiny thing bothers me about your setup. And you said it above, you would need double the number of CC subscriptions and computers. Are you using two people to access under the same CC subscription. Even if they are working in two different time zones, it is technically violating the rules and spirit of the rules of being able to install on two machines at the same time.
You're allowed to install for two machines for one person working at the office and then at home. One person wouldn't be in two different locations at the same time.
Meanwhile, regards your problem, I remember reading about a system many years ago that was pretty simple. It was based on an old newspaper/magaizine system of "who has the folder." (Created before computers) In the old days, if someone was working on a file, they left a folder with their name in its place.
In the computer age, one person, working on a file, would move it to their desktop. Then, they would leave an empty folder with that document's name where it had been as well as their initials. So if I took "Shoes and Socks Fall 2015.indd" out, I would leave a folder named "Shoes and Socks Fall 2015_smsc" in its place.
And if it was necessary for me to have the images, I would make a copy of them onto my machine so I wouldn't tax the network. Then when I was finished, I would copy the file back to the server. The links should show up. If not, we could relink later.
With the empty folder on the server, anyone could tell who is working on a project. So if they were late getting it back, you could email them.
It relies on the people being disciplined enough to make the folders, move the docs, etc. But since you've ruled out all the systems for companies with dumb employees, you're going to have to make them follow the rules. -
What is the best way to work with avi-files?
Hallo all,
I'm new to this forum so before asking my question I'd like to say some words about myself:
I'm not a native english speaker, so please excuse language mistakes I'll possibly make and feel free to ask if I'll write something which you don't understand due to this fact.
Half year ago I bought a HD Cam from Canon (Legria HF 200) which - in my opinion - has a good quality (good enough for my hobby films), and realized that cutting HD films on Windows would require a lot of expensive high end hardware. So I bought a MacBook and Final Cut Express - a decision I'm very happy with.
After the first disastrous tries to make a small clip I bought Tom Wolsky's "Editorial Workshop for FCE" and now I'm more happy than I was before (because I've seen that you're posting here: thanks for the great book!)
But now to my question:
I have 9 old PAL DV tapes (containing family clips which I'd like to cut now) recorded with my old JVC, which has a FireWire port only. Unfortunately my MacBook doesn't have such, so I have to capture to DV avi using a PC with Pinnacle Studio.
1.) The avi files are very large (between 13 - 18 GB). Because I'm not able to recapture due to the missing FireWire port I'd like to archive the material on an HDD. How should I convert the AVI to make it smaller without a great loss of quality but keeping the ability to use it in FCE (especially when reconnecting after creating the subclips from the original)
2.) I'd like to keep the whole captured tape content as master clip and work with subclips from it. Yesterday I converted such an AVI to Film using QuickTime (the size didn't change noticable) and used the DV-Start/Stop detection. Unfortunately that didn't work correctly - some of the markers have been set in the middle of the shots instead as expected exactly between them. Should I do this on the original AVI file to make it work? And if, is it possible to reconnect the subclips created this way to a MOV created from the original AVI?
3.) On the PC I get an xml file containing the correct position data of the subclips (as timecode, if I remember correctly). Is it possibly, to use this data in FCE to mark subclips? Maybe by putting it manually into an xml project file or something similar?
4.) Or is there any other way to solve my problem?
Sorry for the big post and thanks in advance,
AndréYou're welcome, and thank you for the reply.
2) Yesterday I made the subclips with the In-Out Points and Command-U, the benefit is that I've seen the clip before naming it. Now I'm using markers, it's benefit is that I can write comment and (the later) clip name at once, the drawback is that I have to view to the next shot's beginning before knowing what the shot contains.
But now I found out that I can reconnect my clips independently to the format I converted the master clip to. I reconnected the media to the original AVI file and it worked, too! The more I work with, the more I'm sold on it... - although it doesn't seem to be able to read and use the date information within the DV AVI.
1) Ok, I tried something similar within FCE. Just worked, but the file size still remains. Which codec settings should I use? Is the export to DV in MOV with a quality of 75% acceptable for both file size and quality? Or would be encoding as H.264 with best quality an option for archiving, knowing that I have to convert it back to DV if I (maybe) wan't to use it for editing later? Or anything else?
Thank's in advance again,
André -
Bristle brushes; what is the best way to work with these?
I am trying to create a very simple design in Illustrator CS5 and am using the bristle brush tool. I am able to paint with the bristle brush rapidly, and with ease; my problem is after I have painted an object, everything slows down, trying to save my design causes the program to shut down, I have also tried rasterizing, which can take up to 10 minutes to complete the process, and I still have problems saving the file. I have a plug in (Artlandia) which runs so slow if I have any bristle brush strokes. Any ideas of what I might to to avoid this? I really like the look I get from the brushes, but don't have time to recreate these deigns after the program crashes over and over again.
Thanks!Once again, the program has crashed....any ideas for fixing this problem?
Process: Adobe Illustrator [297]
Path: /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/MacOS/Adobe Illustrator
Identifier: com.adobe.illustrator
Version: 399 (15.0.0)
Code Type: X86 (Native)
Parent Process: launchd [122]
Date/Time: 2012-01-19 01:55:10.352 -0500
OS Version: Mac OS X 10.7.2 (11C74)
Report Version: 9
Interval Since Last Report: 150579 sec
Crashes Since Last Report: 1
Per-App Interval Since Last Report: 268160 sec
Per-App Crashes Since Last Report: 1
Anonymous UUID: AE16EA7B-23FB-40AE-9165-5E69EB83D239
Crashed Thread: 26 Dispatch queue: TFSVolumeInfo::GetSizingGCDQueue
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
VM Regions Near 0:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/MacOS/Adobe Illustrator
__TEXT 0000000000001000-0000000000ff8000 [ 16.0M] r-x/rwx SM=COW /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/MacOS/Adobe Illustrator
Application Specific Information:
objc[297]: garbage collection is OFF
Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_c.dylib 0x99b28aae memmove$VARIANT$sse42 + 241
1 libunwind.dylib 0x9ba55c67 libunwind::CFI_Parser<libunwind::LocalAddressSpace>::parseInstructions(libunwind::LocalAd dressSpace&, unsigned int, unsigned int, libunwind::CFI_Parser<libunwind::LocalAddressSpace>::CIE_Info const&, unsigned int, libunwind::CFI_Parser<libunwind::LocalAddressSpace>::PrologInfoStackEntry*&, libunwind::CFI_Parser<libunwind::LocalAddressSpace>::PrologInfo*) + 59
2 libunwind.dylib 0x9ba57e47 libunwind::CFI_Parser<libunwind::LocalAddressSpace>::parseFDEInstructions(libunwind::Loca lAddressSpace&, libunwind::CFI_Parser<libunwind::LocalAddressSpace>::FDE_Info const&, libunwind::CFI_Parser<libunwind::LocalAddressSpace>::CIE_Info const&, unsigned int, libunwind::CFI_Parser<libunwind::LocalAddressSpace>::PrologInfo*) + 147
3 libunwind.dylib 0x9ba57f8a libunwind::UnwindCursor<libunwind::LocalAddressSpace, libunwind::Registers_x86>::getInfoFromDwarfSection(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) + 302
4 libunwind.dylib 0x9ba536de libunwind::UnwindCursor<libunwind::LocalAddressSpace, libunwind::Registers_x86>::setInfoBasedOnIPRegister(bool) + 294
5 libunwind.dylib 0x9ba528d9 unw_set_reg + 127
6 libunwind.dylib 0x9ba5294e _Unwind_SetIP + 40
7 libc++abi.dylib 0x9bb79d6a __gxx_personality_v0 + 1070
8 libunwind.dylib 0x9ba527b5 unwind_phase2 + 243
9 libunwind.dylib 0x9ba58558 _Unwind_Resume + 74
10 com.adobe.illustrator 0x003181a5 AWS_CUI_SaveAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 38179
11 com.adobe.illustrator 0x001c84ee AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 1752218
12 com.adobe.illustrator 0x001f0435 AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 1915873
13 com.adobe.illustrator 0x001c6e52 AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 1746430
14 com.adobe.illustrator 0x004f8f69 AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1824193
15 com.adobe.illustrator 0x004e8c67 AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1757887
16 com.adobe.illustrator 0x004e99b9 AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1761297
17 com.adobe.illustrator 0x004e8e1d AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1758325
18 com.adobe.illustrator 0x004e99b9 AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1761297
19 com.adobe.illustrator 0x004e8e1d AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1758325
20 com.adobe.illustrator 0x004e99b9 AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1761297
21 com.adobe.illustrator 0x004e8e1d AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1758325
22 com.adobe.illustrator 0x004e99b9 AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1761297
23 com.adobe.illustrator 0x004e8e1d AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1758325
24 com.adobe.illustrator 0x004e99b9 AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1761297
25 com.adobe.illustrator 0x004e8e1d AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1758325
26 com.adobe.illustrator 0x004e99b9 AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1761297
27 com.adobe.illustrator 0x004e8e1d AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1758325
28 com.adobe.illustrator 0x004e9914 AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 1761132
29 com.adobe.illustrator.plugins.Artlandia SymmetryWorks 0x107908e7 PluginMain + 48421
30 com.adobe.illustrator.plugins.Artlandia SymmetryWorks 0x10776507 0x10773000 + 13575
31 com.adobe.illustrator.plugins.Artlandia SymmetryWorks 0x107989cc 0x10773000 + 154060
32 com.adobe.illustrator.plugins.Artlandia SymmetryWorks 0x10779664 0x10773000 + 26212
33 com.adobe.coretech.adm 0x0f3dbbf9 0xf3d0000 + 48121
34 com.adobe.coretech.adm 0x0f40a86b 0xf3d0000 + 239723
35 com.adobe.coretech.adm 0x0f40a821 0xf3d0000 + 239649
36 com.adobe.coretech.adm 0x0f45471b 0xf3d0000 + 542491
37 com.adobe.coretech.adm 0x0f455460 0xf3d0000 + 545888
38 com.adobe.coretech.adm 0x0f43d065 0xf3d0000 + 446565
39 com.adobe.coretech.adm 0x0f43dc09 0xf3d0000 + 449545
40 com.apple.HIToolbox 0x96a32920 _InvokeEventHandlerUPP(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*, long (*)(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*)) + 36
41 com.apple.HIToolbox 0x968ae803 _ZL23DispatchEventToHandlersP14EventTargetRecP14OpaqueEventRefP14HandlerCallRec + 1602
42 com.apple.HIToolbox 0x968adc80 _ZL30SendEventToEventTargetInternalP14OpaqueEventRefP20OpaqueEventTargetRefP14HandlerCall Rec + 482
43 com.apple.HIToolbox 0x968c2aa9 SendEventToEventTarget + 76
44 com.apple.HIToolbox 0x968c3229 _ZL29ToolboxEventDispatcherHandlerP25OpaqueEventHandlerCallRefP14OpaqueEventRefPv + 1915
45 com.apple.HIToolbox 0x968aecbe _ZL23DispatchEventToHandlersP14EventTargetRecP14OpaqueEventRefP14HandlerCallRec + 2813
46 com.apple.HIToolbox 0x968adc80 _ZL30SendEventToEventTargetInternalP14OpaqueEventRefP20OpaqueEventTargetRefP14HandlerCall Rec + 482
47 com.apple.HIToolbox 0x968c2aa9 SendEventToEventTarget + 76
48 com.adobe.illustrator 0x000a6bea AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 566166
49 com.apple.HIToolbox 0x96a32920 _InvokeEventHandlerUPP(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*, long (*)(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*)) + 36
50 com.apple.HIToolbox 0x968ae803 _ZL23DispatchEventToHandlersP14EventTargetRecP14OpaqueEventRefP14HandlerCallRec + 1602
51 com.apple.HIToolbox 0x968adc80 _ZL30SendEventToEventTargetInternalP14OpaqueEventRefP20OpaqueEventTargetRefP14HandlerCall Rec + 482
52 com.apple.HIToolbox 0x968ada98 SendEventToEventTargetWithOptions + 75
53 com.apple.HIToolbox 0x968c36fe _ZL29ToolboxEventDispatcherHandlerP25OpaqueEventHandlerCallRefP14OpaqueEventRefPv + 3152
54 com.apple.HIToolbox 0x968aecbe _ZL23DispatchEventToHandlersP14EventTargetRecP14OpaqueEventRefP14HandlerCallRec + 2813
55 com.apple.HIToolbox 0x968adc80 _ZL30SendEventToEventTargetInternalP14OpaqueEventRefP20OpaqueEventTargetRefP14HandlerCall Rec + 482
56 com.apple.HIToolbox 0x968c2aa9 SendEventToEventTarget + 76
57 com.apple.HIToolbox 0x96a3276c ToolboxEventDispatcher + 82
58 com.apple.HIToolbox 0x96a3289b RunApplicationEventLoop + 236
59 com.adobe.illustrator 0x000a6e2b AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 566743
60 com.adobe.illustrator 0x0010a688 AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 974388
61 com.adobe.illustrator 0x000cc97e AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 721194
62 com.adobe.illustrator 0x00003346 0x1000 + 9030
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x9922c90a kevent + 10
1 libdispatch.dylib 0x9a836c58 _dispatch_mgr_invoke + 969
2 libdispatch.dylib 0x9a8356a7 _dispatch_mgr_thread + 53
Thread 2:
0 libsystem_kernel.dylib 0x9922b83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x99b54e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x99afc82a pthread_cond_wait + 48
3 com.adobe.amt.services 0x0458d126 AMTConditionLock::LockWhenCondition(int) + 46
4 com.adobe.amt.services 0x04585db0 _AMTThreadedPCDService::PCDThreadWorker(_AMTThreadedPCDService*) + 116
5 com.adobe.amt.services 0x0458d18c AMTThread::Worker(void*) + 24
6 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
7 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 3:
0 libsystem_kernel.dylib 0x9922b83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x99b54e21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x99b0542c pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x95041f36 TSWaitOnCondition + 124
4 com.apple.CoreServices.CarbonCore 0x94fb3579 TSWaitOnConditionTimedRelative + 136
5 com.apple.CoreServices.CarbonCore 0x95015755 MPWaitOnQueue + 200
6 AdobeACE 0x015526f1 0x1518000 + 239345
7 AdobeACE 0x015520ed 0x1518000 + 237805
8 com.apple.CoreServices.CarbonCore 0x950166b4 PrivateMPEntryPoint + 68
9 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
10 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 4:
0 libsystem_kernel.dylib 0x9922b83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x99b54e21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x99b0542c pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x95041f36 TSWaitOnCondition + 124
4 com.apple.CoreServices.CarbonCore 0x94fb3579 TSWaitOnConditionTimedRelative + 136
5 com.apple.CoreServices.CarbonCore 0x95015755 MPWaitOnQueue + 200
6 AdobeACE 0x015526f1 0x1518000 + 239345
7 AdobeACE 0x015520ed 0x1518000 + 237805
8 com.apple.CoreServices.CarbonCore 0x950166b4 PrivateMPEntryPoint + 68
9 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
10 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 5:
0 libsystem_kernel.dylib 0x9922b83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x99b54e21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x99b0542c pthread_cond_wait$UNIX2003 + 71
3 com.apple.CoreServices.CarbonCore 0x95041f36 TSWaitOnCondition + 124
4 com.apple.CoreServices.CarbonCore 0x94fb3579 TSWaitOnConditionTimedRelative + 136
5 com.apple.CoreServices.CarbonCore 0x95015755 MPWaitOnQueue + 200
6 AdobeACE 0x015526f1 0x1518000 + 239345
7 AdobeACE 0x015520ed 0x1518000 + 237805
8 com.apple.CoreServices.CarbonCore 0x950166b4 PrivateMPEntryPoint + 68
9 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
10 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 6:
0 libsystem_kernel.dylib 0x9922b83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x99b54e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x99afc82a pthread_cond_wait + 48
3 AdobeAGM 0x0198b8f5 AGMInitialize + 3243373
4 AdobeAGM 0x0198c545 AGMInitialize + 3246525
5 AdobeAGM 0x01992138 AGMInitialize + 3270064
6 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
7 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 7:
0 libsystem_kernel.dylib 0x9922b83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x99b54e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x99afc82a pthread_cond_wait + 48
3 com.adobe.adobeswfl 0x1d6e4d5f APXGetHostAPI + 2567887
4 com.adobe.adobeswfl 0x1d4861ef APXGetHostAPI + 82783
5 com.adobe.adobeswfl 0x1d6e4e4c APXGetHostAPI + 2568124
6 com.adobe.adobeswfl 0x1d6e4eb7 APXGetHostAPI + 2568231
7 com.adobe.adobeswfl 0x1d6e4f9b APXGetHostAPI + 2568459
8 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
9 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 8:
0 libsystem_kernel.dylib 0x9922b83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x99b54e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x99afc82a pthread_cond_wait + 48
3 com.adobe.adobeswfl 0x1d6e4d5f APXGetHostAPI + 2567887
4 com.adobe.adobeswfl 0x1d4861ef APXGetHostAPI + 82783
5 com.adobe.adobeswfl 0x1d6e4e4c APXGetHostAPI + 2568124
6 com.adobe.adobeswfl 0x1d6e4eb7 APXGetHostAPI + 2568231
7 com.adobe.adobeswfl 0x1d6e4f9b APXGetHostAPI + 2568459
8 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
9 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 9:
0 libsystem_kernel.dylib 0x9922b83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x99b54e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x99afc82a pthread_cond_wait + 48
3 com.adobe.adobeswfl 0x1d6e4d5f APXGetHostAPI + 2567887
4 com.adobe.adobeswfl 0x1d4861ef APXGetHostAPI + 82783
5 com.adobe.adobeswfl 0x1d6e4e4c APXGetHostAPI + 2568124
6 com.adobe.adobeswfl 0x1d6e4eb7 APXGetHostAPI + 2568231
7 com.adobe.adobeswfl 0x1d6e4f9b APXGetHostAPI + 2568459
8 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
9 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 10:
0 libsystem_kernel.dylib 0x9922b83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x99b54e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x99afc82a pthread_cond_wait + 48
3 com.adobe.adobeswfl 0x1d6e4d5f APXGetHostAPI + 2567887
4 com.adobe.adobeswfl 0x1d4861ef APXGetHostAPI + 82783
5 com.adobe.adobeswfl 0x1d6e4e4c APXGetHostAPI + 2568124
6 com.adobe.adobeswfl 0x1d6e4eb7 APXGetHostAPI + 2568231
7 com.adobe.adobeswfl 0x1d6e4f9b APXGetHostAPI + 2568459
8 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
9 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 11:
0 libsystem_kernel.dylib 0x9922b83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x99b54e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x99b54f7b pthread_cond_timedwait_relative_np + 47
3 com.adobe.adobeswfl 0x1d6e4d27 APXGetHostAPI + 2567831
4 com.adobe.adobeswfl 0x1d85a06b APXGetHostAPI + 4096475
5 com.adobe.adobeswfl 0x1d6e4e4c APXGetHostAPI + 2568124
6 com.adobe.adobeswfl 0x1d6e4eb7 APXGetHostAPI + 2568231
7 com.adobe.adobeswfl 0x1d6e4f9b APXGetHostAPI + 2568459
8 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
9 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 12:
0 libsystem_kernel.dylib 0x9922bbb2 __semwait_signal + 10
1 libsystem_c.dylib 0x99b057b9 nanosleep$UNIX2003 + 187
2 com.adobe.illustrator.plugins.Scripting Support 0x0faed83b PluginMain + 447467
3 com.adobe.illustrator.plugins.Scripting Support 0x0facfa13 PluginMain + 325059
4 com.adobe.illustrator.plugins.Scripting Support 0x0faed948 PluginMain + 447736
5 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
6 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 13:
0 libsystem_kernel.dylib 0x99229c5e semaphore_wait_trap + 10
1 com.adobe.illustrator 0x00655f0a AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 3253602
2 com.adobe.illustrator 0x00656aef AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 3256647
3 com.adobe.illustrator 0x00656cbf AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 3257111
4 com.apple.CoreServices.CarbonCore 0x950166b4 PrivateMPEntryPoint + 68
5 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
6 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 14:
0 libsystem_kernel.dylib 0x99229c5e semaphore_wait_trap + 10
1 com.adobe.illustrator 0x00655f0a AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 3253602
2 com.adobe.illustrator 0x00656aef AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 3256647
3 com.adobe.illustrator 0x00656cbf AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 3257111
4 com.apple.CoreServices.CarbonCore 0x950166b4 PrivateMPEntryPoint + 68
5 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
6 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 15:
0 libsystem_kernel.dylib 0x9922ba9a __recvfrom + 10
1 libsystem_c.dylib 0x99b054a2 recv$UNIX2003 + 54
2 ServiceManager-Launcher.dylib 0x1461d6cf Invoke + 54887
3 ServiceManager-Launcher.dylib 0x1461c76e Invoke + 50950
4 ServiceManager-Launcher.dylib 0x1461b61f Invoke + 46519
5 ServiceManager-Launcher.dylib 0x1461b671 Invoke + 46601
6 ServiceManager-Launcher.dylib 0x1461b6fb Invoke + 46739
7 ServiceManager-Launcher.dylib 0x14615afe Invoke + 23190
8 ServiceManager-Launcher.dylib 0x14615ce7 Invoke + 23679
9 ServiceManager-Launcher.dylib 0x146168c7 Invoke + 26719
10 ServiceManager-Launcher.dylib 0x146169c5 Invoke + 26973
11 ServiceManager-Launcher.dylib 0x14619db0 Invoke + 40264
12 ServiceManager-Launcher.dylib 0x1461a059 Invoke + 40945
13 ServiceManager-Launcher.dylib 0x1461a687 Invoke + 42527
14 ServiceManager-Launcher.dylib 0x1461a884 Invoke + 43036
15 ServiceManager-Launcher.dylib 0x1460c826 Login + 1654
16 ServiceManager-Launcher.dylib 0x1460dc71 Login + 6849
17 ServiceManager-Launcher.dylib 0x1461adf3 Invoke + 44427
18 ServiceManager-Launcher.dylib 0x1461d341 Invoke + 53977
19 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
20 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 16:
0 libsystem_kernel.dylib 0x9922b83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x99b54e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x99b54f7b pthread_cond_timedwait_relative_np + 47
3 com.adobe.adobeswfl 0x1d6e4d27 APXGetHostAPI + 2567831
4 com.adobe.adobeswfl 0x1d85a0d8 APXGetHostAPI + 4096584
5 com.adobe.adobeswfl 0x1d6e4e4c APXGetHostAPI + 2568124
6 com.adobe.adobeswfl 0x1d6e4eb7 APXGetHostAPI + 2568231
7 com.adobe.adobeswfl 0x1d6e4f9b APXGetHostAPI + 2568459
8 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
9 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 17:
0 libsystem_kernel.dylib 0x9922b83e __psynch_cvwait + 10
1 libsystem_c.dylib 0x99b54e78 _pthread_cond_wait + 914
2 libsystem_c.dylib 0x99b54f7b pthread_cond_timedwait_relative_np + 47
3 com.adobe.adobeswfl 0x1d6e4d27 APXGetHostAPI + 2567831
4 com.adobe.adobeswfl 0x1d6ff6de APXGetHostAPI + 2676814
5 com.adobe.adobeswfl 0x1d6e4e4c APXGetHostAPI + 2568124
6 com.adobe.adobeswfl 0x1d6e4eb7 APXGetHostAPI + 2568231
7 com.adobe.adobeswfl 0x1d6e4f9b APXGetHostAPI + 2568459
8 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
9 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 18:: com.apple.CFSocket.private
0 libsystem_kernel.dylib 0x9922bb42 __select + 10
1 com.apple.CoreFoundation 0x98a4c195 __CFSocketManager + 1557
2 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
3 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 19:
0 libsystem_kernel.dylib 0x99229c76 semaphore_timedwait_trap + 10
1 com.apple.CoreServices.CarbonCore 0x95015b6c MPWaitOnSemaphore + 104
2 MultiProcessor Support 0x4223a0f0 ThreadFunction(void*) + 78
3 com.apple.CoreServices.CarbonCore 0x950166b4 PrivateMPEntryPoint + 68
4 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
5 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 20:
0 libsystem_kernel.dylib 0x99229c76 semaphore_timedwait_trap + 10
1 com.apple.CoreServices.CarbonCore 0x95015b6c MPWaitOnSemaphore + 104
2 MultiProcessor Support 0x4223a0f0 ThreadFunction(void*) + 78
3 com.apple.CoreServices.CarbonCore 0x950166b4 PrivateMPEntryPoint + 68
4 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
5 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 21:
0 libsystem_kernel.dylib 0x99229c76 semaphore_timedwait_trap + 10
1 com.apple.CoreServices.CarbonCore 0x95015b6c MPWaitOnSemaphore + 104
2 MultiProcessor Support 0x4223a0f0 ThreadFunction(void*) + 78
3 com.apple.CoreServices.CarbonCore 0x950166b4 PrivateMPEntryPoint + 68
4 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
5 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 22:
0 libsystem_kernel.dylib 0x99229c5e semaphore_wait_trap + 10
1 com.adobe.illustrator.plugins.Rasterize 0x0f7beaa4 PluginMain + 79294
2 com.adobe.illustrator.plugins.Rasterize 0x0f7bf392 PluginMain + 81580
3 com.adobe.illustrator.plugins.Rasterize 0x0f7bf5ca PluginMain + 82148
4 com.apple.CoreServices.CarbonCore 0x950166b4 PrivateMPEntryPoint + 68
5 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
6 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 23:
0 libsystem_kernel.dylib 0x99229c5e semaphore_wait_trap + 10
1 com.adobe.illustrator.plugins.Rasterize 0x0f7beaa4 PluginMain + 79294
2 com.adobe.illustrator.plugins.Rasterize 0x0f7bf392 PluginMain + 81580
3 com.adobe.illustrator.plugins.Rasterize 0x0f7bf5ca PluginMain + 82148
4 com.apple.CoreServices.CarbonCore 0x950166b4 PrivateMPEntryPoint + 68
5 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
6 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 24:
0 libsystem_kernel.dylib 0x99229c5e semaphore_wait_trap + 10
1 com.adobe.illustrator.plugins.Rasterize 0x0f7beaa4 PluginMain + 79294
2 com.adobe.illustrator.plugins.Rasterize 0x0f7bf392 PluginMain + 81580
3 com.adobe.illustrator.plugins.Rasterize 0x0f7bf5ca PluginMain + 82148
4 com.apple.CoreServices.CarbonCore 0x950166b4 PrivateMPEntryPoint + 68
5 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
6 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 25:
0 libsystem_kernel.dylib 0x99229c5e semaphore_wait_trap + 10
1 com.adobe.illustrator.plugins.Rasterize 0x0f7beaa4 PluginMain + 79294
2 com.adobe.illustrator.plugins.Rasterize 0x0f7bf392 PluginMain + 81580
3 com.adobe.illustrator.plugins.Rasterize 0x0f7bf5ca PluginMain + 82148
4 com.apple.CoreServices.CarbonCore 0x950166b4 PrivateMPEntryPoint + 68
5 libsystem_c.dylib 0x99b50ed9 _pthread_start + 335
6 libsystem_c.dylib 0x99b546de thread_start + 34
Thread 26 Crashed:: Dispatch queue: TFSVolumeInfo::GetSizingGCDQueue
0 libsystem_c.dylib 0x99ba6ef1 strlcpy + 33
1 com.apple.DesktopServices 0x93188af2 ExceptionSafeBlock(void ( block_pointer)()) + 32
2 com.apple.DesktopServices 0x9316b4af __SetTimerToDispatchResizeRequest_block_invoke_0 + 80
3 libdispatch.dylib 0x9a839c6c _dispatch_source_invoke + 672
4 libdispatch.dylib 0x9a83664a _dispatch_queue_invoke + 61
5 libdispatch.dylib 0x9a836768 _dispatch_queue_drain + 177
6 libdispatch.dylib 0x9a83663c _dispatch_queue_invoke + 47
7 libdispatch.dylib 0x9a835e44 _dispatch_worker_thread2 + 187
8 libsystem_c.dylib 0x99b52b24 _pthread_wqthread + 346
9 libsystem_c.dylib 0x99b546fe start_wqthread + 30
Thread 27:
0 libsystem_kernel.dylib 0x9922c02e __workq_kernreturn + 10
1 libsystem_c.dylib 0x99b52ccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x99b546fe start_wqthread + 30
Thread 26 crashed with X86 Thread State (32-bit):
eax: 0x0000004e ebx: 0x00000001 ecx: 0x00000017 edx: 0x00000002
edi: 0x00000000 esi: 0x98b63793 ebp: 0xb011de18 esp: 0xb011dde0
ss: 0x00000023 efl: 0x00010206 eip: 0x99ba6ef1 cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000023 gs: 0x0000000f
cr2: 0x00000000
Logical CPU: 1
Binary Images:
0x1000 - 0xff7ff6 +com.adobe.illustrator (399 - 15.0.0) <E4A81060-96D8-01B9-093D-04CBB8C0459B> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/MacOS/Adobe Illustrator
0x12d9000 - 0x13a6fe7 +AdobeAXEDOMCore (??? - ???) <F76D74DC-FD5A-9783-C447-2E58773DA7E1> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobeAXEDOMCore.framework/Versions/A/AdobeAXEDOMCore
0x1415000 - 0x1425fff com.apple.carbonframeworktemplate (1.0 - 1.0) <5E8425F4-3852-F874-5091-CA17727F863C> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/Alcid.framework/Versions/A/Alcid
0x142a000 - 0x1445ff9 +AdobePDFSettings (??? - ???) /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobePDFSettings.framework/Versions/A/AdobePDFSetting s
0x145f000 - 0x14a3fff +com.adobe.illustrator.aiport (AIPort version 1.0 - 1.0) <D16914DF-84AF-46F5-DBE7-4E69FDF57C2B> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AIPort.framework/Versions/A/AIPort
0x1506000 - 0x1506fff +SPBasic (??? - ???) <9025F209-C255-BA15-EE86-BCF54706917D> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/SPBasic.framework/Versions/A/SPBasic
0x150a000 - 0x1510ffb +com.adobe.coretech.adobesplashkit (AdobeSplashKit version 1.0 - 1.0) <5B4C881B-6885-96F2-BD05-BE9C44A7546C> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobeSplashKit.framework/Versions/A/AdobeSplashKit
0x1518000 - 0x162cfff +AdobeACE (??? - ???) <DD291A17-ECF4-FE20-5837-AC1F5BC76940> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobeACE.framework/Versions/A/AdobeACE
0x164f000 - 0x1b75fff +AdobeAGM (??? - ???) <BD6EEC99-2691-BD5F-5888-2436562E5227> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobeAGM.framework/Versions/A/AdobeAGM
0x1cb6000 - 0x1cf2fff +AdobeARE (??? - ???) <EFF04636-11C5-BFF0-6DC4-0E4909802EEA> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobeARE.framework/Versions/A/AdobeARE
0x1cfb000 - 0x1d21ff6 +AdobeAXE8SharedExpat (??? - ???) <5848BBCE-3A3E-66EE-5527-97A96F0CA4CC> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobeAXE8SharedExpat.framework/Versions/A/AdobeAXE8Sh aredExpat
0x1d32000 - 0x1d4dfff +AdobeBIB (??? - ???) <6E3DC6A9-066C-B736-6465-7F91D18860FB> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobeBIB.framework/Versions/A/AdobeBIB
0x1d57000 - 0x1d78ff7 +AdobeBIBUtils (??? - ???) <0405CA59-8136-7A32-CCDE-D5289F02B4EC> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobeBIBUtils.framework/Versions/A/AdobeBIBUtils
0x1d84000 - 0x2076ff7 +AdobeCoolType (??? - ???) <AEC9EB8F-2122-1708-3207-2A8BE3308FFA> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobeCoolType.framework/Versions/A/AdobeCoolType
0x20fe000 - 0x2196fff +com.adobe.AdobeExtendScript (ExtendScript 4.1.23 - 4.1.23.7573) <F68E96A7-E657-7275-09DF-4C412554CD4A> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobeExtendScript.framework/Versions/A/AdobeExtendScr ipt
0x21f5000 - 0x22d8fef +AdobePDFPort (??? - ???) <A3B34989-24B0-04AF-D9BC-2B2718803809> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobePDFPort.framework/Versions/A/AdobePDFPort
0x230d000 - 0x2941feb +AdobePDFL (??? - ???) <1A619F3E-A9D4-A99C-791E-92B564F64609> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobePDFL.framework/Versions/A/AdobePDFL
0x2a6d000 - 0x2afaff7 +com.adobe.AdobeScCore (ScCore 4.1.23 - 4.1.23.7573) <6A15402A-09B2-B1F8-5ECC-D7871EC054C3> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobeScCore.framework/Versions/A/AdobeScCore
0x2b3f000 - 0x2bdffef +AdobeSVGExport (??? - ???) <9B8AE7D4-C7C8-B594-9E31-BEDC07A98A56> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobeSVGExport.framework/Versions/A/AdobeSVGExport
0x2c09000 - 0x2ea7ff2 +AdobeSVGRE (??? - ???) <95F2CE86-4B2D-C3DE-A783-8E0A0B24F74C> /Applications/Adobe Illustrator CS5/Adobe Illustrator.app/Contents/Frameworks/AdobeSVGRE.framework/Versions/A/AdobeSVGRE
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What is the best way to keep my personal files stored in iCloud separate from my work-related files? It seems that I'm not allowed to link my iPad mini and my work iMac using two different accounts, so I'm wondering how to make my single personal account work for both, while keeping personal vs work files reasonably separated.
Thanks for any suggestions.Is it possible for you to upgrade your account to iCloud Drive? That would mean, all Macs upgraded to Yosemite, and all mobile devices to iOS8?
See: iCloud Drive FAQ and iCloud: About using iWork for iOS and iCloud
In iCloud Drive you could create two separate custom folders, one for work documents and one for private documents and organize your documents there. Don't use the app specific folders (Keynote, Pages, Numbers, ...) , because you can only create one level of folders inside these folders. -
I have a iMac Desktop and MacBook Pro laptop. I generate my work related files on both of these machines. After a few days or weeks, I have new files on some folders on either of the machines that is not on the other machine. What is the best way to keep the files in these machines synchronized?
How did you transfer the files to the iMac. If you exported the files out of the MB library using Kind = Current you should get the edited version. Any other option may not.
If you want to keep the two libraries "synced" any photos you want to move to the iMac should be added to an album, connect the two Mac with a LAN, Target Disk Mode, Transferring files between two computers using FireWire, with WiFi. and use the paid version of iPhoto Library Manager to copy that album from the MB library to iMac library. It will also copy the original and edited versions, keywords, titles, etc.
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What is the best way to get a time capsule to work with a new network name?
What is the best way to get a time capsule to work with a new network name?
Well it seems that you did not explain to us the full story. Did you change ISP's or something? Why would it not show up anymore?
What colour is the light on the time-capsule? If it's blinking amber, then you probably need to do a factory-reset. That should get it to show up again in AirPort Utility. -
What is the best way to query planned orders or work orders for make items and identify the buy component that is short for supply and vice versa?
What is the best way to query planned orders or work orders for make items and identify the buy component that is short for supply and vice versa?
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What is the best way to record a project from the timeline to an external recorder via firewire? Also, who makes a recorder that works with a mac and recordes in realtime? This is possible right?
While theoretically possible, sometimes the camera people disable recording back to tape from the computer due to DRM (digital rights managment) issues. They will allow tape to tape transfers however.
Test your process first is all I can advise.
x -
What is the best way to digitise some work manuals onto my iPad?
What is the best way to digitise some work manuals onto my iPad? Thanks in advance.
I honestly don't know if there's an app out there that can handle documents that large.
Adobe has a free PDF app but i'm not sure if it allows authoring. And taking 200 separate scans and getting them put together into one book may require more resources than the iPad has.
The ipads only have so much computing power and RAM, so if I were doing it I'd see if the place that scans them will sort them by chapters/topics of your manual. So say each manual is 10 20 page sections (or however it breaks out)
There are a lot of free pdf files on various sites (even the apple site has manuals for their stuff). Download some of those and try to open them on your iPad. See where the upper limit is of what your iPad will handle. Then use that as a guide to how you have the copy place break them up.
Maybe you are looking for
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