Why am i getting a blank screen?

About 3 of every 5 times i pull my iPod out of my pocket, the screen is just a blank white. So i reset it and i see that a have less than 20% battery life left. Whenever i plug it into my computer to see what it says to do, both iTunes and my iPod tell me to restore it. When i spend about one hour doing that, it still happens. What do i do?

I was starting to think I was the only one... had exactly the same syndrome. apple care told me it must be a hardware problem and to return it for replacement, which i did. so far so good...

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    PROCESS BEFORE OUTPUT.
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    MODULE create_fieldcat.
    MODULE create_obj.
    MODULE call_alv.
    PROCESS AFTER INPUT.
    module user_command_2000.
    module exit at exit-command.
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      SET TITLEBAR '2000'.
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    *       text
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        CLEAR wa_fieldcat.
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    Regards,
    Davis

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    Vendor: NVIDIA Corporation
    Memory: 512 MB
    Version: 3.3.0
    Shading language version: 3.30 NVIDIA via Cg compiler
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    Max texture coordinates: 8
    Max vertex texture image units: 32
    Max texture image units: 32
    Max geometry texture units: 32
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    Max viewport size: 8192 x 8192
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    GL_ARB_color_buffer_float
    GL_ARB_copy_buffer
    GL_ARB_depth_buffer_float
    GL_ARB_depth_clamp
    GL_ARB_depth_texture
    GL_ARB_draw_buffers
    GL_ARB_draw_elements_base_vertex
    GL_ARB_draw_instanced
    GL_ARB_explicit_attrib_location
    GL_ARB_fragment_coord_conventions
    GL_ARB_fragment_program
    GL_ARB_fragment_program_shadow
    GL_ARB_fragment_shader
    GL_ARB_framebuffer_object
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    Core features
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    v1.4 (100 % - 15/15)
    v1.5 (100 % - 3/3)
    v2.0 (100 % - 10/10)
    v2.1 (100 % - 3/3)
    v3.0 (100 % - 23/23)
    v3.1 (100 % - 8/8)
    v3.2 (100 % - 9/9)
    v3.3 (100 % - 9/9)
    v4.0 (0 % - 0/13)
    v4.1 (0 % - 0/8)
    OpenGL driver version check (Current: 3.3.0, Latest known: 8.17.12.5896):
    Outdated version of display drivers detected
    According the database, you are might be not using the latest version of display drivers for your video card.
    No ICD registry entry
    The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename.
    Compiled vertex array support
    This feature improves OpenGL performance by using video memory to cache transformed vertices.
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    This feature accelerates complex rendering such as lightmaps or environment mapping.
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    This feature provides an alternate method of coloring specular highlights on polygons.
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    This feature improves texture mapping performance in some applications by using lossy compression.
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    This feature improves performance in some applications by using AGP for dynamic vertex transformation.
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    This feature improves texturing quality by adding clamping control to edge texel filtering.
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    This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.)
    Fragment program support
    This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.)
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    This feature improves the quality of texture mapping on oblique surfaces.
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    This feature provides hardware accelerated culling for objects.
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    This feature improves performance in some particle systems.
    OpenGL Shading Language support
    This feature enables high level shading language for shaders.
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    This feature enables render to texture functionality.
    Extension verification:
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    GL_ARB_gpu_shader_fp64 was not found, but has the entry point glUniform3dv
    GL_ARB_gpu_shader_fp64 was not found, but has the entry point glUniform4d
    GL_ARB_gpu_shader_fp64 was not found, but has the entry point glUniform4dv
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    GL_ARB_transform_feedback3 was not found, but has the entry point glDrawTransformFeedbackStream
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    GL_KTX_buffer_region has the entry point glDeleteBufferRegionEXT missing!
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