Widescreen format play's back in 4:3 on SOME dvd players?

Can anyone help? I shot and edited a video in actual 16:9 format (canon xl2 & FCP). When I exported to a quicktime file I changed the video properties to 853 x 420 as stated in an earlier post to make FCP widescreen work with iDVD widescreen. And that works! When i burned to DVD using iDVD I tried playing it back on my Panasonic DVD player and it played back in 4:3, cropping off the sides. But when I played the same DVD on my Playstation 2 on the same TV it played back in 16:9 perfectly fine. I tried it on two other DVD players and one worked (JVC player) and the other didn't (another Panasonci)? So I am confused what is going on. On the first DVD Panosonic player that didn't work I stuck in a 16:9 format DVD that was burned using Adobe Encore and it worked fine, so I don't believe it is a settings issue with the actual player (I think anyways). Does anybody know what is going on? Thank you.

+so I don't believe it is a settings issue with the actual player (I think anyways).+
I've found that you have to go into Setup on some DVD players and make changes. Something like Letterbox or just 16:9 setting. Try it.

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                 if(plug.elementAt(vectorSize - 1).equals("GainEffect")){ //take the last plug in
                      plug.removeElementAt(vectorSize - 1);
                      plug.insertElementAt("GainEffect", 0);
                      PlugInManager.setPlugInList(plug, 3);
                      PlugInManager.commit();
                 pro = Manager.createProcessor(dest);
                 pro.configure(); //must configure before call getTrackControls
                 while(pro.getState() != Processor.Configured);
                 tracks = pro.getTrackControls();
                 for (int i = 0; i < tracks.length; i++){
                      if(tracks.getFormat() instanceof AudioFormat){
                   audioTrack = tracks[i];
                   break;
    Codec codec[] = {new  GainEffect()}; //add plug in effect
         audioTrack.setCodecChain(codec);
         pro.realize();
         while(pro.getState() != Processor.Realized); //don't move on until realized
         ds = pro.getDataOutput();
         p = Manager.createRealizedPlayer(ds); //create a player using the data source from the processor
         p.start();
    catch (IOException e){
         e.printStackTrace();
    catch (CannotRealizeException e){
         e.printStackTrace();
    catch(NoPlayerException e){
         e.printStackTrace();
    catch(UnsupportedPlugInException e){
         e.printStackTrace();
    PS - sorry for the late reply.

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