Why does my CS6 Photoshop flicker whenever I move my mouse?
I am working on a Mac and have installed all the latest updates, but my CS6 still flickers. It doesn't matter which tool I'm using, the flicker happens anytime I move my mouse.This is a recent development-- maybe within the last week, and I haven't knowingly changed anything. Any ideas?
Does turning off »Use Graphics Processor« in the Performance Preferences and restarting Photoshop have any bearing on the issue?
Please read this:
http://forums.adobe.com/docs/DOC-2325
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This is what I am getting when I get "details." It is not giving me a report. I'm sorry if it is too much. Not sure what to send or tell you.
Details follow:
Process:
Adobe Photoshop CS5 [652]
Path:
/Applications/Adobe Photoshop CS5/Adobe Photoshop CS5.app/Contents/MacOS/Adobe Photoshop CS5
Identifier:
com.adobe.Photoshop
Version:
12.0 (12.0x20100407.r.1103] [12.0)
Code Type:
X86-64 (Native)
Parent Process: launchd [150]
Responsible:
Adobe Photoshop CS5 [652]
User ID:
502
Date/Time:
2014-04-16 16:35:27.633 -0400
OS Version:
Mac OS X 10.9.2 (13C64)
Report Version: 11
Anonymous UUID: 1F2C4F3E-5E6B-3D9B-95BC-93A3BC78FA3D
Sleep/Wake UUID: F8FE9893-9203-4041-8B08-53D9AF2D833A
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x00007fff72717818
VM Regions Near 0x7fff72717818:
__DATA
00007fff726fe000-00007fff72700000 [
8K] rw-/rwx SM=COW /System/Library/PrivateFrameworks/CoreAUC.framework/Versions/A/CoreAUC
--> __DATA
00007fff72700000-00007fff72755000 [ 340K] rw-/rwx SM=COW /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
unused shlib __DATA
00007fff72755000-00007fff7278d000 [ 224K] rw-/rwx SM=COW system shared lib __DATA not used by this process
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 ???
0x00007fff72717818 OBJC_CLASS_$_NSMutableArray + 0
1 com.apple.print.framework.PrintCore
0x00007fff8cec56f1 PMRelease + 43
2 com.adobe.Photoshop
0x0000000100c237cf AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 9727123
3 com.adobe.Photoshop
0x0000000100c23e7d AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 9728833
4 com.adobe.Photoshop
0x0000000100c23eb7 AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 9728891
5 com.adobe.Photoshop
0x0000000100c23da5 AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 9728617
6 com.adobe.Photoshop
0x0000000100aee053 AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 8459543
7 com.adobe.Photoshop
0x0000000100768c64 AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 4768040
8 com.adobe.Photoshop
0x0000000100af067e AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 8469314
9 com.adobe.Photoshop
0x0000000100af0be9 AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 8470701
10 com.adobe.Photoshop
0x0000000100af1295 AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 8472409
11 com.adobe.Photoshop
0x000000010007bbdc 0x100000000 + 506844
12 com.adobe.Photoshop
0x00000001000d6a7e 0x100000000 + 879230
13 com.adobe.Photoshop
0x00000001000d6a9e 0x100000000 + 879262
14 com.adobe.Photoshop
0x0000000100066eb1 0x100000000 + 421553
15 com.adobe.Photoshop
0x0000000100071d74 0x100000000 + 466292
16 com.adobe.Photoshop
0x000000010006716f 0x100000000 + 422255
17 com.adobe.Photoshop
0x0000000100067232 0x100000000 + 422450
18 com.adobe.Photoshop
0x00000001012f0007 AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 16856267
19 com.apple.AppKit
0x00007fff8328db89 -[NSApplication run] + 646
20 com.adobe.Photoshop
0x00000001012ee19c AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 16848480
21 com.adobe.Photoshop
0x00000001012ef3c7 AWS_CUI_GetVersionComments(OpaqueWindowPtr*, adobe::q::QDocument&, adobe::q::QString&, adobe::q::QAttributeList&, adobe::q::QDocument*, adobe::q::QProject*, long) + 16853131
22 com.adobe.Photoshop
0x0000000100068e82 0x100000000 + 429698
23 com.adobe.Photoshop
0x0000000100238308 0x100000000 + 2327304
24 com.adobe.Photoshop
0x00000001002383a7 0x100000000 + 2327463
25 com.adobe.Photoshop
0x0000000100002ea4 0x100000000 + 11940
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib
0x00007fff874d1662 kevent64 + 10
1 libdispatch.dylib
0x00007fff8712e43d _dispatch_mgr_invoke + 239
2 libdispatch.dylib
0x00007fff8712e152 _dispatch_mgr_thread + 52
Thread 2:
0 libsystem_kernel.dylib
0x00007fff874d0716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8cfb9c3b _pthread_cond_wait + 727
2 com.adobe.amt.services
0x0000000109696c53 AMTConditionLock::LockWhenCondition(int) + 37
3 com.adobe.amt.services
0x000000010968fcce _AMTThreadedPCDService::PCDThreadWorker(_AMTThreadedPCDService*) + 92
4 com.adobe.amt.services
0x0000000109696cbe AMTThread::Worker(void*) + 28
5 libsystem_pthread.dylib
0x00007fff8cfb7899 _pthread_body + 138
6 libsystem_pthread.dylib
0x00007fff8cfb772a _pthread_start + 137
7 libsystem_pthread.dylib
0x00007fff8cfbbfc9 thread_start + 13
Thread 3:
0 libsystem_kernel.dylib
0x00007fff874cca6e semaphore_timedwait_trap + 10
1 com.apple.CoreServices.CarbonCore
0x00007fff8ad7f47b MPWaitOnSemaphore + 77
2 MultiProcessor Support
0x000000010c22ebd3 ThreadFunction(void*) + 69
3 com.apple.CoreServices.CarbonCore
0x00007fff8ad7f6c3 PrivateMPEntryPoint + 58
4 libsystem_pthread.dylib
0x00007fff8cfb7899 _pthread_body + 138
5 libsystem_pthread.dylib
0x00007fff8cfb772a _pthread_start + 137
6 libsystem_pthread.dylib
0x00007fff8cfbbfc9 thread_start + 13
Thread 4:
0 libsystem_kernel.dylib
0x00007fff874d0716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8cfb9c3b _pthread_cond_wait + 727
2 com.apple.CoreServices.CarbonCore
0x00007fff8adae800 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore
0x00007fff8adae9ff TSWaitOnConditionTimedRelative + 172
4 com.apple.CoreServices.CarbonCore
0x00007fff8ad7f145 MPWaitOnQueue + 192
5 AdobeACE
0x000000010592923d 0x1058ef000 + 238141
6 AdobeACE
0x0000000105928bea 0x1058ef000 + 236522
7 com.apple.CoreServices.CarbonCore
0x00007fff8ad7f6c3 PrivateMPEntryPoint + 58
8 libsystem_pthread.dylib
0x00007fff8cfb7899 _pthread_body + 138
9 libsystem_pthread.dylib
0x00007fff8cfb772a _pthread_start + 137
10 libsystem_pthread.dylib
0x00007fff8cfbbfc9 thread_start + 13
Thread 5:
0 libsystem_kernel.dylib
0x00007fff874d0a3a __semwait_signal + 10
1 libsystem_c.dylib
0x00007fff89a5adc0 nanosleep + 200
2 com.adobe.PSAutomate
0x000000010e5820fb ScObjects::Thread::sleep(unsigned int) + 59
3 com.adobe.PSAutomate
0x000000010e564033 ScObjects::BridgeTalkThread::run() + 163
4 com.adobe.PSAutomate
0x000000010e5821f6 ScObjects::Thread::go(void*) + 166
5 libsystem_pthread.dylib
0x00007fff8cfb7899 _pthread_body + 138
6 libsystem_pthread.dylib
0x00007fff8cfb772a _pthread_start + 137
7 libsystem_pthread.dylib
0x00007fff8cfbbfc9 thread_start + 13
Thread 6:
0 libsystem_kernel.dylib
0x00007fff874cca1a mach_msg_trap + 10
1 libsystem_kernel.dylib
0x00007fff874cbd18 mach_msg + 64
2 com.apple.CoreFoundation
0x00007fff84657155 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation
0x00007fff84656779 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation
0x00007fff846560b5 CFRunLoopRunSpecific + 309
5 com.apple.AppKit
0x00007fff8343a16e _NSEventThread + 144
6 libsystem_pthread.dylib
0x00007fff8cfb7899 _pthread_body + 138
7 libsystem_pthread.dylib
0x00007fff8cfb772a _pthread_start + 137
8 libsystem_pthread.dylib
0x00007fff8cfbbfc9 thread_start + 13
Thread 7:
0 libsystem_kernel.dylib
0x00007fff874d0716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8cfb9c3b _pthread_cond_wait + 727
2 com.adobe.adobeswfl
0x00000001453e404d APXGetHostAPI + 2430509
3 com.adobe.adobeswfl
0x00000001451a5a39 APXGetHostAPI + 77849
4 com.adobe.adobeswfl
0x00000001453e4161 APXGetHostAPI + 2430785
5 com.adobe.adobeswfl
0x00000001453e42ba APXGetHostAPI + 2431130
6 com.adobe.adobeswfl
0x00000001453e43b0 APXGetHostAPI + 2431376
7 libsystem_pthread.dylib
0x00007fff8cfb7899 _pthread_body + 138
8 libsystem_pthread.dylib
0x00007fff8cfb772a _pthread_start + 137
9 libsystem_pthread.dylib
0x00007fff8cfbbfc9 thread_start + 13
Thread 8:
0 libsystem_kernel.dylib
0x00007fff874d0716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8cfb9c3b _pthread_cond_wait + 727
2 com.adobe.adobeswfl
0x00000001453e404d APXGetHostAPI + 2430509
3 com.adobe.adobeswfl
0x00000001451a5a39 APXGetHostAPI + 77849
4 com.adobe.adobeswfl
0x00000001453e4161 APXGetHostAPI + 2430785
5 com.adobe.adobeswfl
0x00000001453e42ba APXGetHostAPI + 2431130
6 com.adobe.adobeswfl
0x00000001453e43b0 APXGetHostAPI + 2431376
7 libsystem_pthread.dylib
0x00007fff8cfb7899 _pthread_body + 138
8 libsystem_pthread.dylib
0x00007fff8cfb772a _pthread_start + 137
9 libsystem_pthread.dylib
0x00007fff8cfbbfc9 thread_start + 13
Thread 9:
0 libsystem_kernel.dylib
0x00007fff874d0716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8cfb9c77 _pthread_cond_wait + 787
2 com.adobe.adobeswfl
0x00000001453e4019 APXGetHostAPI + 2430457
3 com.adobe.adobeswfl
0x0000000145579943 APXGetHostAPI + 4091683
4 com.adobe.adobeswfl
0x00000001453e4161 APXGetHostAPI + 2430785
5 com.adobe.adobeswfl
0x00000001453e42ba APXGetHostAPI + 2431130
6 com.adobe.adobeswfl
0x00000001453e43b0 APXGetHostAPI + 2431376
7 libsystem_pthread.dylib
0x00007fff8cfb7899 _pthread_body + 138
8 libsystem_pthread.dylib
0x00007fff8cfb772a _pthread_start + 137
9 libsystem_pthread.dylib
0x00007fff8cfbbfc9 thread_start + 13
Thread 10:
0 libsystem_kernel.dylib
0x00007fff874d0716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8cfb9c77 _pthread_cond_wait + 787
2 com.adobe.adobeswfl
0x00000001453e4019 APXGetHostAPI + 2430457
3 com.adobe.adobeswfl
0x000000014540095c APXGetHostAPI + 2547516
4 com.adobe.adobeswfl
0x00000001453e4161 APXGetHostAPI + 2430785
5 com.adobe.adobeswfl
0x00000001453e42ba APXGetHostAPI + 2431130
6 com.adobe.adobeswfl
0x00000001453e43b0 APXGetHostAPI + 2431376
7 libsystem_pthread.dylib
0x00007fff8cfb7899 _pthread_body + 138
8 libsystem_pthread.dylib
0x00007fff8cfb772a _pthread_start + 137
9 libsystem_pthread.dylib
0x00007fff8cfbbfc9 thread_start + 13
Thread 11:
0 libsystem_kernel.dylib
0x00007fff874d091a __recvfrom + 10
1 ServiceManager-Launcher.dylib
0x0000000110312982 Invoke + 54020
2 ServiceManager-Launcher.dylib
0x0000000110311adf Invoke + 50273
3 ServiceManager-Launcher.dylib
0x0000000110310b26 Invoke + 46248
4 ServiceManager-Launcher.dylib
0x0000000110310b81 Invoke + 46339
5 ServiceManager-Launcher.dylib
0x0000000110310c02 Invoke + 46468
6 ServiceManager-Launcher.dylib
0x000000011030b30d Invoke + 23695
7 ServiceManager-Launcher.dylib
0x000000011030b4a6 Invoke + 24104
8 ServiceManager-Launcher.dylib
0x000000011030bf2f Invoke + 26801
9 ServiceManager-Launcher.dylib
0x000000011030c01d Invoke + 27039
10 ServiceManager-Launcher.dylib
0x000000011030f31f Invoke + 40097
11 ServiceManager-Launcher.dylib
0x000000011030f5c5 Invoke + 40775
12 ServiceManager-Launcher.dylib
0x000000011030fb84 Invoke + 42246
13 ServiceManager-Launcher.dylib
0x000000011030fd71 Invoke + 42739
14 ServiceManager-Launcher.dylib
0x0000000110301daf Login + 1773
15 ServiceManager-Launcher.dylib
0x0000000110303295 Login + 7123
16 ServiceManager-Launcher.dylib
0x00000001103102a8 Invoke + 44074
17 ServiceManager-Launcher.dylib
0x00000001103126c1 Invoke + 53315
18 libsystem_pthread.dylib
0x00007fff8cfb7899 _pthread_body + 138
19 libsystem_pthread.dylib
0x00007fff8cfb772a _pthread_start + 137
20 libsystem_pthread.dylib
0x00007fff8cfbbfc9 thread_start + 13
Thread 12:
0 libsystem_kernel.dylib
0x00007fff874d0716 __psynch_cvwait + 10
1 libsystem_pthread.dylib
0x00007fff8cfb9c77 _pthread_cond_wait + 787
2 com.apple.CoreServices.CarbonCore
0x00007fff8adae9e7 TSWaitOnConditionTimedRelative + 148
3 com.apple.CoreServices.CarbonCore
0x00007fff8adae609 TSWaitOnSemaphoreCommon + 424
4 com.apple.CoreServices.CarbonCore
0x00007fff8ad6a1c4 AsyncFileThread(void*) + 257
5 libsystem_pthread.dylib
0x00007fff8cfb7899 _pthread_body + 138
6 libsystem_pthread.dylib
0x00007fff8cfb772a _pthread_start + 137
7 libsystem_pthread.dylib
0x00007fff8cfbbfc9 thread_start + 13
Thread 13:: Dispatch queue: NSOperationQueue Serial Queue
0 libsystem_kernel.dylib
0x00007fff874d0746 __psynch_mutexwait + 10
1 libsystem_pthread.dylib
0x00007fff8cfba779 _pthread_mutex_lock + 372
2 com.apple.Foundation
0x00007fff8c05022b -[NSLock lock] + 145
3 com.apple.AppKit
0x00007fff834fefc1 __37-[NSUIHeartBeat updateHeartBeatState]_block_invoke135 + 62
4 com.apple.Foundation
0x00007fff8c06d0b5 -[NSBlockOperation main] + 75
5 com.apple.Foundation
0x00007fff8c04c8ac -[__NSOperationInternal _start:] + 642
6 com.apple.Foundation
0x00007fff8c04c54b __NSOQSchedule_f + 64
7 libdispatch.dylib
0x00007fff8712c2ad _dispatch_client_callout + 8
8 libdispatch.dylib
0x00007fff8712e68f _dispatch_queue_drain + 451
9 libdispatch.dylib
0x00007fff8712f9dd _dispatch_queue_invoke + 110
10 libdispatch.dylib
0x00007fff8712dfa3 _dispatch_root_queue_drain + 75
11 libdispatch.dylib
0x00007fff8712f193 _dispatch_worker_thread2 + 40
12 libsystem_pthread.dylib
0x00007fff8cfb8ef8 _pthread_wqthread + 314
13 libsystem_pthread.dylib
0x00007fff8cfbbfb9 start_wqthread + 13
Thread 14:
0 libsystem_kernel.dylib
0x00007fff874d0e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8cfb8f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8cfbbfb9 start_wqthread + 13
Thread 15:: com.apple.appkit-heartbeat
0 libsystem_kernel.dylib
0x00007fff874d0a3a __semwait_signal + 10
1 libsystem_c.dylib
0x00007fff89a5adc0 nanosleep + 200
2 libsystem_c.dylib
0x00007fff89a5acb2 usleep + 54
3 com.apple.AppKit
0x00007fff834fe21d -[NSUIHeartBeat _heartBeatThread:] + 2132
4 com.apple.Foundation
0x00007fff8c0ab76b __NSThread__main__ + 1318
5 libsystem_pthread.dylib
0x00007fff8cfb7899 _pthread_body + 138
6 libsystem_pthread.dylib
0x00007fff8cfb772a _pthread_start + 137
7 libsystem_pthread.dylib
0x00007fff8cfbbfc9 thread_start + 13
Thread 16:
0 libsystem_kernel.dylib
0x00007fff874d0e6a __workq_kernreturn + 10
1 libsystem_pthread.dylib
0x00007fff8cfb8f08 _pthread_wqthread + 330
2 libsystem_pthread.dylib
0x00007fff8cfbbfb9 start_wqthread + 13
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x00007fff72717778 rbx: 0x0000600002242af0 rcx: 0x0000000000000001 rdx: 0x0000000000000001
rdi: 0x0000600002242af0 rsi: 0x00006080004097e8 rbp: 0x00007fff5fbff380 rsp: 0x00007fff5fbff378
r8: 0x0000000000000001 r9: 0x0000000000000001 r10: 0x00007fff903f14ae r11: 0x00007fff8cec56c6
r12: 0x000060800145f350 r13: 0x00006080004097e0 r14: 0x0000000000000001 r15: 0x00007fff5fbff4b0
rip: 0x00007fff72717818 rfl: 0x0000000000010206 cr2: 0x00007fff72717818
Logical CPU:
1
Error Code:
0x00000015
Trap Number:
14
Binary Images:
0x100000000 -
0x1026b5fff +com.adobe.Photoshop (12.0 - 12.0x20100407.r.1103] [12.0) <B69D89E5-01DD-C220-48B1-E129D0574536> /Applications/Adobe Photoshop CS5/Adobe Photoshop CS5.app/Contents/MacOS/Adobe Photoshop CS5
0x103295000 -
0x10330dfef +com.adobe.adobe_caps (adobe_caps 3.0.116.0 - 3.0.116.0) <4A355686-1451-B19A-0C55-DFE49FD2539E> /Applications/Adobe Photoshop CS5/Adobe Photoshop CS5.app/Contents/Frameworks/adobe_caps.framework/Versions/A/adobe_caps
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0x7fff85d7bff7 libcldcpuengine.dylib (2.3.58) <C8785704-6195-3129-86CA-20F0F3C20F15> /System/Library/Frameworks/OpenCL.framework/Versions/A/Libraries/libcldcpuengine.dyli -
Why does Premiere CS6 drop frames in capture?
Why does premiere CS6 drop frames when I capture from my Canon Visia HV40 via Firewire 400
Bob Lamb [email protected]1st, more computer information might help... such as the Information FAQ http://forums.adobe.com/message/4200840 questions
2nd, some other software to try... to see if the problem is with your computer, or CS6
I have NOT used either, but many say to try these for SD capture http://windv.mourek.cz/ or http://www.exsate.com/products/dvcapture/
http://helpx.adobe.com/premiere-pro/kb/cant-capture-dv-hdv-video.html -and http://forums.adobe.com/message/4708997
I have NOT used it, but many say to try this for HDV capture http://strony.aster.pl/paviko/hdvsplit.htm -
Why does it take so long for a movie to be shared/saved in theatre?
Why does it take so long for a movie to be shared/saved in theatre?
Well several different versions at different resolutions are saved to the library so it can be played on different devices. If you don't need this you can speed things up a bit but disabling save to theatre.
Geoff. -
Why does it take longer to download a movie than to watch it
why does it take longer to download a movie than to watch it???
Most likely reason is a slow internet connection.
Test is at speedtest.net on a computer, you need 6 Mbps for instant HD.
AC -
Why does opening CS6 cause my display colours to change?
Hi guys,
My problem: Whenever I open CS6 (Photoshop, Illustrator...) my display colours on my laptop change. WHen I close the colours shift back to me defult settings. The Image mode is on RGB.
I have a new MacBook Pro with 6GB of RAM.
Any ideas? It's making work (digital advertising) difficult.
Thanks,
Alex.I have tha same problem on the same Mac with CS6 Design Standard.
And I don't know how repair it.
Maybe does it happen for the switching of the graphic card from Intel HD to Nvidia GeForce? -
I've asked this in a couple other places online as I try to wrap my head around color management, but the answer continues to elude me. That, or I've had it explained and I just didn't comprehend. So I continue. My confusion is this: everywhere it seems, experts and gurus and teachers and generally good, kind people of knowledge claim the benefits (in most instances, though not all) of working in AdobeRGB and ProPhoto RGB. And yet nobody seems to mention that the majority of people - including presumably many of those championing the wider gamut color spaces - are working on standard gamut displays. And to my mind, this is a huge oversight. What it means is, at best, those working this way are seeing nothing different than photos edited/output in sRGB, because [fortunately] the photos they took didn't include colors that exceeded sRGB's real estate. But at worst, they're editing blind, and probably messing up their work. That landscape they shot with all those lush greens that sRGB can't handle? Well, if they're working in AdobeRGB on a standard gamut display, they can't see those greens either. So, as I understand it, the color managed software is going to algorithmically reign in that wild green and bring it down to sRGB's turf (and this I believe is where relative and perceptual rendering intents come into play), and give them the best approximation, within the display's gamut capabilities. But now this person is editing thinking they're in AdobeRGB, thinking that green is AdobeRGB's green, but it's not. So any changes they make to this image, they're making to an image that's displaying to their eyes as sRGB, even if the color space is, technically, AdobeRGB. So they save, output this image as an AdobeRGB file, unaware that [they] altered it seeing inaccurate color. The person who opens this file on a wide gamut monitor, in the appropriate (wide gamut) color space, is now going to see this image "accurately" for the first time. Only it was edited by someone who hadn't seen it accurately. So who know what it looks like. And if the person who edited it is there, they'd be like, "wait, that's not what I sent you!"
Am I wrong? I feel like I'm in the Twilight Zone. I shoot everything RAW, and I someday would love to see these photos opened up in a nice, big color space. And since they're RAW, I will, and probably not too far in the future. But right now I export everything to sRGB, because - internet standards aside - I don't know anybody who I'd share my photos with, who has a wide gamut monitor. I mean, as far as I know, most standard gamut monitors can't even display 100% sRGB! I just bought a really nice QHD display marketed toward design and photography professionals, and I don't think it's 100. I thought of getting the wide gamut version, but was advised to stay away because so much of my day-to-day usage would be with things that didn't utilize those gamuts, and generally speaking, my colors would be off. So I went with the standard gamut, like 99% of everybody else.
So what should I do? As it is, I have my Photoshop color space set to sRGB. I just read that Lightroom as its default uses ProPhoto in the Develop module, and AdobeRGB in the Library (for previews and such).
Thanks for any help!
MichaelOkay. Going bigger is better, do so when you can (in 16-bit). Darn, those TIFs are big though. So, ideally, one really doesn't want to take the picture to Photoshop until one has to, right? Because as long as it's in LR, it's going to be a comparatively small file (a dozen or two MBs vs say 150 as a TIF). And doesn't LR's develop module use the same 'engine' or something, as ACR plug-in? So if your adjustments are basic, able to be done in either LR Develop, or PS ACR, all things being equal, choose to stay in LR?
ssprengel Apr 28, 2015 9:40 PM
PS RGB Workspace: ProPhotoRGB and I convert any 8-bit documents to 16-bit before doing any adjustments.
Why does one convert 8-bit pics to 16-bit? Not sure if this is an apt comparison, but it seems to me that that's kind of like upscaling, in video. Which I've always taken to mean adding redundant information to a file so that it 'fits' the larger canvas, but to no material improvement. In the case of video, I think I'd rather watch a 1080p movie on an HD (1080) screen (here I go again with my pixel-to-pixel prejudice), than watch a 1080p movie on a 4K TV, upscaled. But I'm ready to be wrong here, too. Maybe there would be no discernible difference? Maybe even though the source material were 1080p, I could still sit closer to the 4K TV, because of the smaller and more densely packed array of pixels. Or maybe I only get that benefit when it's a 4K picture on a 4K screen? Anyway, this is probably a different can of worms. I'm assuming that in the case of photo editing, converting from 8 to 16-bit allows one more room to work before bad things start to happen?
I'm recent to Lightroom and still in the process of organizing from Aperture. Being forced to "this is your life" through all the years (I don't recommend!), I realize probably all of my pictures older than 7 years ago are jpeg, and probably low-fi at that. I'm wondering how I should handle them, if and when I do. I'm noting your settings, ssprengel.
ssprengel Apr 28, 2015 9:40 PM
I save my PS intermediate or final master copy of my work as a 16-bit TIF still in the ProPhotoRGB, and only when I'm ready to share the image do I convert to sRGB then 8-bits, in that order, then do File / Save As: Format=JPG.
Part of the same question, I guess - why convert back to 8-bits? Is it for the recipient? Do some machines not read 16-bit? Something else?
For those of you working in these larger color spaces and not working with a wide gamut display, I'd love to know if there are any reasons you choose not to. Because I guess my biggest concern in all of this has been tied to what we're potentially losing by not seeing the breadth of the color space we work in represented while making value adjustments to our images. Based on what several have said here, it seems that the instances when our displays are unable to represent something as intended are infrequent, and when they do arise, they're usually not extreme.
Simon G E Garrett Apr 29, 2015 4:57 AM
With 8 bits, there are 256 possible values. If you use those 8 bits to cover a wider range of colours, then the difference between two adjacent values - between 100 and 101, say - is a larger difference in colour. With ProPhoto RGB in 8-bits there is a chance that this is visible, so a smooth colour wedge might look like a staircase. Hence ProPhoto RGB files might need to be kept as 16-bit TIFs, which of course are much, much bigger than 8-bit jpegs.
Over the course of my 'studies' I came across a side-by-side comparison of either two color spaces and how they handled value gradations, or 8-bit vs 16-bit in the same color space. One was a very smooth gradient, and the other was more like a series of columns, or as you say, a staircase. Maybe it was comparing sRGB with AdobeRGB, both as 8-bit. And how they handled the same "section" of value change. They're both working with 256 choices, right? So there might be some instances where, in 8-bit, the (numerically) same segment of values is smoother in sRGB than in AdobeRGB, no? Because of the example Simon illustrated above?
Oh, also -- in my Lumix LX100 the options for color space are sRGB or AdobeRGB. Am I correct to say that when I'm shooting RAW, these are irrelevant or ignored? I know there are instances (certain camera effects) where the camera forces the shot as a jpeg, and usually in that instance I believe it will be forced sRGB.
Thanks again. I think it's time to change some settings.. -
Why does Bridge CS6 require TMP to point to the C: drive?
After much hassle I got Photoshop to work but Bridge always fails with the message
"Failed to write to temporary folder (V:\tmp). Please change the
environmental variable TMP to an existed folder on the C: drive"
Ignoring the questionable grammer for the moment why does Bridge care where my
TMP directory is? CS5 doesn't care. None of the other programs installed on this
system care. Bridge is absolutely adamant, though. Give it temp space on C: it's
perfectly happy. Put it anywhere else and no way at all... Where was Adobe QA when
this was tested??
TomTheir vision of releasing a high quality product was, shall we say, clouded.
Geek translation: More and more companies figure they can release whatever they have on hand and fix it later via the software update process through "the cloud".
Thinking clouded by the promise of quick profits.
-Noel -
Why does the CS6 Master Collection Suite take up so much RAM on a computer??
so, if, i brought the CS6 Master Collection Suite i would need more RAM on my computer right?
because, my apple computer only has 4GB of memory and that program needs 4GB of RAM.
I would need to add more memory to my apple computer say upgrade it to maybe 8GB of RAM??
But, i don't understand why does that suite need so much memory or RAM on a computer??
could i just only download the programs i really need onto my apple laptop and maybe that
would free up some memory or RAM so that the program wouldn't end up using all of the memory
on my computer could i just do that??
Message was edited by: mzpretty3Mzpretty3 you can find the system requirements for CS6 Master Collection at http://helpx.adobe.com/x-productkb/policy-pricing/cs6-system-requirements.html#CS6_Master_ Collection_system_requirements. For Mac OS we recommend a minimum of 4 GB of RAM and if you are going to do heavy photo or video editing then you will want to have at least 8 GB of RAM available.
Please also be aware that the installation will require at least 15.5 GB of hard drive space. This is separate from the amount of RAM which you have installed.
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