Why is Motion so much quicker than FCP doing Steady Cam?

Being a helicopter operator I keep doing projects that require steady cam.
I used to use Shake, then Motion, and now FCP with the additon of steadycam but I am wondering why Motion is so much quicker than FCP with the same clip.
Maybe a dumb question but one I need to ask.

running the same filter in both fcp and motion, motion always renders faster.
This is because motion renders and draws all frames directly on your graphics card. FCP now uses the GPU for many effects but has to read back from your card to main memory.
Unless Apple does a total rewrite of FCP this is unlikely to change, guess you either have to keep swapping apps or put up with longer renders in FCP.
Roger
CoreMelt

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