Why is my GarageBand sound out of editing sync?

I'm a teacher who's fairly new to GarageBand and a problem keeps popping out for some of my students that's driving me nuts: the regions become out of sync with themselves and start playing/editing before the playhead even reaches the section. I'm adding some screenshots to help explain:
I want to edit the highlight part as seen here:
But when the highlighted part is deleted via the keyboard, this is what happens:
As you can see it deletes about a few seconds AFTER I want to. To that point the actual sound regions start playing early - where the playhead is below is when the sound coming up actually starts:
So, clearly it's out of synch somehow and I'm absolutely confused as to why or, more importantly, how to fix it. PLEASE HELP!

What version Garageband are you running? I just noticed in your signature in the OP, you list Garageband '09. Got the latest updates from Software Update?
Try these possible fixes anyway...
Try a "Save As..." of the problematic project in GB '09 and use the new saved project. Quit, relaunch GB. Does the issue re-present itself?
Do you start with a new project each time you begin a Podcast?
Are you dropping jingles and other samples from other files (e.g. MP3, M4A etc) into GB? (i.e. not from the loops browser)
Perhaps get the paid update to Garageband '11 6.0.5 (428.5), then try a new project, or do the "Save As..." suggestion below.
Update to GB '11 and "File > Save As..." your previous GB '09 project (essentially you will be saving a GB '09 file as a GB '11 project). You can't open a GB '11 project in GB '09 however.
I edit and export to MP3 a lot of spoken content each week (up to 45 minutes in one block) on GB '11 (just because GB is quick, simple and cheap!). I do NR and hard edits in Audacity, export to AIFF and drap-n-drop 44.1kHz, 16bit AIFFs into GB. Maybe it is imported content which wrecks the sampling rate within GB somehow and makes the waveform lose sync... Yes, in that case it could be a bug in the resampling subroutines of GB '09.
Best bet: update.
- Oz

Similar Messages

  • HT6032 If I paid for full version iOS7 Garageband, why are iMac Garageband sounds still locked?

    Hi all
    My issue is that I purchased the full Garageband App for iPad on iOS7 but my iMAC shows that the full sound set is still locked. I can transfer ideas from iPad to iMAC as Garageband songs no problem. I can use the full sound set on the iPad but just not on the iMAC.
    I tried contacting Apple directly but have received no reply or acknowledgement.
    I use a 2.4 GHz Intel Core Duo iMAC with OSX 10.9.1
    My Garageband on the iMAC is version 10.0.1
    Can anyone tell me if I'm entitled to Garageband on the iMAC without paying again?
    If so, how do I fix the problem?
    Thanks!

    I can understand your irritation, but as I see it, it is not really a break in Apple's policy, it is just a very unfortunate and misleading naming of two very different products.  I suggest to use the feedback form and write your post above to the developer team. This way, they will know about the problem. Use the form below:
    Apple - GarageBand iLife - Feedback
    When I buy a product in one device, I don't expect to have to pay for the same product in another device or computer (especially when they have exactly the same name!)
    Just a few notes on this:  You can use GarageBand iOS on many different devices, as long as they are able to execute the program. My GarageBand iOS is running on an iPod Touch, an iPhone 5s, an iPad 3, with only one purchase. All devices are able to run the iOS operating system and have processors, that can execute the code.
    The same goes for GarageBand iLife. It will run on any Mac with an Intel processor, that can run a reasonably new version of MacOS X.
    Have you noticed, that both GarageBands do really not have much more in common than the name? The iOS version for mobile devices is mainly a program to play and perform music using the iPad sceen , e.g as a musical touch instrument - as a guitar or keyboard, and you can jam along. The Mac version is better for arranging and mixing music or editing tracks and adding effects, but it does not support playing music very well. You need real instruments.
    Regards
    Léonie

  • Why does the hdmi sound out stop working once I start using eyetv?

    I upgraded to Lion and now I have a few problems. I use the Elgato EyeTV to record television on my Mac Mini. I have been using it for a few years. Now once I watch something on my EyeTV the hdmi sound output stops working and I have to reboot to be able to hear audio from iTunes or anything other then EyeTV. Why is this happening and when will there be an update to fix it?

    There were numerous audio issues with OSX 10.6.8 that
    were carried over into Lion and not resolved.  Issues
    with EyeTV was just one of them.  May want to check
    the Snow Leopard forum for workarounds, if any for your case.

  • IOS6: Why are only 5 tones out of 9 syncing to my iPod Touch

    They are all checked off in itunes and I select sync all. I dont understand why its only allowing 5 to be visible, and maybe they are there. I have 9 and would like to have all of them there. HELP, please

    - Do the unsyncing ones play in iTunes on the computer?
    - Did the unsyncing ones come from the same source ans the syncing ones?

  • Saving as SVG (w/out AI editability) changes artboard size ...why?

    Saving as SVG (w/out AI editability) changes artboard size ...why? ai saves the artboard dimensions as the frame, unless it decides to expand the frame to accommodate extraneous material. what is weird and disappointing is that ai does not read these frame values back in to recreate the artboard; you have to use preserve ai capability which attaches huge code. How to get it to retain the chosen artboard size?  Thanks, Rich.

    I have the same problem. When I save as AI and reopen it the graphics are crisp and align to the pixel grid. When I save as SVG and reopen it the graphics are no longer crisp and no longer align to the pixel grid. It looks like the artboard shifts .5 pixels right and down. That's just odd.
    Here's the screenshots (sorry 144dpi).
    AI File:
    SVG file: (do you see the .5 pixel shift?)
    This really concerned me because I am designing SVG's for the web - so they would look crisp on the pixel grid. I tested the SVG in html and it looked crisp on 72dpi and 144dpi displays. So the problem is only how Illustrator imports the SVG, which is very weird. Any thoughts why this happens?
    Also, i'm using Illustrator CS6.

  • Why is the picture and sound out of sync when i download my videos  from iphone 4s

    Why is my picture and sound out of sync in my videos when I download them from my Iphone 4s?

    please share your advice. maybe no-one else replied because they didn't have an answer? by solving the problem yourself, and then sharing that information, you can help many other users overcome the same problem. welcome to the helpers club!

  • Why MSI gt70 or gt72 dont have digital sound out?

    why? If I dont use HDMI I am left only with line out, which is analog signal. SOmetimes HDMI has too much lag for a specific game so I need to use optical sound out without HDMI
    any idea?

     To go with the optical cable like that you also need a Toslink female adapter. You should have ordered a a cable like this instead:
      http://www.amazon.de/KabelDirekt-Optisches-TOSLINK-Digital-Stecker/dp/B00KNQR4UK/ref=sr_1_31?s=ce-accessories&ie=UTF8&qid=1426490799&sr=1-31
      http://www.amazon.de/Adapter-Toslink-Buchse-optischer-Stecker-schwarz/dp/B000LB65XO/ref=pd_sim_ce_acc_3?ie=UTF8&refRID=124SKWSAMV7KWHVCQF28
     Plug it into the headphone out/SPDIF-out jack on the computer and plug the optical cable into it.

  • Why no sound out of front headset port of MSI 975 MOBO?

    A friend of mine has an MSI 975x motherboard and hooked up his cases molded front audio connector to the MOBO on JAUD1.
    There is only one way to connect the connector since one pin hold is filled in (no hole there).
    While he gets sound out of the speakers connected to back of case, he gets no sounds via the headphone connection on front of case. Ideas???
    Thanks,
    Peter

    Thanks George,
    It was unticked.
    The way I got the headphone to work b4 your reply was to click on the rear panel headphone jack and there was a pop-up that allowed me to click on headphones.
    If I tried to click on the Front Panel area within Audio I/O and clicked on headphone or anything down there-nothing happened.
    I did get sound out of headphone via front panel now. And then I just shut off my speakers connected to the rear panel and I am okay.
    Guess that is the best I can do unless I am missing something.
    All I have is a standard 2 speaker system with a bass speaker on floor.
    Thanks, Peter

  • Saved backing track sounds out of tune

    Hi everyone,
    I am having problems recording external audio (a backing track with drums and keyboards) from my synthersizer to Garageband. Sometimes when I do this it is saved successfully but it sounds out of tune and I am not sure why this is?
    My synthersizer is connected to my apple computer with an audio cable and I always try to make sure that the tempo of the track on my Korg Triton Extreme synthersizer is the same as the tempo/speed on the track I have created on Garageband.
    Any advice about this matter would be gratefully received.
    Many thanks.

    Sculpture is not like other synths, period. One can't assume it obeys the laws of traditional subtractive or FM synthesis. The beast acts like a string. If the tension is slack, like putting a .07 string on the first string of a guitar, the note will be flat when struck and then become more in tune as is decays. Sculpture requires a lot of tweeking time to understand. The string tension, density and resolution are critical parameters. The higher or lower the note requires settings to couteract out of tune notes via these parameters. There are also "residual" effects that happen, perhaps even bugs. For instance, sometimes a reverb from the end of a track that had not finished it's tail before stopping, will be continued when the track is started from the beginning again. Sculpture has these residual effects but they can take different forms. Sculpture takes into account the vibrations of any note previous to a note played. That's to say if you play a note fresh with no note having been played before it, it will sound different if you played the same note and there had been a note played previous to it because it understands there are vibrations already happening which it encompasses into the new vibrations. So if there are vibrations still tailing off and you hit stop, those vibrations may act again at the beginning of the song and change the tuning of the first few notes. To make sure this doesn't happen, extend the song end and let any tails of synthesis or reverbs to complete before starting the song again. That being said, you will never get the same sound twice with Sculpture, it will play differently every time! It's almost human. Lovely synth, my friend.

  • Why iPhone 6 Plus sound microphone not working, but in the case of sound recordings in conversation mode work?

    Why iPhone 6 Plus sound microphone not working, but in the case of sound recordings in conversation mode work?

    Sighhhh, wasted so much time yesterday and today going around Sony centre and then carphone warehouse. They told me to come back after Easter.
    I came home, banged the phone against the wall and it worked.
    Turned out that mic was working on loud speaker and when using headphones so I thought that the secondary mic is working and the main one (placed with the speakers) isn't. So I banged that part against the wall slightly (in plastic case to prevent scratches) then put the phone underwater, waited for it to dry and now it's working. Idk how well and if it's of perfect quality again but people can hear me well.

  • In logic Pro, when I open up an audio track and load an audio file, there is no sound. I will finally get a sound out of one of the audio tracks after opening at least 5 of them alternately. Is anyone familiar with this kind of bug? It's really frustratin

    In logic Pro, when I open up an audio track or software track and load an audio file/loop or software file loop, there is no sound. I will finally get a sound out of one of the audio or software tracks after opening at least 5 of them alternately. Is anyone familiar with this kind of bug? It's really frustrating as this takes much time to complete work.
    os x, Mac OS X (10.6)

    I'm not sure I follow your words Fuzzynormal. You've helped by offering the insight that my issue in Logic Pro 9 is not a bug but a feature. But fell short of enlightenment by being a judge of character and of how one should interact in this forum. You insinuate that I haven't tried to solve the issue on my own when in fact I have. These forums are always my last resort. You further suggest that I am complaining. This is not a complaint. It is a genuine issue that I cannot figure out. Then you think that Brazeca is holding my hand and being a nice guy. Brazeca is helping people like me who might not be as adept at using Logic Pro as probably you are.This community forum was established to raise questions, answers and dicussion to help Apple's customers better undertand their operating systems and related issues. You are doing a disservice by not contributing positively and by trying to make this forum what you want it to be. You may have all the time in the world to try figuring out stuff but we are not all like you. We all have different schedules and different levels of understanding. And that is what this forum is for - to help people move forward. If you can't contribute positively then keep silent. And by the way, you say to "read the words that are printed down to explain to you how that works" what words are you talking about? Why don't you be of some help instead of trying to own this forum. 

  • How I got sound out of my Audigy 2 in Bet

    We all know how there's no drivers out yet for Vista Beta 2...so people are suggesting all kinds of things to try to get our SB cards to work... I have Vista Beta 2 Build 5384 installed and I have an Audigy 2 ZS card...and no matter what Audigy drivers I tried...no love. I decided to do a clean install of Vista this time and try something out...AND IT WORKS! Maybe you guys can try this out too and see if it works for you.
    Here's the steps I took:
    . I downloaded the latest Vista 32-bit drivers for my Audigy 2 ZS from Creative's site...the one that's November '05 and named SBAX_PCDVTBETA_US_2_08_0002.exe
    2. I downloaded the latest Realtek AC'97 Vista Beta drivers from http://www.realtek.com.tw/downloads/dlac97-2.aspx?series=8&Software=True
    3. Install the Sound Blaster driver, you'll have to reboot...once you reboot it should try to install the drivers but will fail...atleast with me, I kept getting a time out error saying its failed.
    4. Now I don't have onboard soundon my Dell..just the SB card so I figured let me try Realtek drivers anyway... Install the Realtek driver, reboot, you should be prompted to install your soundcard driver.. I selected to let it show me the available drivers list and my Audigy was in the list...hit install and it installed the Audigy drivers for me! What the Realtek drivers have to do with anything, I don't know...but it worked for me so I'm happy
    The only thing is that after testing all the speaker set ups up to 5.....5. didn't 00% work...my rear speakers and sub wouldn't produce a sound while testing while the rest of the speakers did...and then they would get distored...so I have to keep it in STEREO mode int he configuration. Doesn't matter to me since I just put my Logitech Z5500 speakers in "stereo X2" mode so sound comes out all the speakers...and the sub still will pound.
    Hopefully this works for you guys who are having problems getting sound out in Beta 2...lemme know how it works!Message Edited by vice86 on 06-30-2006 07:53 PM

    . The beta driver is flakey, use the XP driver
    2. there is no consistant way to install the driver, upon various OS reinstalls (I have installed at least a dozen times at this point, I am testing a variety of stuff under the covers) I have gotten things to work as easy as slick install upon OS install completion... to haveing to fight tooth and nail in safe mode (on the same machine)
    3. The Vista release was not a surprise, the number of major hardware vendors that have their ducks in a row with drivers is greater then those that do not. However, this is beta people, if you expect a finished product use XP... wait XP is a mismash of patchs and updates just like every other MS OS.
    4. if you want perfection and things to work right out of the box, get a MAC

  • [Solved] No sound out of M Audio 2496

    I have an onboard Intel card and the MAudio card and I just use ALSA.
    aplay -l
    **** List of PLAYBACK Hardware Devices ****
    card 0: Intel [HDA Intel], device 0: ALC883 Analog [ALC883 Analog]
    Subdevices: 1/1
    Subdevice #0: subdevice #0
    card 0: Intel [HDA Intel], device 1: ALC883 Digital [ALC883 Digital]
    Subdevices: 1/1
    Subdevice #0: subdevice #0
    card 0: Intel [HDA Intel], device 3: HDMI 0 [HDMI 0]
    Subdevices: 1/1
    Subdevice #0: subdevice #0
    card 1: M2496 [M Audio Audiophile 24/96], device 0: ICE1712 multi [ICE1712 multi]
    Subdevices: 1/1
    Subdevice #0: subdevice #0
    The Intel card works fine.
    The MAudio card, however, does not output any sound at all. The snd_ice1712 module is loaded and when I send a sound file to the device, like so:
    aplay -D plughw:1,0 /usr/share/sounds/alsa/Front_Center.wav
    I can see the levels in envy24control moving, so I know the card is receiving the signal, but nothing comes out of the speakers.
    What I have tried:
    Disabling the onboard card in the BIOS
    Editing /etc/modprobe.d/alsa.conf to make the 2496 load in the first slot
    Unmuted all the channels, devices etc in alsamixer and envy24control
    My ~/.asoundrc is from the ALSA wiki for this card
    Took the card to a neighbours and plugged it into a Windows box and (eventually) got sound out of it..
    Read the threads on these boards and searched the web for non-Pulse fixes
    I am at a loss. I know the card works, but I can't seem to get a peep out of it.
    Is there something obvious that I am missing?
    Last edited by jasonwryan (2012-03-23 06:44:20)

    jasonwryan wrote:Is there something obvious that I am missing?
    Are the speakers are plugged into the card?  (Eric ducks and runs)
    Hi Jason, good to see you.

  • Why there is no 1080P option of editing?

    Hello
    I want to know why there is no 1080P option of editing?
    There are only 720P option and 1080i option
    Thank you in advance

    As others have explained, Premiere Elements 8 (PE8) does not support 1080p out of the box.
    I created some custom presets to add 1080p (and other) editing modes to PE8.  These are 'experimental' (as in there is no guarantee it will work for you).  The 1080p25 and 1080p30 presets should "just work" without any extra effort on your part.
    The 1080p24 preset is a different story...Most camcorders don't store the 24p signal as a 24p bitstream. Instead, they run this convoluted process of converting the sensor's 24p-signal through a pulldown-algorithm, and the result is stored in an interlaced-bitstream.  PE8 cannot 'recover' the original 24p sequence from the interlaced-bitstream (the 24p frames are in there, but they're not marked as such.) So when you try to import this kind of footage into a PE8 project, the video suffers all sorts of visual problems (skipped frames, duplictaed frames, horizontal lines, etc.) The only solution around this is to use a third-party deinterlacing program, which adds considerable time&expense.
    Now if you happen to have one of the handful of "native 24p" or "true  24p" camcorders (Canon HV-40, HF-S20/S21/S200, Panasonic SD9), these camcorders record the 24p-footage in a true 24p bitstream.  PE8 will import these just fine, without any extra effort on your part.  (Likewise, the Canon T2i/550D, 7D, and 5D Mark II record 24p in a true 24p bitstream.)
    If you're interested in trying the progressive-scan presets, download them from this link:http://forums.adobe.com/thread/605768?tstart=0

  • [SOLVED] Connecting my guitar to my pc and get sound out?

    I have a guitar and a cable that came with the game Rocksmith for ps3. The cable is a regular guitar cable with a usb out. Is there any software that I could use to get sound out from my pc. When I connect it to my pc, it recognizes my guitar as a microphone.  I searched and all I found was some $500 windows software. Thank you for all the help.
    Last edited by lazarojhr16 (2012-12-19 13:57:40)

    creatid wrote:
    If you have a decent sound card this might work for processing the guitar sound, but I haven't tried this myself even though I have the cable. It basically depends on what is put out through the usb cable. You might want to install some audio recording software, treat the input as a microphone and see what is being captured.
    However, it is probably a better idea to connect the guitar directly to the sound card with a regular cable (through a mixer or with an adapter). The translation process in the cable will very likely only add latency. A bit more information about what you are trying to accomplish will get you better answers :-)
    I just wanted to get sound out of my computer because I have no amp or any money to buy one right now. I have some nice computer speakers and thought that the cable might work since it is a usb. I'm not using my ps3 because it broke or else I would just use my tv. But thanks for the idea. I'll keep looking around.

Maybe you are looking for

  • Advice re: whether to get the Air

    Ok- here is my situation- right now i have a macbook pro (less than a year old) that is my main and only computer- and a friend has offered to buy it from me if i want to purchase the Air Since the Air has come out I have been very much wanting it be

  • Groups created in OID - not being seen through Portal Admin

    Hi, I also posted this in the OID section. I'm working on an intranet application for my company, and trying to structure Groups/Users in the OID to enable role-based security. I'm having a problem where the groups created in OID through the OID Self

  • Apps won't open on ipad

    I have reset my iPad to factory settings and reinstalled my purchased apps from iTunes Store, but they won't open on my IPad. Can you help me?

  • Creative Cloud don't work in any way on desktop

    Hi, My creative cloud app doesn't work anymore. Not installing, not unistalling, can't open it, can't update nothing... I click, nothing happens. Tha icon on the bar on top is just a spinning ball when pointed. Please help.

  • About users/workspaces/schemas

    Hi, I'm sorry if this question sounds stupid, but i'm not very clear on it. At my company, we've developed a client/server app, and we want to migrate it to the web. Right now I got 5 different clients working with same database structure: tables, vi