When sending job from Final Cut Pro to Compressor using local QCluster

When sending job from Final Cut Pro to Compressor by way of Share and using the local QCluster, the audio renders, but the video errors out saying something along the lines of Can not locate file.
If I use 'This Computer' it works fine.
What gives?
Fresh install of OS and FCS.
Thanks!

I'm just learning the intricacies of Compressor and Qmaster myself, but I have learned that when you use Qmaster you can not share directly from FCP. You must export a Quicktime movie (reference movie seems to be fine) and input that to Compressor. This is only an issue when using Qmaster, as you've seen.

Similar Messages

  • Problem exporting from final cut pro to compressor

    Hi,
    I'm trying to export to compressor from Final cut pro, but every time i do so, I keep getting the same error message 'Selection contains no media' but it does. It will export to Quicktime fine. I'm only trying to export to compressor so I can save it as an mp2 file.
    I'm using FCP V5.0.4
    Compressor V2.0.1
    Mac OS X V10.4.8
    Also on previous versions of FC I could output to Mp2 and it would include the chaper markers, my last sucessfull project, it did not.
    Any help would be greatfully recieved.
    G5 Single Processor 1.8   Mac OS X (10.4.8)  

    Philip:
    Check this old thread:
    http://discussions.apple.com/thread.jspa?messageID=1106846&#1106846
      Alberto

  • HELP!  My sound is distorted when I export from Final Cut Pro 10.3

    How do I use Compressor 4.1 with Final Cut Pro 10.3?  My sound is all distorted when I download!  HELP!!!

    You mean 10.0.3, I suppose. This is a VERY old version and it does not work in Mavericks; Compressor 4.1 is a recent version and maybe there is some incompatibility.
    You should update to 10.1.1, but 10.1 introduced significant changes. Before updating, follow these excellent recommendations and tutorials from Steve Martin and Mark Spencer:
    rippletraining.com/fcpx-features.html

  • "media server application expectly quit" when submitting from final cut pro

    browsing through the list, it seems the problem couldn´t be solved so far.
    doing some systematic testing, the following riddle shows up:
    ... when adding a QT ref movie (or movie) directly to the compressor batch list and submit to the cluster, everything runs fine.
    ... when exporting from final cut pro:
    menu -> export -> using compressor ...
    submitting in compressor using:
    1) Cluster: this computer: everything keeps running fine.
    2) Cluster: MylovelyCluster ....
    the job fails with the message "Failed: HOST [clusternode_name.local] media server application unexpectedly quit"
    since there is 5TB + of data to be compressed, copying files to the render nodes is not an option. all data is on a shared xraid, connected via giganet.
    Any ideas, any hints appreciated !
    regards,
    p.s. Anybody running an XSAN having the same issues?
    G5s, G4s, G3s, macminis, powerbooks   Mac OS X (10.4.7)   xraid

    ... well, the answer is in other topics.
    showstopper explains it patently again and again ...
    thanks from here.
    shortly: when submitting from FCP, every node HAS to have FCP installed and MUST have access to the same relative file path (mounted shared volume). If the volume is not present, the render node will open the reconnect media dialogue and waits for user input.

  • Final cut pro to compressor

    Hi, I am having trouble exporting a sequence from Final Cut Pro to compressor. When I export, FCP creates a new bizzarely named project, and generates an alert that "A file of that name already exists". Compressor then opens and appears normal, except that the preview window isn't able to show anything because "Final Cut Pro is busy". I then submit the batch and it promptly fails because of an error generated by FCP. What is going on? Someone help.

    Try this: Select your sequence in the FCP browser; then choose File/Export Using Compressor. Compressor will open, choose your settings and destination, and hit submit. Batch Monitor will then open, and you can monitor your progress.
    It sounds like Compressor doesn't know which file you are trying to have it export.

  • Why won't compressor let me submitt the job after sending the job from Final Cut?

    Having problems with compressor.  Does not let me submitt my job.  I sent the job from Final Cut to Compressor.  I set up destination, settings.  When I hit th submitt button it's grayed out.  Can anybody help.   I'm running compressor 3.5.3.  And Final Cut Pro 7.0.3.

    HI do you have Fcp-x, Compressor 4 and motion 5 on your system as well
    just need to ask to get that out of the way first
    thanks
    g

  • TS2510 I can't send to soundtrack pro 3 from Final Cut pro 7??

    I can't send to soundtrack pro 3 from Final Cut pro 7??
    When i try to Open a file soundtrack pro locks up. Why??

    Final Cut Pro and FCS3 are not supported on PPC computers.
    x

  • When exporting to a DVD from Final Cut Pro X, what settings are there to make sure you making the highest quality DVD possible?

    When exporting to a DVD from Final Cut Pro X, what settings are there to make sure you making the highest quality DVD possible?

    There have been a lot of recent reports of difficulties sharing to DVD, but haven't been hearing about unreadable disks. Posibly there was an encoding error. Or it could have been bad media (blank disk).
    Does it play in your Mac?
    What brand of disks are you using?
    Russ

  • TS2865 when i export movie from final cut pro to quicktime , something happened. it says error quicktime -50. please help.

    when i export movie from final cut pro to quicktime , something happened. it says error quicktime -50. please help.
    i need to submit this movie for uni project tomorrow.
    any help/advice will help . thanks.

    According to Crash Analyzer
    -50 (QuickTime)
    This error occurs when there is corrupt or invalid media in your timeline. Check that the codec used by the file is recommended for use in your editing application.
    good luck

  • When trying to purchase Final Cut Pro X from the App store receive following error msg - There was an error in the App Store. Please try again later. (100) - Am running Quad Core Xeon w/ 32GB Ram, ATI Radeon 5870

    When trying to purchase Final Cut Pro X from the App store receive following error msg - There was an error in the App Store. Please try again later. (100) - Am running Quad Core Xeon w/ 32GB Ram, ATI Radeon 5870

    Try again later  .  .  .  .  in an hour or so, not immediately.

  • TS4162 "invalid Account Name or Password" when I try to share to YouTube from Final Cut Pro

    Hello,
    I keep getting "invalid Account Name or Password” when I try to share to YouTube from Final Cut Pro. I am signing in to my YouTube account from Safari and my password is working. In Final Cut Pro, I go to: Final Cut Pro > Preferences > Destinations > Add Destination > Double click YouTube. I create new sharing destination and the issue still not gone. Kindly please find me a solution.
    Thank you for your kind attention.

    Make sure you're using your email associated with your YouTube account in FCPX and not your YouTube Username as that's no longer allowed by Google.

  • Dvd burned from final cut pro hackes when viewed on Bose dvdplayer

    When I burn a DVD from final cut pro x (disc creator) on my MAC book pro,(MAC IOS lion 10.7.5) it can be viewed on my computer without problems, but hackes when viewede on my Bose dvd player, even though it works fine with purchased dvds. What is the problem?

    Brand of DVD media can cause this.  Not all DVD players will work with all self-burned DVDs.  They are flimsy soft plastic and prone to errors.  This is not an FCPX issue, but simply a self-burned DVD issue.  Try a different brand of DVD media.

  • What compression to use when Exporting HD video from final cut pro PAL setting

    Hi there
    I'm trying to export my HD video from Final cut Pro so that I can edit it in DVD studio Pro. I initially exported it on H.264 setting however it then gives me the message 'NTSC assets cannot be imported into PAL projects' It was edited with PAL setting so I think it must be the conversion but i'm not sure which option to use.....been really struggling to get the 1 hour footage under 4.5gb without losing too much quality...
    Any advice greatly appreciated!
    thanks

    Just to add two suggestions.
    1) Consider putting your four movies on two disks.
    2) Bring your movies into Compressor and duplicate the stock DVD setting. In the Encoding pane of the Inspector, select a CBR and dial it back to around 6.2 to 6.5 Mbs. In Preview mark a small section and submit; you'll get 2 elementary streams, with m2v and AC3 extensions. Bring that into DVDSP and evaluate results. Adjust as necessary. (This is to avoid waiting out very long encodes and then having to start again from scratch if you get disappointing results.)
    Russ

  • Exporting to motion from final cut pro

    I have a anamorfic DV sequence in final cut pro. When ever I slow down a clip in the sequence or add a video filter and then export to MOtion it sends it without iits effects or speed changes.

    yes, that is correct. there is a section in the motion manual devoted to integration with fcp. on page 960 of the pdf manual it states, "When exporting to Motion, Final Cut Pro does not export properties omitted from the
    list above, such as filters, generators, and transitions. Time remapping and speed
    changes also are not exported."

  • Are the sound clips from Final Cut Pro Fair Use?, Are the sound clips from Final Cut Pro Fair Use?

    I recently found YouTube had flaged a video for containing a "third party" sound clip.  All clips I've used in videos for YouTube have come directly from Final Cut Pro X.  Any idea if the sound clips are Fair Use?  I'm not sure how to repsond to YouTube and don't want to get a mark against my account due to this.

    You can pretty much forget about monetizing that specific video. 
    [Okay... I'm going to ramble now...]
    To avoid problems with youtube, you need to post a copyright (like this: @2013 by Your Name) on the video (I recommend within the first 10 seconds) -- and you better have it *right*. If you use other audio and video, as long as you have secured the proper permissions for use, you can still claim a copyright to the video you post on YouTube -- it is your creation (but it better not be a single clip of somebody else's work being passed off as something you did -- just to be clear -- your videos need to have original content that you created in order to justify the © you put on it. If you use *other stuff* as long as it's *with* permissions, it's still your video.) [If your video is going to be monetized -- make absolutely sure you have that permission for *commercial* use! Quite a lot of sources will specify that their materials *cannot* be used for any commercial use without further permissions, if at all. With Apple Loops (pro apps music and sound) you do have that express permission to be used in commercial works as long as it follows the EULA. More below.)]
    You also need to specify the music and/or sound effects are "licensed from Apple Computer and used with permission" and you might as well state they are "made with Apple Loops". YouTube understands the EULA of the Apple Pro software (Logic, STP, FCP/FCPX, etc...) -- but even Apple licensed all that stuff from outside sources. Apple just takes care of paying "them" for it in advance so you don't have to (you buy it with the cost of the software license.)
    You cannot use any of the "music beds" by themselves, in their entirety (all those nice long demo pieces everybody likes so much and you hear several times a day on [local] TV commercials). The EULA actually specifically states this (although you might have to read it two or three times until it becomes clear...LOL). Even loops are not to be released "as is", in their entirety, in any "derivative work". So, basically, make sure some other sound is mixed in with it (if it's music, add drums or other percussion, harmony, or duck it under talking, etc...)
    The point is, no matter what audio source you have, if it is *music* (or foley) and EVEN IF you are the creator of that music or sound effect, you need to specifically put it in writing IN the video (not in the description). You need to reference the source (e.g.: stock footage by BottledVideo.com) and state it's being used with (or by) permission. [According to YouTube: I have copyright infringed MYSELF!!! just for leaving out all this *stuff* from my subsequent videos (music that I composed and performed myself on guitar... I was livid... but it stuck!).]
    I can pretty much guarantee that within minutes of  posting your video (if it is monetized) -- some real live person at youtube puts eyes on that video to make sure it is properly "signed". I can tell by how long it takes for the monetize checkmark to go from dark to light green -- usually less than 10 minutes.
    If your video is not monetized, and it's not a blatant violation, they probably will let you off with a warning, tell you that you don't need to do anything "right now" and it won't count as a mark against you... If it IS monetized, it won't be - they'll turn it right off and your chances of winning a challenge are almost 0 (unless you can PROVE you own the material -- and  I have won a challenge -- see * below);  and you will probably see a "Copyright Notices" (or similar) item in the menu on your channel settings. If you can redo the video - pull the old one, put in the new info and re-up it.  It's a royal PITA, but in this day and age, it's a necessity.
    All videos destined for youtube should be treated as mini motion pictures and be prepared as such with full "disclosures" in titling... Welcome to  21st Century Pox [This statement is not meant to be derogatory to 21st Century Fox or imply any association or criticism or slander, and is only to be intended to be received as a parody on a common phrase that is currently still in use... No words were harmed in the formation of this pun.]
    Get the point? YouTube tries to tell everybody -- but they've done a pretty lousy job of doing it. It's taken me, oh, I guess a year or so to learn to "behave" after wandering through a mire of confusing information from too many different sources -- and even if I am the sole producer of 100% of all the content in the video, I *still* have to place that © and "commit" it; it is *not* taken on faith.  I actually had to go back and reread all my licenses and interpret the legalese to figure it out. It would have been simpler if they just put it: Your video is a miniature professional production. Make sure it includes all titling to reflect all participants -- *just like you'd see in a modern major motion picture or a major broadcast television series* -- I think everyone would pretty much understand what that involves. You don't have to get quite that extreme, just cover you bases and your a©©.
    I tried to cover it all... but I'm pretty sure I haven't... so... good luck!
    *How I won my challenge with an Apple Loops composition:
    1) the music, even though using "canned" loops, was an original complex composition (I'll argue theory with anyone about this... it will be based on limited sets and recombinants as well as the theory of instrumentation and timing. In other words - I massage the heck out of loops until they don't sound anything like the originals. I almost never use audio loops -- always MIDI.) [BTW - this was another instance of copyright infringing myself - I had used the same music in a previous video I produced a year or so earlier... when I, like you, thought I was "free" to use the clips as I saw fit.]
    2) the music I used in the video was originally created in Logic and I made sure the ID3 tags were filled in with my name and copyright information
    3) I have a YouTube Associated Website (think this is a "partner" thing... and google "sanctioned") but if you see it, make sure you associate your domain. [I think you might be able to create a Google+ account and associate a domain that way if it's not part of your YouTube settings.]
    4) I uploaded the original mp3 with the ID3 tags to my associated domain.
    5) in the challenge, I 1) attached the original mp3 (w/ID3 tags); 2) gave youtube a link to the copy on my associated website for *verification* that the files belonged to ME; (and they already had the URL to the video in question -- a basic 3 point verify.)
    It worked. They accepted the verifcation. (And this was the first challenge I've been able to win.) [This was very recent. What about the others? I might get a chance to complete the verifications, but I know for some, I've used up my challenges. The only other option is to pull them and redo them...]
    One last word of advice: It does not pay to get "huffy", indignant, or righteous with YouTube in a challenge. They don't care.  <-- read that again a lot more slowly...  They have their own behinds to take care of — and your video (and/or account) lives (or dies) by their grace. If you read that and infer that I have been those things, then yes, I have... to absolutely no avail... even though I thought I was right (to the best understanding I had at the time) — they have rules. Be respectful. In general, they're pretty relaxed about all this even though it might not look that way to many users. Once you get the rules down, everything goes a lot easier... even if it is a little more work. You have to take responsibility for your own work.

Maybe you are looking for