Where is the Flex SDK 3.6 change log?

Now we have almost 3 weeks after the release of Flex SDK 3.6 and I still can't find up-to-date release notes or a change log. The release notes and many other online resources still mention Flex SDK 3.5. Also I can't find a milestone in the bug database for filtering the affected issues.
Does anybody know what's new in 3.6?

I've looked for the changelog as well but could not find it either.
You should check at Flex Bug Management System  https://bugs.adobe.com/flex/
no registration is required to browse.
In Project, select Flex SDK
In Issue  select Bug (or any)
In Milestone select Flex SDK 3.6(Release)
And that's it , click on View and you'll see what's been changed.

Similar Messages

  • For pure AS3 development do we still need to overlay the FLEX SDK?

    Hi Guys
    I've found this whole SDK overlay business a mess and very confusing. I've found this document
    http://www.adobe.com/devnet/air/articles/ane-android-devices.html
    which states
    "The distribution of the AIR SDK with ASC 2.0 is for pure ActionScript development only. It should not be combined with an existing Flex SDK.
    To support Flex application development with newer versions of the AIR SDK, an AIR SDK overlay distribution that does not include ASC 2.0 needs to be overlaid over the Flex SDK bundled with Flash Builder 4.7."
    So if we are doing pure AS3 development there is no longer any need to do any 'overlaying' of one SDK Folder onto another.  We just need to get the latest AIR SDK with complier ( http://www.adobe.com/devnet/air/air-sdk-download.html )
    We should then update the AIR SDK if using Flash Builder via (  http://helpx.adobe.com/flash-builder/kb/overlay-air-sdk-flash-builder. html ) (Note it still uses the term 'overlay' but you are not really overlaying but replacing).
    Is this conclusion correct.  Do we just need the SDK with the new compilier and nothing else ?
    Can someone from Adobe confirm please ?
    Thanks
    PS - I've asked this question on the Flash Builder Forom but there's been no response.

    Yes, that's correct, for pure AS3 development you need not use the Flex SDK overlay. For this you should use asc2 compiler available at http://www.adobe.com/devnet/air/air-sdk-download.html . Also below are step to overlay your AIR SDK with Flash builder 4.7
    1. Exit Flash Builder. 
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    4. On Terminal, run the below command
    sudo ditto /path/air3-8_sdk_sa_mac /Applications/Adobe\ Flash\ Builder\ 4.7/eclipse/plugins/com.adobe.flash.compiler_4.7.0.349722/AIRSDK
    /path/air3-8_sdk_sa_mac -> path where you downloaded the AIR SDK
    /Applications/Adobe\ Flash\ Builder\ 4.7/eclipse/plugins/com.adobe.flash.compiler_4.7.0.349722/AIRSDK -> path where you overlay the new AIR SDK
    5. (Optional) To access the new AIR 3.8 APIs, update your application descriptor file to the 3.8 namespace.
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    6. (Optional) To ensure that the output SWF file targets SWF version 21, pass an additional compiler argument: -swf-version=21.
    Hope this will help.
    Regards,
    Nimit

  • Using Eclipse project definitions to build the Flex SDK

    It would be great if someone from Adobe could post on the recommended usage of the Eclipse project definitions in the development/eclipse/ subdirectory of the 3.0.x trunk distribution. I would like to debug some compiler modifications that I am working on.
    I saw Peter Farland demo this setup at 360Flex, but was unable to capture all the details of the Eclipse configuration that he discussed in his talk.
    thanks!

    If you go to the framework project’s properties, there is a section called Flex Library Compiler, you want to use a specific flex sdk (add a new sdk which points to the trunk, and use that) — you are probably building /against/ the wrong sdk, right code, wrong compiler.
    - Jono
    From: Ben Clinkinbeard <[email protected]>
    Reply-To: <[email protected]>
    Date: Thu, 3 Apr 2008 12:56:01 -0700
    To: <[email protected]>
    Subject: Re: Using Eclipse project definitions to build the Flex SDK
    A new message was posted by Ben Clinkinbeard in
    Developers --
      Using Eclipse project definitions to build the Flex SDK
    Sorry, I'm not following. My SDK project is from the trunk.
    Thanks,
    Ben
    On Thu, Apr 3, 2008 at 3:32 PM, Jono Spiro <[email protected]> wrote:
    A new message was posted by Jono Spiro in
    Developers --
      Using Eclipse project definitions to build the Flex SDK
    Try changing the sdk for the framework lib project to trunk (you'll need to add a new flex sdk, name it whatever you want) -- it's in the project properties. It's using the wrong compiler.
    - Jono
    From: Ben Clinkinbeard <[email protected]>
    Reply-To: <[email protected]>
    Date: Thu, 3 Apr 2008 05:13:43 -0700
    To: <[email protected]>
    Subject: Re: Using Eclipse project definitions to build the Flex SDK
    A new message was posted by Ben Clinkinbeard in
    Developers --
      Using Eclipse project definitions to build the Flex SDK
    I am running FB on top of Eclipse 3.3.2.
    <http://3.3.2.>  <
    <http://3.3.2.>
    http://3.3.2.>  I checked out the whole SDK trunk and can build the main ant task with no errors. I used the instructions mentioned above to create a Flex framework library project and thats where the error comes in. (I had tried to manually build a framework project a few times and it was a nightmare.) I would probably prefer to work on the 3.0.x branch/tag as I hope to submit a patch or two but saw Joe mention that the project defs only existed in the trunk.
    Searching Google for the oem error turns up lots of links about projects that had assets deleted and the build got confused but following the instructions on how to fix proved unsuccessful.
    Thanks,
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    On Thu, Apr 3, 2008 at 1:45 AM, Jono Spiro <[email protected]> wrote:
    A new message was posted by Jono Spiro in
    Developers --
      Using Eclipse project definitions to build the Flex SDK
    I always forget what that error means when it comes up -- though it's been ages since I've seen it last, literally.
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    Cheers,
    Jono
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  • 'Use minimum version required by the Flex SDK' setting question

    Hi,
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    In my flex-config.xml file from this new SDK, I see the target-player attribute is set to 10.2. Is there a bug in burrito that would fail for that value to be used?

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  • [svn] 1190: Clean the flex-sdk-description. xml during the clean stage of the build so the build starts from a "clean" state.

    Revision: 1190
    Author: [email protected]
    Date: 2008-04-11 07:06:59 -0700 (Fri, 11 Apr 2008)
    Log Message:
    Clean the flex-sdk-description.xml during the clean stage of the build so the build starts from a "clean" state.
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    Somewhere in your pom.xml where you are configuring your build dependancies there will be a line <scope>caching</scope> this line is configuring the build to use a flex runtime shared library. This line is generating the error because caching is not a valid dependancy scope in maven 3 however mojos uses it anyway. There was a defect opened against flexmojos; I've linked it below. Froeder's response to the issue was that it was not fixable, that the warning is expected and that we'll have to live with it for now.
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  • Distributing the Flex SDK with another application

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  • Using the Flex SDK

    Is it possible to install and use the Flex SDK without using
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    You can use any text editor to write mxml and/or as files and
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  • Where to download Flex SDK

    Where can I download the Flex SDK.
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    Hi Mike,
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  • Any tutorials on how to use the daily build of the Flex SDK to create Flash Player 10 content?

    Is there a tutorial on Adobe on how to use the daily build of
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  • Do I need flash builder 4 to work with the flex sdk?

    Is it necessary to use flash builder 4 to work with the flex sdk?
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    Thanks in advance for your help.

    No, you don't need Flash Builder to use the Flex SDK. If you download the SDK and unzip it, you'll find a 'bin' directory that has the mxmlc compiler in it. You can compile Actionscript or MXML files using that.
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  • [svn] 2756: -make the flex-sdk-description.xml process work like the trunk.

    Revision: 2756
    Author: [email protected]
    Date: 2008-08-06 08:53:11 -0700 (Wed, 06 Aug 2008)
    Log Message:
    -make the flex-sdk-description.xml process work like the trunk. don't copy the file, create one by echoing the values needed to it.
    -update build.properties, make the release value equal the actual release as in this case 3.1
    bug:https://bugs.adobe.com/jira/browse/SDK-16367
    Ticket Links:
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    Modified Paths:
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    Removed Paths:
    flex/sdk/branches/3.1.0/collateral/en_US/flex-sdk-description.xml

    Revision: 2756
    Author: [email protected]
    Date: 2008-08-06 08:53:11 -0700 (Wed, 06 Aug 2008)
    Log Message:
    -make the flex-sdk-description.xml process work like the trunk. don't copy the file, create one by echoing the values needed to it.
    -update build.properties, make the release value equal the actual release as in this case 3.1
    bug:https://bugs.adobe.com/jira/browse/SDK-16367
    Ticket Links:
    http://bugs.adobe.com/jira/browse/SDK-16367
    Modified Paths:
    flex/sdk/branches/3.1.0/build.properties
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    Removed Paths:
    flex/sdk/branches/3.1.0/collateral/en_US/flex-sdk-description.xml

  • [svn] 1531: update the flex-sdk-description to 3.0.1

    Revision: 1531
    Author: [email protected]
    Date: 2008-05-02 08:38:50 -0700 (Fri, 02 May 2008)
    Log Message:
    update the flex-sdk-description to 3.0.1
    update the manifest variables so the versions will be in sync with the description file
    bug: https://bugs.adobe.com/jira/browse/SDK-15416
    Ticket Links:
    http://bugs.adobe.com/jira/browse/SDK-15416
    Modified Paths:
    flex/sdk/branches/3.0.x/build.properties

    Hi,
    Have you tried updating to Flex Builder 3.0.2 and then using Flex SDK 3.5?
    Updates are available here: http://www.adobe.com/support/flex/downloads_updaters.html#flex3
    Alternatively, Flash Builder 4 also provides full support for Flex SDK 3.5.
    Thanks,
    Andrew
    Senior Product Manager, Flash Builder

  • HELP Installing the Flex SDK?????Step #4

    I am using windows vista (32) and I just downloaded and
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    Now, I have no clue how to define java_home/bin directory in
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    Can someone give me step by step details how to this? I've
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    Right now (automatically, without tampering with anything),
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    Please continue to support me on Step #4

  • [svn:fx-trunk] 10602: -include the flex-sdk-description in the mpl package

    Revision: 10602
    Author:   [email protected]
    Date:     2009-09-25 14:27:02 -0700 (Fri, 25 Sep 2009)
    Log Message:
    -include the flex-sdk-description in the mpl package
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    bug:sdk-23302
    Ticket Links:
        http://bugs.adobe.com/jira/browse/sdk-22539
        http://bugs.adobe.com/jira/browse/sdk-23302
    Modified Paths:
        flex/sdk/trunk/build.xml
        flex/sdk/trunk/frameworks/build_framework.xml

  • How about a 'Text Layout Framwork' category on Adobe Labs Ideas in the Flex SDK section?

    I like 'Adobe Labs Ideas', it's far more accessible/inviting then "Adobe Bugs and Issues" (JIRA).
    Therefor I would like to suggest a new category 'Text Layout Framework' under the Flex SDK section or even it's own section (after all TLF isn't Flex only).

    Am I right, that this is a tricky question? No hints or attempts so far. Really no-one out there?
    I guess I am not the only one who would like to extend the Importer (Exporter) by new tags, FlowElement's and FlowLeafElement's.
    Best regards
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