Why won't this html code work????

I used iWebMore to convert my html paypal buttons before posting to the server. (I don't use .mac). When I tried this code, it won't convert from code with iwebMore. Is there another way to convert html that's better than this? Here's the code:
<script type="text/javascript"
src="http://ss.webring.com/navbar?f=j;y=tokay;u=defurl1"></script>
<noscript><center><table bgcolor=gray cellspacing=0 border=2 bordercolor=red>
<tr><td><table cellpadding=2 cellspacing=0 border=0><tr><td align=center>
This site is a member of WebRing.
To browse visit
here.</td></tr></table></td></tr></table></center></noscript>

did you add the <@::@> to the SHAPE?
you need to create a rounded box. then using the inspector - remove ALL fill and stroke and shade of ANY KIND. WETHER TO TEXT OR THE SHAPE ITSELF!
now paste in the following in the shape:
<@::@>
replace the apple symbol () with the javascript.
THEN EMTPY YOUR CACHE!
max

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      <p class="address"> </p>
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    Might want to have a look at this form below. It's similar to yours but no styling - you'd need to use some css to style it up a bit. It's just the raw html/php coding. The form action="form_send.php" - basically save the code to a Dreamweaver document named form_send.php and send the information back to the page to be processed.
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      INSERT    (slea_year,empid,bda_sum_sort,bda_dtl_sort,act_exp_lst_yr,fa_proj_exp_amt)
      VALUES ( '2008','6468T','30','9999','0','55');

    A merge statement is just a much more efficient way of doing something like this pl/sql block
    DECLARE
       l_n NUMBER;
    BEGIN
       FOR r IN (SELECT pk, col1, col2 FROM source) LOOP
          BEGIN
             SELECT 1 INTO l_n
             FROM target
             WHERE pk = r.pk;
             UPDATE target
             SET col1 = r.col1,
                 col2 = r.col2
             WHERE pk = r.pk;
          EXCEPTION WHEN NO_DATA_FOUND THEN
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             VALUES(r.pk, r.col1, r.col2);
          END;
       END LOOP;
    END;So, if the select from source returns no rows, nothing is going to happen.
    John

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    gridbag.setConstraints(enterButton, constraints);
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    The error message that I get is the following:
    LearnerLookup.java [101:1] cannot resolve symbol
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    location: class LearnerLookup
    if (source == enterButton);
    ^
    1 error
    Errors compiling LearnerLookup.
    I'd be glad for some enlightenment on this one.
    Thanks

    enterButton is declared inside the constructor and so is not accessible from actionPerformed.
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    enterButton = new JButton("Enter");                   // replace with this. You'll probably need to do this for all the components with actionPerformed methods.

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  • Why won't this code work?

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    Space.java_____________________________________________
    import javax.sound.sampled.*;
    import java.awt.*;
    import javax.sound.midi.*;
    import javax.swing.*;
    import java.util.*;
    import java.awt.event.*;
    import java.io.*;
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              soundCheck.start();
         public void run(){
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                   player.open();
                   player.setSequence(currentSound);
                   player.start();
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                   try{
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                   }catch (InterruptedException IE){}
         //Screen Variables:
         Dimension SCREEN = Toolkit.getDefaultToolkit().getScreenSize();
         final int SCREENWIDTH = SCREEN.width;
         final int SCREENHEIGHT = SCREEN.height;
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         JPanel select, main, north, south, east;
        //Buttons:
         JButton instructB, cheatB, playB, exit, about;
         //Labels:
         JLabel open, cheat1, cheat2, cheatInstruct, i1, i2 , i3, aboutLabel;
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         static Space jframe;
         Container content;
         //The Constructor:
         public Space(){
              super("Space");
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              content = getContentPane();
              content.setLayout(new BorderLayout());
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              north  = new JPanel();
              east   = new JPanel();
              south  = new JPanel();
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              select.setBackground(Color.black);
              main.setBackground(Color.black);
              north.setBackground(Color.black);
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              content.add("Center", main);
              content.add("North", north);
              content.add("East", east);
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              Icon exit1 = new ImageIcon("Images" + File.separator + "exit1.gif");
              Icon exit2 = new ImageIcon("Images" + File.separator + "exit2.gif");
              Icon about1 = new ImageIcon("Images" + File.separator + "about1.gif");
              Icon about2 = new ImageIcon("Images" + File.separator + "about2.gif");
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              instructB.setContentAreaFilled(false);
              instructB.setForeground(Color.yellow);
              instructB.addActionListener(this);
              select.add(instructB);
              cheatB = new JButton("Cheats", new ImageIcon("Images" + File.separator + "cheat.gif"));
              cheatB.setContentAreaFilled(false);
              cheatB.setForeground(Color.yellow);
              cheatB.addActionListener(this);
              select.add(cheatB);
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              exit.setIcon(exit1);
              exit.setRolloverIcon(exit2);
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              exit.setContentAreaFilled(false);
              exit.addActionListener(this);
              north.add(exit);
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              about.setIcon(about1);
              about.setRolloverIcon(about2);
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              cheat2 = new JLabel("<html><h1>zap</h1></html>");
              cheat2.setForeground(Color.green);
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              i1 = new JLabel("<html><h1>The arrow keys move your ship.</h1></html>");
              i1.setForeground(Color.red);
              i2 = new JLabel("<html><h1>The space-bar fires the gun.</h1></html>");
              i2.setForeground(Color.green);
              i3 = new JLabel("<html><h1>The red circles give upgrades.</html></h1>");
              i3.setForeground(Color.blue);
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                             east.setPreferredSize(new Dimension(width, height));                    
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              } catch (Exception e){}
         public void actionPerformed(ActionEvent e){
              //if the play button was pressed do:
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                  //do something
             //else if the cheat button was pressed do:
              else if(e.getSource() == cheatB){
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                   main.removeAll();
                   main.setLayout(new GridLayout(3,0,0,0));
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                   main.add(cheat2);
                   main.add(cheatInstruct);
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              else if(e.getSource() == instructB){
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                   main.removeAll();
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                   main.add(i1);
                   main.add(i2);
                   main.add(i3);
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                   main.validate();          
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              try{
                   String[] args = {};
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              }catch (Exception e){}
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               jframe.setDefaultCloseOperation(EXIT_ON_CLOSE);
             jframe.centerPanel(jframe.select.getWidth(), jframe.select.getHeight());
             jframe.run(); //start music

    The reason it wasn't working was because you were calling the method after you had set the frame visible, so you saw no change. On top of that, jframe.select.getWidth() only works after the frame is visible in this case. So it's best to set a fixed size for one of them, then use getWidth, or as I did... it's the same thing. I also changed the centerPanel method, I'm not sure if all that's exactly needed, but you can change it back if you think you'll need it.
    import javax.sound.sampled.*;
    import java.awt.*;
    import javax.sound.midi.*;
    import javax.swing.*;
    import java.util.*;
    import java.awt.event.*;
    import java.io.*;
    public class Space extends JFrame implements ActionListener, Runnable{
    //Sound
    Sequence currentSound;
    Sequencer player;
    Thread soundCheck;
    boolean check = true;
    public void start(){
    soundCheck = new Thread();
    soundCheck.start();
    public void run(){
    try{
    File bgsound = new File("Sounds" + File.separator + "Space.mid");
    currentSound = MidiSystem.getSequence(bgsound);
    player = MidiSystem.getSequencer();
    player.open();
    player.setSequence(currentSound);
    player.start();
    checkSound();
    } catch (Exception exc){}
    public void checkSound(){
    while(check){
    if(!player.isRunning()){
                run();
    try{
    soundCheck.sleep((player.getMicrosecondLength() / 1000)-player.getMicrosecondPosition()); // sleep for the length of the track
    }catch (InterruptedException IE){}
    //Screen Variables:
    Dimension SCREEN = Toolkit.getDefaultToolkit().getScreenSize();
    final int SCREENWIDTH = SCREEN.width;
    final int SCREENHEIGHT = SCREEN.height;
    //Panels:
    JPanel select, main, north, south, east;
        //Buttons:
    JButton instructB, cheatB, playB, exit, about;
    //Labels:
    JLabel open, cheat1, cheat2, cheatInstruct, i1, i2 , i3, aboutLabel;
    //The container and frame:
    static Space jframe;
    Container content;
    //The Constructor:
    public Space(){
    super("Space");
    //set  container attributes:
    content = getContentPane();
    content.setLayout(new BorderLayout());
    //init panels:
    main   = new JPanel();
    select = new JPanel();
    north  = new JPanel();
    east   = new JPanel();
    south  = new JPanel();
    //set panel attributes:
    select.setLayout(new GridLayout(3,0,10,10));
    select.setBackground(Color.black);
    main.setBackground(Color.black);
    north.setBackground(Color.black);
    //add panels:
    content.add("West", select);
    content.add("Center", main);
    content.add("North", north);
    content.add("East", east);
    //Image Icons:
    Icon exit1 = new ImageIcon("Images" + File.separator + "exit1.gif");
    Icon exit2 = new ImageIcon("Images" + File.separator + "exit2.gif");
    Icon about1 = new ImageIcon("Images" + File.separator + "about1.gif");
    Icon about2 = new ImageIcon("Images" + File.separator + "about2.gif");
    //init buttons, add their listeners, and set their attributes:
    instructB = new JButton("Instructions", new ImageIcon("Images" + File.separator + "ship.gif"));
    instructB.setContentAreaFilled(false);
    instructB.setForeground(Color.yellow);
    instructB.addActionListener(this);
    select.add(instructB);
    cheatB = new JButton("Cheats", new ImageIcon("Images" + File.separator + "cheat.gif"));
    cheatB.setContentAreaFilled(false);
    cheatB.setForeground(Color.yellow);
    cheatB.addActionListener(this);
    select.add(cheatB);
    playB = new JButton("Play", new ImageIcon("Images" + File.separator + "ship2.gif"));
    playB.setContentAreaFilled(false);
    playB.setForeground(Color.yellow);
    playB.addActionListener(this);
    select.add(playB);
    exit = new JButton();
    exit.setRolloverEnabled(true);
    exit.setIcon(exit1);
    exit.setRolloverIcon(exit2);
    exit.setBorderPainted(false);
    exit.setContentAreaFilled(false);
    exit.addActionListener(this);
    north.add(exit);
    about = new JButton();
    about.setRolloverEnabled(true);
    about.setIcon(about1);
    about.setRolloverIcon(about2);
    about.setBorderPainted(false);
    about.setContentAreaFilled(false);
    about.addActionListener(this);
        north.add(about);
        //Labels:
        open = new JLabel("", new ImageIcon("Images" + File.separator + "open.gif"), JLabel.CENTER);
    main.add(open);
    cheat1 = new JLabel("<html><h1>tport</h1></html>");
    cheat1.setForeground(Color.red);
    cheat2 = new JLabel("<html><h1>zap</h1></html>");
    cheat2.setForeground(Color.green);
    cheatInstruct = new JLabel("<html><h1>Type a cheat at any time during a game, and press the \"Enter\" key.</html></h1>");
    cheatInstruct.setForeground(Color.blue);
    i1 = new JLabel("<html><h1>The arrow keys move your ship.</h1></html>");
    i1.setForeground(Color.red);
    i2 = new JLabel("<html><h1>The space-bar fires the gun.</h1></html>");
    i2.setForeground(Color.green);
    i3 = new JLabel("<html><h1>The red circles give upgrades.</html></h1>");
    i3.setForeground(Color.blue);
    aboutLabel    = new JLabel("", new ImageIcon("Images" + File.separator + "aboutImage.gif"), JLabel.CENTER);
    east.setPreferredSize(new Dimension(125, SCREEN.width));
    //centerPanel();
    /*private void centerPanel(final int width, final int height){
    try{
    Runnable setPanelSize = new Runnable(){
    public void run(){
    east.setPreferredSize(new Dimension(width, height));
    SwingUtilities.invokeAndWait(setPanelSize);
    } catch (Exception e){}
    private void centerPanel(final int width, final int height)
         east.setPreferredSize(new Dimension(width, height));
    public void actionPerformed(ActionEvent e){
    //if the play button was pressed do:
    if(e.getSource() == playB){
        //do something
        //else if the cheat button was pressed do:
    else if(e.getSource() == cheatB){
    //remove and add components
    main.removeAll();
    main.setLayout(new GridLayout(3,0,0,0));
    main.add(cheat1);
    main.add(cheat2);
    main.add(cheatInstruct);
    main.repaint();
    main.validate();
    else if(e.getSource() == instructB){
    //remove and add components
    main.removeAll();
    main.setLayout(new GridLayout(3,0,0,0));
    main.add(i1);
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    beep_1.au
    beep_2.au
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