Why does adobe Premiere Pro CC Crash every time I export a movie file?
Why does adobe Premiere Pro CC Crash every time I export a movie file?
Please hand type your posts directly into the browser window. Copy/Paste leaves unwanted code throughout.
span style="color: #ffffff; font-family: Arial, Helvetica, sans-serif; font-size: 12px; background-color: #000000;"
Similar Messages
-
Here are my MacBook Specs:
MacBook Pro (15-inch, Mid 2012)
2.6 GHz Intel Core i7
16 GB 1600 MHz DDR3
NVIDIA GeForce GT 650M 1024 MB
480 GB Solid State SATA Drive
750 GB SATA Disk
I use "Adobe Dynamic Link" mainly for typography and some animation, but not to the point where it would stress out Premiere CC 2014.Chris,
It doesn't crash for everyone. A person could be forgiven for saying, in return, "Please sort out your **** system problems".
Trust me when I say many, many problems are caused by the computer system setup not being up to the needs of this cutting-edge graphics software. Photoshop is heavily dependent on the GPU, and GPU drivers are notorious for having bugs (they're primarily written to run games).
However, that being said, recent driver releases from both ATI and nVidia do actually work pretty well with Photoshop CC 2014.
What video card do you have?
What display driver version are you running?
If you're unsure how to tell these things, go into Photoshop, choose Help - System Info, copy the data, and post it here.
-Noel -
Adobe Premiere Pro CC Crashing Every time.
I just stared using Premiere and I like it! Fast rendering, great quality and small file sizes. Everything you want! But after the video I edited and rendered in Premiere, I went on to do another and now it crashes when i'm editing, crashes when i'm rendering. I have used the same file type for both the video that I successfully edited and rendered. The video file is a AVI 1280x720 30fps from Dxtory with the audio files (2) extracted to there on file, my voice and then windows audio. everything on my computer including Premiere is up to date. I have re-installed it once and even tired a few different video drivers. My PC spec are i5-2320 @ 3.00GHz, 8 GB ram GDDR3, 1TB Hard Drive, GTX 660 SC and it is all running on Windows 7 64bit.
This is what it is telling me when it crashes.
Files that help describe the problem:
C:\Users\Ryan\AppData\Local\Temp\WERE239.tmp.WERInternalMetadata.xml
C:\Users\Ryan\AppData\Local\Temp\WERFAAA.tmp.appcompat.txt
C:\Users\Ryan\AppData\Local\Temp\WERFD0B.tmp.mdmp
Read our privacy statement online:
http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409
If the online privacy statement is not available, please read our privacy statement offline:
C:\Windows\system32\en-US\erofflps.txtPlease hand type your posts directly into the browser window. Copy/Paste leaves unwanted code throughout.
span style="color: #ffffff; font-family: Arial, Helvetica, sans-serif; font-size: 12px; background-color: #000000;" -
Why does Adobe Premiere Pro CC 2014 quit upon playback of a sequence?
I have a new iMac 27" 3.5 GHz Intel Core i7 with 32 GB 1600 MHz DDR3, running 10.8.5. I have a project using AVCHD files running at 59.94 fps, 1920x1080. The media is on a OWC Mercury Elite- AL Pro Qx2; it is at least 3 years old and it is connected to the iMac via a LaCie eSATA hub (with the eSATA cord). Also I have the Mercury Playback Engine GPR Acceleration (CUDA) enabled.
I can edit in a project for a while fine but then the playback starts getting weird and hanging up. The cursor jumps in the timeline and the picture freezes on a frame. Sometimes, the playback monitor screen turns a solid green. Sometimes I will then receive an error message saying "Sorry, a serious error has occurred that requires Adobe Premiere Pro to shut down. We will attempt to save your current project." I usually have to force quit at this point. I try opening a new project and bringing in the sequences again. It will work for some time, and then the same problem again.
Is there a problem with Premiere Pro or do I need a faster, newer media drive?
Thanks.Hi Andizzlem,
Andizzlem wrote:
I keep running into this issue. I really don't understand what is happening.
I have a brand new Mac Pro (Late 2013) with a 3GHz 8-core Intel Xeon E5 with 64GB of DDR3 and an AMD FirePro D700.
I run my machine with the latests version of OS X Yosemite.
I keep every Adobe program up to date.
I've been working straight off my internal 1TB SSD.
Any ideas or information would be great.
Thank you!
Are you running the following update? OS X Yosemite 10.10.1 Update
Is the SSD you are running your system on one you installed, or is it factory installed from Apple?
Are you testing with a brand new project file or one you updated from a previous version?
What happens to you precisely when this issue occurs? Are you working for 5-10 minutes, then the program freezes? Or do you get a warning dialog box?
Have you checked permissions for your Adobe folders (see my blog): Premiere Pro CC, CC 2014, or 2014.1 freezing on startup or crashing while working (Mac OS X 10.9, and later)
Have you tried trashing preferences (press Shift + Option while starting Premiere Pro)?
Thanks,
Kevin -
Background:
A colleague had given me a large 33Gb .mov for use in a project, I put this file on a backup drive.
I made an identical copy of this 33Gb .mov file and placed it in a folder that I'd use to work on a Premiere Pro Project.
I ran Adobe Premiere Pro CS6 and dragged in the 33Gb .mov file into the Sequence (imported it)
Premiere Pro CS6 started conforming the file.
After it had finished, I noticed that it's Modified Date was just now i.e different to the Modified Date on the original copy of the file on the backup drive (see step 1)
I ran a BeyondCompare check between the .mov file on the backup drive (see step 1) and the one that the Premiere Pro project was using (step 2, 3) and Beyond Compare reported they were different.
I had initially thought it was unrelated file corruption of some kind, but I have checked this several times and got the same outcome, so it's definitely Premiere Pro deliberately modifying the file.
So I am puzzled: these are supposed to be the same file.
Why would there be a need for Adobe Premiere Pro to modify the footage?
What does it do to the file?
Would it not be better to create a separate file if necessary?
I can accept this if that's how it works and it's good to know that it was Premiere Pro deliberately modifying the files and not corruption (so my hardware ought to be healthy). But it makes more sense to me if Premiere Pro made separate modified copies for its own use. Modifying the file as it does hinders my process for checking the integrity of backups; if the original asset footage files were the same as earlier copies then it would be easy to know that the backups are OK.
Thoughts?Definitive Answer (I believe): It's all about this setting, "Write XMP ID To Files On Import" - which confirms that Adobe Premiere Pro is deliberately modifying the .mov file: http://helpx.adobe.com/premiere-pro/using/preferences.html#WSE3BD4A43-7022-4fe6-97F5-95313 935347B
These posts give some background as to why having this setting enabled would be beneficial: one benefit being to be able to skip conforming files by matching the conformed file with the original using the embedded XMP tag :-
http://helpx.adobe.com/premiere-pro/using/preferences.html#WSE3BD4A43-7022-4fe6-97F5-95313 935347B
http://www.dvinfo.net/forum/adobe-creative-suite/498627-why-premiere-modifying-video-files .html
https://forums.creativecow.net/thread/205/876064
(Found using Google search term "adobe premiere pro date modified") -
I have the new MAC Pro and I installed Adobe Premiere Pro CC 2014 few days ago.
I have the UltraStudio 4K by BlackMagicDesign connected through ThunderBolt.
BUT...
Premiere Pro CC cannot add it to the device control.Did you install the UltraStudio Device driver before Adobe Premiere Pro CC 2014 or after it ?
Martin -
PREMIERE PRO CS4 CRASHES every time I try to export to media....
Import a file in whatever format (MPEG 2, MPEG 4, AVI, etc.), I add effects (or leave the file untouched) and then try to export it to MEDIA...Then Premiere Pro CS4 crashes giving me this error:
Premiere Pro has encountered an error.
[..\..\Scr\Component\ComponentFactory.cpp-119]
After pressing "continue" it brings another message:
Sorry, a serious error has ocurred that requires Adobe Premiere Pro to shut down. We wil attempt to save your current project.
I press OK and the Crash Report dialog box appears....
I installed Premiere Suite 3 weeks ago and I have never used this software before....Premiere has never allowed me to export any file...
My Lap Top has Windows 7 Ultimate - 64 with NVidia GT 130 1 GB video card, 8 GB of RAM, 1 TB of HD and 1920 x 1080 P display...
Any advice? or somebody who has had the same problem?
Thanking you for your time and courtesies in assisting me, please receive my best regards.
AZUAROHave you just installed the software or applied
updates also?
Updates are needed for premiere as well as Media and other.......
Ciao
Giorgio -
Premiere Pro CS6 crashes every time I attempt to import an MP4
I have Premire Pro CS6 (version 6.0.5). I updated it yesterday. I'm running this on Mac OSX v10.9.1 (also updated yesterday).
The footage is MP4 and was originally recorded in Telestream (http://www.telestream.net/Screenflow/).
Everytime I attempt to import the footage I get this message: "Sorry, a serious error has occurred that requeres Adobe Premiere Pro to shut down. We will attempt to save your current project." Then the program freezes and I have to force quit. I've tried importing other MP4s to see if it's just the one file but the error occurs no matter what I try to import. I have not had trouble importing files before I did the updates yesterday.>Mac OSX v10.9.1 (also updated yesterday).
Go to http://forums.adobe.com/community/premiere and, in the area just under Ask a Question, type in
maverick
or
mavericks
You may now read previous discussions on this subject... be sure to click the See More Results at the bottom of the initial, short list if the initial list does not answer your question -
Premiere Pro CC crashes every time I open up a version of a project
I have a 3 month project I've been working on and now I can't open any version of it without it crashing when I open the project. Or... Crashing when I click on the Main Sequence to view it in the timeline. I have several incrementally saved versions and nothing will work.
I have a MacBook Pro Retina 16GB from 2012. I haven't upgraded to mavericks, don't want to.Process: Adobe Premiere Pro CC [9445]
Path: /Applications/Adobe Premiere Pro CC/Adobe Premiere Pro CC.app/Contents/MacOS/Adobe Premiere Pro CC
Identifier: com.adobe.AdobePremierePro
Version: 7.2.1 (7.2.1)
Code Type: X86-64 (Native)
Parent Process: launchd [180]
User ID: 501
Date/Time: 2014-04-03 14:00:09.796 -0400
OS Version: Mac OS X 10.8.5 (12F37)
Report Version: 10
Interval Since Last Report: 11174 sec
Crashes Since Last Report: 14
Per-App Interval Since Last Report: 3520 sec
Per-App Crashes Since Last Report: 13
Anonymous UUID: E0FAA9DD-9552-1C3F-C076-29B7E7B50819
Crashed Thread: 16 Dispatch queue: opencl_runtime
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000044
VM Regions Near 0x44:
-->
__TEXT 0000000100000000-0000000100003000 [ 12K] r-x/rwx SM=COW /Applications/Adobe Premiere Pro CC/Adobe Premiere Pro CC.app/Contents/MacOS/Adobe Premiere Pro CC
Thread 0:: Dispatch queue: com.apple.main-thread
0 com.apple.CoreGraphics 0x00007fff8b3ef49c aa_render + 4679
1 libRIP.A.dylib 0x00007fff92db3307 ripr_Coverage + 1812
2 libRIP.A.dylib 0x00007fff92db4114 ripc_Render + 445
3 libRIP.A.dylib 0x00007fff92dcafe6 ripc_DrawPath + 606
4 com.apple.CoreGraphics 0x00007fff8b3d41f2 CGContextDrawPath + 172
5 com.adobe.dvaui.framework 0x0000000103e43a64 dvaui::drawbot::OSSurfaceInterface::StrokePath(dvaui::drawbot::PenInterface const&, dvaui::drawbot::PathInterface const&) + 500
6 com.adobe.dvaui.framework 0x0000000103d9ba27 dvaui::controls::(anonymous namespace)::StrokeTabPath(dvacore::geom::RectT<float>&, dvaui::drawbot::ColorRGBA const&, dvaui::drawbot::PathP const&, float, dvaui::drawbot::Drawbot*, dvaui::controls::DrawTabItemParameters const&) + 103
7 com.adobe.dvaui.framework 0x0000000103d94061 dvaui::controls::UI_TabItem::Draw(dvaui::controls::DrawTabItemParameters const&, dvaui::drawbot::Drawbot*) + 369
8 com.adobe.dvaui.framework 0x0000000103d9638a dvaui::controls::UI_TabWellFlyout::Draw(dvacore::geom::RectT<float> const&, dvacore::utility::Flags<unsigned int>, dvaui::drawbot::Drawbot*, boost::intrusive_ptr<dvaui::ui::Theme>) + 730
9 com.adobe.dvaui.framework 0x0000000103d966e0 dvaui::controls::UI_TabWellFlyout::UI_Draw(dvaui::drawbot::Drawbot*) const + 480
10 com.adobe.dvaui.framework 0x0000000103ea3fc6 dvaui::ui::UI_Node::UI_DrawSelf(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 326
11 com.adobe.dvaui.framework 0x0000000103ea42bd dvaui::ui::UI_Node::UI_DrawAndCache(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 637
12 com.adobe.dvaui.framework 0x0000000103ea46f3 dvaui::ui::UI_Node::UI_DispatchDrawToChild(dvaui::ui::UI_Node const*, dvaui::drawbot::Drawbot*) + 403
13 com.adobe.dvaui.framework 0x0000000103ea2e5b dvaui::ui::UI_Node::UI_Draw(dvaui::drawbot::Drawbot*) const + 43
14 com.adobe.dvaui.framework 0x0000000103d93c58 dvaui::controls::UI_TabWell::UI_Draw(dvaui::drawbot::Drawbot*) const + 888
15 com.adobe.dvaui.framework 0x0000000103ea3fc6 dvaui::ui::UI_Node::UI_DrawSelf(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 326
16 com.adobe.dvaui.framework 0x0000000103ea42bd dvaui::ui::UI_Node::UI_DrawAndCache(dvaui::drawbot::Drawbot*, bool, dvaui::drawbot::ColorRGBA const*) const + 637
17 com.adobe.dvaui.framework 0x0000000103ea46f3 dvaui::ui::UI_Node::UI_DispatchDrawToChild(dvaui::ui::UI_Node const*, dvaui::drawbot::Drawbot*) + 403
18 com.adobe.dvaui.framework 0x0000000103ea2e5b dvaui::ui::UI_Node::UI_Draw(dvaui::drawbot::Drawbot*) const + 43
19 com.adobe.dvaworkspace.framework 0x00000001068cc515 dvaworkspace::workspace::WorkspaceFrame::UI_Draw(dvaui::drawbot::Drawbot*) const + 581
20 com.adobe.dvaui.framework 0x0000000103f3450b void dvaui::drawbot::InvokeDrawbotFromRegionT<dvaui::ui::OS_View, std::const_mem_fun1_ref_t<void, dvaui::ui::OS_View, dvaui::drawbot::Drawbot*>, NSView*>(dvaui::ui::OS_View const&, std::const_mem_fun1_ref_t<void, dvaui::ui::OS_View, dvaui::drawbot::Drawbot*> const&, dvaui::drawbot::SupplierInterface const&, NSView*, __HIShape const*, dvaui::drawbot::SurfaceInterface*, bool) + 187
21 com.adobe.dvaui.framework 0x0000000103f30b3b void dvaui::drawbot::InvokeDrawbot<dvaui::ui::OS_View, std::const_mem_fun1_ref_t<void, dvaui::ui::OS_View, dvaui::drawbot::Drawbot*>, NSView*>(dvaui::ui::OS_View const&, std::const_mem_fun1_ref_t<void, dvaui::ui::OS_View, dvaui::drawbot::Drawbot*> const&, dvaui::drawbot::SupplierInterface const&, NSView*, __HIShape const*, dvaui::drawbot::SurfaceInterface*, std::vector<dvacore::geom::RectT<int>, std::allocator<dvacore::geom::RectT<int> > >*, bool) + 491
22 com.adobe.dvaui.framework 0x0000000103f207e4 dvaui::ui::OS_View::UI_HandlePlatformDrawEvent(dvaui::drawbot::SurfaceInterface*) + 388
23 com.adobe.dvacore.framework 0x00000001002e4a1c int dvacore::config::ErrorManager::ExecuteFunction<void>(boost::function0<void>*, void*) + 28
24 com.adobe.Frontend.framework 0x000000010006b659 FE::ApplicationErrorManager::ExecuteFunctionWithTopLevelExceptionHandler(boost::function0 <int>) + 41
25 com.adobe.dvacore.framework 0x00000001002e4b68 void dvacore::config::ErrorManager::ExecuteFunctionWithTopLevelExceptionHandler<void>(boost::f unction0<void>, bool*) + 136
26 com.adobe.dvacore.framework 0x00000001002e81b5 void dvacore::config::ExecuteTopLevelFunction<void>(boost::function0<void>, bool*) + 165
27 com.adobe.dvaui.framework 0x0000000103f2ac46 -[DVAMacContainerView drawRect:] + 118
28 com.apple.AppKit 0x00007fff92f71140 -[NSView _drawRect:clip:] + 4437
29 com.apple.AppKit 0x00007fff92f6dfb3 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 3058
30 com.apple.AppKit 0x00007fff92f6ea44 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 5763
31 com.apple.AppKit 0x00007fff92f6ea44 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 5763
32 com.apple.AppKit 0x00007fff92f6d143 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 314
33 com.apple.AppKit 0x00007fff92f68d6d -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 4675
34 com.apple.AppKit 0x00007fff92f32c93 -[NSView displayIfNeeded] + 1830
35 com.apple.AppKit 0x00007fff92f321cc _handleWindowNeedsDisplayOrLayoutOrUpdateConstraints + 738
36 com.apple.AppKit 0x00007fff934fd901 __83-[NSWindow _postWindowNeedsDisplayOrLayoutOrUpdateConstraintsUnlessPostingDisabled]_block_invoke_012 08 + 46
37 com.apple.CoreFoundation 0x00007fff93b35417 __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ + 23
38 com.apple.CoreFoundation 0x00007fff93b35381 __CFRunLoopDoObservers + 369
39 com.apple.CoreFoundation 0x00007fff93b107b8 __CFRunLoopRun + 728
40 com.apple.CoreFoundation 0x00007fff93b100e2 CFRunLoopRunSpecific + 290
41 com.apple.HIToolbox 0x00007fff91ce5eb4 RunCurrentEventLoopInMode + 209
42 com.apple.HIToolbox 0x00007fff91ce5c52 ReceiveNextEventCommon + 356
43 com.apple.HIToolbox 0x00007fff91ce5ae3 BlockUntilNextEventMatchingListInMode + 62
44 com.apple.AppKit 0x00007fff92f2f533 _DPSNextEvent + 685
45 com.apple.AppKit 0x00007fff92f2edf2 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 128
46 com.apple.AppKit 0x00007fff92f261a3 -[NSApplication run] + 517
47 com.adobe.Frontend.framework 0x00000001000c702d FE::MacApplication::RunSelf() + 45
48 com.adobe.Frontend.framework 0x0000000100046bfa FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 4058
49 com.adobe.Frontend.framework 0x00000001000c88a8 FE::AppMain(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 296
50 com.adobe.Frontend.framework 0x00000001000cfa65 FE::Run(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int) + 581
51 com.adobe.AdobePremierePro 0x00000001000018cc main + 524
52 com.adobe.AdobePremierePro 0x00000001000016b4 start + 52
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff911ded16 kevent + 10
1 libdispatch.dylib 0x00007fff96109dea _dispatch_mgr_invoke + 883
2 libdispatch.dylib 0x00007fff961099ee _dispatch_mgr_thread + 54
Thread 2:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 3:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 4:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 5:
0 libsystem_kernel.dylib 0x00007fff911ded16 kevent + 10
1 com.adobe.dvatransport.framework 0x0000000100cc311c boost::asio::detail::kqueue_reactor::run(bool, boost::asio::detail::op_queue<boost::asio::detail::task_io_service_operation>&) + 236
2 com.adobe.dvatransport.framework 0x0000000100cc2dc7 boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 375
3 com.adobe.dvatransport.framework 0x0000000100cc2938 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 568
4 com.adobe.dvatransport.framework 0x0000000100cb25b7 SkyConnectionEnv::MainLoop() + 167
5 com.adobe.dvatransport.framework 0x0000000100cb2069 SkyConnectionEnv::StaticThreadFunc(SkyConnectionEnv*) + 9
6 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
7 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
8 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 6:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 7:
0 libsystem_kernel.dylib 0x00007fff911de0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff94f2efb9 _pthread_cond_wait + 869
2 com.adobe.dvatransport.framework 0x0000000100cc2cdb boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 139
3 com.adobe.dvatransport.framework 0x0000000100cc2938 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 568
4 com.adobe.dvatransport.framework 0x0000000100cc26ea boost::asio::detail::posix_thread::func<boost::asio::detail::resolver_service_base::work_ io_service_runner>::run() + 42
5 com.adobe.dvatransport.framework 0x0000000100cc37d3 boost_asio_detail_posix_thread_function + 19
6 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
7 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 8:
0 libsystem_kernel.dylib 0x00007fff911de0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff94f2efb9 _pthread_cond_wait + 869
2 com.apple.CoreServices.CarbonCore 0x00007fff908df210 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore 0x00007fff908df3e7 TSWaitOnConditionTimedRelative + 132
4 com.apple.CoreServices.CarbonCore 0x00007fff90841a98 MPWaitOnQueue + 252
5 com.adobe.dvacore.framework 0x00000001003841ec dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
6 com.adobe.dvacore.framework 0x00000001003821d0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
7 com.adobe.dvacore.framework 0x000000010037436c boost::function0<void>::operator()() const + 28
8 com.adobe.dvacore.framework 0x000000010037f153 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
9 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
10 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
11 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 9:
0 libsystem_kernel.dylib 0x00007fff911de0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff94f2efb9 _pthread_cond_wait + 869
2 com.adobe.GPUFoundation.framework 0x00000001090c7c66 void boost::condition_variable_any::wait<boost::unique_lock<boost::mutex> >(boost::unique_lock<boost::mutex>&) + 70
3 com.adobe.GPUFoundation.framework 0x00000001090c5b6b GF::Device::AcquireExclusiveAccess() + 123
4 com.adobe.PlayerMediaCore.framework 0x000000011fa83eaa AdobePlayer::PlayerDisplay::UpdateWindow() + 362
5 com.adobe.PlayerMediaCore.framework 0x000000011fa96265 AdobePlayer::PlayerMain::OnUpdate() + 21
6 com.adobe.PlayerMediaCore.framework 0x000000011fa9b301 PrPlayModule<AdobePlayer::PlayerMain>::PlayEntry(int, pmStdParms*, void*, void*) + 241
7 com.adobe.PlayerMediaCore.framework 0x000000011fa9b190 xPlayEntry + 16
8 com.adobe.PlayerHost.framework 0x000000010543e3d5 ML::CallPlayerModuleGuarded(int (*)(int, pmStdParms*, void*, void*), int, pmStdParms*, void*, void*, int*, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 277
9 com.adobe.PlayerHost.framework 0x000000010543c1b9 ML::PlayerModule::CallPlugin(int, void*, void*) + 153
10 com.adobe.PlayerHost.framework 0x0000000105462176 ML::VideoPlayer::CallPlayModuleSelector_Update() + 86
11 com.adobe.PlayerHost.framework 0x000000010544fdbd ML::VideoPlayer::ForceDisplayRedraw(ML::PlayerOutputQuality) + 205
12 com.adobe.PlayerHost.framework 0x00000001054437ad ML::PlayModuleThreadQueue::ExecuteDeferredCall(ASL::ObjectPtr<ML::DeferredCallBase, ASL::AtomicValue>) + 333
13 com.adobe.PlayerHost.framework 0x00000001054426c4 ML::PlayModuleThreadQueue::ServiceQueue() + 340
14 com.adobe.dvacore.framework 0x000000010038226f dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 303
15 com.adobe.dvacore.framework 0x000000010037436c boost::function0<void>::operator()() const + 28
16 com.adobe.dvacore.framework 0x000000010037f153 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
17 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
18 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
19 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 10:
0 libsystem_kernel.dylib 0x00007fff911de0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff94f2efb9 _pthread_cond_wait + 869
2 com.apple.CoreServices.CarbonCore 0x00007fff908df210 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore 0x00007fff908df3e7 TSWaitOnConditionTimedRelative + 132
4 com.apple.CoreServices.CarbonCore 0x00007fff90841a98 MPWaitOnQueue + 252
5 com.adobe.dvacore.framework 0x00000001003841ec dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
6 com.adobe.dvacore.framework 0x00000001003821d0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
7 com.adobe.dvacore.framework 0x000000010037436c boost::function0<void>::operator()() const + 28
8 com.adobe.dvacore.framework 0x000000010037f153 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
9 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
10 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
11 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 11:
0 libsystem_kernel.dylib 0x00007fff911de122 __psynch_mutexwait + 10
1 libsystem_c.dylib 0x00007fff94f2fdcd pthread_mutex_lock + 536
2 com.apple.GeForceGLDriver 0x00000002002f4814 0x200000000 + 3098644
3 libGPUSupport.dylib 0x000000011249c029 gldCreateBuffer + 73
4 libGFXShared.dylib 0x00007fff969100bd gfxCreatePluginBuffer + 72
5 com.apple.opencl 0x00007fff9193141b 0x7fff91905000 + 181275
6 com.apple.opencl 0x00007fff91909414 0x7fff91905000 + 17428
7 com.apple.opencl 0x00007fff919169fa clCreateBuffer + 202
8 com.adobe.GPUFoundation.framework 0x00000001090d2453 GF::OpenCLDeviceMemoryPoolManager::Create(GF::AllocationKey, unsigned long&) + 83
9 com.adobe.GPUFoundation.framework 0x00000001090d22f0 GF::DynamicPool<GF::OpenCLDeviceMemoryPoolManager, std::less<GF::AllocationKey> >::TryCreate(GF::AllocationKey, unsigned long&) + 64
10 com.adobe.GPUFoundation.framework 0x00000001090d20f7 GF::DynamicPool<GF::OpenCLDeviceMemoryPoolManager, std::less<GF::AllocationKey> >::CreateOrRetrieveWithoutFullPurge(GF::AllocationKey, unsigned long&) + 823
11 com.adobe.GPUFoundation.framework 0x00000001090d1815 GF::DynamicPool<GF::OpenCLDeviceMemoryPoolManager, std::less<GF::AllocationKey> >::CreateOrRetrieve(GF::AllocationKey, unsigned long*) + 341
12 com.adobe.GPUFoundation.framework 0x00000001090d1232 GF::TemplateMemoryManager<GF::OpenCLDeviceMemoryPoolManager>::AllocateImpl(GF::Allocation Key const&, unsigned long*) + 82
13 com.adobe.GPUFoundation.framework 0x00000001090d0208 GF::TemplateMemoryManager<GF::OpenCLDeviceMemoryPoolManager>::Allocate(unsigned long, unsigned long*) + 56
14 com.adobe.GPUFoundation.framework 0x0000000109128a1b GF::CreateGPUVideoFrame(ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, boost::shared_ptr<GF::Device> const&, dvamediatypes::PixelFormat, unsigned int, unsigned int, dvamediatypes::PixelAspectRatio, dvamediatypes::FieldType, ASL::ParamPoint<int>, unsigned long) + 635
15 com.adobe.RendererGPU.framework 0x0000000111328978 RendererGPU::CompositorNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 2328
16 com.adobe.RendererGPU.framework 0x000000011132b774 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
17 com.adobe.RendererGPU.framework 0x0000000111332da3 RendererGPU::SelectInputBaseNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 115
18 com.adobe.RendererGPU.framework 0x000000011133a213 RendererGPU::NestedTimelineSource::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 19
19 com.adobe.RendererGPU.framework 0x000000011132b774 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
20 com.adobe.RendererGPU.framework 0x00000001113b4f0c RenderNodeBase::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 76
21 com.adobe.RendererGPU.framework 0x000000011132b562 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 930
22 com.adobe.RendererGPU.framework 0x0000000111332da3 RendererGPU::SelectInputBaseNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 115
23 com.adobe.RendererGPU.framework 0x0000000111330cd8 RendererGPU::MediaNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 24
24 com.adobe.RendererGPU.framework 0x000000011132b774 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
25 com.adobe.RendererGPU.framework 0x000000011132849e RendererGPU::CompositorNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 1086
26 com.adobe.RendererGPU.framework 0x000000011132b774 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1460
27 com.adobe.RendererGPU.framework 0x0000000111318c8d RendererGPU::(anonymous namespace)::RendererGPU::ProduceFrame(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, std::string*, ASL::ParamRect<int>) + 1533
28 com.adobe.PlayerMediaCore.framework 0x000000011faa0a10 AdobePlayer::RenderRequest::ProduceFrame(ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, RenderParams const&, std::string*, ASL::ParamRect<int>) + 96
29 com.adobe.PlayerMediaCore.framework 0x000000011fa88540 AdobePlayer::PlayerDisplay::PresentRenderRequestImpl(boost::shared_ptr<AdobePlayer::Rende rRequest> const&) + 1744
30 com.adobe.PlayerMediaCore.framework 0x000000011fa8baba AdobePlayer::PlayerDisplay::PresentLastCompletedRenderRequestImpl() + 282
31 com.adobe.dvacore.framework 0x000000010038226f dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 303
32 com.adobe.dvacore.framework 0x000000010037436c boost::function0<void>::operator()() const + 28
33 com.adobe.dvacore.framework 0x000000010037f153 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
34 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
35 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
36 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 12:
0 libsystem_kernel.dylib 0x00007fff911dc686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff911dbc42 mach_msg + 70
2 com.apple.CoreFoundation 0x00007fff93b0b233 __CFRunLoopServiceMachPort + 195
3 com.apple.CoreFoundation 0x00007fff93b10916 __CFRunLoopRun + 1078
4 com.apple.CoreFoundation 0x00007fff93b100e2 CFRunLoopRunSpecific + 290
5 com.apple.AVCVideoServices 0x000000011f8f4d72 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
6 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
7 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 13:
0 libsystem_kernel.dylib 0x00007fff911dc686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff911dbc42 mach_msg + 70
2 com.apple.CoreFoundation 0x00007fff93b0b233 __CFRunLoopServiceMachPort + 195
3 com.apple.CoreFoundation 0x00007fff93b10916 __CFRunLoopRun + 1078
4 com.apple.CoreFoundation 0x00007fff93b100e2 CFRunLoopRunSpecific + 290
5 com.apple.AVCVideoServices 0x000000011f8f4d72 AVS::AVCVideoServicesThreadStart(AVS::AVCVideoServicesThreadParams*) + 194
6 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
7 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 14:
0 libsystem_kernel.dylib 0x00007fff911de0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff94f2efb9 _pthread_cond_wait + 869
2 com.apple.CoreServices.CarbonCore 0x00007fff908df210 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore 0x00007fff908df3e7 TSWaitOnConditionTimedRelative + 132
4 com.apple.CoreServices.CarbonCore 0x00007fff90841a98 MPWaitOnQueue + 252
5 com.adobe.dvacore.framework 0x00000001003841ec dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
6 com.adobe.dvacore.framework 0x00000001003821d0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
7 com.adobe.dvacore.framework 0x000000010037436c boost::function0<void>::operator()() const + 28
8 com.adobe.dvacore.framework 0x000000010037f153 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
9 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
10 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
11 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 15:
0 libsystem_kernel.dylib 0x00007fff911de0fa __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff94f2eff3 _pthread_cond_wait + 927
2 com.apple.CoreServices.CarbonCore 0x00007fff908df406 TSWaitOnConditionTimedRelative + 163
3 com.apple.CoreServices.CarbonCore 0x00007fff90841a98 MPWaitOnQueue + 252
4 com.adobe.dvacore.framework 0x00000001003841ec dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 140
5 com.adobe.dvacore.framework 0x00000001003821d0 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 144
6 com.adobe.dvacore.framework 0x000000010037436c boost::function0<void>::operator()() const + 28
7 com.adobe.dvacore.framework 0x000000010037f153 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
8 com.adobe.boost_threads.framework 0x00000001002918ae thread_proxy + 158
9 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
10 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 16 Crashed:: Dispatch queue: opencl_runtime
0 com.apple.GeForceGLDriver 0x00000002002f5463 0x200000000 + 3101795
1 com.apple.GeForceGLDriver 0x00000002002f57df 0x200000000 + 3102687
2 libGPUSupport.dylib 0x000000011249c08d gldLoadBuffer + 80
3 com.apple.opencl 0x00007fff91931730 0x7fff91905000 + 182064
4 com.apple.opencl 0x00007fff9193d3ab 0x7fff91905000 + 230315
5 com.apple.opencl 0x00007fff9192235c 0x7fff91905000 + 119644
6 com.apple.opencl 0x00007fff91925619 0x7fff91905000 + 132633
7 libdispatch.dylib 0x00007fff961070b6 _dispatch_client_callout + 8
8 libdispatch.dylib 0x00007fff9610847f _dispatch_queue_drain + 235
9 libdispatch.dylib 0x00007fff961082f1 _dispatch_queue_invoke + 52
10 libdispatch.dylib 0x00007fff961081c3 _dispatch_worker_thread2 + 249
11 libsystem_c.dylib 0x00007fff94f2ccdb _pthread_wqthread + 404
12 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 17:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 18:
0 libsystem_kernel.dylib 0x00007fff911dc686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff911dbc42 mach_msg + 70
2 com.apple.CoreServices.CarbonCore 0x00007fff908dc3dd TS_exception_listener_thread + 67
3 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
4 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 19:
0 libsystem_kernel.dylib 0x00007fff911de386 __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff94fb47c8 nanosleep + 163
2 com.adobe.ScriptLayerPPro.framework 0x0000000106ad6d68 ScObjects::Thread::wait(unsigned int) + 56
3 com.adobe.ScriptLayerPPro.framework 0x0000000106ac224e ScObjects::BridgeTalkThread::run() + 174
4 com.adobe.ScriptLayerPPro.framework 0x0000000106ad6905 ScObjects::Thread::go(void*) + 165
5 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
6 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 20:
0 libsystem_kernel.dylib 0x00007fff911de2aa __recvfrom + 10
1 ServiceManager-Launcher.dylib 0x00000001268421a1 0x12682a000 + 98721
2 ServiceManager-Launcher.dylib 0x00000001268414bc 0x12682a000 + 95420
3 ServiceManager-Launcher.dylib 0x000000012684055e 0x12682a000 + 91486
4 ServiceManager-Launcher.dylib 0x00000001268405cc 0x12682a000 + 91596
5 ServiceManager-Launcher.dylib 0x000000012683b1c4 0x12682a000 + 70084
6 ServiceManager-Launcher.dylib 0x000000012683bbde 0x12682a000 + 72670
7 ServiceManager-Launcher.dylib 0x000000012683baeb 0x12682a000 + 72427
8 ServiceManager-Launcher.dylib 0x000000012683f24e 0x12682a000 + 86606
9 ServiceManager-Launcher.dylib 0x000000012683f392 0x12682a000 + 86930
10 ServiceManager-Launcher.dylib 0x000000012683f14d 0x12682a000 + 86349
11 ServiceManager-Launcher.dylib 0x000000012683f0c6 0x12682a000 + 86214
12 ServiceManager-Launcher.dylib 0x000000012682d7d6 0x12682a000 + 14294
13 ServiceManager-Launcher.dylib 0x00000001268319c5 0x12682a000 + 31173
14 ServiceManager-Launcher.dylib 0x000000012683fd2c 0x12682a000 + 89388
15 ServiceManager-Launcher.dylib 0x0000000126841e63 0x12682a000 + 97891
16 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
17 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 21:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x00007fff911dc686 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff911dbc42 mach_msg + 70
2 com.apple.audio.CoreAudio 0x00007fff90c2270c HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 98
3 com.apple.audio.CoreAudio 0x00007fff90c2269a HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 42
4 com.apple.audio.CoreAudio 0x00007fff90c20ad9 HALC_ProxyIOContext::IOWorkLoop() + 1161
5 com.apple.audio.CoreAudio 0x00007fff90c205bf HALC_ProxyIOContext::IOThreadEntry(void*) + 83
6 com.apple.audio.CoreAudio 0x00007fff90c20497 HALB_IOThread::Entry(void*) + 75
7 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
8 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 22:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 23:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 24:
0 libsystem_kernel.dylib 0x00007fff911ded16 kevent + 10
1 com.adobe.MediaFoundation.framework 0x00000001012a6ca0 MF::DirectoryChangeMonitor::(anonymous namespace)::EventQueueThreadProc(void*) + 688
2 libsystem_c.dylib 0x00007fff94f2a772 _pthread_start + 327
3 libsystem_c.dylib 0x00007fff94f171a1 thread_start + 13
Thread 25:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 26:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 27:
0 libsystem_kernel.dylib 0x00007fff911de6d6 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff94f2cf1c _pthread_workq_return + 25
2 libsystem_c.dylib 0x00007fff94f2cce3 _pthread_wqthread + 412
3 libsystem_c.dylib 0x00007fff94f17191 start_wqthread + 13
Thread 16 -
New install of Premiere on Mavericks crashes every time on export -
Hi all,
I just switched to a fresh install of Mavericks on a clean hard drive. I have not installed any other programs except Premiere Pro CC and Prelude. (aside from a couple of simple items like Dropbox and Evernote). I have not installed any video codecs except what was stock with Mavericks. YET, Prelude can't import (crashes every time I click the "Import" button), and Premiere crashes immediately any time I try to export ANY file. The editing process seems to work fine. It's as if there's no ability to export at all.
The importing and exporting was working fine on the previous version of Mavericks. Am I missing something? Is there some video plugin or preferance that I'm supposed to install. It's very surprising because it is a completely clean install, which means to me that nothing is conflicting, but perhaps something is missing.
Thanks for your help.Hi Noriega93,
Please try following steps:
1. Open Applications > Adobe Media Encoder CC > Right Click on Adobe Media Encoder CC Icon > Get Info
Click on Select your username and Provide Read & Write Permission to it.
2 Click on Go to folder & type ~/Library > Preferences > rename Adobe to Adobe.old
3.~/Library > Application Support rename Adobe to Adobe.old
4. Rename Adobe folder to Adobe2 in Documents > Adobe
5. Please try to create a new admin account and then try to launch Media Encoder in New User account.
Please let us know if this works or not.
Regards,
Sandeep -
Why does adobe premiere pro cs6 capture HVD TO .mp3 format?
Please help me
More information needed for someone to help... please click below and provide the requested information
-Premiere Pro Video Editing Information FAQ http://forums.adobe.com/message/4200840
Exactly WHAT are you capturing, and HOW are you doing so? -
Why does Adobe Premiere Pro offer more effects for the windows platform than Mac?
Every time I find a cool new effect that I would like to use it seems it is only offered on the windows platform. I am a mac user and wondering why this is.
A lot of that is inertia, though. 3 or 4 years ago, I would have laughed in your face if you'd told me that we were going to move to a PC-based workflow. Then everybody stopped using FCP, Apple refused to update their Pro towers for, like, 3 years, and released a completely redesigned MacPro that has caused us more headaches than it's worth. PPro makes it super easy to bounce projects back and forth between our Macs and PCs. Mainstream computer hardware has become powerful enough that you don't need a professional workstation to edit video and do basic motion graphics. This is totally anecdotal, I realize, but our PCs are every bit as stable (or unstable!) as our Macs, and we've yet to have a single virus on either Mac or PC (mostly because I don't let warez anywhere near our boxes...). At this point, I literally can't think of a single reason to stick with Mac as a platform; if I can put together a $2000 PC that'll perform more-or-less as well as the $3000 MacPro, why would I choose the more expensive option? I guess you could say "ProRes", but I've never really been a fan of ProRes. Besides, DNxHR will be out in a month or two; that'll be the final nail in the ol' ProRes coffin.
I honestly don't mean this to come off as an insult, but I think that in 2014, anyone who tries to tell you that Macs are somehow superior to PCs just doesn't know what they're talking about. Aside from the price, the playing field is pretty level... I hope I don't come off as being an anti-Apple, pro-PC fanboi; I'm just a big fan of rational, informed decisions. -
Premiere Pro CS4 Crashes every time I try to open it
Every time I open premiere pro wheather its a HD project or SD project, or even one that I worked on before in it, it decides that it needs to crash, how can I fix this?
As Curt says, it is below the minimum. Those minimum specs. are to allow one to install the program, and are not even a guarantee that the program will run, let alone edit. [If Adobe asked me, I'd set realistic "min. specs." so that one could at least edit simple SD Projects.]
Now, when it worked once upon a time, but not now, Curt is correct - something has changed. Were I troubleshooting, the first thing that I would check would be the I/O sub-system, i.e. the HDD's. It is likely that you have one HDD, and that it has filled up over time. It is likely that it is now too full to allow PrPro to even start up. Were I doing the investigations, the first thing that I'd look at is the defragmented free space on the HDD. For PrPro, my minimum would be ~ 100GB, AFTER the Page File (statically managed and set at boo-up) has been written. The listed min. is probably around 30GB, but that allows no breathing room. If your Page File (Windows Virtual Memory) is set to be dynamically managed by Windows, then it is what is likely filling to overflowing and shutting things down.
Personally, I'd be looking into a new computer, but if you are doing SD only, and would like to troubleshoot things, to try and get back to using PrPro, as before, take a look at this ARTICLE, to get an idea of all the info that will be needed here.
After you look into my speculation on HDD space, and satisfy that requirement, take a look at this ARTICLE, on getting the most possible out of your computer, especially for an editing session.
If you do decide to invest in a more robust computer, please see Harm Millaard's great articles in the Hardware sub-forum. He discusses, in great detail, every aspect of a computer for video editing. They are better than one would ever get from talking to a sales rep at Dell, HP, Gateway, et al.
Good luck, and please let us know how you'd like to proceed.
Hunt -
Adobe Acrobat Pro XI crashes every time I try to open it on Mac OSX 10.9.3
I recently downloaded the latest version of Adobe Acrobat Pro XI and installed it on my Mac running OSX 10.9.3
Every time I try to open the application, it tries to open the application and then gives me an error of "Acrobat quit unexpectedly" with a long trail of code.
I do not know what to do to get this application working properly.
PLEASE HELPHi Sam,
Doing repair disc permissions, normally should not create problems, reason being this is Apple's own built-in utility.
I am guessing there might have been permission issues already on your computer and repair disk permission tried to resolve that problem. But if the problem is severe these things may happen.
I would suggest you first you may try it again if that didn't resolve you should contact Apple support. They may help to repair the permissions.
~Ajlan Huda. -
Premiere Pro CS4 Crashes every time I toggle to another application
Dell Latitude D630 laptop w/Windows 7 Ultimate 32 bit. Running Production Premium CS4. PPro runs great except that any time I click out of it, even for the simplest function, like adjusting volume from the taskbar, PPro crashes. I previously ran CS3 in WinXP without issue. Any ideas?
The codecs used in your source clips
uncompressed quicktime and linked AE compositions
Version number
CS4 4.2
Installation language
english
Updates applied
All updates that I'm aware of, yes
Project/sequence settings
HDV 720p24
Operating System
freshly installed Windows 7 Ultimate 32 bit
Update/patch level
current
Installed language
english
Display resolution and color depth
1280x800 32 bit
CPU type and speed
Intel Core 2 Duo T7500 @ 2.20 GHz
Amount of memory (RAM)
Sadly, only 2 gigs
Video card
Mobile Intel 965 Express Chipset Family
Driver: 8.15.10.1912 (the latest)
Number of monitors (displays) in use
the laptop is connected to a Dynex 24" HD Television through VGA
Audio card
high definition audio device by microsoft
driver: 6.1.7600.16385
Each hard drive's capacity and space remaining
C: 111 gigs w/ 54 gigs free
2 x external WD USB hard drives with lots of free space
No third party plugins
While using Premiere Pro CS4, if I click out of it for any reason, ex: adjusting volume on the taskbar (no other application [photoshop, after effects, etc.] running) or toggling to another application, Premiere Pro crashes and a new windows appears:
"Adobe has detected that the applicationAdobe Premiere Pro CS4 has unexpectedly quit. A crash report has been generated. Adobe will use this crash report to help find a future solution to this problem."
The first time I got this, I decided to fill out the crash report and send it in, but not since.
Please let me know if there's any other information I can provide that will help find a cause for this problem.
-Stan
Maybe you are looking for
-
I am getting an error on Cti os when logging in to one particular extension mobility profile. The error is The request failed because the timeout limit exceeded.... When login with other extensions all working ok on the same phone. The Pg user associ
-
Count of Rows Updated with prepared statement batch
I am using a batch of prepared statements for update operation. (pstmt.executeBatch()) Configuration I am using WLS 6.1sp2 Connection pool - Oracle Thin driver - TX Datasource DB - Oracle 8.1.7 The batch update works well i.e data gets updated and co
-
Using a mac
-
Gentoo Ebuild available for mod_flex
Hi all, following the recent release of a source tarball by Adobe i have created a pacakge for Gentoo Linux that allows easy installation. it is part of my overlay - find instructions on how to use it on http://overlays.gentoo.org/dev/bangert a packa
-
Iphone or Ipad in Subdomain - Allowed or not?!
Hello guys, I have a blog/website, and I was wondering if I would get into any problems down the road if I made a subdomain like iphone.jzkretail.com or ipad.jzkretail.com. Would that be okay? or do they only accept jzkretail.com/iphone and jzkretail