When I start recording with Captivate 4 it restarts

It is so strange, since it was working fine, I believe it should be because an update, when I start recording with Captivate 4 it restarts showing for less than a second a blue screen.
What can I do?

Hi,
Try after deleting the preferences folder.
you can find the preferences folder [Adobe Captivate] in the following location:-
- on Xp C:\Documents and Settings\<USER NAME>\Application Data\Adobe
- on Vista/Win7 C:\Users\<USER NAME>\AppData\Roaming\Adobe
Regards,
Vikranth.

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    GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
    ------- Input Initialization -------
    XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
    XKB extension present on server ( 0x1:0x0 )
    ------ OSS Sound Initialization ------
    opened sound device '/dev/dsp'
    and ossinfo -v3
    Version info: OSS 4.1 (b 1052/200903241101) (0x00040100) GPL
    Platform: Linux/i686 2.6.29-ARCH #1 SMP PREEMPT Sat May 9 12:47:43 UTC 2009 (mollom)
    Number of audio devices: 9
    Number of audio engines: 15
    Number of mixer devices: 1
    Device objects
    0: osscore0 OSS core services
    1: oss_hdaudio0 Intel HD Audio interrupts=3798558 (3834338)
    HD Audio controller Intel HD Audio
    Vendor ID 0x80862668
    Subvendor ID 0x1631e011
    Codec 2: ALC880 (0x10ec0880/0x08800000)
    2: oss_usb0 USB audio core services
    Mixer devices
    0: High Definition Audio ALC880 (Mixer 0 of device object 1)
    Device file /dev/oss/oss_hdaudio0/mix0, Legacy device /dev/mixer0
    Priority: 10
    Caps:
    Device handle: PCIe0111631-0000:00:1b.0-mx01
    Device priority: 10
    Audio devices
    HD Audio play front /dev/oss/oss_hdaudio0/pcm0 (device index 0)
    Legacy device /dev/dsp0
    Caps: DUPLEX TRIGGER MMAP
    Modes: IN/OUT
    Out engine 1: 0/HD Audio play front
    Busy (OUT) label 'VMIX'
    Engine 2: 9/HD Audio play front (vmix)
    Busy (OUT) by PID 5359 / kaffeine label 'kaffeine'
    Engine 3: 10/HD Audio play front (vmix)
    Busy (OUT) by PID 9217 / doom.x86 label 'doom.x86'
    Engine 4: 11/HD Audio play front (vmix)
    Busy (OUT) by PID 9406 / doom.x86 label 'doom.x86'
    Engine 5: 12/HD Audio play front (vmix)
    Busy (OUT) by PID 9608 / doom.x86 label 'doom.x86'
    Engine 6: 13/HD Audio play front (vmix)
    Busy (OUT) by PID 9659 / doom.x86 label 'doom.x86'
    Engine 7: 14/HD Audio play front (vmix)
    Busy (OUT) by PID 10374 / doom.x86 label 'doom.x86'
    Input formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Output formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Device handle: PCIe0111631-0000:00:1b.0-au01
    Related mixer dev: 0
    Sample rate source: 0
    Preferred channel configuration: Not indicated
    Supported number of channels (min - max): 2 - 8
    Native sample rates (min - max): 44100 - 192000 (44100,48000,96000,192000)
    HW Type: Not indicated.
    Minimum latency: Not indicated
    HD Audio play rear /dev/oss/oss_hdaudio0/pcm1 (device index 1)
    Legacy device /dev/dsp1
    Caps: TRIGGER MMAP
    Modes: OUTPUT
    Out engine 1: 1/HD Audio play rear
    Available for use
    Input formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Output formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Device handle: PCIe0111631-0000:00:1b.0-au02
    Related mixer dev: 0
    Sample rate source: 0
    Preferred channel configuration: Not indicated
    Supported number of channels (min - max): 2 - 2
    Native sample rates (min - max): 44100 - 192000 (44100,48000,96000,192000)
    HW Type: Not indicated.
    Minimum latency: Not indicated
    HD Audio play center/LFE /dev/oss/oss_hdaudio0/pcm2 (device index 2)
    Legacy device /dev/dsp2
    Caps: TRIGGER MMAP
    Modes: OUTPUT
    Out engine 1: 2/HD Audio play center/LFE
    Available for use
    Input formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Output formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Device handle: PCIe0111631-0000:00:1b.0-au03
    Related mixer dev: 0
    Sample rate source: 0
    Preferred channel configuration: Not indicated
    Supported number of channels (min - max): 2 - 2
    Native sample rates (min - max): 44100 - 96000 (44100,48000,96000)
    HW Type: Not indicated.
    Minimum latency: Not indicated
    HD Audio play side /dev/oss/oss_hdaudio0/pcm3 (device index 3)
    Legacy device /dev/dsp3
    Caps: TRIGGER MMAP
    Modes: OUTPUT
    Out engine 1: 3/HD Audio play side
    Available for use
    Input formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Output formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Device handle: PCIe0111631-0000:00:1b.0-au04
    Related mixer dev: 0
    Sample rate source: 0
    Preferred channel configuration: Not indicated
    Supported number of channels (min - max): 2 - 2
    Native sample rates (min - max): 44100 - 96000 (44100,48000,96000)
    HW Type: Not indicated.
    Minimum latency: Not indicated
    HD Audio play spdif-out /dev/oss/oss_hdaudio0/spdout0 (device index 4)
    Legacy device /dev/dsp4
    Caps: TRIGGER MMAP
    Modes: OUTPUT
    Out engine 1: 4/HD Audio play spdif-out
    Available for use
    Input formats (0x00001410):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_AC3 - AC3 (Dolby Digital) encoded audio
    AFMT_S32_LE - 32 bit signed little endian
    Output formats (0x00001410):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_AC3 - AC3 (Dolby Digital) encoded audio
    AFMT_S32_LE - 32 bit signed little endian
    Device handle: PCIe0111631-0000:00:1b.0-au05
    Related mixer dev: 0
    Sample rate source: 0
    Preferred channel configuration: Not indicated
    Supported number of channels (min - max): 2 - 2
    Native sample rates (min - max): 44100 - 96000 (44100,48000,96000)
    HW Type: Not indicated.
    Minimum latency: Not indicated
    HD Audio rec rec1 /dev/oss/oss_hdaudio0/pcmin0 (device index 5)
    Legacy device /dev/dsp5
    Caps: DUPLEX TRIGGER MMAP
    Modes: IN/OUT
    In engine 1: 5/HD Audio rec rec1
    Busy (IN) label 'VMIX_IN'
    Engine 2: 9/HD Audio play front (vmix)
    Busy (OUT) by PID 5359 / kaffeine label 'kaffeine'
    Engine 3: 10/HD Audio play front (vmix)
    Busy (OUT) by PID 9217 / doom.x86 label 'doom.x86'
    Engine 4: 11/HD Audio play front (vmix)
    Busy (OUT) by PID 9406 / doom.x86 label 'doom.x86'
    Engine 5: 12/HD Audio play front (vmix)
    Busy (OUT) by PID 9608 / doom.x86 label 'doom.x86'
    Engine 6: 13/HD Audio play front (vmix)
    Busy (OUT) by PID 9659 / doom.x86 label 'doom.x86'
    Engine 7: 14/HD Audio play front (vmix)
    Busy (OUT) by PID 10374 / doom.x86 label 'doom.x86'
    Input formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Output formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Device handle: PCIe0111631-0000:00:1b.0-au06
    Related mixer dev: 0
    Sample rate source: 0
    Preferred channel configuration: Not indicated
    Supported number of channels (min - max): 2 - 2
    Native sample rates (min - max): 44100 - 96000 (44100,48000,96000)
    HW Type: Not indicated.
    Minimum latency: Not indicated
    HD Audio rec rec2 /dev/oss/oss_hdaudio0/pcmin1 (device index 6)
    Legacy device /dev/dsp6
    Caps: TRIGGER MMAP
    Modes: INPUT
    In engine 1: 6/HD Audio rec rec2
    Available for use
    Input formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Output formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Device handle: PCIe0111631-0000:00:1b.0-au07
    Related mixer dev: 0
    Sample rate source: 0
    Preferred channel configuration: Not indicated
    Supported number of channels (min - max): 2 - 2
    Native sample rates (min - max): 44100 - 96000 (44100,48000,96000)
    HW Type: Not indicated.
    Minimum latency: Not indicated
    HD Audio rec rec3 /dev/oss/oss_hdaudio0/pcmin2 (device index 7)
    Legacy device /dev/dsp7
    Caps: TRIGGER MMAP
    Modes: INPUT
    In engine 1: 7/HD Audio rec rec3
    Available for use
    Input formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Output formats (0x00001010):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_S32_LE - 32 bit signed little endian
    Device handle: PCIe0111631-0000:00:1b.0-au08
    Related mixer dev: 0
    Sample rate source: 0
    Preferred channel configuration: Not indicated
    Supported number of channels (min - max): 2 - 2
    Native sample rates (min - max): 44100 - 96000 (44100,48000,96000)
    HW Type: Not indicated.
    Minimum latency: Not indicated
    HD Audio rec jack /dev/oss/oss_hdaudio0/spdin0 (device index 8)
    Legacy device /dev/dsp8
    Caps: TRIGGER MMAP
    Modes: INPUT
    In engine 1: 8/HD Audio rec jack
    Available for use
    Input formats (0x00001410):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_AC3 - AC3 (Dolby Digital) encoded audio
    AFMT_S32_LE - 32 bit signed little endian
    Output formats (0x00001410):
    AFMT_S16_LE - 16 bit signed little endian
    AFMT_AC3 - AC3 (Dolby Digital) encoded audio
    AFMT_S32_LE - 32 bit signed little endian
    Device handle: PCIe0111631-0000:00:1b.0-au09
    Related mixer dev: 0
    Sample rate source: 0
    Preferred channel configuration: Not indicated
    Supported number of channels (min - max): 2 - 2
    Native sample rates (min - max): 44100 - 96000 (44100,48000,96000)
    HW Type: Not indicated.
    Minimum latency: Not indicated
    /dev/dsp -> /dev/oss/oss_hdaudio0/pcm0
    /dev/dsp_in -> /dev/oss/oss_hdaudio0/pcm0
    /dev/dsp_out -> /dev/oss/oss_hdaudio0/pcm0
    /dev/dsp_ac3 -> /dev/oss/oss_hdaudio0/spdout0
    /dev/dsp_mmap -> /dev/oss/oss_hdaudio0/pcm0
    /dev/dsp_multich -> /dev/oss/oss_hdaudio0/pcm0
    hope somebody can help me

    No you can dump alsa and just give a command to run Doom 3.  Doom3 was built on using OSS, so its not a proble.  It normally detects OSS.  To be sure it does run:
    doom3 +set s_driver oss
    A link:
    http://ubuntuforums.org/showpost.php?p= … ostcount=5
    with a bit-more.  Not sure if doom uses openal, but I had to once reinstall openal to get it to detect oss.
    Last edited by Gen2ly (2009-06-14 02:40:09)

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