Why do I continue to receive an "incorrect password" immediately after resetting it?

Why do I continue to receive an "incorrect password" message immediately after resetting it?

Be more specific. Do you mean after changing an email password, it says you have an 'Incorrect Password', or something else. My scenario is correct, than it's just the way Apple works.

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    You need to double check that you aren't subscribed to the community, not just to the question you asked.  Go to the community that you are receiving the emails from and the same box called "Actions" will appear there just like it does next to the individual question.  Make sure that you are not reciveing email notifications for that community.  Probably the community  where you asked your question.  Typically that is what causes people to get 100's of email notifications. I think that this is not included in the tutorial so a lot of people miss it. 
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  • HT201320 PLEASE HELP - I changed my email password on my computer...the email is also on my iPad...I can log on the computer with the 'new' password, however, the iPad is not allowing me to log in.  I continue to get the incorrect password message.  Pleas

    PLEASE HELP - I recently changed my email password on my computer...the email is also on my iPad. I can log on the computer with the 'new' password, however, the iPad is not allowing me to log in.  I continue to get the 'incorrect password' message.  Please advise.

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    Follow us on Twitter @VZWSupport

  • After iOS 8 update doesn't sign in my FaceTime and email account keeps saying incorrect password even after putting right password I tried reset option already still says the same incorrect Please Help

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  • Why does my Apple ID always say incorrect  passwords recently changed my

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  • Why is getLineMetrics inaccurate when using device fonts* or immediately after resizing a TextField?

    1.  We need getLineMetrics to return correct values immediately after changing a TextField's width/height or any property that would affect the layout metrics, withouth having to alter other properties like setting the text to itself (p1.text = p1.text).  Currently, if you change the width of a text field to match the stage width for example, getLineMetrics will not return correct values until the next frame.... UNLESS you set the text property.
    2.  We also need some kind of "stage scaled" event in addition to the "stage resize" event (which only fires when stage scale mode is no_scale), because stage scaling affects the rendered size of device fonts so dramatically that we must call getLineMetrics again.  This is not the case for fonts antialiased for readability, since their size is relatively stable with scaling, as demonstrated by drawing a box around the first line once and then scaling the stage.
    So those are the problems.  The asterisk in the title of this post is there because it seem that TextField.getLineMetrics is accurate with device fonts, but I cannot take advantage of that accuracy without a way to detect when the player is scaled.  I can only confirm its accuracy at a 1:1 scale, since there is no way to recalculate the size of the line rectangle once the player is scaled, aside from setting a timer of some sort which is a real hack not to mention horribly inefficient with no way to detect when the stage has actually be scaled.
    I use device fonts because embedded fonts look terrible and blurred compared to device font rendering.  The "use device font" setting matches the appearance of text in web browsers exactly.  The only way to get embedded/advanced antialiased text in flash to approximate that of the device font look is to primarily set gridFitType to PIXEL instead of SUBPIXEL, and secondly set autokerning to true to fix problems caused by the PIXEL grid fit type.  That ensure strokes are fitted solidly to the nearest pixel, however it still lacks the "ClearType" rendering that device fonts use, which has notable color offset to improve appearance on LCD monitors, rather than the purely grayscale text that flash uses in its subpixel rendering.  Frankly, failure to use device fonts because of API issues, is the only reason why Flash sometimes doesn't look as good as HTML text and why people say text in Flash "looks blurry".  I'm tired of hearing it.  If the player simply dispatched an event when scaled and updated the metrics immediately when any property of the text field that would affect the metrics is changed, then we could all happily use device fonts and Flash text would look great.  As is stands, because of the two problems I mentioned in the opening paragraph, we're stuck dealing with these problems.
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    import flash.text.TextField;import flash.text.TextLineMetrics;graphics.clear();drawBoxAroundLine( p1, 0 );drawBoxAroundLine( p2, 0 );function drawBoxAroundLine( tf:TextField, line_index:int ):void{          var gutter:Number = 2;          var tlm:TextLineMetrics = tf.getLineMetrics( line_index );          graphics.lineStyle( 0, 0x0000ff );          graphics.drawRect( tf.x + gutter, tf.y + gutter, tlm.width, tlm.height );}
    The box surrounding the line of text in the "use device fonts" box is way off at first.  Scaling the player demonstrates that the text width of the device font field fluctuates wildly, while the "antialias for readability" field scales with the originally drawn rectangle perfectly.  That much is fine, but again to clarify the problems I mentioned at the top of this post:
    Since the text width fluctuates wildly upon player resize, assuming that getLineMetrics actually works on device fonts (and that's an assumption at this point), you'd have to detect the player resize and redraw the text.  Unfortunately, Flash does not fire the player resize event unless the stage scale mode is set to NO_SCALE.  That's problem #1.  And if that's by design, then they should definitely add a SCALE event, because changes in player scale dramatically affect device font layout, which requires recalculation of text metrics.  It's a real issue for fluid layouts.
    The second problem is that even when handling the resize event, and for example setting the text field width's to match the Stage.stageWidth property, when the text line wraps, it's not updated until the next frame.  In other words, at the exact resize event that causes a word to wrap, calling getLineMetrics in this handler reports the previous line length before the last word on the line wrapped.  So it's delayed a frame.  The only way to get the correct metrics immediately is basically to set the text property to itself like "p1.text = p1.text".  That seems to force an update of the metrics.  Otherwise, it's delayed, and useles.  I wrote about this in an answer over a year ago, showing how sensitive the text field property order is: http://stackoverflow.com/a/9558597/88409

    As I've noted several times, setting the text property to its own current value should not be necessary to update the metrics, and in some subclasses of text field, setting a property to its own value is ignored as the property is not actually changing and processing such a change would cause unnecessary work which could impact application performance.  Metrics should be current upon calling getLineMetrics.  They are not.  That's the problem.
    From a programming perspective, having to set the text property (really "htmlText" to preserve formatting) to itself to update metrics is almost unmanagable, and doesn't even make sense considering "htmlText" is just one of a dozen properties and methods on a TextField that could invalidate the layout metrics (alignment, setTextFormat, width, height, antiAliasMode, type, etc.), and I would have to override every one of those properties so that I could set htmlText = htmlText.  Using such a subclass isn't even possible if I want to use the Flash IDE to add text fields to the stage.  I would have to iterate over the display list and replace all existing fields with my subclass, which also isn't a good workaround because there's no way to update any and all variable references that may have been made to those instances.
    Frome what I've read, the invalide+render event system is unreliable.  My layout framework is similar to that of Windows Forms, and performs layout immediately, with dozens of docking modes and uses suspend and resume layout calls for efficiently resizing multiple child objects in a component.  Certain calculations cannot be aggregated for a render event, because some containers are semi-reflexive, meaning they can expand to fit the child contents while also contraining the child size, depending on whether the contain was resized or the child component was resized, so as a matter of correctness the resizing calcultation must occur immediately when the child resizes, otherwise a top-down pass on the display hierarchy for resizing will not be sufficient.
    As far as waiting until the next frame, no that is not possible, as it will cause one frame to be completely wrong.  If I was dragging the browser window to resize it, it would look terrible as virtually every single frame during the resizing operation would be incorrect.  Also, in the case where a user clicks the maximize or restore button of the web browser, the resizing event will occur exactly once, so if the metrics are not correct when that occurs, there is no recalculation occuring on the next frame, it will just be wrong and sit there looking wrong indefinitely.
    In case it's not obvious by now, this is a web application.  It uses the NO_SCALE stage scaling option, so notification of the event is not actually an issue for me personally.  I was just pointing out that for anyone not using the NO_SCALE option, there is no event in Flash to detect player scale.  What you're suggesting is using a JavaScript event and using the ExternalInterface bridge to send a message, which there is no guarantee whether it will be processed in a timely matter by the player and introduces possible platform inconsistancies, depending on whether the browser has actually resized the Flash interface at that point or what state Flash is in when it tries to recalculate the size of the text.  The browser may send that event to flash before the player is actually resized, so it will be processing incorrect sizes and then resized after the fact.  That's not a good solution.  Flash needs a scale event in addition to a resize event.  I'm really surprised it doesn't have one.  At the very least, the existing resize event should be dispatched reguardless of the stage scale mode, rather than occuring exclusively in the NO_SCALE mode.
    Bottom line is that getLineMetrics needs to return correct values every time it is called, without having to set the "text" property immediately before calling it.  If such a requirement exists, which seems to be the case, then that needs documented in the getLineMetrics method.

  • Why do I continue to receive an iTunes has Stopped Working error after finally updating to 11.1.4?

    Like many here it seems, in updating iTunes to 11.1.4 I received the Error 7 (windows error 126) error, as well as the MSVCR80.DLL is missing error. With help from this site, I managed to fully uninstall iTunes and then reinstall 11.1.4. The iTunes program will now open, but within 1-2 seconds it will crash with the error message "iTunes has stopped working - A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available." This error happens every time the program is opened. I am using a 64-bit version of Windows 7. Does anyone know why this is happening and how I can resolve it? I sure would love to be able to use my iTunes library again!

    did u fix it yet?
    if u did can u help me cuz i havent use my itunes in like 3 days and its driving me crazy

  • Why do I continue to receive update notices while using a mms.cfg that disables auto update?

    My Flash Player Settings panel looks like this:
    Mms.cfg contains: (encoded w/ UTF-8)
    AutoUpdateDisable=1
    AutoUpdateInterval=0
    SilentAutoUpdateEnable=0
    Explain to me why users are now receiving prompts that there is a flash update available?  Our users do not have local administrator and updates cannot be installed by the user.

    The OS, Flash version(s), and file locations are as follows:
         Windows 7 x64
         Internet Explorer 9
              Flash Player 11.1.102.55 - 32-bit Active X
                   C:\Windows\System32\Macromed\Flash\mms.cfg
              Flash Player 11.1.102.55 - 64-bit Active X
                   C:\Windows\SysWOW64\Macromed\Flash\mms.cfg
    So far I can recreate the scenario easily.  Initially, after installing Flash (via SCCM) I don't have updates disabled.  After I deploy the mms.cfg to a system, I restart.  After the restart the user is prompted to install the latest Flash update.  I saw this consistently on 26 machines yesterday.
    Detailed version levels sent via email

  • Why is my Android device telling me incorrect password and email when I know it isn't??!

    I have set up sync on my primary PC with my email and password and when I try to sync with my Android phone and tablet, it keeps telling me it's an incorrect name and password and I know it isn't.
    Any ideas?
    PS, New sync system using email and password.
    Thanks, whoever can help me.....

    Thanks, guigs. That didn't work? Well, to be honest, I wasn't quite sure what we were trying to accomplish. I made sure it wasn't synced to the (deprecated) account, then tried to sync through the regular sync menu, but got the same message; incorrect login and password.....ARGH!! No authentication warning or anything.
    Good news, though, I got it to work. I simply unlinked my PC from the sync menu, and resigned up with an alias email. Then, once it confirmed it, I went to my android and it took that one with the password. SOOOOO weird??
    So, anyway, all resolved and I can now sync across my devices, but not a great solution if you don't have alias emails that you will need to remember to use in the future.

  • Why does my Windows PC always say Incorrect Password when I Try to Connect to the Time Capsule storage by Airport for Windows?

    I just installed AirPort on My Windows PC.
    Now I wont to Connect to the hard drive of Time Capsule to share Data with my MacBook.
    Air Port always says "wrong password".
    I even tryed to change the password, restart the PC, restart Time Capsule ...
    Nothing happans.
    The Ethernet connection, Internet connection and printer connection works great, but not the Hard drive!!!
    Can anyone help me???

    Sorry I went off to dream land and Apple decided to glitch their server so the edit failed. I am answering different posts with different problems and went off about networking. Blame it on age.
    You can ignore most of the post above.
    But I do still want you to connect direct to the TC without any other connections.
    Reset it to factory by holding in the reset and then powering on.. keep holding in reset until the led flashes rapidly. This is a total wipe of settings. 
    I do want you to use airport utility to access the TC.. to erase the disk, and restart as a fresh new TC.
    Do not password it.. do not change anything from defaults except to turn on Guest network give it read and write permissions.. And to set the correct workgroup.. update the TC. .
    Then try to access the TC . if it asks for a password it is public. username can be anything but either current username on the pc or admin.
    BTW make sure you are logging into windows.. just booting straight to desktop ruins the security permissions and loads of things do not work. You must log into windows.. and then log into the TC.
    If it doesn't work as I said try linux os or reinstall windows.. that is necessary every couple of years anyway.. it will work.. you have a permissions issue or networking issue.. these can be cleared.

  • Why can't I log in immediately after resetting my password? (using the new password)

    Hi,
    I can't find the proper forum for this so I'm posting it here.
    It is a problem with logging in to this very support board.
    It's not your basic "I lost my password" problem.
    I have an Apple ID. I try to log in and it says "wrong username or password" (even though the same username-password combination will log me in to iTunes).
    So I go through the process of restting my password, aswering security questions, which I do successfully and I reset my password. Then I go to log-in to the support boards, with my new just-changed password, and it comes up with the same response "wrong username or password".
    Over and over again. So in order to even seek any assistance, I need to make a whole new profile just to ask the question on this support board.
    I thought that apple ids and their passwords worked across all apple programs. As I said, the Apple ID/password combination that I use for iTunes will be rejected on the support boards, and even the ID/password combination that I've just reset will not allow me access to the support boards.
    Any help please?
    Thanks,
    Phelps

    You may be accessing a cached Apple Support Communites page.
    Assuming your are using Safari to access ASC ...
    From your Safari menu bar click Safari > Preferences then select the Privacy tab.
    Click Details
    Type Apple in the search field top right corner of that window. When you see the results, click Remove All.
    Now empty the Safari cache.
    From your Safari menu bar click Safari > Preferences then select the Advanced tab.
    Select:  Show Develop menu in menu bar
    Now click Develop from the menu bar. From the drop down menu click Empty Caches.
    Quit then relaunch Safari then try signing here > Your Homepage : Apple Support Communities

  • HT1414 I cant update apps due to incorrect password even after resettimg it

    I just called tech support and apparently apple is having problems with it.

    Also, after you reset your password on your account, you should reset your device (hold down top and front buttons til you see the Apple symbol), that empties your cache.
    Good luck!!

  • Plugged AE directly into my stereo. Continue to get flashing amber light even after resetting.

    My iMac is connected wirelessly to a Linksys router. I can see the AE in wireless connections but I cannot get AE to the green light. What I am missing?

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  • I am trying to sign into my AIM account and it kicking back incorrect password?

    I Keep trying to sign in to my AIM account and it keeps kicking back incorrect password?

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