Why is my mouse jumping around?

My mouse keeps moving randomly all over the screen but I don't even touching my macbook

Jumpy Trackpad
http://support.apple.com/kb/TS1449
Go step by step and test.
1. Restart
2. Shut down the computer.
    Clean the trackpad with moist not wet microfiber cloth.
    System Preferences > Point & Click
    Try turning off three finger dragging and then turning it on after  testing.
3. Is there any Bluetooth device nearby with failing batteries? If so, replace the batteries.
  4. Reset PRAM:   http://support.apple.com/kb/PH14222
5. Reset SMC.     http://support.apple.com/kb/HT3964
    Choose the method for:
    "Resetting SMC on portables with a battery you should not remove on your own".
6. Close all windows and quit all applications.
    Click the spotlight -the magnifying glass icon- in the menu bar. Enter Disk utility in the box.
    Select Disk Utility from the drop down. When the Disk utility window opens up,
    select  Macintosh HD, then First Aid.
    Click Repair Disk Permissions button.
    Ignore the  time remaining estimate.
    Last 1 minute may take longer.
  If this does not solve the problem, you may have to take the computer to the Apple store
to have it checked out.
Best.

Similar Messages

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    There are several possible causes for this issue. Please take each of the following steps that you haven't already tried until it's resolved. Some may not apply in your case.
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    7. A swollen battery in a portable computer can impinge on the trackpad from below and cause erratic behavior. If you have trouble clicking the trackpad, this is likely the reason. The battery must be replaced without delay.
    8. There's a report that a (possibly defective) Thunderbolt Ethernet adapter can cause the built-in trackpad of a MacBook to behave erratically. If you're using such an adapter, disconnect it and test.
    9. There's also a report of erratic cursor movements caused by an external display that was connected but not turned on.
    10. If none of the above applies, or if you have another reason to think that your computer is being remotely controlled, remove it from the network by turning off Wi-Fi (or your Wi-Fi access point), disconnecting from a Bluetooth network link, and unplugging the Ethernet cable or USB modem, whichever is applicable. If the cursor movements stop at once, you should suspect an intrusion.
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    Does anyone know this problem?
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    There are several possible causes for this issue. Please take each of the following steps that you haven't already tried until it's resolved. Some may not apply in your case.
    1. Follow the instructions in this support article, and also this one, if applicable. A damaged or defective AC adapter could be the cause, even if it's the right kind.
    2. Press down all four corners of the trackpad at once and release. If there's any effect, it's likely to be temporary, and in that case the unit must be serviced or replaced.
    3. Open the Bluetooth preference pane in System Preferences and delete all pointing devices other than the trackpad, if applicable. Disconnect any USB pointing devices. By a "pointing device," I mean a peripheral that moves the cursor, such as a trackpad, mouse, trackball, or graphics tablet. A plain keyboard is not a pointing device.
    4. Start up in safe mode and test, preferably without launching any third-party applications. If you don't have the problem in safe mode, but it comes back when you restart as usual, stop here and post your results. Do the same if you can't start in safe mode. If there was no difference in safe mode, go on to the next step.
    5. Reset the System Management Controller.
    6. If you're using a Bluetooth trackpad or mouse, investigate potential sources of interference, including USB 3 devices.
    7. A swollen battery in a portable computer can impinge on the trackpad from below and cause erratic behavior. If you have trouble clicking the trackpad, this is likely the reason. The battery must be replaced without delay.
    8. A defective peripheral device or a damaged cable can cause the built-in trackpad of a MacBook to behave erratically. If you're using any wired peripherals, disconnect them one at a time and test.
    9. There's also a report of erratic cursor movements caused by an external display that was connected but not turned on.
    10. If none of the above applies, or if you have another reason to think that your computer is being remotely controlled, remove it from the network by turning off Wi-Fi (or your Wi-Fi access point), disconnecting from a Bluetooth network link, and unplugging the Ethernet cable or USB modem, whichever is applicable. If the cursor movements stop at once, you should suspect an intrusion.
    11. Make a "Genius" appointment at an Apple Store to have the machine and/or external trackpad tested.

  • Why is my mouse jumping up,down,side to side all over the page?

    This has been happening for a week. The mouse is jumping very fast; up,down,side to side, I can't find it sometimes; I cannot control it!
    == This happened ==
    A few times a week
    == about 5 minutes ago again

    Jumpy Trackpad
    http://support.apple.com/kb/TS1449
    Go step by step and test.
    1. Restart
    2. Shut down the computer.
        Clean the trackpad with moist not wet microfiber cloth.
        System Preferences > Point & Click
        Try turning off three finger dragging and then turning it on after  testing.
    3. Is there any Bluetooth device nearby with failing batteries? If so, replace the batteries.
      4. Reset PRAM:   http://support.apple.com/kb/PH14222
    5. Reset SMC.     http://support.apple.com/kb/HT3964
        Choose the method for:
        "Resetting SMC on portables with a battery you should not remove on your own".
    6. Close all windows and quit all applications.
        Click the spotlight -the magnifying glass icon- in the menu bar. Enter Disk utility in the box.
        Select Disk Utility from the drop down. When the Disk utility window opens up,
        select  Macintosh HD, then First Aid.
        Click Repair Disk Permissions button.
        Ignore the  time remaining estimate.
        Last 1 minute may take longer.
      If this does not solve the problem, you may have to take the computer to the Apple store
    to have it checked out.
    Best.

  • Why is the head jumping around the body?

    I wrote the following code for Head which should follow the body like a spring. I added friction so the head will stop bouncing sometime but no success. The head keeps jumping near the beggining of the spring (which is the beggining of the body) and not stopping. What should I do to make the head stop at some time?
      final static int MASS = 10;
      final static int FRICTION = 100;
      private final double hardness = 3;
    public void followBody(Body body) {
    double[] coards = getCoardinatesBy(getRadius(), body.getXCoardStart(), body.getYCoardStart(), 180+body.getAngel()); // get the coordinates of the beginning of the spring (where should the head be in the end
            coards[0] -= getRadius();
            coards[1] -= getRadius();
            if (getYSpeed() < 0) {
                this.setYAcceleration((getYForce(coards[1]) + FRICTION)/MASS);
            } else if (getYSpeed() > 0) {
                this.setYAcceleration((getYForce(coards[1]) - FRICTION)/MASS);
            } else if (Math.abs(getYForce(coards[1])) < FRICTION ) { //static friction, equal to the power or less
                this.setYAcceleration(0);
            } else {
                this.setYAcceleration(getYForce(coards[1]) / MASS); // speed is zero. new the head is far away from the spring
            if (getXSpeed() < 0) {
                this.setXAcceleration((getXForce(coards[0]) + FRICTION)/MASS);
            } else if (getXSpeed() > 0) {
                this.setXAcceleration((getXForce(coards[0]) - FRICTION)/MASS);
            } else if (Math.abs(getXForce(coards[0])) < FRICTION) { // static friction, equal to the power or less
                this.setXAcceleration(0);
            } else {
                this.setXAcceleration(getXForce(coards[0]) / MASS); // speed is zero. new the head is far away from the spring
       double getYForce(double y){
            return hardness*(y-yCoardStart);
        double getXForce(double x){
            return hardness*(x-xCoardStart);
    static double[] getCoardinatesBy(double height, double startX, double startY, double angel) {
            double[] coardinates = new double[2];
            coardinates[1] = startY - (height * Math.sin((Math.toRadians(angel))));
            coardinates[0] = startX + (height * Math.cos(Math.toRadians(angel)));
            return coardinates;
      public void update() {
            xSpeed += xAcc;
            ySpeed += yAcc;
            xCoardStart += xSpeed;
            xCoardEnd += xSpeed;
            yCoardEnd += ySpeed;
            yCoardStart += ySpeed;
            angularVelocity+=angularAcc;
            this.angel += angularVelocity;
            autoSetEndXY();
    private void autoSetEndXY() {
            double[] coards = getCoardinatesBy(height, xCoardStart, yCoardStart, angel);
            yCoardEnd = coards[1];
            xCoardEnd = coards[0];
        }Edited by: Vitali.pom on May 20, 2012 6:01 AM
    Edited by: Vitali.pom on May 29, 2012 12:19 AM
    Edited by: Vitali.pom on Jun 26, 2012 12:05 PM

    Thanks for the try. That's what I tried:
    public void followBodyPart(BodyPart body) {
            double[] coards = getCoardinatesBy(getRadius(), body.getXCoardStart(), body.getYCoardStart(), 180+body.getAngel());
            coards[0] -= getRadius();
            coards[1] -= getRadius();
           if (getYSpeed() < 0) {
                this.setYAcceleration((getYForce(coards[1]) + FRICTION)/MASS);
            } else if (getYSpeed() > 0) {
                this.setYAcceleration((getYForce(coards[1]) - FRICTION)/MASS);
                System.out.println("Player moved.");
            } else if (Math.abs(getYForce(coards[1])) < FRICTION) {
                this.setYAcceleration(0);
                System.out.println("y force is 0.");
            } else {
                this.setYAcceleration((getYForce(coards[1]))/ MASS);
            if (getXSpeed() < 0) {
                this.setXAcceleration((getXForce(coards[0]) + FRICTION)/MASS);
            } else if (getXSpeed() > 0) {
                this.setXAcceleration((getXForce(coards[0]) - FRICTION)/MASS);
                System.out.println("Player moved.");
            } else if (Math.abs(getXForce(coards[0])) < FRICTION) {
                this.setXAcceleration(0);
                System.out.println("x force is 0.");
            } else {
                this.setXAcceleration((getXForce(coards[0]))/ MASS);
        }And that's what I got (repeating in the end):
    Player moved.
    y force is 0.
    y force is 0.
    Player moved.
    y force is 0.
    y force is 0.
    Player moved.
    y force is 0.
    Player moved.
    Player moved.
    Player moved.
    Player moved.
    Player moved.
    Edited by: Vitali.pom on Jun 16, 2012 3:54 AM

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    Since it's not jailbroken, it's not malware of any kind. There's no known malware capable of infecting an iPad that hasn't been jailbroken.
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  • Macbook + 20" ACD mouse jumping all over the screen problem

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    hey try a smc reset
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    On the built-in keyboard, press the (left side) Shift-Control-Option keys and the power button at the same time.
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    Press the power button to turn on the computer. 
    Note: The LED on the MagSafe power adapter may change states or temporarily turn off when you reset the SMC.)
    if that doesnt help look at replacing the batteries in your magic mouse and try it then
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