Why Lightroom CC GPU Acceleration shows error?
Error due to "Check Open GL Support: Failed!" Using Intel HD Graphics 4600 and all specs show it has enough VRAM (1792 MB) and Open GL is 4.3 and Intel test shows it passed. The driver is up to date with latest version. I can't find any reason for the failure. I'm using an HP Envy Touchsmart M7-j120 dx Notebook with 16GB of RAM. I need help as I'm going around in circles.
Lightroom has indicated that they do not have a list of supported graphics cards. GPU acceleration is a new feature that is probably going to need some refining over time. Don't worry about GPU acceleration. From what I have read, the main difference is seen with those who have that Apple high-resolution retina screens. Lightroom performs adequately on my very basic HP desktop running Windows 7, 8 GB RAM, integrated graphics. I don't have a GPU processor. I haven't noticed any performance hit compared to Lightroom 5.7.
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has anyone had an issue that lightroom has error reading preview cache and closes immediately. what can i do to correct this
Re: "Lightroom encountered and error when reading from its preview cache and needs to quit"
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GPU Acceleration for Lightroom
When will Lightroom have GPU acceleration like Photoshop CS4 has?
From what I've read GPU acceleration in CS4 currently only applies to canvas zooming and rotation... not EVERYTHING is accelerated by the GPU. So what effect (if any) would GPU acceleration for have for those items in LR? (honest question... I don't know.)
I've also read Adobe is planning on more features later on in CS to use GPU. So to me this appears currently as a first stage deployment of this technology... not TOO exciting in terms of actual benefit today, but with promising prospects in the future.
As for LR, I assume it all depends on what features would benefit from this (some would actually slow down if routed through GPU, if I understand some the writeup about this.) -
GPU acceleration in Lightroom 6 not working
Hi,
Any ideas how do I turn on GPU acceleration in Lightroom 6?
I meet the minimum requirements (Win 7 x64, 1GB VRAM, OpenGL 6.1 ) and as advised in "learn more" I did check my graphic driver which is at the latest version.
Still I am getting message: "GPU acceleration was disabled due to errors"
Any help apprecited
thank you
System info:
Lightroom version: 6.0.1 [ 1018573 ]
License: Perpetual
Operating system: Windows 7 Home Premium Edition
Version: 6.1 [7601]
Application architecture: x64
System architecture: x64
Logical processor count: 4
Processor speed: 3,0 GHz
Built-in memory: 12245,9 MB
Real memory available to Lightroom: 12245,9 MB
Real memory used by Lightroom: 633,5 MB (5,1%)
Virtual memory used by Lightroom: 620,2 MB
Memory cache size: 0,0 MB
Maximum thread count used by Camera Raw: 4
Camera Raw SIMD optimization: SSE2,AVX
System DPI setting: 96 DPI
Desktop composition enabled: Yes
Displays: 1) 1920x1200
Input types: Multitouch: No, Integrated touch: No, Integrated pen: No, External touch: No, External pen: No, Keyboard: No
Graphics Processor Info:
Check OpenGL support: Failed
Vendor: ATI Technologies Inc.
Version: 3.3.13283 Core Profile Context 14.501.1003.0
Renderer: AMD Radeon HD 6670
LanguageVersion: 4.40You can also install an "old" version from april 2014 (V 14.4) which works with Lr6 after having un-installed your actual actual drivers.
You can find it here: http://support.amd.com/en-us/download/desktop/previous?os=Windows%207%20-%2064
Be aware that with this driver you could activate the GPU Acceleration but it's possible that you didn't obtain any benefit...bug or not nobody knows...
Try -
Lightroom slower when GPU acceleration is enabled
My graphics card is OpenGL compatible and it is shown in the preferences under performance.
When the GPU setting is turned on my develop module is extremely slow. Turning it off is faster and more like LR 5 performance.
All the hype about GPU acceleration and in reality is slows me down.
I've also noticed then if you have an image open and then open the preferences windows and toggle the GPU setting on and off, the image changes.
When I say changes, I mean the image becomes lighter or darker as if the exposure or whites/blacks is being changed.I agree with Adamnz. I have a slightly older system but using CC 6 is like going back to the early releases of 5.x when the clone tool was jerking around the screen.
Painting with a brush and the mask showing makes the lag time visible.
Jerky tool movements... like trying to paint with Parkinson's.
Screen blackouts while refreshing images.
Slow screen refreshes between images.
CPU usage slightly higher (60%) with GPU enabled
But since this version created a "New and Improved" catalog I can't (i don't think) go back to 5.x...
BTW, I have been waiting for a call back from support for an hour when the stated call back time was 25 to 30 minutes... Not Good.
Here are my specs in case Adobe is listening....
Lightroom version: CC 2015.0.1 [ 1018573 ]
License: Creative Cloud
Operating system: Windows 8.1 Business Edition
Version: 6.3 [9600]
Application architecture: x64
System architecture: x64
Logical processor count: 8
Processor speed: 3.3 GHz
Built-in memory: 16366.4 MB
Real memory available to Lightroom: 16366.4 MB
Real memory used by Lightroom: 3261.9 MB (19.9%)
Virtual memory used by Lightroom: 3324.1 MB
Memory cache size: 1469.4 MB
Maximum thread count used by Camera Raw: 4
Camera Raw SIMD optimization: SSE2,AVX
System DPI setting: 96 DPI
Desktop composition enabled: Yes
Displays: 1) 2560x1440, 2) 2560x1440
Input types: Multitouch: No, Integrated touch: No, Integrated pen: Yes, External touch: No, External pen: Yes, Keyboard: No
Graphics Processor Info:
GeForce GTX 560 Ti/PCIe/SSE2
Check OpenGL support: Passed
Vendor: NVIDIA Corporation
Version: 3.3.0 NVIDIA 350.12
Renderer: GeForce GTX 560 Ti/PCIe/SSE2
LanguageVersion: 3.30 NVIDIA via Cg compiler
Application folder: C:\Program Files\Adobe\Adobe Lightroom
Library Path: D:\Pictures\Lightroom\Lightroom Catalog.lrcat
Settings Folder: C:\Users\Dim\AppData\Roaming\Adobe\Lightroom
Installed Plugins:
1) Behance
2) Canon Tether Plugin
3) DxO Optics Pro 9
4) DxO Optics Pro 9 Importer
5) Facebook
6) Flickr
7) Leica Tether Plugin
8) Nikon Tether Plugin
Config.lua flags: None
Updated Toolkit: Adobe Camera Raw 9.0 for Lightroom 6.0 (build 1014445)
Updated Toolkit: Book Module 6.0 (build 1014445)
Updated Toolkit: Develop Module 6.0 (build 1014445)
Updated Toolkit: Import Module 6.0 (build 1014445)
Updated Toolkit: Library Module 6.0 (build 1014445)
Updated Toolkit: Map Module 6.0 (build 1014445)
Updated Toolkit: Monitor Module 6.0 (build 1014445)
Updated Toolkit: Print Module 6.0 (build 1014445)
Updated Toolkit: Slideshow Module 6.0 (build 1014445)
Updated Toolkit: Web Module 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.AgNetClient 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.AgWFBridge 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.Headlights 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.LibraryToolkit 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.MultiMonitorToolkit 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.archiving_toolkit 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.bridgetalk 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.catalogconverters 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.cef_toolkit 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.coretech_toolkit 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.curculio 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.discburning 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.email 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.export 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.ftpclient 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.help 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.iac 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.imageanalysis 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.layout_module_shared 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.pdf_toolkit 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.sdk 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.sec 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.socket 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.store_provider 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.substrate 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.ui 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.video_toolkit 6.0 (build 1014445)
Updated Toolkit: com.adobe.ag.xml 6.0 (build 1014445)
Updated Toolkit: com.adobe.wichitafoundation 6.0 (build 1014445)
Adapter #1: Vendor : 10de
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new to lightroom, used program last wk no problem, now unable to import any nef or jpegs, keeps showing error message, need help =(
So where is LR trying to copy the files? Check your destination in the Import panel at the right.
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B-rock -
GPU Acceleration in Lightroom CC
This is the page talking about GPU usage in Lightroom CC: Adobe Photoshop Lightroom Help | Lightroom GPU FAQ.
This is the page talking about GPU usage in Photoshop: Photoshop CC and CC 2014 GPU FAQ
As you can see, I havn't seen much details about the actual use case of OpenGL/OpenCL acceleration in Lightroom. I assume now Adobe name Lightroom "Adobe Photoshop Lightroom" now, does that mean Lightroom is using the same kind of engine? I would think the new photo merge function would be a good candidate for GPU acceleration given some use case like panorama or large pixel image rotation could be quite heavy duty. Does anyone know where to find these under the hood details?
Having this said, I wonder what is the official graphics card vendor Adobe would recommend? Perhaps nVidia?You can also install an "old" version from april 2014 (V 14.4) which works with Lr6 after having un-installed your actual actual drivers.
You can find it here: http://support.amd.com/en-us/download/desktop/previous?os=Windows%207%20-%2064
Be aware that with this driver you could activate the GPU Acceleration but it's possible that you didn't obtain any benefit...bug or not nobody knows...
Try -
Error compiling movie: unknown error & Mercury Playback GPU acceleration
Hardware
2014 Mac Pro, 12GB RAM, 3.7 GHz Quad-Core Intel Xenon ES Processor, duel AMD FirePro D300 2048 MB graphics cards
Software
Mavericks (10.9.4)
Premiere Pro CC2014 (8.0.1)
I'm attempting to render out a moderately complex sequence. Raw footage was dslr h.264 MOV files. 30fps 1920x1080 from canon. It has some clips that are pulled from multi-cam sequences and a few that have warp stabilizer applied. 4 total audio tracks with some linked comps from audition. Whole thing is about 14 minutes. It should be noted that I render out similar sequences regularly without issue. However on this occasion whenever I tried to render out using media encoder ( for web h.264 MOV 720 30fps) I was getting an error at the same clip every time. Error Compiling Movie: Unknown Error. So I checked out the clip. It was one of the ones with warp stabilize. I turned that off and sent it out again. Render got further this time but hit a different clip with warp stabilize (after getting through like 2 other clips with warp stabilize enabled) and gave me the same error. I tried getting rid of cache files, saving to a local drive instead of a network drive, uninstalling and re-installing premiere even. (which btw if you check remove preferences then reinstall it def still has preferences so that's a total load.) Anyway I was doing some forum surfing and found several people going all the way back to PP 5.5 saying that the only solution they found was to turn off the Mercury Playback GPU acceleration. Tried that and it's currently rendering just fine but taking roughly 4X longer than with acceleration. The GPU acceleration is a big deal for me since our company relies on putting out a lot of volume quickly. Has anyone else experienced this problem and is it something you were able to fix without turning off GPU acceleration. Grateful for your input.sorry I actually wrote that wrong. I am using the H.264 setting 720 30fps to create a web friendly .mp4. Alternately though I decided to watch and see if it was the same clip failing every time. It is. I went into the project and did a match frame for the offending clip. Dragged the a new version of the same content onto the timeline and copied the warp stabilize effect onto the new version. Well this time the encode got past the clip with the issue, however the next clip it hit with warp stabilize caused another error compiling movie: unknown error. I guess at this point my options are to turn off the GPU acceleration and wait for a render that takes more than 3x as long to render with software only, or to go through the whole timeline and replace the clips with warp stabilize (there are a bunch, the shooter wasn't having a great day on glidecam). Not a great solution on either end. Please let me know if I should file this as a bug report. Though it seems people have been having the same issues since version CS5.5
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Lightroom trial doesn't show complete menu selections or import button. Also get error message on launch: An error occurred when attempting to change modules. I am unable to find/see the following file to try renaming the SLCache and SLStore files: System Library/Application Support/Adobe. Any ideas? I only have 16 days left on the trial and have been unable to get it to work on my Macbook Pro. This is all I am seeing after Lightroom opens. Thanks!
Thanks to both of you for attempting to help. I finally figured out what was wrong . . . it was a Permissions problem. Very frustrating, but after scouring the troubleshooting tips I finally found the one that solved my problem. I had to add a User and give it Read/Write privileges to Lightroom. The file I had to add the User to was Hidden on my Mac, so that added an even bigger challenge to the mystery. Only a few days left on my trial version! I hope I have time to try it out!
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why can't I install my paid for photoshop CS4 into my new mac computer ... it shows error 150:30?
Which operating system does your new Mac have?
Error "Licensing has stopped working" | Mac OS
Nancy O. -
It seems I've lost all gpu acceleration options, and i am unsure why. I am on a mac pro late 2013, AMD fire pro d700 cards. The system was working fine for many months, then last week for the first time, i got the message that says the project was last used with gpu acceleration, but the present system will support MPE Software only because open cl is not available on this system. Any help would be greatly appreciated.
Ask in the Premiere Pro forum.
Mylenium -
Feature Suggestion // CUDA GPU Acceleration for Lightroom 4
GPU CUDA Acceleration for rendering image previews, exporting images, and playing video in Lightroom 4,
I'd like to see Lightroom 4 make use of GPU processing. Similar to the Mercury Playback engine in Premiere Pro CS5.5
GPU acceleration should be available for ALL CUDA enabled GPU's.
I absolutely love GPU acceleration & Mercury Playback engine in Adobe Premiere Pro. It really helps to speed up real-time previewing of high resolutuon footage.
I am sure that GPU acceleration will speed up any professionals workflow.
http://forums.adobe.com/message/4238531#4238531Feature requests go here - http://feedback.photoshop.com/photoshop_family/products/photoshop_family_photoshop_lightro om
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Can someone out there help me figure out why PPro 5.5.2 will not offer GPU acceleration from my Nvidia Quadro 4000 when running any driver higher than 4.0.19? It's the strangest thing, and I'm at my wit's end trying to figure out why I can't update the Nvidia driver without losing GPU acceleration in PPro.
Eric Deuser
Mac OS X Lion 10.7.3
Premiere Pro CS 5.5.2
Nvidia GeForce 8800 GT
Nvidia Quadro 4000
2 x 2.66 GHz 6-Core Intel Xeon
24 GB RAMBug report with likely fix: https://bugs.archlinux.org/task/43143
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