Will the supplier invoice number come to FA when the asset is capitalised f
Will the supplier invoice number come to FA when the asset is capitalised from proejcts?
Dear Suresh,
Do you mean while setting Capital project type, we need to set up the Grouping?
Can you pls elobrate, if i'm wrong?
Rgds
Edited by: user12990981 on 21 Aug, 2011 11:55 PM
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Revision: 11541
Author: [email protected]
Date: 2009-11-06 14:29:41 -0800 (Fri, 06 Nov 2009)
Log Message:
Fix the textLayout build number that is set in the main build.xml to match what will be set when the build machine does NOT do the build
QE notes: no
Doc notes: no
Bugs: no
Reviewer:
Tests run: checkintests
Is noteworthy for integration: no
Modified Paths:
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Error #2025: The supplied DisplayObject must be a child of the caller.
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I would very much appreciate any help with this.
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import com.greensock.*;
import com.greensock.easing.*;
import com.greensock.easing.CustomEase;
import com.greensock.loading.VideoLoader;
import flash.display.Sprite;
import com.greensock.events.LoaderEvent;
import flash.display.MovieClip;
import flash.display.SimpleButton;
import flash.events.MouseEvent;
//Last Buttons Variables
var close_btn:Button_close = new Button_close();
var learn_more_btn:Button_learn_more = new Button_learn_more();
var replay_btn:Button_replay = new Button_replay();
//Last Pic Variables
var BoxLivePic:Box_Live_Pic = new Box_Live_Pic();
var BoxFeelPic:Box_Feel_Pic = new Box_Feel_Pic();
var BoxSleepPic:Box_Sleep_Pic = new Box_Sleep_Pic();
// Video Variables
var Video_Breathe:VideoLoader = new VideoLoader("Breathe_Video.f4v",{container:this,
x:0, y:0});
var Video_Live:VideoLoader = new VideoLoader("Live_Video.f4v",{conainer:this,
x:0, y:0});
var Video_Sleep:VideoLoader = new VideoLoader("Sleep_Video.f4v",{conainer:this,
x:0, y:0});
var Video_Feel:VideoLoader = new VideoLoader("Feel_Video.f4v",{conainer:this,
x:0, y:0});
// Video complete Event Listeners
Video_Breathe.addEventListener(VideoLoader.VIDEO_COMPLETE, donePlaying_breathe);
Video_Live.addEventListener(VideoLoader.VIDEO_COMPLETE, donePlaying_live);
Video_Sleep.addEventListener(VideoLoader.VIDEO_COMPLETE, donePlaying_sleep);
Video_Feel.addEventListener(VideoLoader.VIDEO_COMPLETE, donePlaying_feel);
OverwriteManager.init(OverwriteManager.AUTO);
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breathe_mc.learn_btn.visible = false;
breathe_mc.video_btn.visible = false;
live_mc.learn_btn.visible = false;
live_mc.video_btn.visible = false;
sleep_mc.learn_btn.visible = false;
sleep_mc.video_btn.visible = false;
feel_mc.learn_btn.visible = false;
feel_mc.video_btn.visible = false;
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CustomEase.create("myCustomEase", [{s:0,cp:1.14999,e:1.4},{s:1.4,cp:1.65,e:1}]);
CustomEase.create("myCustomEase2",[{s:0,cp:0.97,e:1.22},{s:1.22,cp:1.47,e:1}]);
var timeline:TimelineLite = new TimelineLite({onComplete:showBreathe});
addChild(removeChild(better_mc));
TweenLite.to(better_mc,2,{alpha:1, y:186.6,ease:Bounce.easeOut});
timeline.appendMultiple([
TweenLite.to(breathe_mc, 1, {alpha:1,y:117,ease:CustomEase.byName("myCustomEase2")}),
TweenLite.to(live_mc, 1, {alpha:1,y:117, y:37, ease:CustomEase.byName("myCustomEase2")}),
TweenLite.to(sleep_mc, 1, {alpha:1,y:77, ease:CustomEase.byName("myCustomEase2")}),
TweenLite.to(feel_mc, 1, {alpha:1,y:77, ease:CustomEase.byName("myCustomEase2")})],1,TweenAlign.START, .2);
function showBreathe():void
breathe_mc.learn_btn.visible = true;
breathe_mc.video_btn.visible = true;
TweenLite.to(breathe_mc.learn_btn, .5, {alpha:1});
TweenLite.to(breathe_mc.video_btn, .5, {alpha:1});
TweenLite.to(breathe_mc, 1, {y:77, ease:CustomEase.byName("myCustomEase")});
//Show Text
TweenLite.to(breathe_txt_mc, 1,{alpha:1});
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breathe_mc.addEventListener(MouseEvent.MOUSE_OVER, breatheOpen);
live_mc.addEventListener(MouseEvent.MOUSE_OVER, liveOpen);
sleep_mc.addEventListener(MouseEvent.MOUSE_OVER, sleepOpen);
feel_mc.addEventListener(MouseEvent.MOUSE_OVER, feelOpen);
//Event Listeners for Playing Video
breathe_mc.video_btn.addEventListener(MouseEvent.MOUSE_DOWN, breathe_play_video);
live_mc.video_btn.addEventListener(MouseEvent.MOUSE_DOWN, live_play_video);
sleep_mc.video_btn.addEventListener(MouseEvent.MOUSE_DOWN, sleep_play_video);
feel_mc.video_btn.addEventListener(MouseEvent.MOUSE_DOWN, feel_play_video);
// Event Listener for Close Video
close_btn.addEventListener(MouseEvent.MOUSE_DOWN, closeVideo);
//Functions for VIDEO and LEARN MORE buttons
function breathe_play_video(event:MouseEvent):void {
Video_Breathe.load();
this.addChild(Video_Breathe.content);
function live_play_video(event:MouseEvent):void {
Video_Live.load();
this.addChild(Video_Live.content);
function sleep_play_video(event:MouseEvent):void {
Video_Sleep.load();
this.addChild(Video_Sleep.content);
function feel_play_video(event:MouseEvent):void {
Video_Feel.load();
this.addChild(Video_Feel.content);
function closeVideo(event:MouseEvent):void {
Video_Breathe.unload();
Video_Sleep.unload();
Video_Feel.unload();
Video_Live.unload();
removeChild(close_btn);
removeChild(learn_more_btn);
removeChild(replay_btn);
removeChild(BoxLivePic);
removeChild(BoxSleepPic);
//removeChild(BoxFeelPic);
// Last Breathe Buttons Added to Stage
function donePlaying_breathe(e:Event):void {
addChild(close_btn);
addChild(learn_more_btn);
addChild(replay_btn)
close_btn.x = 313;
close_btn.y = 183;
learn_more_btn.x = 434;
learn_more_btn.y = 183;
replay_btn.x = 554;
replay_btn.y = 183;
// Last Live Buttons
function donePlaying_live(e:Event):void {
addChild(BoxLivePic);
addChild(close_btn);
addChild(learn_more_btn);
addChild(replay_btn)
close_btn.x = 43;
close_btn.y = 183;
learn_more_btn.x = 164;
learn_more_btn.y = 183;
replay_btn.x = 284;
replay_btn.y = 183;
// Last Sleep Buttons
function donePlaying_sleep(e:Event):void {
addChild(BoxSleepPic);
addChild(close_btn);
addChild(learn_more_btn);
addChild(replay_btn)
close_btn.x = 313;
close_btn.y = 183;
learn_more_btn.x = 434;
learn_more_btn.y = 183;
replay_btn.x = 554;
replay_btn.y = 183;
//Last Feel Buttons
function donePlaying_feel(e:Event):void {
addChild(BoxFeelPic);
addChild(close_btn);
addChild(learn_more_btn);
addChild(replay_btn)
close_btn.x = 313;
close_btn.y = 183;
learn_more_btn.x = 434;
learn_more_btn.y = 183;
replay_btn.x = 554;
replay_btn.y = 183;
// Functions Breathe
function breatheOpen(event:MouseEvent):void
TweenLite.to(breathe_mc, 1, {y:77, ease:Elastic.easeOut});
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TweenLite.to(live_mc.learn_btn, .5, {alpha:0});
TweenLite.to(live_mc.video_btn, .5, {alpha:0});
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TweenLite.to(sleep_mc, 1, {y:77, ease:Elastic.easeOut});
TweenLite.to(sleep_mc.learn_btn, .5, {alpha:0});
TweenLite.to(sleep_mc.video_btn, .5, {alpha:0});
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TweenLite.to(feel_mc, 1, {y:77, ease:Elastic.easeOut});
TweenLite.to(feel_mc.learn_btn, .5, {alpha:0});
TweenLite.to(feel_mc.video_btn, .5, {alpha:0});
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TweenLite.to(pic_sleep_mc, .5, {alpha:0});
TweenLite.to(pic_feel_mc, .5, {alpha:0});
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TweenLite.to(live_txt_mc, 1,{alpha:0});
TweenLite.to(sleep_txt_mc, 1,{alpha:0});
TweenLite.to(feel_txt_mc, 1,{alpha:0});
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function liveOpen(event:MouseEvent):void
TweenLite.to(live_mc, 1, {y:77, ease:Elastic.easeOut});
live_mc.learn_btn.visible = true;
live_mc.video_btn.visible = true;
TweenLite.to(live_mc.learn_btn, .5, {alpha:1});
TweenLite.to(live_mc.video_btn, .5, {alpha:1});
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TweenLite.to(breathe_mc, 1, {y:117, ease:Elastic.easeOut});
TweenLite.to(breathe_mc.learn_btn, .5, {alpha:0});
TweenLite.to(breathe_mc.video_btn, .5, {alpha:0});
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TweenLite.to(sleep_mc, 1, {y:77, ease:Elastic.easeOut});
TweenLite.to(sleep_mc.learn_btn, .5, {alpha:0});
TweenLite.to(sleep_mc.video_btn, .5, {alpha:0});
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TweenLite.to(feel_mc.learn_btn, .5, {alpha:0});
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TweenLite.to(pic_feel_mc, .5, {alpha:0});
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TweenLite.to(live_txt_mc, 1,{alpha:1});
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TweenLite.to(sleep_txt_mc, 1,{alpha:0});
TweenLite.to(feel_txt_mc, 1,{alpha:0});
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sleep_mc.learn_btn.visible = true;
sleep_mc.video_btn.visible = true;
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TweenLite.to(live_mc.video_btn, .5, {alpha:0});
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TweenLite.to(feel_mc.learn_btn, .5, {alpha:0});
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CheersYou can`t remove the target of your event while it is "active"
you wrote....
nextButton.addEventListener(MouseEvent.CLICK, goNext);
function goNext(e:Event):void
removeChild(videoPlayer);
removeChild(prevButton);
removeChild(nextButton);
removeChild(homeButton);
gotoAndStop(20);
instead you should write sth. like:
nextButton.addEventListener(MouseEvent.CLICK, goNext);
function goNext(e:Event):void
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